目录为:Assets/Media/Effect/Script/目录下
SM_TransRimShaderFader.cs
没找到在哪用。
using UnityEngine;
using System.Collections;
public class SM_TransRimShaderFader: MonoBehaviour
{
public float startStr = 2.0f;
public float speed = 3.0f;
private float timeGoes = 0.0f;
private float currStr = 0.0f;
void Update()
{
timeGoes += Time.deltaTime * speed * startStr;
currStr = startStr - timeGoes;
renderer.material.SetFloat ("_AllPower", currStr);
}
}