这种模式并没有列入23种设计模式,但是也时一种经典的模式
//首先是生产者
//生产者
public class Priducter implements Runnable {
private ArrayList<Product> list;
int id;
public Priducter (ArrayList<Product> list){
this.list = list;
}
@Override
public void run() {
while (true){
if(list == null){
continue;
}
//加锁
synchronized (list) {
//若果生产苹果过多,超过100个就暂停生产
if (list.size() >100){
try {
list.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
id++;
Product product = new Apple("红富士", id);
list.add(product);
System.out.println("生产苹果:目前有"+list.size());
list.notifyAll();//通知消费者吃苹果
}
try {
Thread.sleep(300);
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
//然后是消费者
package two;
import java.util.ArrayList;
/**
* Created by Administrator on 2017/3/3.
*/
public class Customer implements Runnable {
private ArrayList<Product> list;
public Customer (ArrayList<Product> list){
this.list = list;
}
@Override
public void run() {
while (true){
if (list == null) {
continue;
}
synchronized (list) {
//当苹果被吃完后就可以线休息休息了,进入等待状态
if (list.size() == 0) {
try {
list.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
//当剩余苹果不足10个时通知生产者继续生产
if (list.size()<10){
list.notifyAll();
}
//吃苹果
System.out.println("吃掉第" + list.get(0).id + "个苹果");
list.remove(0);
}
try {
Thread.sleep(400);
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
//产品的抽象父类
package two;
/**
* Created by Administrator on 2017/3/3.
*/
public abstract class Product {
String name;
int id;
}
//具体的产品类——苹果
package two;
/**
* Created by Administrator on 2017/3/3.
*/
public class Apple extends Product {
public Apple (String name,int id){
this.name = name;
this.id = id;
}
}
//开始运行
package com.example.shengchanxiaofei;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import java.util.ArrayList;
import two.Priducter;
import two.Product;
public class MainActivity extends AppCompatActivity {
ArrayList<Product> list;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
list = new ArrayList<>();
Thread lin1 = new Thread(new Priducter(list));
Thread lin2 = new Thread(new two.Customer(list));
lin1.start();
lin2.start();
}
}
具体的实践:由于不方便透漏项目源码,所以只简单说下
当时app中使用的网络链接不是http协议,也就没有使用第三方网络框架,需要自己用socket来实现。考虑到网络交互是耗时操作,所以网络链接采用了生产消费模式。主要是响应服务器数据时,将服务器返回的每条数据(产品)都存入队列,每次接到数据就会唤醒消费者(一个把数据用handler发送到主线程的Thread)来执行。