Handler我们经常用在程序中,发送消息,然而这里涉及到内存泄漏隐患,非静态内部类引起的。
非静态内部类引起内存泄漏,详见http://blog.csdn.net/qq_29266921/article/details/54847402
举个栗子:
public class MainActivity extends AppCompatActivity {
private Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
//...
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
loadData();
}
private void loadData(){
//...request
Message message = Message.obtain();
mHandler.sendMessage(message);
}
}
建议去看上面的链接,然后你就会知道非静态匿名内部类,和非静态内部类引起内存泄漏原因是一样的。
上面的代码可以更加安全,修改如下:
public class MainActivity extends AppCompatActivity {
private MyHandler mHandler = new MyHandler(this);
private TextView mTextView ;
private static class MyHandler extends Handler {
private WeakReference<Context> reference;
public MyHandler(Context context) {
reference = new WeakReference<>(context);
}
@Override
public void handleMessage(Message msg) {
MainActivity activity = (MainActivity) reference.get();
if(activity != null){
activity.mTextView.setText("");
}
}
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mTextView = (TextView)findViewById(R.id.textview);
loadData();
}
private void loadData() {
//...request
Message message = Message.obtain();
mHandler.sendMessage(message);
}
@Override
protected void onDestroy() {
super.onDestroy();
mHandler.removeCallbacksAndMessages(null);
}
}
1.创建一个静态Handler内部类,然后对Handler持有的对象使用弱引用,这样在回收时也可以回收Handler持有的对象。
2.mHandler.removeCallbacksAndMessages(null)移除消息队列中所有消息和所有的Runnable。当然也可以使用mHandler.removeCallbacks()或mHandler.removeMessages()来移除指定的Runnable和Message