第八章的总结:
1、c++扩展了c语言的函数功能,通过inline关键字用于函数定义,并在首次调用该函数前提供其函数定义可以使得c++编译器将该函数视为内联函数。编译器不是让程序跳到独立的代码段,以执行函数,而是用相应的代码替换函数调用。
2、引用变量是一种伪指针变量,它允许为变量创建一个别名。引用变量主要是为了处理结构和类函数调用提供参数值。
3、函数重载的要求是函数形参的个数、类型、顺序的不同,
而函数的返回类型不能作为函数重载的条件。
4、函数模板自动完成重载函数的过程,只需要使用泛型和具体算法来定义函数。编译器为程序中使用的特定参数类型生成正确的函数定义。
代码练习
代码1
#include <iostream>
#include <string>
using namespace std;
/*
int main()
{
int rats = 101;
int & rodents = rats;
cout << "rats = " << rats;
cout << ",rodents = " << rodents << endl;
cout << "rats address =" << &rats << endl;
cout << ",rodents address = " << &rodents << endl;
int bunnies = 50;
rodents = bunnies;
cout << "bunnies = " << bunnies;
cout << ",rats = " << rats;
cout << ",rodnets = " << rodents << endl;
cout << "bunnises address = " << &bunnies;
cout << ",rodents address = " << &rodents << endl;
return 0;
}
代码2
//swap
void swapr(int & a, int & b);
void swapp(int * p, int * q);
void swapv(int a, int b);
int main()
{
int wallet1 = 300;
int wallet2 = 350;
cout << "wallet1 = $" << wallet1;
cout << "wallet2 = $ " << wallet2 << endl;
cout << "Using reference to swap contents:\n";
swapr(wallet1, wallet2);
cout << "wallet1 = $ " << wallet1;
cout << ",wallet2 = $" << wallet2 << endl;
cout << "Using pointers to swap conters again:\n";
swapp(&wallet1, &wallet2);
cout << "wallet1 = $ " << wallet1;
cout << ",wallet2 = $" << wallet2 << endl;
cout << "Tryinf to use passing by value:\n";
swapv(wallet1, wallet2);
cout << "wallet1 = $" << wallet1;
cout << ",wallet2 = $" << wallet2 << endl;
return 0;
}
void swapr(int & a, int & b)
{
a = a ^ b;
b = a ^ b;
a = a ^ b;
}
void swapp(int *p, int *q)
{
int temp;
temp = *p;
*p = *q;
*q = temp;
}
void swapv(int a, int b)
{
int temp;
temp = a;
a = b;
b = temp;
}
*/
代码3
string version1(const string &s1, const string &s2);
const string & version2(string &s1, const string &s2);
const string & version3(string &s1, const string &s2);
int main()
{
string input;
string copy;
string result;
cout << "Enter a string:";
getline(cin, input);
copy = input;
cout << "Your stirng as enterd:" << input << endl;
result = version1(input, "***");
cout << "Your stting enhance: " << result << endl;
cout << "Your original string: " << input << endl;
result = version2(input, "###");
cout << "Your string enhanced: " << result << endl;
cout << "Your original string: " << input << endl;
cout << "Resetting original string:\n";
input = copy;
result = version3(input, "@@@");
cout << "Your string enhanced: " << result << endl;
cout << "Your original string: " << input << endl;
return 0;
}
string version1(const string & s1, const string & s2)
{
string temp;
temp = s2 + s1 + s2;
return temp;
}
const string & version2(string & s1, const string & s2)
{
s1 = s2 + s1 + s2;
return s1;
}
const string & version3(string & s1, const string & s2)//不能返回局部的引用
{
string temp;
temp = s2 + s1 + s2;
return temp;
}
1、引用与指针的区别:引用是对数据的直接操作,而指针是通过地址间接操作。引用变量和原本变量的地址是相同的。
2、不能返回局部的引用或指针。
3、const与引用的结合,在函数中如果实参不需改变,就将函数形参用const修饰。
函数模板的总结: