2016 10 17
首先需要先添加依赖,
denpencdices{
compile ‘com.github.bumptech.glide:glide:3.5.2’
}
但是这个jar包需要依赖v4包,所以不要删除应用本身依赖的v4包
glide的使用采用的是链式编程
使用方法很简单
Glide.with(Context”这里不光接受context还接受fragment和activity 所以很方便”).load(“uri這里可以填写很多的参数”).into(你所需要填充的imageview);
.override(int width,int height)//同态处理图片的大小
.centerCrop()//只显示imageview大小的地方,多余出来的不显示
.transform(new CircleTransform(context)) 添加转换 比如说将图片切成原角的
..asGif() 检测图片是否是gif图片,如果不是会走error
.asBitmap()转换成bitmap对象
圆角的转换类:
package cn.cibn.haokan.ui.detail.actordetail;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Paint;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapTransformation;
public class GlideCircleTransform extends BitmapTransformation {
public GlideCircleTransform(Context context) {
super(context);
}
@Override
public String getId() {
return getClass().getName();
}
@Override
protected Bitmap transform(BitmapPool arg0, Bitmap arg1, int arg2, int arg3) {
return circleCrop(arg0,arg1);
}
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
if (source == null) return null;
int size = Math.min(source.getWidth(), source.getHeight());
int x = (source.getWidth() - size) / 2;
int y = (source.getHeight() - size) / 2;
// TODO this could be acquired from the pool too
Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);
Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
if (result == null) {
result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
}
Canvas canvas = new Canvas(result);
Paint paint = new Paint();
paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
paint.setAntiAlias(true);
float r = size / 2f;
canvas.drawCircle(r, r, r, paint);
return result;
}
}