GraphicsContext::drawImage()
# 最终调度平台上下文的drawImage进行绘制图像
RenderImage::paintIntoRect
RenderImage::paintReplaced()
RenderReplaced::paint()
RenderImage::paint()
# 关于<img>图像元素的绘制入口点
InlineBox::paint()
InlineFlowBox::paint()
RootInlineBox::paint()
RenderLineBoxList::paint()
RenderBlock::paintContents()
RenderBlock::paintObject()
RenderBlock::paint()
RenderBlock::paintChildren()
RenderBlock::paintContents()
RenderBlock::paintObject()
RenderBlock::paint()
# 进行迭代的绘制流程
RenderLayer::paintLayer()
RenderLayer::paintList()
RenderLayer::paintLayer()
RenderLayer::paint()
# 先画图层
FrameView::paintContents()
# 绘制的入口点(事件触发、自行更新、定时等激发重绘操作)