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高并发服务器关键技术之线程池

标签: UNIX网络编程并发服务器线程池
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知识点:UNIX网络编程30章 ,UNIX网络编程26章

书上30.12有一个预先创建线程服务器程序的例子,虽然比较简单,但是流程很清晰。

Thread可看作是一个线程结构,不过书上只有两个变量,等下后面一个复杂点的程序在线程结构上加了很多的内容:

 typedef struct tp_thread_info_s {  
         pthread_t thread_id; //thread id num  
         bool is_busy; //thread status:true-busy;flase-idle  
         pthread_cond_t thread_cond;  
         pthread_mutex_t thread_lock;  
         process_job proc_fun;    //线程执行函数
         TpWorkDesc* th_job;     //函数参数,结构的形式
         TpThreadPool* tp_pool;  
}TpThreadInfo;
在这里,结构里面加了线程执行函数,以及函数参数,创建线程时把一个结构传进去,这比书上传入一个参数来得高级得多,这里不同线程修改proc_fun可以实现线程功能的多样化。

书上的clifd数组,iget,iput是线程池中的变量,MAXNCLI相当于下面的cur_th_num, clifd相当于TpThreadInfo指针数组,iput,iget就相当于下面vector实现的功能:

struct tp_thread_pool_s {  
         unsigned min_th_num; //min thread number in the pool  
         unsigned cur_th_num; //current thread number in the pool  
         unsigned max_th_num; //max thread number in the pool  
         pthread_mutex_t tp_lock;  
         pthread_t manage_thread_id; //manage thread id num  
         TpThreadInfo* thread_info;  
         vector<TpThreadInfo*>idle_q;
         bool stop_flag;  
} ;  
对线程池及其中的线程初始化之后,书上线程是调用thread_make函数,我这里是tp_work_thread函数,等待信号到来执行任务。在这里可以看出传入一个结构的好处了,可以执行结构中的函数体,而不是像书上所有线程执行相同的函数体。

这里比较关注是线程调度函数,书上的利用一个数组,依次调用,到数组结尾了又返回前面。这里有个出错判断,当添加任务的速度快于处理任务的速度时,iput有可能赶上iget,要解决这个问题,可以把数组刚开始设置很大,或者在这里扩大数组。 另外,线程执行完了没有标志判断,取走任务了,可能线程还在处理中,又添加一个任务发送信号给这个线程,所以 可以看出,这个线程调度函数有很大的缺陷。我这里是 tp_process_job函数,我用了一个vector来实现,vector本质上也是数组,我这里是取或者存入都是在尾部进行,所以vector也不会有很大的负担。

bool tp_process_job(TpThreadPool *pTp, process_job proc_fun, TpWorkDesc *job) {    //xianchengdiaodu
    TpThreadInfo *pThi ;  
    //fill pTp->thread_info's relative work key  
    pthread_mutex_lock(&pTp->tp_lock);  
    pThi = pTp->idle_q.back();  
	pTp->idle_q.pop_back();
    pthread_mutex_unlock(&pTp->tp_lock);  
    if(pThi){  
        pThi->is_busy =TRUE;  
        pThi->proc_fun = proc_fun;  
        pThi->th_job = job;  
        pthread_cond_signal(&pThi->thread_cond);  
        printf("%d Fetch a thread from pool.\n", pThi-pTp->thread_info);  
        return TRUE;  
    }
else
  printf("the thread is pool\n");	
} 
暂时理解这么多,后面有时间再完善一下。网上的代码原理讲得清楚了,但是不能执行,有很多错误,我把别人的代码修改了一下,终于可以执行了,可以设计自己的api了,有些部分需要再琢磨一下,下面这段代码已经调试好了,可以执行。

#include<stdio.h>
#include<stdlib.h>
#include<pthread.h>
#include<unistd.h>
#include<vector>
#include<string.h>
#include<signal.h>
#include<error.h>
#include<iostream>
using namespace std;
#define TRUE 1
#define FALSE 0

typedef struct tp_work_desc_s TpWorkDesc;  
typedef void (*process_job)(TpWorkDesc*job); 
 typedef struct tp_thread_pool_s TpThreadPool;
 static void *tp_work_thread(void *arg);
struct tp_work_desc_s {  
         void *ret; //call in, that is arguments  
         void *arg; //call out, that is return value  
};
 
 typedef struct tp_thread_info_s {  
         pthread_t thread_id; //thread id num  
         bool is_busy; //thread status:true-busy;flase-idle  
         pthread_cond_t thread_cond;  
         pthread_mutex_t thread_lock;  
         process_job proc_fun;  
         TpWorkDesc* th_job;  
         TpThreadPool* tp_pool;  
}TpThreadInfo;
 
 
  struct tp_thread_pool_s {  
         unsigned min_th_num; //min thread number in the pool  
         unsigned cur_th_num; //current thread number in the pool  
         unsigned max_th_num; //max thread number in the pool  
         pthread_mutex_t tp_lock;  
         pthread_t manage_thread_id; //manage thread id num  
         TpThreadInfo* thread_info;  
         vector<TpThreadInfo*>idle_q;
         bool stop_flag;  
} ;  

TpThreadPool *tp_create(unsigned min_num, unsigned max_num) {  
	TpThreadPool* pTp;
	pTp  = (TpThreadPool *)malloc(sizeof(TpThreadPool)*max_num);
	memset(pTp, 0, sizeof(TpThreadPool)); 
	pTp->min_th_num = min_num;
	pTp->cur_th_num = min_num;
	pTp->max_th_num = max_num;
	pTp->tp_lock = PTHREAD_MUTEX_INITIALIZER;
	//pTp->thread_cond = PTHREAD_COND_INITIALIZER;
	pTp->thread_info = (TpThreadInfo *)malloc(sizeof(TpThreadInfo)*max_num);
	memset(pTp->thread_info, 0, sizeof(TpThreadInfo)*max_num);
	pTp->stop_flag = FALSE;
                    //xianshiduilie
	return pTp;
}

bool  tp_init(TpThreadPool *pTp){
	TpThreadInfo* pThi;
	for(int i=0;i<pTp->min_th_num;i++)
	{
		pThi = pTp->thread_info+i;
		pTp->idle_q.push_back(pThi);   //
		pThi->is_busy = FALSE;
		pThi->thread_cond = PTHREAD_COND_INITIALIZER;
		pThi->thread_lock = PTHREAD_MUTEX_INITIALIZER;
		pThi->proc_fun = NULL;
		pThi->th_job = NULL;
		pThi->tp_pool = pTp;
        
		int err = pthread_create(&pThi->thread_id, NULL, tp_work_thread, (void *)pThi);  
        if (0 != err) {  
            printf("tp_init: create work thread failed.");  
            pTp->idle_q.clear(); 
            return FALSE;			
        }
	}	
		/*int err = pthread_create(&pTp->manage_thread_id, NULL, tp_manage_thread, pTp);  
    if (0 != err) {  
        pTp->idle_q.clear();  
        printf("tp_init: creat manage thread failed\n");  
        return FALSE;  
    }  */
  
    return TRUE;  	
}

void tp_close(TpThreadPool *pTp, bool wait) {  
    unsigned i;  
  
    pTp->stop_flag = TRUE;  
    if (wait) {  
        for (i = 0; i < pTp->cur_th_num; i++) {  
            pthread_cond_signal(&pTp->thread_info[i].thread_cond);  
        }  
        for (i = 0; i < pTp->cur_th_num; i++) {  
            pthread_join(pTp->thread_info[i].thread_id, NULL);  
            pthread_mutex_destroy(&pTp->thread_info[i].thread_lock);  
            pthread_cond_destroy(&pTp->thread_info[i].thread_cond);  
        }  
    } else {  
        //close work thread  
        for (i = 0; i < pTp->cur_th_num; i++) {  
            kill((pid_t)pTp->thread_info[i].thread_id, SIGKILL);  
            pthread_mutex_destroy(&pTp->thread_info[i].thread_lock);  
            pthread_cond_destroy(&pTp->thread_info[i].thread_cond);  
        }  
    }  
    //close manage thread  
    kill((pid_t)pTp->manage_thread_id, SIGKILL);  
    pthread_mutex_destroy(&pTp->tp_lock);  
  
    //free thread struct  
    free(pTp->thread_info);  
    pTp->thread_info = NULL;  
}  


bool tp_process_job(TpThreadPool *pTp, process_job proc_fun, TpWorkDesc *job) {    //xianchengdiaodu
    TpThreadInfo *pThi ;  
    //fill pTp->thread_info's relative work key  
    pthread_mutex_lock(&pTp->tp_lock);  
    pThi = pTp->idle_q.back();  
	pTp->idle_q.pop_back();
    pthread_mutex_unlock(&pTp->tp_lock);  
    if(pThi){  
        pThi->is_busy =TRUE;  
        pThi->proc_fun = proc_fun;  
        pThi->th_job = job;  
        pthread_cond_signal(&pThi->thread_cond);  
        printf("%d Fetch a thread from pool.\n", pThi-pTp->thread_info);  
        return TRUE;  
    }
else
  printf("the thread is pool\n");	
}  	

static void *tp_work_thread(void *arg) {  
    pthread_t curid;//current thread id  
    TpThreadInfo *pTinfo = (TpThreadInfo *) arg;  
  
    //wait cond for processing real job.  
    while (!(pTinfo->tp_pool->stop_flag)) {  
        pthread_mutex_lock(&pTinfo->thread_lock);  
        pthread_cond_wait(&pTinfo->thread_cond, &pTinfo->thread_lock);  
        pthread_mutex_unlock(&pTinfo->thread_lock);  
  
        //process  
        pTinfo->proc_fun(pTinfo->th_job);  
  
        //thread state be set idle after work  
        //pthread_mutex_lock(&pTinfo->thread_lock);  
        pTinfo->is_busy = FALSE;  
        pTinfo->tp_pool->idle_q.push_back(pTinfo);  
        //pthread_mutex_unlock(&pTinfo->thread_lock);  
        printf("Job done, %d am idle now.\n",pTinfo-pTinfo->tp_pool->thread_info );  
    }  
}  	

/*
TpThreadInfo *tp_add_thread(TpThreadPool *pTp) {  
    int err;  
    TpThreadInfo *new_thread;  
  
    if (pTp->max_th_num <= pTp->cur_th_num)  
        return NULL;  
  
    //malloc new thread info struct  
    new_thread = pTp->thread_info + pTp->cur_th_num;   
  
    new_thread->tp_pool = pTp;  
    //init new thread's cond & mutex  
    pthread_cond_init(&new_thread->thread_cond, NULL);  
    pthread_mutex_init(&new_thread->thread_lock, NULL);  
  
    //init status is busy, only new process job will call this function  
    new_thread->is_busy = TRUE;  
    err = pthread_create(&new_thread->thread_id, NULL, tp_work_thread, new_thread);  
    if (0 != err) {  
        free(new_thread);  
        return NULL;  
    }  
    //add current thread number in the pool.  
    pTp->cur_th_num++;  
  
    return new_thread;  
}

  int tp_get_tp_status(TpThreadPool *pTp) {  
    float busy_num = 0.0;  
    int i;  
  
    //get busy thread number  
    busy_num = pTp->cur_th_num - pTp->idle_q.count;     
  
    DEBUG("Current thread pool status, current num: %u, busy num: %u, idle num: %u\n", pTp->cur_th_num, (unsigned)busy_num, pTp->idle_q.count);  
    //0.2? or other num?  
    if (busy_num / (pTp->cur_th_num) < BUSY_THRESHOLD)  
        return 0;//idle status  
    else  
        return 1;//busy or normal status      
}   

bool tp_delete_thread(TpThreadPool *pTp) {  
    unsigned idx;  
    TpThreadInfo *pThi;  
    TpThreadInfo tT;  
  
    //current thread num can't < min thread num  
    if (pTp->cur_th_num <= pTp->min_th_num)  
        return FALSE;  
    //pthread_mutex_lock(&pTp->tp_lock);  
    pThi = deQueue(&pTp->idle_q);  
    //pthread_mutex_unlock(&pTp->tp_lock);  
    if(!pThi)  
      return FALSE;  
      
    //after deleting idle thread, current thread num -1  
    pTp->cur_th_num--;  
    memcpy(&tT, pThi, sizeof(TpThreadInfo));  
    memcpy(pThi, pTp->thread_info + pTp->cur_th_num, sizeof(TpThreadInfo));  
  
    //kill the idle thread and free info struct  
    kill((pid_t)tT.thread_id, SIGKILL);  
    pthread_mutex_destroy(&tT.thread_lock);  
    pthread_cond_destroy(&tT.thread_cond);  
  
    return TRUE;  
} 
*/
 
#define THD_NUM 10   
void proc_fun(TpWorkDesc *job){  
    int i;  
    int idx=*(int *)job->arg;  
    printf("Begin: thread %d\n", idx);  
    sleep(3);  
    printf("End:   thread %d\n", idx);  
}  
  
int main(int argc, char **argv){  
    TpThreadPool *pTp= tp_create(15,20);  
    TpWorkDesc pWd[THD_NUM];  
    int i, *idx;  
  
    tp_init(pTp);  
    for(i=0; i < THD_NUM; i++){  
        idx=(int *) malloc(sizeof(int));  
        *idx=i;  
        pWd[i].arg=idx;  
        tp_process_job(pTp, proc_fun, pWd+i);  
        usleep(400000);  
    }  
    sleep(1);  
    tp_close(pTp, TRUE);  
    free(pTp);  
    printf("All jobs done!\n");  
   exit(0);  
}  

原文地址:http://blog.chinaunix.net/uid-26983585-id-3336491.html

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