实验楼上的一门课,改了部分代码,pygame部分只看了程序框架。课程链接,程序调用了几张图片,在课程链接里能找到。不知道先手是不是有必胜的算法,感觉很难赢AI。
#-*-coding:utf-8-*-
#!/usr/bin/python
import random, copy, sys, pygame
from pygame.locals import *
BOARDWIDTH = 7 # 棋子盘的宽度栏数
BOARDHEIGHT = 6 # 棋子盘的高度栏数
assert BOARDWIDTH >= 4 and BOARDHEIGHT >= 4, 'Board must be at least 4x4.'
#python assert断言是声明其布尔值必须为真的判定,如果发生异常就说明表达示为假。
#可以理解assert断言语句为raise-if-not,用来测试表示式,其返回值为假,就会触发异常。
DIFFICULTY = 2 # 难度系数,计算机能够考虑的移动级别
#这里2表示,考虑对手走棋的7种可能性及如何应对对手的7种走法
SPACESIZE = 50 # 棋子的大小
FPS = 30 # 屏幕的更新频率,即30/s
WINDOWWIDTH = 640 # 游戏屏幕的宽度像素
WINDOWHEIGHT = 480 # 游戏屏幕的高度像素
XMARGIN = int((WINDOWWIDTH - BOARDWIDTH * SPACESIZE) / 2)#X边缘坐标量,即格子栏的最左边
YMARGIN = int((WINDOWHEIGHT - BOARDHEIGHT * SPACESIZE) / 2)#Y边缘坐标量,即格子栏的最上边
BRIGHTBLUE = (0, 50, 255)#蓝色
WHITE = (255, 255, 255)#白色
BGCOLOR = BRIGHTBLUE
TEXTCOLOR = WHITE
RED = 'red'
BLACK = 'black'
EMPTY = None
HUMAN = 'human'
COMPUTER = 'computer'
def main():
global FPSCLOCK, DISPLAYSURF, REDPILERECT, BLACKPILERECT, REDTOKENIMG
global BLACKTOKENIMG, BOARDIMG, ARROWIMG, ARROWRECT, HUMANWINNERIMG
global COMPUTERWINNERIMG, WINNERRECT, TIEWINNERIMG
pygame.init()
FPSCLOCK = pygame.time.Clock()
#创建游戏窗口
DISPLAYSURF = pygame.display.set_mode((WINDOWWIDTH, WINDOWHEIGHT))
#游戏窗口标题
pygame.display.set_caption('Four in a Row')
REDPILERECT = pygame.Rect(int(SPACESIZE / 2), WINDOWHEIGHT - int(3 * SPACESIZE / 2), SPACESIZE, SPACESIZE)
#创建窗口左下和右下角的棋子
BLACKPILERECT = pygame.Rect(WINDOWWIDTH - int(3 * SPACESIZE / 2), WINDOWHEIGHT - int(3 * SPACESIZE / 2), SPACESIZE, SPACESIZE)
#载入红色棋子图片
REDTOKENIMG = pygame.image.load('images/4rowred.png')
#将红色棋子图片缩放为SPACESIZE
REDTOKENIMG = pygame.transform.smoothscale(REDTOKENIMG, (SPACESIZE, SPACESIZE))
#黑色棋子
BLACKTOKENIMG = pygame.image.load('images/4rowblack.png')
#将黑色棋子图片缩放为SPACESIZE
BLACKTOKENIMG = pygame.transform.smoothscale(BLACKTOKENIMG, (SPACESIZE, SPACESIZE))
#载入棋子面板图片
BOARDIMG = pygame.image.load('images/4rowboard.png')
#将棋子面板图片缩放为SPACESIZE
BOARDIMG = pygame.transform.smoothscale(BOARDIMG, (SPACESIZE, SPACESIZE))
#载入人胜利时图片
HUMANWINNERIMG = pygame.image.load('images/4rowhumanwinner.png')
#载入AI胜利时图片
COMPUTERWINNERIMG = pygame.image.load('images/4rowcomputerwinner.png')
#载入平局图片
TIEWINNERIMG = pygame.image.load('images/4rowtie.png')
#返回Rect实例
WINNERRECT =