[.NET]advantages and disadvantages of using c++ interop

The following are the advantages of C++ Interop:
• You don’t need to use DllImport statements. You reference the unmanaged functions
using the standard C/C++ header files.
• C++ Interop is slightly faster than standard PInvoke. This is because you are controlling
the marshaling of data and are able to see when memory is being allocated, data is
being converted, and so on. You have unlimited opportunities to optimize the marshaling
code since it is completely under your control.
• You can further optimize marshaling of data that may be used by multiple unmanaged
functions. By marshaling the data once, you may be able to pass the same data to each
function, eliminating the marshaling normally done for each function call.


And here are the disadvantages of C++ Interop:
• Did I already say that you have to do the marshaling? If the function requires anything
other than blittable data types, you are responsible for all marshaling of data in both
directions. The additional code required on your part might be significant compared to
letting PInvoke do the work for you.
• Unless you wrap the C++ Interop calls in a managed wrapper, the marshaling code is
generally inline with your business logic. In contrast, PInvoke hides the complexity of
marshaling under the covers and allows you to concentrate on solving your business
problems. 

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