<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>Clayman的专栏 -  XNA &amp; MDX</title><link>http://blog.csdn.net/soilwork/category/207496.aspx</link><description>just about XNA &amp; MDX</description><dc:language>zh-CN</dc:language><lastUpdateTime>Mon, 26 Nov 2007 23:39:42 GMT</lastUpdateTime><ttl>60</ttl><item><dc:creator>clayman</dc:creator><title>XNA 1.0 Refresh发布 &amp; SpriteFont</title><link>http://blog.csdn.net/soilwork/archive/2007/04/24/1583465.aspx</link><pubDate>Tue, 24 Apr 2007 22:14:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2007/04/24/1583465.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1583465.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2007/04/24/1583465.aspx#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1583465.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1583465</trackback:ping><description>XNA 1.0 Refresh发布&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1583465.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>clayman</dc:creator><title>i'm just busy, not dead...+_+</title><link>http://blog.csdn.net/soilwork/archive/2007/03/12/1527013.aspx</link><pubDate>Mon, 12 Mar 2007 16:21:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2007/03/12/1527013.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1527013.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2007/03/12/1527013.aspx#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1527013.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1527013</trackback:ping><description>n&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1527013.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>clayman</dc:creator><title>一些有用的xna站点</title><link>http://blog.csdn.net/soilwork/archive/2007/02/11/1507284.aspx</link><pubDate>Sun, 11 Feb 2007 00:10:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2007/02/11/1507284.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1507284.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2007/02/11/1507284.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1507284.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1507284</trackback:ping><description>N&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1507284.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>clayman</dc:creator><title>XNA Kick Start</title><link>http://blog.csdn.net/soilwork/archive/2007/01/29/1496605.aspx</link><pubDate>Mon, 29 Jan 2007 04:04:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2007/01/29/1496605.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1496605.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2007/01/29/1496605.aspx#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1496605.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1496605</trackback:ping><description>xna入门教程一&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1496605.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>clayman</dc:creator><title>My Little SeaWorld</title><link>http://blog.csdn.net/soilwork/archive/2007/01/23/1491449.aspx</link><pubDate>Tue, 23 Jan 2007 17:57:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2007/01/23/1491449.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1491449.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2007/01/23/1491449.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1491449.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1491449</trackback:ping><description>My Little SeaWorld&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1491449.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>clayman</dc:creator><title>值类型属性??</title><link>http://blog.csdn.net/soilwork/archive/2007/01/10/1478626.aspx</link><pubDate>Wed, 10 Jan 2007 03:48:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2007/01/10/1478626.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1478626.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2007/01/10/1478626.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1478626.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1478626</trackback:ping><description>关于C＃中值类型属性的成员访问&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1478626.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>clayman</dc:creator><title>simple water without reflection</title><link>http://blog.csdn.net/soilwork/archive/2007/01/08/1477612.aspx</link><pubDate>Mon, 08 Jan 2007 23:40:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2007/01/08/1477612.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1477612.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2007/01/08/1477612.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1477612.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1477612</trackback:ping><description>水面渲染&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1477612.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>clayman</dc:creator><title>开天辟地^_^</title><link>http://blog.csdn.net/soilwork/archive/2006/11/29/1419158.aspx</link><pubDate>Wed, 29 Nov 2006 00:02:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2006/11/29/1419158.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1419158.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2006/11/29/1419158.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1419158.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1419158</trackback:ping><description>~~&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1419158.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>clayman</dc:creator><title>在xna中管理资源</title><link>http://blog.csdn.net/soilwork/archive/2006/11/25/1414029.aspx</link><pubDate>Sat, 25 Nov 2006 17:32:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2006/11/25/1414029.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1414029.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2006/11/25/1414029.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1414029.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1414029</trackback:ping><description>关于xna中的资源管理&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1414029.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>clayman</dc:creator><title>xna教程（四）——在xna中绘制字体</title><link>http://blog.csdn.net/soilwork/archive/2006/09/25/1282641.aspx</link><pubDate>Mon, 25 Sep 2006 22:26:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2006/09/25/1282641.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1282641.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2006/09/25/1282641.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1282641.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1282641</trackback:ping><description>关于xna中的字体&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1282641.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>clayman</dc:creator><title>XNA教程（三）—— sprite绘制效率</title><link>http://blog.csdn.net/soilwork/archive/2006/09/21/1261727.aspx</link><pubDate>Thu, 21 Sep 2006 17:30:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2006/09/21/1261727.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1261727.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2006/09/21/1261727.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1261727.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1261727</trackback:ping><description>关于xna中sprite alpha blend的问题&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1261727.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>clayman</dc:creator><title>XNA教程（二）—— Into the 2D World</title><link>http://blog.csdn.net/soilwork/archive/2006/09/17/1232302.aspx</link><pubDate>Sun, 17 Sep 2006 01:51:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2006/09/17/1232302.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1232302.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2006/09/17/1232302.aspx#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1232302.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1232302</trackback:ping><description>这部分讨论了如何使用sprite绘制2D图形。&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1232302.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>clayman</dc:creator><title>XNA教程（一）</title><link>http://blog.csdn.net/soilwork/archive/2006/09/15/1223830.aspx</link><pubDate>Fri, 15 Sep 2006 00:47:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2006/09/15/1223830.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1223830.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2006/09/15/1223830.aspx#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1223830.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1223830</trackback:ping><description>get start with xna~~!!!&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1223830.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>clayman</dc:creator><title>XNA Game Studio Express released～～！！！</title><link>http://blog.csdn.net/soilwork/archive/2006/08/31/1148033.aspx</link><pubDate>Thu, 31 Aug 2006 10:27:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2006/08/31/1148033.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1148033.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2006/08/31/1148033.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1148033.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1148033</trackback:ping><description>哼哼&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1148033.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>clayman</dc:creator><title>XNA Framework announced~~~!!!</title><link>http://blog.csdn.net/soilwork/archive/2006/08/15/1065646.aspx</link><pubDate>Tue, 15 Aug 2006 10:17:00 GMT</pubDate><guid>http://blog.csdn.net/soilwork/archive/2006/08/15/1065646.aspx</guid><wfw:comment>http://blog.csdn.net/soilwork/comments/1065646.aspx</wfw:comment><comments>http://blog.csdn.net/soilwork/archive/2006/08/15/1065646.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/soilwork/comments/commentRss/1065646.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1065646</trackback:ping><description>Finally, Microsoft announced XNA Framework, and XNA Game Studio Express&lt;img src ="http://blog.csdn.net/soilwork/aggbug/1065646.aspx" width = "1" height = "1" /&gt;</description></item></channel></rss>