<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>宋欢的博客 - </title><link>category/387485.aspx</link><description /><dc:language>zh-CN</dc:language><lastUpdateTime>Wed, 28 May 2008 16:03:00 GMT</lastUpdateTime><ttl>60</ttl><item><dc:creator>songhuanren</dc:creator><title>P2P in Flash Player 10 </title><link>http://blog.csdn.net/songhuanren/archive/2008/05/28/2490807.aspx</link><pubDate>Wed, 28 May 2008 16:00:00 GMT</pubDate><guid>http://blog.csdn.net/songhuanren/archive/2008/05/28/2490807.aspx</guid><wfw:comment>comments/2490807.aspx</wfw:comment><comments>http://blog.csdn.net/songhuanren/archive/2008/05/28/2490807.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2490807.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2490807</trackback:ping><description>据说是player10中将支持p2p , 当我看到这个消息,是非常的激动的,当我看完下面的内容,觉的可能还要等一段时间了,我的理解是,P2P在player10中直接通过client端传输数据,还需要一个server来解析client端的IP,(这里就有一个问题,局域网的client,player是否能做到穿透? ) , 这里所说的server ,我想最有希望的就是FMS了,FMS3刚出来,但它不支持P2P,那就应该是要等到FMS4出来了,我想那时应该就会支持p2p了,如果真能做到P2P,那FMS也可以得到大规模的使用,毕竟现在就单单靠fms的集群来缓解带宽的压力还是有点吃紧,我想这也是adobe希望看到的.

下面是引用(url:http://justin.everett-church.com/index.php/2008/05/23/astrop2p/)

There has been a lot of great excitement around RTMFP (Real Time Media Flow Protocol), especially because of th&lt;img src ="aggbug/2490807.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>songhuanren</dc:creator><title>flash media server 3 (更新中)</title><link>http://blog.csdn.net/songhuanren/archive/2008/03/14/2182075.aspx</link><pubDate>Fri, 14 Mar 2008 13:23:00 GMT</pubDate><guid>http://blog.csdn.net/songhuanren/archive/2008/03/14/2182075.aspx</guid><wfw:comment>comments/2182075.aspx</wfw:comment><comments>http://blog.csdn.net/songhuanren/archive/2008/03/14/2182075.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2182075.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2182075</trackback:ping><description>1, fms3支持AMF3的连接.2, fms3还是不支持64位的机子(linux测试) ,但是在官方的faq中,是这样说的:Will Flash Media Server 3 run on my 64-bit Windows or Linux systems? Yes, Flash Media Server 3 will run on 64-bit systems, but it will run in 32-bit mode. Flash Media Server 3 will also now support 64-bit file lengths. This means that Flash Media Server 3 can handle file lengths greater than 2GB. 3,fms3在main.asc中,对于每个连接的client,它会自动赋一个id的值，而fms2是没有的。所以我以前总是喜欢这样写：clientObj.id = '20205' ,现在就不行了。而且即使你在onConnect中这样写了。但在onDis&lt;img src ="aggbug/2182075.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>songhuanren</dc:creator><title>FlashMediaServer3 keygen</title><link>http://blog.csdn.net/songhuanren/archive/2008/03/07/2156419.aspx</link><pubDate>Fri, 07 Mar 2008 13:41:00 GMT</pubDate><guid>http://blog.csdn.net/songhuanren/archive/2008/03/07/2156419.aspx</guid><wfw:comment>comments/2156419.aspx</wfw:comment><comments>http://blog.csdn.net/songhuanren/archive/2008/03/07/2156419.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/2156419.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=2156419</trackback:ping><description>提供一个FlashMediaServer3的 keygen , 或者去我的个人空间看看吧.就上传到我的资源里了.&lt;img src ="aggbug/2156419.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>songhuanren</dc:creator><title>(转载)linux安装fms2.0.4</title><link>http://blog.csdn.net/songhuanren/archive/2007/07/26/1708587.aspx</link><pubDate>Thu, 26 Jul 2007 10:52:00 GMT</pubDate><guid>http://blog.csdn.net/songhuanren/archive/2007/07/26/1708587.aspx</guid><wfw:comment>comments/1708587.aspx</wfw:comment><comments>http://blog.csdn.net/songhuanren/archive/2007/07/26/1708587.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/1708587.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1708587</trackback:ping><description>先用uname -a   查询当前linux版本, 根据经验判定 2.4 版本的,应该直接就可以按照官方步聚直接安装了,如果是2.6以上版本的,就需要安装一些老的模块了,请参照如下安装模块步聚.1 如果没有 yum 工具,则继续往下,否则跳过;wget http://www.swsoft.com.cn/downloads/Prima/Tools/yum_forAS4.tar.gz   下载 yum 安装包tar -xzf yum_forAS4.tar.gz   进入安装目录rpm -ivh *.rpm   导入系统自身的GPG keyrpm --import /usr/share/rhn/RPM-GPG-KEY   然后,再将解压后的文件复制至cp CentOS-Base.repo /etc/yum.repos.d/   最后执行如下指令java 代码rpm --import http://mirror.be10.com/centos/RPM-GPG-KEY-CentOS-4   即算安装成&lt;img src ="aggbug/1708587.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>songhuanren</dc:creator><title>adobe上的fms的bandwidth说明</title><link>http://blog.csdn.net/songhuanren/archive/2007/05/20/1618164.aspx</link><pubDate>Sun, 20 May 2007 19:50:00 GMT</pubDate><guid>http://blog.csdn.net/songhuanren/archive/2007/05/20/1618164.aspx</guid><wfw:comment>comments/1618164.aspx</wfw:comment><comments>http://blog.csdn.net/songhuanren/archive/2007/05/20/1618164.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>comments/commentRss/1618164.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1618164</trackback:ping><description>今天看了篇adobe官方上的一篇介绍fms的带宽销耗的介绍.由 Chris Hock写的.不过里面还是fcs时的.我这个特懒,翻译就不翻译了.说明一下吧.分这几种情况:1.一对多的.不过这个一是指flv文件,服务器端的销耗是BWs = N * S.&lt;img src ="aggbug/1618164.aspx" width = "1" height = "1" /&gt;</description></item></channel></rss>