写一个很平常的音乐播放方法,发现声音很小,于是调用MediaPlayer.setVolume来设置声音,结果无效,代码如下:
private static MediaPlayer m = null;
public void play(Context context) {
m = new MediaPlayer();
m = MediaPlayer.create(context, R.raw.myMusic);
m.setAudioStreamType(AudioManager.STREAM_MUSIC);
m.setVolume(1f, 1f);
m.start();
m.setOnCompletionListener(new MediaPlayer.OnCompletionListener() {
@Override
public void onCompletion(MediaPlayer arg0) {
m.release();
Log.d("MediaPlayer:", "release");
}
});
查找到的解决方法是将setVolume方法放到play之后,如下:
m = new MediaPlayer();
m = MediaPlayer.create(context, R.raw.myMusic);
m.setAudioStreamType(AudioManager.STREAM_MUSIC);
m.start();
m.setVolume(1f, 1f);
再次测试发现声音已经变大,问题解决
查看setVolume源码的注释:
public void setVolume(float leftVolume, float rightVolume)
/**
* Sets the volume on this player.
* This API is recommended for balancing the output of audio streams
* within an application. Unless you are writing an application to
* control user settings, this API should be used in preference to
* {@link AudioManager#setStreamVolume(int, int, int)} which sets the volume of ALL streams of
* a particular type. Note that the passed volume values are raw scalars in range 0.0 to 1.0.
* UI controls should be scaled logarithmically.
*
* @param leftVolume left volume scalar
* @param rightVolume right volume scalar
*/
其中的两个参数分别是左右声道声音大小,取值范围为0~1