#include "HelloWorldScene.h"
#include "cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h"
#define MOVELABEL 101
USING_NS_CC;
using namespace cocostudio::timeline;
Scene* HelloWorld::createScene()
{
// 'scene' is an autorelease object
auto scene = Scene::create();
// 'layer' is an autorelease object
auto layer = HelloWorld::create();
// add layer as a child to scene
scene->addChild(layer);
// return the scene
return scene;
}
// on "init" you need to initialize your instance
bool HelloWorld::init()
{
//
// 1. super init first
if ( !Layer::init() )
{
return false;
}
origin=Director::getInstance()->getVisibleOrigin();
visibleSize=Director::getInstance()->getVisibleSize();
movedirection=Vec2(2,-2);
auto closemenuItem=MenuItemImage::create("closeNormal.png","closeSelect
c++随笔【文字弹跳】(cocos2d)
最新推荐文章于 2023-04-08 22:36:22 发布