内容:ThreadLocal:允许我们创建只能被同一个线程读写的变量,例如Web应用中将变量从前端到后台,并且需要在这次请求的线程中始终可以随时获取到。内部实现是通过一个ThreadLocalMap这个Map结构来实现的,将当前的ThreadLocal对象作为Key,变量副本作为Value。
public class TestThreadLocal {
public static class MyRunnable1 implements Runnable {
private ThreadLocal<Integer> threadlocal = new ThreadLocal<Integer>();
@Override
public void run() {
threadlocal.set(new Random().nextInt(10));
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread() + " : " + threadlocal.get());
}
}
public static void main(String[] args) {
System.out.println("start");
MyRunnable1 runnable = new MyRunnable1();
Thread thread1 = new Thread(runnable);
Thread thread2 = new Thread(runnable);
thread1.start();
thread2.start();
}
}