using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace CaoShi
{
public class Storage
{
string[] goods = new string[50];
public string[] Goods
{
get { return goods; }
set { goods = value; }
}
string[] palce = new string[50];
public string[] Palce
{
get { return palce; }
set { palce = value; }
}
public void showMenu()
{
bool flag = true;
do{
Console.WriteLine("======================欢迎使用库存管理系统==================");
Console.WriteLine("1:根据货品名称获取货品位置 2:取得客户满意度最高的货品 3:退出");
Console.WriteLine("===========================================================");
Console.WriteLine("请选择:");
int num =Convert.ToInt32(Console.ReadLine());
switch (num)
{
case 1:
Console.WriteLine("请输入货品名字:");
string h =Console.ReadLine();
if (h == "杯子")
{
Console.WriteLine("第一仓库第一排");
}
else if (h == "花瓶")
{
Console.WriteLine("第一仓库第二排");
}
else if (h == "热水器")
{
Console.WriteLine("第一仓库第三排");
}
else { Console.WriteLine("缺货..."); }
break;
case 2:
Console.WriteLine("客户满意度最高的货品:热水器");
Console.WriteLine("摆放在:");
Console.WriteLine("第一仓库第三排 客户满意度:99 价格:17.5");
break;
case 3:
Console.WriteLine("\n谢谢使用!");
flag = false;
break;
default:
Console.WriteLine("输入有误,请重新输入选项:");
break;
}
}while (flag);
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace CaoShi
{
public class goods
{
Storage S = new Storage();
public void chushi()
{
S.Goods[0] = "杯子";
S.Goods[1] = "花瓶";
S.Goods[2] = "热水器";
S.Palce[0] = "第一仓库第一排";
S.Palce[1] = "第一仓库第二排";
S.Palce[2] = "第一仓库第三排";
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace CaoShi
{
class Program
{
static void Main(string[] args)
{
Storage s = new Storage();
s.showMenu();
}
}
}