在工作中,经常会遇到这样的情况,安卓客户端从服务器上获取图片并进行显示,但很多网络请求并不是理想的,事实上,网络请求时很耗时的,所以需要我们把图片保存到本地,等到服务器上的资源加载上以后,在显示出来,这样就会给用户一种比较流畅的感觉。
本类中通过两种方式来实现图片的缓存
- 通过Soft References来缓存图片(API不建议使用此类缓存图片)
- 将图片保存到本地磁盘缓存图片
缓存的逻辑如下:
- 先把图片等资源保存到本地
- 获取服务器图片
- 将服务器图片等资源显示到客户端上
- 在将新的图片等资源保存到本地
package com.loopj.image;
import java.io.BufferedOutputStream;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.lang.ref.SoftReference;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.CompressFormat;
import android.graphics.BitmapFactory;
public class WebImageCache {
private static final String DISK_CACHE_PATH = "/web_image_cache/";
private ConcurrentHashMap<String, SoftReference<Bitmap>> memoryCache;
private String diskCachePath;
private boolean diskCacheEnabled = false;
private ExecutorService writeThread;
public WebImageCache(Context context) {
// Set up in-memory cache store
memoryCache = new ConcurrentHashMap<String, SoftReference<Bitmap>>();
// Set up disk cache store
Context appContext = context.getApplicationContext();
diskCachePath = appContext.getCacheDir().getAbsolutePath() + DISK_CACHE_PATH;
File outFile = new File(diskCachePath);
outFile.mkdirs();
diskCacheEnabled = outFile.exists();
// Set up threadpool for image fetching tasks
writeThread = Executors.newSingleThreadExecutor();
}
public Bitmap get(final String url) {
Bitmap bitmap = null;
// Check for image in memory
bitmap = getBitmapFromMemory(url);
// Check for image on disk cache
if(bitmap == null) {
bitmap = getBitmapFromDisk(url);
// Write bitmap back into memory cache
if(bitmap != null) {
cacheBitmapToMemory(url, bitmap);
}
}
return bitmap;
}
public void put(String url, Bitmap bitmap) {
cacheBitmapToMemory(url, bitmap);
cacheBitmapToDisk(url, bitmap);
}
public void remove(String url) {
if(url == null){
return;
}
// Remove from memory cache
memoryCache.remove(getCacheKey(url));
// Remove from file cache
File f = new File(diskCachePath, getCacheKey(url));
if(f.exists() && f.isFile()) {
f.delete();
}
}
public void clear() {
// Remove everything from memory cache
memoryCache.clear();
// Remove everything from file cache
File cachedFileDir = new File(diskCachePath);
if(cachedFileDir.exists() && cachedFileDir.isDirectory()) {
File[] cachedFiles = cachedFileDir.listFiles();
for(File f : cachedFiles) {
if(f.exists() && f.isFile()) {
f.delete();
}
}
}
}
private void cacheBitmapToMemory(final String url, final Bitmap bitmap) {
memoryCache.put(getCacheKey(url), new SoftReference<Bitmap>(bitmap));
}
private void cacheBitmapToDisk(final String url, final Bitmap bitmap) {
writeThread.execute(new Runnable() {
@Override
public void run() {
if(diskCacheEnabled) {
BufferedOutputStream ostream = null;
try {
ostream = new BufferedOutputStream(new FileOutputStream(new File(diskCachePath, getCacheKey(url))), 2*1024);
bitmap.compress(CompressFormat.PNG, 100, ostream);
} catch (FileNotFoundException e) {
e.printStackTrace();
} finally {
try {
if(ostream != null) {
ostream.flush();
ostream.close();
}
} catch (IOException e) {}
}
}
}
});
}
private Bitmap getBitmapFromMemory(String url) {
Bitmap bitmap = null;
SoftReference<Bitmap> softRef = memoryCache.get(getCacheKey(url));
if(softRef != null){
bitmap = softRef.get();
}
return bitmap;
}
private Bitmap getBitmapFromDisk(String url) {
Bitmap bitmap = null;
if(diskCacheEnabled){
String filePath = getFilePath(url);
File file = new File(filePath);
if(file.exists()) {
bitmap = BitmapFactory.decodeFile(filePath);
}
}
return bitmap;
}
private String getFilePath(String url) {
return diskCachePath + getCacheKey(url);
}
private String getCacheKey(String url) {
if(url == null){
throw new RuntimeException("Null url passed in");
} else {
return url.replaceAll("[.:/,%?&=]", "+").replaceAll("[+]+", "+");
}
}
}
本类用到了图片的软引用技术,加载图片时
- 先从软引用里面加载图片;
- 如果软引用里面没有图片,在从内存中加载图片
软引用(SoftReference)
看看API是如何解释的:
/* A reference that is cleared when its referent is not strongly
reachable and * there is memory pressure. * *Avoid Soft
* In practice, soft references are
References for Caching
inefficient for caching. The runtime doesn’t * have enough
information on which references to clear and which to keep. Most *
fatally, it doesn’t know what to do when given the choice between
clearing a * soft reference and growing the heap. * *The lack
of information on the value to your application of each reference *
limits the usefulness of soft references. References that are cleared
too * early cause unnecessary work; those that are cleared too late
waste memory. * *Most applications should use an {@code
android.util.LruCache} instead of * soft references. LruCache has an
effective eviction policy and lets the user * tune how much memory is
allotted.