Asio驱动开发学习笔记(2)

假设有一USB声卡,支持Asio,如何实现Asio驱动呢?
1 实现Register注册代码。此处省略,可参考Asio官方Sample。
2 实现Class USBAsio: public IASIO, public CUnknown的

Init();
CreateBuffers();
Start();
Stop();
DisposeBuffers();
Exit();

下面参照AsioSample,对每一个函数做讲解,实现自己的驱动。请注意,AsioSample仅实现了屏幕打印,没有实际实现驱动,本代码实现了自己的功能。

ASIOBool CUsbAsio::init (void* sysRef)
{
    sysRef = sysRef;
    if (active)
        return true;
    strcpy (errorMessage, "ASIO Driver open Failure!");
    //创建设备并初始化设备
    m_device = new USBAudioDevice(true);
    m_device->InitDevice();

    if (inputOpen ())
    {
        if (outputOpen ())
        {
            active = true;
            return AsioTrue;
        }
    }
    //false 
    if(m_device)
        m_device->stop();
    delete m_device;
    m_device = NULL;

    outputClose();
    inputClose();
    return AsioFalse;
}

USBAudioDevice的功能将在后面介绍。inputOpen()初始化inputBuffers,outputOpen()初始化outputbuffers。对inputBuffers, outputBuffers预处理。
outputClose()与inputClose()释放初始化的内存。这四个函数具体如下

bool CUsbAsio::inputOpen()
{
    if(!m_device)
        return false;
    m_inputSampleSize = m_device->GetADCSubslotSize();
    m_NumInputs = m_device->GetInputChannelNumber();
    if(inputBuffers)
        delete inputBuffers;
    inputBuffers = new char*[m_NumInputs * 2];
    if(inMap)
        delete inMap;
    inMap = new long[m_NumInputs];
    for(int i = 0; i<m_NumInputs; i++)
    {
        inputBuffers[i] = NULL;
        inMap[i] = 0;
    }

    if(m_inputSampleSize == 4)
        m_device->SetADCCallback(CUsbAsio::sFillInputData4, (void*)this);
    else if(m_inputSampleSize == 3)
        m_device->SetADCCallback(CUsbAsio::sFillInputData3, (void*)this);
    m_AsioSyncEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
    return TRUE;
}

bool CUsbAsio::output()
{
    if(!m_device)
        return false;
    m_outputSampleSize = m_device->GetDACSubslotSize();
    m_Numoutputs = m_device->GetOutputChannelNumber();
    if(outputBuffers)
        delete outputBuffers;
    outputBuffers = new char*[m_Numoutputs *2]; 
    if(outMap)
        delete outMap;
    outMap = new long[m_Numoutputs];
    for(int i=0; i<m_NumOutputs; i++)
    {
        outputBuffers[i] = NULL;
        outMap[i] = 0;
    }
    if(m_outputSampleSize == 4)
        m_device->SetDACCallback(CUsbAsio::sFillOutputData4, (void*)this);
    else if(m_outputSampleSize == 3)
        m_device->SetDACCallback(CUsbAsio::sFillOutputData3, (void*)this);
    return true;
}

void CUsbAsio::outputClose()
{
    if(outMap)
        delete outMap;
    if(outputBuffers)
        delete outputBuffers;
    m_NumOutputs = 0;
    outMap = NULL;
    outputBuffers = NULL;
}   

void CUsbAsio::inputClose()
{
    if(inMap)
        delete inMap;
    if(inputBuffers)
        delete inputBuffers;
    if(m_AsioSyncEvent)
        CloseHandle(m_AsioSyncEvent);
    m_NumInput = 0;
    inMap = NULL;
    inputBuffers = NULL;
    m_AsioSyncEvent = NULL;     
}   
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