通过化简,发现p点轨迹是圆,于是问题转化为圆与多边形面积交。
设k1 = k / (1.0 + k),k2 = k / (1.0 - k),则半径r = l * (k1 + k2) * 0.5(l为AB两点间距离)。
ox = 0.5 * ((ax + (1 - k1) * (bx - ax)) + (bx + k2 * (bx - ax))),
oy = 0.5 * ((ay + (1 - k1) * (by - ay)) + (by + k2 * (by - ay)))。
模板大部分参考了这篇博文:计算几何--简单多边形与圆面积交 - lxglbk - 博客园
#include <algorithm>
#include <iostream>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
using namespace std;
#define LL long long
#define MAXN 510
#define eps 1e-8
int sig(double x)
{
return (x > eps) - (x < -eps);
}
typedef struct Point
{
double x, y;
Point() {}
Point(double _x, double _y):
x(_x), y(_y) {}
bool operator <(const Point &argu) const
{
if(sig(x - argu.x) == 0) return y < argu.y;
return x < argu.x;
}
double dis(const Point &argu) const
{
return sqrt((x - argu.x) * (x - argu.x) + (y - argu.y) * (y - argu.y));
}
double dis2(const Point &argu) const
{
return (x - argu.x) * (x - argu.x) + (y - argu.y) * (y - argu.y);
}
double operator ^(const Point &argu) const
{
return x * argu.y - y * argu.x;
}
double operator *(const Point &argu) const
{
return x * argu.x + y * argu.y;
}
Point operator -(const Point &argu) const
{
return Point(x - argu.x, y - argu.y);
}
double len2() const
{
return x * x + y * y;
}
double len() const
{
return sqrt(x * x + y * y);
}
void in()
{
scanf("%lf%lf", &x, &y);
}
void out()
{
printf("%.10lf %.10lf\n", x, y);
}
}Vector;
Point Get_Intersection(Point u1, Point u2, Point v1, Point v2)
{
Point ret = u1;
double t = ((u1.x - v1.x) * (v1.y - v2.y) - (u1.y-v1.y) * (v1.x - v2.x))
/ ((u1.x - u2.x) * (v1.y - v2.y) - (u1.y - u2.y) * (v1.x - v2.x));
ret.x += (u2.x - u1.x) * t;
ret.y += (u2.y - u1.y) * t;
return ret;
}
void Intersection_Line_Circle(Point c, double r, Point l1, Point l2, Point& p1, Point& p2)
{
Point p = c;
double t;
p.x += l1.y - l2.y;
p.y += l2.x - l1.x;
p = Get_Intersection(p, c, l1, l2);
t = sqrt(r * r - p.dis2(c)) / l1.dis(l2);
p1.x = p.x + (l2.x - l1.x) * t;
p1.y = p.y + (l2.y - l1.y) * t;
p2.x = p.x - (l2.x - l1.x) * t;
p2.y = p.y - (l2.y - l1.y) * t;
}
double Dis_Line(Point a, Point b, Point p)
{
double area = fabs((a - p) ^ (b - p));
if(sig(area) == 0)
return min(a.dis(p), b.dis(p));
return area / a.dis(b);
}
Point FootPoint(Point p, Point l1, Point l2)
{
Point t = p;
t.x += l1.y - l2.y;
t.y += l2.x - l1.x;
if (((l1 - p) ^ (t - p)) * ((l2 - p) ^ (t - p)) > eps)
return p.dis2(l1) < p.dis2(l2) ? l1 : l2;
return Get_Intersection(p, t, l1, l2);
}
double Direct_Triangle_Circle_Area(Point a,Point b,Point o,double r)
{
double sign = 1.0;
a = a - o, b = b - o;
o = Point(0.0, 0.0);
if(sig(a ^ b) == 0)
return 0.0;
if(sig(a.len2() - b.len2()) > 0)
swap(a, b), sign = -1.0;
Point pa, pb;
Intersection_Line_Circle(o, r, a, b, pa, pb);
if(pb.dis2(b) > pa.dis2(b))
swap(pa, pb);
if(a.len2() < r * r + eps)
{
if(b.len2() < r * r + eps)
return (a ^ b) * 0.5 * sign;
double ang = acos(pb * b / pb.len() / b.len());
double ret = (ang * r * r + fabs(a ^ pb)) * 0.5;
if(sig((a ^ b) * sign) < 0)
ret = -ret;
return ret;
}
Point f = FootPoint(o, a, b);
if(f.len2() > r * r)
{
double ang = acos(a * b / (a.len() * b.len()));
double ret = ang * r * r * 0.5;
if(sig((a ^ b) * sign) < 0)
ret = -ret;
return ret;
}
double cm = r / (a.len() - r);
Point m = Point((o.x + cm * a.x) / (1 + cm), (o.y + cm * a.y) / (1 + cm));
double cn = r / (b.len() - r);
Point n = Point((o.x + cn * b.x) / (1 + cn), (o.y + cn * b.y) / (1 + cn));
double ang1 = acos( m * n / m.len()/ n.len());
double ang2 = acos(pa * pb / pa.len()/ pb.len());
double ret = ((ang1 - ang2) * r * r + fabs(pa ^ pb)) *0.5;
if(sig((a ^ b) * sign) < 0)
ret = -ret;
return ret;
}
int n;
double k;
Point al[MAXN], a, b, o;
double work()
{
double ret = 0;
for(int i = 0; i < n; i++)
al[i].in();
a.in(), b.in();
double l = a.dis(b);
double k1 = k / (1.0 + k);
double k2 = k / (1.0 - k);
double r = l * (k1 + k2) * 0.5;
o.x = 0.5 * ((a.x + (1 - k1) * (b.x - a.x)) + (b.x + k2 * (b.x - a.x)));
o.y = 0.5 * ((a.y + (1 - k1) * (b.y - a.y)) + (b.y + k2 * (b.y - a.y)));
double ans = 0.0;
for(int i = 0; i < n - 1; i++)
ans += Direct_Triangle_Circle_Area(al[i], al[i + 1], o, r);
ans += Direct_Triangle_Circle_Area(al[n - 1], al[0], o, r);
return fabs(ans);
}
int main()
{
// freopen("5130.in", "r", stdin);
// freopen("5130.out", "w", stdout);
int cas = 1;
while(~scanf("%d%lf\n", &n, &k))
{
printf("Case %d: %.10f\n", cas++, work());
}
return 0;
}