本例的运行结果是一个图片可以自由落下,点击鼠标第一次,图片粘附到鼠标点击的位置,点击鼠标第二次,图片自由落下,重复该过程。
需要注意的是,gravity和snap会又些冲突,所以需要以下这一行代码:
dynamicAnimator.removeAllBehaviors()
import UIKit
class ViewController: UIViewController {
@IBAction func tapped(sender: AnyObject) {
let tap = sender as! UITapGestureRecognizer
if tap.state == UIGestureRecognizerState.Ended{
let point = tap.locationInView(tap.view)
//print(point)
self.snap = UISnapBehavior(item: self.dynamicImageView, snapToPoint: point)
if (snap != nil){
dynamicAnimator.removeAllBehaviors()
dynamicAnimator.addBehavior(self.snap!)
if fall==0{
fall=1
}else{
addBehaviorSelf()
fall=0
}
}
}
}
@IBOutlet weak var dynamicImageView: UIImageView!
var fall = 0
var dynamicAnimator = UIDynamicAnimator()
var snap: UISnapBehavior?
override func viewDidLoad() {
super.viewDidLoad()
let img1 = UIImage(named:"littleYellowMan.jpg")
dynamicImageView.image = img1
dynamicAnimator = UIDynamicAnimator(referenceView: self.view)
addBehaviorSelf()
}
func addBehaviorSelf(){
dynamicAnimator.removeAllBehaviors()
let gravityBehavior = UIGravityBehavior(items: [self.dynamicImageView])
dynamicAnimator.addBehavior(gravityBehavior)
let collisionBehavior = UICollisionBehavior(items: [self.dynamicImageView])
collisionBehavior.translatesReferenceBoundsIntoBoundary = true
dynamicAnimator.addBehavior(collisionBehavior)
}
}