二叉树

二叉树

      在计算机科学中,二叉树是每个节点最多有两个子树的有序树。通常子树被称作“左子树”(left subtree)和“右子树”(right subtree)。二叉树常被用于实现二叉查找树和二叉堆。

      二叉树的每个结点至多只有二棵子树(不存在度大于2的结点),二叉树属于有序树,所以二叉树的子树有左右之分,次序不能颠倒。二叉树的第i层至多有2i − 1个结点;深度为k的二叉树至多有2k − 1个结点;对任何一棵二叉树T,如果其终端结点数为n0,度为2的结点数为n2,则n0 = n2 + 1。二叉树有多种存储形式。本文采用经常用的二叉链表形式存储。对二叉树的部分操作进行了代码实现。上代码:

typedef struct _BINARY_TREE_NODE_
{
	string strElement;
	struct _BINARY_TREE_NODE_ *LChild,*RChild;
}BTreeNode,*PBTree;


class BTree
{
public:
	BTree():Root(NULL)
	{
		nDepth = CreateBTree(Root);
	}
	~BTree()
	{
		DestroyBTree();
	}
	int GetDepth() const {return nDepth;} 
	void PreOrderTraverseRecur()// previous order using recursion
	{
		PreOrder(Root);
	}
	void PreOrderTraverseNotRecur();// previous order not using recursion
	void InOrderTraverseRecur()// in order using recursion
	{
		InOrder(Root);
	}
	void InOrderTraverseNotRecur();// in order not using recursion
	void PostOrderTraverseRecur()//post order using recursion
	{
		PostOrder(Root);
	}
	void PostOrderTraverseNotRecur();// post order not using recursion
	void LevelOrderTraverse();//traverse BTree by layer
private:
	PBTree Root;
	int nDepth;
private:
	int CreateBTree(PBTree& pointer);//create BTree
	void DestroyBTree();//delete all nodes created in heap
	void PreOrder(PBTree pointer);
	void InOrder(PBTree pointer);
	void PostOrder(PBTree pointer);
};

/*
**************二叉树*******************

*/
int BTree::CreateBTree(PBTree& pointer)
{
	pointer = new BTreeNode;
	cin>>pointer->strElement;
	if (pointer->strElement == "null")
	{
		delete pointer;
		pointer = NULL;
		return 0;
	}
	else
	{
		int i,j;
		i = CreateBTree(pointer->LChild);
		j = CreateBTree(pointer->RChild);
		if(i>j)
			return (i+1);
		else
			return (j+1);
	}
}

void BTree::DestroyBTree()
{
	list<PBTree> PNodeList;
	if(Root)
		PNodeList.push_back(Root);
	while(!PNodeList.empty())
	{
		PBTree temp = PNodeList.front();
		PNodeList.pop_front();
		if(temp->LChild)
			PNodeList.push_back(temp->LChild);
		if(temp->RChild)
			PNodeList.push_back(temp->RChild);
		delete temp;
	}
}

void BTree::PreOrder(PBTree pointer)
{
	if (pointer)
	{
		cout<<pointer->strElement<<endl;
		PreOrder(pointer->LChild);
		PreOrder(pointer->RChild);
	}
}

void BTree::InOrder(PBTree pointer)
{
	if (pointer)
	{
		InOrder(pointer->LChild);
		cout<<pointer->strElement<<endl;
		InOrder(pointer->RChild);
	}
}

void BTree::PostOrder(PBTree pointer)
{
	if (pointer)
	{
		PostOrder(pointer->LChild);
		PostOrder(pointer->RChild);
		cout<<pointer->strElement<<endl;
	}
}

/*
traverse tree by previous order
using list instead of stack because I would not like to include<stack>
and as well the last three functions 
*/
void BTree::PreOrderTraverseNotRecur()
{
	list<PBTree> ListNode;
	if (Root)
	{
		ListNode.push_front(Root);
	}
	while(!ListNode.empty())
	{
		PBTree temp = ListNode.front();
		ListNode.pop_front();
		cout<<temp->strElement<<endl;
		if(temp->RChild)
			ListNode.push_front(temp->RChild);
		if(temp->LChild)
			ListNode.push_front(temp->LChild);
	}
}

void BTree::InOrderTraverseNotRecur()
{	
	list<PBTree> ListNode;
	PBTree temp = Root;
	if(temp)
		ListNode.push_back(temp);
	while(temp->LChild)
	{
		ListNode.push_front(temp->LChild);
		temp = temp->LChild;
	}
	while(!ListNode.empty())
	{
		temp = ListNode.front();
		ListNode.pop_front();
		cout<<temp->strElement<<endl;
		if(temp->RChild)
		{
			ListNode.push_front(temp->RChild);
			temp = ListNode.front();
			while(temp->LChild)
			{
				ListNode.push_front(temp->LChild);
				temp = temp->LChild;
			}
		}
	}

}

void BTree::PostOrderTraverseNotRecur()
{//somebody help me or let me take a consideration. haha...
	list<string> strResult;
	list<PBTree> ListTree;
	if(Root)
		ListTree.push_front(Root);
	while(! ListTree.empty())
	{
		PBTree pointer;
		pointer = ListTree.front();
		ListTree.pop_front();
		while(pointer)
		{
			strResult.push_front(pointer->strElement);
			if(pointer->LChild)
				ListTree.push_front(pointer->LChild);
			pointer = pointer->RChild;
		}
	}
	while(!strResult.empty())
	{
		cout<<strResult.front()<<endl;
		strResult.pop_front();
	}
}

void BTree::LevelOrderTraverse()
{
	list<PBTree> ListNode;
	if(Root)
		ListNode.push_front(Root);
	while(!ListNode.empty())
	{
		PBTree temp = ListNode.back();
		ListNode.pop_back();
		if(temp->LChild)
			ListNode.push_front(temp->LChild);
		if(temp->RChild)
			ListNode.push_front(temp->RChild);
		cout<<temp->strElement<<endl;
	}
}

根据先序和中序的序列,重建二叉树。代码如下:
typedef struct _BINARY_TREE_NODE_
{
	char chValue;
	struct _BINARY_TREE_NODE_ *Left,*Right;
}BTreeNode,*PBTree;


void RebuildBTree(const char* pPreOrder,const char* pInOrder,int nLen,PBTree& pRoot)
{
	if (nLen==1)
	{
		pRoot = (BTreeNode*)malloc(sizeof(BTreeNode));
		(pRoot)->chValue=pPreOrder[0];
		(pRoot)->Left = NULL;
		(pRoot)->Right = NULL;
		return;
	}
	else
	{
		(pRoot) = (BTreeNode*)malloc(sizeof(BTreeNode));
		(pRoot)->chValue=pPreOrder[0];
		//search first char in InOrder
		int i=0;
		for (i=0;i<nLen;++i )
		{
			if(pInOrder[i]==pPreOrder[0])
				break;
		}
		if(i>0)
			RebuildBTree(pPreOrder+1,pInOrder,i,((pRoot)->Left));
		else
			pRoot->Left= NULL;
		if(i<nLen-1)
			RebuildBTree(&(pPreOrder[i+1]),&(pInOrder[i+1]),nLen-i-1,((pRoot)->Right));
		else
			pRoot->Right=NULL;
	}
}

void PreOr(PBTree pRoot)
{
	if (pRoot)
	{
		printf(" %c ",pRoot->chValue);
		PreOr(pRoot->Left);
		PreOr(pRoot->Right);
	}
}

void InOrder1(PBTree pRoot)
{
	if(pRoot->Left)
		InOrder1(pRoot->Left);
	if(pRoot)
		printf(" %c ",pRoot->chValue);
	if (pRoot->Right)
	{
		InOrder1(pRoot->Right);
	}
}

void Last(PBTree pRoot)
{
	if(pRoot->Left)
		Last(pRoot->Left);
	if(pRoot->Right)
		Last(pRoot->Right);
	
	if(pRoot)
		printf(" %c ",pRoot->chValue);
}


int main()
{
	PBTree Root;
	char Pre[]={"abdcef"};
	char InOrder[]={"dbaecf"};
	RebuildBTree(Pre,InOrder,6,Root);
	
	printf("Previous Order\n");
	PreOr(Root);
	printf("\n");
	printf("In Order\n");
	InOrder1(Root);
	printf("\n");
	printf("Last Order\n");
	Last(Root);
	printf("\n");
	return 0;
}



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