最全JAVA地球上两点间的距离算法!包含球体、椭球体、百度算法

在网上浏览了很多根据经纬度去计算两点间距离的帖子和书籍。今天有时间整理一下!希望能帮助浏览本贴的程序员们!

第一种:百度算法(java版)网上其他博客也有Python版

public static double max(double a, double b) {
if (a > b)
return a;
return b;
}


public static double min(double a, double c) {
if (a > c)
return c;
return a;
}


public static double lw(double a, double b, double c) {
// b != n && (a = Math.max(a, b));
// c != n && (a = Math.min(a, c));
a = max(a, b);
a = min(a, c);
return a;
}


public static double ew(double a, double b, double c) {
while (a > c) {
a = a - (c - b);
}
while (a < b) {
a = a + (c - b);
}
return a;
}


public static double oi(double a) {
return Math.PI * a / 180;
}


public static double Td(double a, double b, double c, double d) {
return 6370996.81 * Math.acos(Math.sin(c) * Math.sin(d) + Math.cos(c) * Math.cos(d) * Math.cos(b - a));
}


public static double Wv(Point a, Point b) {
double ew = ew(a.getY(), -180, 180);
double lw = lw(a.getX(), -74, 74);
double ew2 = ew(b.getY(), -180, 180);
double lw2 = lw(b.getX(), -74, 74);
return Td(oi(ew), oi(ew2), oi(lw), oi(lw2));
}


public static double getDistance(Point a, Point b) {
double c = Wv(a, b);
return c / 1000;
}

第二种:椭球体算法(最为精确)

public static String BLANK = "";
public static String ZERO = "0";
private static double EARTH_RADIUS = 6378.137;
/**
* VincentyConstants Constants for Vincenty functions.
*/
public static double vincentyConstantA = 6378137;
public static double vincentyConstantB = 6356752.314245;
public static double vincentyConstantF = 1 / 298.257223563;


// 根据两个点坐标计算它们之间的距离(按照圆球体计算,粗略计算)
public static double getDistanceBySphere(double y1, double x1, double y2, double x2) {
double rady1 = rad(y1);
double rady2 = rad(y2);
double a = rady1 - rady2;
double b = rad(x1) - rad(x2);
double s = 2 * Math.asin(Math
.sqrt(Math.pow(Math.sin(a / 2), 2) + Math.cos(rady1) * Math.cos(rady2) * Math.pow(Math.sin(b / 2), 2)));
s = s * EARTH_RADIUS;
s = (double) (Math.round(s * 10000) / 10000);
return s;
}


// 转换弧度
private static double rad(double d) {
return d * Math.PI / 180.0;
}


/**
* Given two objects representing points with geographic coordinates, this
* calculates the distance between those points on the surface of an
* ellipsoid. 按照椭球体计算,精确计算
*
* Returns: The distance (in km) between the two input points as measured on
* an ellipsoid. Note that the input point objects must be in geographic
* coordinates (decimal degrees) and the return distance is in kilometers.
*/
public static double distVincenty(double y1, double x1, double y2, double x2) {
double a = vincentyConstantA;
double b = vincentyConstantB;
double f = vincentyConstantF;


double L = degtoRad(x2 - x1);
double U1 = Math.atan((1 - f) * Math.tan(degtoRad(y1)));
double U2 = Math.atan((1 - f) * Math.tan(degtoRad(y2)));
double sinU1 = Math.sin(U1);
double cosU1 = Math.cos(U1);
double sinU2 = Math.sin(U2);
double cosU2 = Math.cos(U2);
double lambda = L;
double lambdaP = 2 * Math.PI;
double iterLimit = 20;


double sinLambda = 0.0d;
double cosLambda = 0.0d;
double sinSigma = 0.0d;
double cosSigma = 0.0d;
double sigma = 0.0d;
double alpha = 0.0d;
double cosSqAlpha = 0.0d;
double cos2SigmaM = 0.0d;
double C = 0.0d;


while (Math.abs(lambda - lambdaP) > 1e-12 && --iterLimit > 0) {
sinLambda = Math.sin(lambda);
cosLambda = Math.cos(lambda);
sinSigma = Math.sqrt((cosU2 * sinLambda) * (cosU2 * sinLambda)
+ (cosU1 * sinU2 - sinU1 * cosU2 * cosLambda) * (cosU1 * sinU2 - sinU1 * cosU2 * cosLambda));
if (sinSigma == 0) {
return 0; // co-incident points
}
cosSigma = sinU1 * sinU2 + cosU1 * cosU2 * cosLambda;
sigma = Math.atan2(sinSigma, cosSigma);
alpha = Math.asin(cosU1 * cosU2 * sinLambda / sinSigma);
cosSqAlpha = Math.cos(alpha) * Math.cos(alpha);
cos2SigmaM = cosSigma - 2 * sinU1 * sinU2 / cosSqAlpha;
C = f / 16 * cosSqAlpha * (4 + f * (4 - 3 * cosSqAlpha));
lambdaP = lambda;
lambda = L + (1 - C) * f * Math.sin(alpha)
* (sigma + C * sinSigma * (cos2SigmaM + C * cosSigma * (-1 + 2 * cos2SigmaM * cos2SigmaM)));
}
if (iterLimit == 0) {
return 0.0; // formula failed to converge
}
double uSq = cosSqAlpha * (a * a - b * b) / (b * b);
double A = 1 + uSq / 16384 * (4096 + uSq * (-768 + uSq * (320 - 175 * uSq)));
double B = uSq / 1024 * (256 + uSq * (-128 + uSq * (74 - 47 * uSq)));
double deltaSigma = B * sinSigma * (cos2SigmaM + B / 4 * (cosSigma * (-1 + 2 * cos2SigmaM * cos2SigmaM)
- B / 6 * cos2SigmaM * (-3 + 4 * sinSigma * sinSigma) * (-3 + 4 * cos2SigmaM * cos2SigmaM)));
double s = b * A * (sigma - deltaSigma);
// double d = Number(s.toFixed(3))/1000; // round to 1mm precision
double d = s / 1000; // round to 1mm precision
return d;
}


/**
* Convert degrees to radian
*
* @param val
*            Value to convert
*/
public static double degtoRad(double val) {
return val * Math.PI / 180;
}

第三种:纯球体近似计算

  1. private static double EARTH_RADIUS = 6378.137;  
  2.     private static double rad(double d)  
  3.     {  
  4.       return d * Math.PI / 180.0;  
  5.     }  
  6.   
  7.     public static double GetDistance(double lat1, double lng1, double lat2, double lng2)  
  8.     {  
  9.       double radLat1 = rad(lat1);  
  10.       double radLat2 = rad(lat2);  
  11.       double a = radLat1 - radLat2;  
  12.       double b = rad(lng1) - rad(lng2);  
  13.       double s = 2 * Math.asin(Math.sqrt(Math.pow(Math.sin(a/2),2) +    
  14.       Math.cos(radLat1)*Math.cos(radLat2)*Math.pow(Math.sin(b/2),2)));  
  15.       s = s * EARTH_RADIUS;  
  16.       s = Math.round(s * 10000) / 10000;  
  17.       return s;  
大家使用时请注意单位:km;

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计算不同海拔两点距离需要考虑地球椭球形状和大气层的影响。目前常用的算法是Vincenty算法,它可以计算地球上任意两点之间的大圆距离,并且考虑了大气层的影响。 Vincenty算法的原理是基于椭球模型,使用迭代法求解两点之间距离。公式如下: a = 6378137 # 赤道半径 b = 6356752.3142 # 极半径 f = 1/298.257223563 # 扁率 L = lon₂ - lon₁ U₁ = atan((1-f) * tan(lat₁)) U₂ = atan((1-f) * tan(lat₂)) sinU₁ = sin(U₁) cosU₁ = cos(U₁) sinU₂ = sin(U₂) cosU₂ = cos(U₂) λ = L λʹ = 2 * pi iterLimit = 20 while abs(λ - λʹ) > 1e-12 and iterLimit > 0: iterLimit -= 1 sinλ = sin(λ) cosλ = cos(λ) sinσ = sqrt((cosU₂ * sinλ) ** 2 + (cosU₁ * sinU₂ - sinU₁ * cosU₂ * cosλ) ** 2) cosσ = sinU₁ * sinU₂ + cosU₁ * cosU₂ * cosλ σ = atan2(sinσ, cosσ) sinα = cosU₁ * cosU₂ * sinλ / sinσ cos²α = 1 - sinα ** 2 cos2σm = cosσ - 2 * sinU₁ * sinU₂ / cos²α C = f / 16 * cos²α * (4 + f * (4 - 3 * cos²α)) λʹ = λ λ = L + (1 - C) * f * sinα * (σ + C * sinσ * (cos2σm + C * cosσ * (-1 + 2 * cos2σm ** 2))) u² = cos²α * (a ** 2 - b ** 2) / b ** 2 A = 1 + u² / 16384 * (4096 + u² * (-768 + u² * (320 - 175 * u²))) B = u² / 1024 * (256 + u² * (-128 + u² * (74 - 47 * u²))) Δσ = B * sinσ * (cos2σm + B / 4 * (cosσ * (-1 + 2 * cos2σm ** 2) - B / 6 * cos2σm * (-3 + 4 * sinσ ** 2) * (-3 + 4 * cos2σm ** 2))) s = b * A * (σ - Δσ) 其中,a、b分别是赤道半径和极半径,f是扁率,lat₁、lon₁和lat₂、lon₂分别表示两点的纬度和经度。需要注意的是,这里的纬度和经度应该以弧度为单位。 此外,还需要考虑到两点之间的高度差对距离的影响。可以使用勾股定理计算出两点之间的直线距离,然后使用勾股定理和勾股定理的逆定理计算出两点的斜距离。最终的距离可以表示为: d = sqrt(s² + h²) 其中,s是Vincenty算法计算出的两点地球表面距离,h是两点的高度差。

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