<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>书山有路勤为径，学海无涯苦作舟</title><link>http://blog.csdn.net/windcsn/</link><description>书山有路勤为径，学海无涯苦作舟!--windxucy@msn.com</description><dc:language>zh-CN</dc:language><lastUpdateTime>Fri, 11 May 2007 13:36:00 GMT</lastUpdateTime><ttl>60</ttl><item><dc:creator>笨笨</dc:creator><title>JPEG2000中如何计算失真的？ </title><link>http://blog.csdn.net/windcsn/archive/2007/06/25/1665773.aspx</link><pubDate>Mon, 25 Jun 2007 14:53:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2007/06/25/1665773.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1665773.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2007/06/25/1665773.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1665773.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1665773</trackback:ping><description>本文详细的描述了JPEG2000如何计算失真的过程。从最基本的概念开始，例如能量、k-max、wmse开始一直到显著编码过程和量值改进过程的查找表ts和tm的计算，都作了细致的介绍。 
本文通过几个例子来让问题描述的更简单。是JPEG2000图象压缩基础、标准和实践的很好补充和总结。&lt;img src ="http://blog.csdn.net/windcsn/aggbug/1665773.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>笨笨</dc:creator><title>专心工作还是三心二意？ </title><link>http://blog.csdn.net/windcsn/archive/2007/05/11/1604134.aspx</link><pubDate>Fri, 11 May 2007 10:26:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2007/05/11/1604134.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1604134.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2007/05/11/1604134.aspx#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1604134.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1604134</trackback:ping><description>专心工作还是三心二意？ &lt;img src ="http://blog.csdn.net/windcsn/aggbug/1604134.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>笨笨</dc:creator><title>MQ编码器 </title><link>http://blog.csdn.net/windcsn/archive/2007/04/14/1564954.aspx</link><pubDate>Sat, 14 Apr 2007 21:33:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2007/04/14/1564954.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1564954.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2007/04/14/1564954.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1564954.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1564954</trackback:ping><description>MQ编码器的基本原理，描述了与QM编码器的不同之处&lt;img src ="http://blog.csdn.net/windcsn/aggbug/1564954.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>笨笨</dc:creator><title>JPEG2000和HD算法的比较 </title><link>http://blog.csdn.net/windcsn/archive/2007/04/09/1557643.aspx</link><pubDate>Mon, 09 Apr 2007 14:45:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2007/04/09/1557643.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1557643.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2007/04/09/1557643.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1557643.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1557643</trackback:ping><description>本文从HD和JPEG2000的原理出发分析两个问题： 
1。为什么在低压缩比的时候HD的图象看起来比JPEG2000要好 
2。为什么在高压缩比的情况下JPEG2000的质量要比HD好。 

这也为大家了解HD和JPEG2000优缺点提供了一个机会。另外本文也从另一个角度说明了：HD并不象微软所说的那么强。&lt;img src ="http://blog.csdn.net/windcsn/aggbug/1557643.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>笨笨</dc:creator><title>HD Photo其中DC，LOWPASS，HIGHPASS是如何定义的？ </title><link>http://blog.csdn.net/windcsn/archive/2007/04/03/1550526.aspx</link><pubDate>Tue, 03 Apr 2007 14:36:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2007/04/03/1550526.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1550526.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2007/04/03/1550526.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1550526.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1550526</trackback:ping><description>我在阅读HD Photo的文档是发现了他重要概念就是：DC，LOWPASS，HIGHPASS；但我却始终找不到它对这些概念的明确的定义；于是我只有翻开代码一行行的看；终于我明白了这些概念，这里拿来与大家共享。希望有兴趣的朋友一起研究讨论。&lt;img src ="http://blog.csdn.net/windcsn/aggbug/1550526.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>笨笨</dc:creator><title>为什么有些程序员会觉得自己已经很厉害了呢? </title><link>http://blog.csdn.net/windcsn/archive/2007/04/03/1550129.aspx</link><pubDate>Tue, 03 Apr 2007 09:36:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2007/04/03/1550129.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1550129.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2007/04/03/1550129.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1550129.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1550129</trackback:ping><description>其实自己作为一个程序员,对程序员的特点还是比较了解的.在我看到的程序员当中，很多程序员都很自负，但我也发现这些程序员也是非常爱学习爱上进的人；这里本来就存在着矛盾：为什么爱学习的人同时也是自负的？&lt;img src ="http://blog.csdn.net/windcsn/aggbug/1550129.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>笨笨</dc:creator><title>Microsoft打算使用HD Photo来代替JPEG </title><link>http://blog.csdn.net/windcsn/archive/2007/03/15/1530721.aspx</link><pubDate>Thu, 15 Mar 2007 21:41:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2007/03/15/1530721.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1530721.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2007/03/15/1530721.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1530721.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1530721</trackback:ping><description>Microsoft打算使用HD Photo来代替JPEG&lt;img src ="http://blog.csdn.net/windcsn/aggbug/1530721.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>笨笨</dc:creator><title>《JPEG2000图像压缩基础、标准和实践》中两处错误 </title><link>http://blog.csdn.net/windcsn/archive/2007/02/27/1516340.aspx</link><pubDate>Tue, 27 Feb 2007 21:47:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2007/02/27/1516340.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1516340.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2007/02/27/1516340.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1516340.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1516340</trackback:ping><description>笔者在看《JPEG2000图像压缩基础、标准和实践》发现又两处地方不能够理解，后来发现应该是印刷错误或者作者笔误
&lt;img src ="http://blog.csdn.net/windcsn/aggbug/1516340.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>笨笨</dc:creator><title>Kakadu中kd_compressed_stats类的解释－JPEG2000一种实现 </title><link>http://blog.csdn.net/windcsn/archive/2007/01/29/1497118.aspx</link><pubDate>Mon, 29 Jan 2007 15:56:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2007/01/29/1497118.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1497118.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2007/01/29/1497118.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1497118.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1497118</trackback:ping><description>Kakadu中kd_compressed_stats主要负责处理码率分配和失真长度曲线上斜率的估计；作者解释了该类的数据成员和函数具体含义，并在最后通过Debug来了解kd_compressed_stats是如何做到优化分配码率和截断点的。欢迎讨论。&lt;img src ="http://blog.csdn.net/windcsn/aggbug/1497118.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>笨笨</dc:creator><title>一个真实图像的JPEG2000压缩过程 </title><link>http://blog.csdn.net/windcsn/archive/2007/01/27/1495811.aspx</link><pubDate>Sat, 27 Jan 2007 21:37:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2007/01/27/1495811.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1495811.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2007/01/27/1495811.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1495811.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1495811</trackback:ping><description>本文以一个100×130的24bit图像来说明再JPEG2000压缩过程分辨率层、子带、block变换的过程。其中的数据来自真是压缩过程的日志。欢迎讨论。&lt;img src ="http://blog.csdn.net/windcsn/aggbug/1495811.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>笨笨</dc:creator><title>Kakadu中实现的JPEG2000量化和界定参数 </title><link>http://blog.csdn.net/windcsn/archive/2007/01/23/1490692.aspx</link><pubDate>Tue, 23 Jan 2007 09:23:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2007/01/23/1490692.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1490692.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2007/01/23/1490692.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1490692.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1490692</trackback:ping><description>本文对Kakadu中实现的JPEG2000量化和界定参数进行概要描述。欢迎指教和讨论。&lt;img src ="http://blog.csdn.net/windcsn/aggbug/1490692.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>笨笨</dc:creator><title>JPEG2000中为什么需要三个编码过程？ </title><link>http://blog.csdn.net/windcsn/archive/2007/01/22/1489939.aspx</link><pubDate>Mon, 22 Jan 2007 13:29:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2007/01/22/1489939.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1489939.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2007/01/22/1489939.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1489939.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1489939</trackback:ping><description>JPEG2000中为什么需要三个编码过程？－本文描述JPEG2000中采用三个编码过程的背后原因，希望有兴趣的朋友一起讨论。  &lt;img src ="http://blog.csdn.net/windcsn/aggbug/1489939.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>笨笨</dc:creator><title>函数是如何被调用的？-探索代码背后的故事 </title><link>http://blog.csdn.net/windcsn/archive/2007/01/18/1486819.aspx</link><pubDate>Thu, 18 Jan 2007 16:31:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2007/01/18/1486819.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1486819.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2007/01/18/1486819.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1486819.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1486819</trackback:ping><description>本文以一个简单的例子来说明函数调用的过程中系统对各CPU寄存器的处理；这里需要一些汇编知识。&lt;img src ="http://blog.csdn.net/windcsn/aggbug/1486819.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>笨笨</dc:creator><title>vs2003安装提示重新启动</title><link>http://blog.csdn.net/windcsn/archive/2007/01/18/1486477.aspx</link><pubDate>Thu, 18 Jan 2007 11:25:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2007/01/18/1486477.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1486477.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2007/01/18/1486477.aspx#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1486477.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1486477</trackback:ping><description>vs2003安装提示重新启动&lt;img src ="http://blog.csdn.net/windcsn/aggbug/1486477.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>笨笨</dc:creator><title>JPEG2000中图像单元的定义 </title><link>http://blog.csdn.net/windcsn/archive/2006/12/27/1465049.aspx</link><pubDate>Wed, 27 Dec 2006 21:59:00 GMT</pubDate><guid>http://blog.csdn.net/windcsn/archive/2006/12/27/1465049.aspx</guid><wfw:comment>http://blog.csdn.net/windcsn/comments/1465049.aspx</wfw:comment><comments>http://blog.csdn.net/windcsn/archive/2006/12/27/1465049.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/windcsn/comments/commentRss/1465049.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1465049</trackback:ping><description>本文介绍JPEG2000图像压缩算法相关的一个图像单元的解释.例如:贴片(Tile),分区(Precinct),包和层等等概念.笔者觉得JPEG2000实践这本书写的比较晦涩(可能是翻译的问题),所以我在这里增加了许多关于这些单元与实际图像对齐的计算. 
当然了解这些也是了解JPEG2000算法的基础,我想在以后的过程还详细描述编码和其他过程. 
欢迎有兴趣的朋友一起讨论研究. &lt;img src ="http://blog.csdn.net/windcsn/aggbug/1465049.aspx" width = "1" height = "1" /&gt;</description></item></channel></rss>