参考了这篇博文:http://blog.csdn.net/madongchunqiu/article/details/7625083,根据后面的问答修改了一些脚本内容,以及编译时遇到的问题说明
只针对真机编译,前几步跟上面博文一样:
1.到http://www.videolan.org/vlc/download-ios.html 下载3个压缩文件
2. 创建目录(比如/VLC),并将3个源代码包解压在目录内,并依次重命名为:MediaLibraryKit, MobileVLC, vlc
3.替换脚本文件内容:/VLC/vlc/extras/package/ios/build_for_iOS.sh,其中
-miphoneos-version-min我设置的是5.0,你也可以设置成5.1或6.0:
#!/bin/sh
set -e
echo "Building libvlc for the iOS"
if [ "$1" = "Simulator" ]; then
PLATFORM="Simulator"
TARGET="i686-apple-darwin10"
ARCH="i386"
else
PLATFORM="OS"
TARGET="arm-apple-darwin10"
ARCH="armv7"
OPTIM="-mno-thumb"
fi
THIS_SCRIPT_PATH=`pwd`/$0
pushd `dirname $0`/../../..
VLCROOT=`pwd` # Let's make sure VLCROOT is an absolute path
popd
DEVROOT="/Applications/Xcode.app/Contents/Developer/Platforms/iPhone${PLATFORM}.platform/Developer"
IOS_SDK_ROOT="${DEVROOT}/SDKs/iPhone${PLATFORM}6.0.sdk"
BUILDDIR=${VLCROOT}/build-ios-${PLATFORM}
PREFIX=${VLCROOT}/install-ios-${PLATFORM}
IOS_GAS_PREPROCESSOR="${VLCROOT}/extras/package/ios/resources/gas-preprocessor.pl"
export AR="${DEVROOT}/usr/bin/ar"
export RANLIB="${DEVROOT}/usr/bin/ranlib"
export CFLAGS="-isysroot ${IOS_SDK_ROOT} -arch ${ARCH} -miphoneos-version-min=5.0 ${OPTIM}"
export OBJCFLAGS="${CFLAGS}"
if [ "$PLATFORM" = "Simulator" ]; then
# Use the new ABI on simulator, else we can't build
export OBJCFLAGS="-fobjc-abi-version=2 -fobjc-legacy-dispatch ${OBJCFLAGS}"
fi
export CPPFLAGS="${CFLAGS}"
export CXXFLAGS="${CFLAGS}"
export CPP="${DEVROOT}/usr/bin/llvm-cpp-4.2"
export CXXCPP="${DEVROOT}/usr/bin/llvm-cpp-4.2"
export CC="${DEVROOT}/usr/bin/llvm-gcc-4.2"
export OBJC="${DEVROOT}/usr/bin/llvm-gcc-4.2"
export CXX="${DEVROOT}/usr/bin/llvm-g++-4.2"
export LD="${DEVROOT}/usr/bin/ld"
export STRIP="${DEVROOT}/usr/bin/strip"
if [ "$PLATFORM" = "OS" ]; then
export LDFLAGS="-L${IOS_SDK_ROOT}/usr/lib -L${IOS_SDK_ROOT}/usr/lib/system -arch ${ARCH}"
else
export LDFLAGS="-syslibroot=${IOS_SDK_ROOT}/ -arch ${ARCH}"
fi
export PATH="/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin:${VLCROOT}/extras/contrib/build/bin:${VLCROOT}/extras/package/ios/resources"
echo "Boostraping contribs"
pushd ${VLCROOT}/extras/contrib
# contains gas-processor.pl
export PATH=$PATH:${VLCROOT}/extras/package/ios/resources
# The contrib will read the following
export IOS_SDK_ROOT
echo "Building contrib for iOS"
./bootstrap ${TARGET} ios
make src
echo "Building contrib for current host"
./bootstrap
make
popd
if [ "$PLATFORM" = "OS" ]; then
export AS="${IOS_GAS_PREPROCESSOR} ${CC}"
export ASCPP="${IOS_GAS_PREPROCESSOR} ${CC}"
else
export AS="${DEVROOT}/usr/bin/as"
export ASCPP="${DEVROOT}/usr/bin/as"
fi
echo "Bootstraping vlc"
if ! [ -e ${VLCROOT}/configure ]; then
${VLCROOT}/bootstrap
fi
if [ ".$PLATFORM" != ".Simulator" ]; then
# FIXME - Do we still need this?
export AVCODEC_CFLAGS="-I${PREFIX}include"
export AVCODEC_LIBS="-L${PREFIX}lib -lavcodec -lavutil -lz"
export AVFORMAT_CFLAGS="-I${PREFIX}include"
export AVFORMAT_LIBS="-L${PREFIX}lib -lavcodec -lz -lavutil -lavformat"
fi
mkdir -p ${BUILDDIR}
pushd ${BUILDDIR}
# Run configure only upon changes.
if [ "${VLCROOT}/configure" -nt config.log -o \
"${THIS_SCRIPT_PATH}" -nt config.log ]; then
CONTRIB_DIR=${VLCROOT}/extras/contrib/hosts/${TARGET}/ios \
${VLCROOT}/configure \
--prefix="$PREFIX" \
--host="${TARGET}" \
--enable-debug \
--disable-shared \
--enable-static \
--disable-macosx \
--disable-macosx-defaults \
--disable-macosx-vout \
--disable-macosx-dialog-provider \
--disable-macosx-qtcapture \
--disable-macosx-eyetv \
--disable-macosx-vlc-app \
--with-macosx-sdk=${IO_SDK_ROOT} \
--enable-audioqueue \
--enable-ios-vout \
--enable-avcodec \
--enable-avformat \
--enable-swscale \
--enable-faad \
--disable-mad \
--disable-a52 \
--disable-fribidi \
--disable-macosx-audio \
--disable-qt4 --disable-skins2 \
--disable-libgcrypt \
--disable-remoteosd \
--disable-vcd \
--disable-postproc \
--disable-vlc \
--disable-vlm \
--disable-httpd \
--disable-nls \
--disable-glx \
--disable-visual \
--disable-lua \
--disable-sse \
--disable-neon \
--disable-mmx # MMX and SSE support requires llvm which is broken on Simulator
fi
CORE_COUNT=`sysctl -n machdep.cpu.core_count`
let MAKE_JOBS=$CORE_COUNT+1
echo "Running make -j$MAKE_JOBS"
make -j$MAKE_JOBS
make install
popd
4.上述博文第4步还修改了 /VLC/MobileVLC/buildMobileVLC.sh文件,该脚本内容其实就是总的编译脚本,我之前编译执行该脚本,其实会在编译ffmpeg时下载某个压缩包就会出错,该脚本仍然会继续执行,直到后面编译项目时遇到新的问题,导致我定位实际问题所在不准确。所以一步一步,自己去执行每一条命令,好排错。所以这里我也不需要替换该脚本了。
5. 修改Makefile文件,禁用汇编,该文件位于:/VLC/vlc/extras/contrib/src目录下
改动方式:搜寻关键字“FFMPEGCONF”,FFMPEGCONF =改为FFMPEGCONF = --disable-asm
这步其实相当纠结,虽然最终编译出可运行的app,但效率实在不敢恭维,我试过1G以上的rmvb和avi文件,均无法正常播放;郁闷。