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转载 vs2005下的dirent.h

<br />dirent.h是gcc下的一个头文件,而在VS2005中是没有的。这个文件中封装了几个对目录进行操作函数:<br />static DIR *opendir (const char *dirname);<br />static struct dirent *readdir (DIR *dirp);<br />static int closedir (DIR *dirp);<br /> 对于在linux->windows之间进行程序移植来讲常常会造成一些困扰,在网上仔细搜了一下,发现原来

2011-01-31 16:58:00 817

原创 boost format 格式控制输出(学习笔记)

<br />#include <boost/format.hpp>#include <iostream>using namespace boost;using namespace std;// 格式输出控制,(类似c++准准库中的sprintf)// int main(){ // format库的几种用法 //------------------------------------------ // 第一种: // 最接近printf() cout<< "

2011-01-28 23:39:00 1450

原创 boost lexical_cast 字符串数字间的字面转换(学习笔记)

#include /* @brief 实现数字和字符串之间的字面转换 如把123(int)转换成"123"(string) @remark 注意:要转换为数字的字符串不能包含数字、小数点和e/E以外的字符 如:0x100,123L等C++允许的字面数字都不被支持*/using namespace boost;int main(){ //-------------------- // 字符串字面转成数字 //-------------------- int

2011-01-25 22:46:00 10633

原创 boost SHA1学习笔记

#include #include /* @brief SHA1摘要算法:一种很重要的密码学算算法,要将任意长度的文本压缩成20个字节的 独一无二的的摘要(uuid名字生成器使用的算法)*/using namespace boost::uuids::detail;using namespace std;int main(){ sha1 sha; // 声明摘要对象 char* szMsg = "This is a short message!"; //

2011-01-25 21:18:00 7670

原创 boost uuid 学习笔记

<br />#include <vector>#include <iostream>#include <boost/uuid/uuid.hpp>#include <boost/uuid/uuid_generators.hpp>#include <boost/uuid/uuid_io.hpp>using namespace boost::uuids;using namespace std;int main(){ //------------------------- /

2011-01-25 01:28:00 5920 1

转载 lexicographical_compare()按字典序比较函数用法示例(字符串排序)

#include "algostuff.hpp"using namespace std;void printCollection(const list& l){ PRINT_ELEMENTS(l);}bool lessForCollection(const list& l1,const list& l2){ return lexicographical_compare(l1.begin(),l1.end(),l2.begin(),l2.end());}int m

2011-01-24 00:05:00 1549

原创 boost exception 学习笔记

#include #include #include using namespace std;// 从std和boost,新的导常类就同时有它们两的能力 struct both_exception:    virtual boost::exception, // 这里要用虚继承    virtual std::exception{};// 定义异常both_exception内部异常信息的数据类型// 这样异常信息就可以是各种类型typedef boost::er

2011-01-21 22:32:00 4552 1

转载 追MM与Java的23种设计模式

我在Java论坛看到这篇文章,作者以轻松的语言比喻了java的32种模式,有很好的启发作用,但可惜没有给出具体的意思,我就在后边加上了。这些都是最简单的介绍,要学习的话建议你看一下阎宏博士的《Java与模式》一书。 创建型模式   1、FACTORY—追MM少不了请吃饭了,麦当劳的鸡翅和肯德基的鸡翅都是MM爱吃的东西,虽然口味有所不同,但不管你带MM去麦当劳或肯德基,只管向服务员说“来四个鸡翅”就行了。麦当劳和肯德基就是生产鸡翅的Factory   工厂模式:客户类和工厂类分开。消费者任何时候需要某

2011-01-19 12:36:00 602

转载 常用正则表达式

验证数字的正则表达式集 验证数字:^[0-9]*$验证n位的数字:^/d{n}$验证至少n位数字:^/d{n,}$验证m-n位的数字:^/d{m,n}$验证零和非零开头的数字:^(0|[1-9][0-9]*)$验证有两位小数的正实数:^[0-9]+(.[0-9]{2})?$验证有1-3位小数的正实数:^[0-9]+(.[0-9]{1,3})?$验证非零的正整数:^/+?[1-9][0-9]*$验证非零的负整数:^/-[1-9][0-9]*$验证非负整数(正整数 + 0

2011-01-06 17:33:00 508

Xcode OpenGL ES模板

在xcode上安装 OpenGL ES模板,此模板不是Apple提供的模板。你可以解压到下面目录来安装它: /Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Project Templates/Application/

2015-12-25

ImageMagick图片批量处理

Version: ImageMagick 6.7.6-7 2012-04-20 Q16 http://www.imagemagick.org Copyright: Copyright (C) 1999-2012 ImageMagick Studio LLC Features: OpenMP Usage: convert.exe [options ...] file [ [options ...] file ...] [options ...] file Image Settings: -adjoin join images into a single multi-image file -affine matrix affine transform matrix -alpha option activate, deactivate, reset, or set the alpha channel -antialias remove pixel-aliasing -authenticate password decipher image with this password -attenuate value lessen (or intensify) when adding noise to an image -background color background color -bias value add bias when convolving an image -black-point-compensation use black point compensation -blue-primary point chromaticity blue primary point -bordercolor color border color -caption string assign a caption to an image -channel type apply option to select image channels -colors value preferred number of colors in the image -colorspace type alternate image colorspace -comment string annotate image with comment -compose operator set image composite operator -compress type type of pixel compression when writing the image -define format:option define one or more image format options -delay value display the next image after pausing -density geometry horizontal and vertical density of the image -depth value image depth -direction type render text right-to-left or left-to-right -display server get image or font from this X server -dispose method layer disposal method -dither method apply error diffusion to image -encoding type text encoding type -endian type endianness (MSB or LSB) of the image -family name render text with this font family -fill color color to use when filling a graphic primitive -filter type use this filter when resizing an image -font name render text with this font -format "string" output formatted image characteristics -fuzz distance colors within this distance are considered equal -gravity type horizontal and vertical text placement -green-primary point chromaticity green primary point -intent type type of rendering intent when managing the image color -interlace type type of image interlacing scheme -interline-spacing value set the space between two text lines -interpolate method pixel color interpolation method -interword-spacing value set the space between two words -kerning value set the space between two letters -label string assign a label to an image -limit type value pixel cache resource limit -loop iterations add Netscape loop extension to your GIF animation -mask filename associate a mask with the image -mattecolor color frame color -monitor monitor progress -orient type image orientation -page geometry size and location of an image canvas (setting) -ping efficiently determine image attributes -pointsize value font point size -precision value maximum number of significant digits to print -preview type image preview type -quality value JPEG/MIFF/PNG compression level -quiet suppress all warning messages -red-primary point chromaticity red primary point -regard-warnings pay attention to warning messages -remap filename transform image colors to match this set of colors -respect-parentheses settings remain in effect until parenthesis boundary -sampling-factor geometry horizontal and vertical sampling factor -scene value image scene number -seed value seed a new sequence of pseudo-random numbers -size geometry width and height of image -stretch type render text with this font stretch -stroke color graphic primitive stroke color -strokewidth value graphic primitive stroke width -style type render text with this font style -synchronize synchronize image to storage device -taint declare the image as modified -texture filename name of texture to tile onto the image background -tile-offset geometry tile offset -treedepth value color tree depth -transparent-color color transparent color -undercolor color annotation bounding box color -units type the units of image resolution -verbose print detailed information about the image -view FlashPix viewing transforms -virtual-pixel method virtual pixel access method -weight type render text with this font weight -white-point point chromaticity white point Image Operators: -adaptive-blur geometry adaptively blur pixels; decrease effect near edges -adaptive-resize geometry adaptively resize image using 'mesh' interpolation -adaptive-sharpen geometry adaptively sharpen pixels; increase effect near edges -alpha option on, activate, off, deactivate, set, opaque, copy transparent, extract, background, or shape -annotate geometry text annotate the image with text -auto-gamma automagically adjust gamma level of image -auto-level automagically adjust color levels of image -auto-orient automagically orient (rotate) image -bench iterations measure performance -black-threshold value force all pixels below the threshold into black -blue-shift factor simulate a scene at nighttime in the moonlight -blur geometry reduce image noise and reduce detail levels -border geometry surround image with a border of color -bordercolor color border color -brightness-contrast geometry improve brightness / contrast of the image -cdl filename color correct with a color decision list -charcoal radius simulate a charcoal drawing -chop geometry remove pixels from the image interior -clamp restrict pixel range from 0 to the quantum depth -clip clip along the first path from the 8BIM profile -clip-mask filename associate a clip mask with the image -clip-path id clip along a named path from the 8BIM profile -colorize value colorize the image with the fill color -color-matrix matrix apply color correction to the image -contrast enhance or reduce the image contrast -contrast-stretch geometry improve contrast by `stretching' the intensity range -convolve coefficients apply a convolution kernel to the image -cycle amount cycle the image colormap -decipher filename convert cipher pixels to plain pixels -deskew threshold straighten an image -despeckle reduce the speckles within an image -distort method args distort images according to given method ad args -draw string annotate the image with a graphic primitive -edge radius apply a filter to detect edges in the image -encipher filename convert plain pixels to cipher pixels -emboss radius emboss an image -enhance apply a digital filter to enhance a noisy image -equalize perform histogram equalization to an image -evaluate operator value evaluate an arithmetic, relational, or logical expression -extent geometry set the image size -extract geometry extract area from image -fft implements the discrete Fourier transform (DFT) -flip flip image vertically -floodfill geometry color floodfill the image with color -flop flop image horizontally -frame geometry surround image with an ornamental border -function name parameters apply function over image values -gamma value level of gamma correction -gaussian-blur geometry reduce image noise and reduce detail levels -geometry geometry preferred size or location of the image -identify identify the format and characteristics of the image -ift implements the inverse discrete Fourier transform (DFT) -implode amount implode image pixels about the center -lat geometry local adaptive thresholding -layers method optimize, merge, or compare image layers -level value adjust the level of image contrast -level-colors color,color level image with the given colors -linear-stretch geometry improve contrast by `stretching with saturation' -liquid-rescale geometry rescale image with seam-carving -median geometry apply a median filter to the image -mode geometry make each pixel the 'predominant color' of the neighborhood -modulate value vary the brightness, saturation, and hue -monochrome transform image to black and white -morphology method kernel apply a morphology method to the image -motion-blur geometry simulate motion blur -negate replace every pixel with its complementary color -noise geometry add or reduce noise in an image -normalize transform image to span the full range of colors -opaque color change this color to the fill color -ordered-dither NxN add a noise pattern to the image with specific amplitudes -paint radius simulate an oil painting -polaroid angle simulate a Polaroid picture -posterize levels reduce the image to a limited number of color levels -profile filename add, delete, or apply an image profile -quantize colorspace reduce colors in this colorspace -radial-blur angle radial blur the image -raise value lighten/darken image edges to create a 3-D effect -random-threshold low,high random threshold the image -region geometry apply options to a portion of the image -render render vector graphics -repage geometry size and location of an image canvas -resample geometry change the resolution of an image -resize geometry resize the image -roll geometry roll an image vertically or horizontally -rotate degrees apply Paeth rotation to the image -sample geometry scale image with pixel sampling -scale geometry scale the image -segment values segment an image -selective-blur geometry selectively blur pixels within a contrast threshold -sepia-tone threshold simulate a sepia-toned photo -set property value set an image property -shade degrees shade the image using a distant light source -shadow geometry simulate an image shadow -sharpen geometry sharpen the image -shave geometry shave pixels from the image edges -shear geometry slide one edge of the image along the X or Y axis -sigmoidal-contrast geometry increase the contrast without saturating highlights or shadows -sketch geometry simulate a pencil sketch -solarize threshold negate all pixels above the threshold level -sparse-color method args fill in a image based on a few color points -splice geometry splice the background color into the image -spread radius displace image pixels by a random amount -statistic type geometry replace each pixel with corresponding statistic from the neighborhood -strip strip image of all profiles and comments -swirl degrees swirl image pixels about the center -threshold value threshold the image -thumbnail geometry create a thumbnail of the image -tile filename tile image when filling a graphic primitive -tint value tint the image with the fill color -transform affine transform image -transparent color make this color transparent within the image -transpose flip image vertically and rotate 90 degrees -transverse flop image horizontally and rotate 270 degrees -trim trim image edges -type type image type -unique-colors discard all but one of any pixel color -unsharp geometry sharpen the image -vignette geometry soften the edges of the image in vignette style -wave geometry alter an image along a sine wave -white-threshold value force all pixels above the threshold into white Image Sequence Operators: -append append an image sequence -clut apply a color lookup table to the image -coalesce merge a sequence of images -combine combine a sequence of images -composite composite image -crop geometry cut out a rectangular region of the image -deconstruct break down an image sequence into constituent parts -evaluate-sequence operator evaluate an arithmetic, relational, or logical expression -flatten flatten a sequence of images -fx expression apply mathematical expression to an image channel(s) -hald-clut apply a Hald color lookup table to the image -morph value morph an image sequence -mosaic create a mosaic from an image sequence -print string interpret string and print to console -process arguments process the image with a custom image filter -separate separate an image channel into a grayscale image -smush geometry smush an image sequence together -write filename write images to this file Image Stack Operators: -clone indexes clone an image -delete indexes delete the image from the image sequence -duplicate count,indexes duplicate an image one or more times -insert index insert last image into the image sequence -reverse reverse image sequence -swap indexes swap two images in the image sequence Miscellaneous Options: -debug events display copious debugging information -help print program options -list type print a list of supported option arguments -log format format of debugging information -version print version information By default, the image format of `file' is determined by its magic number. To specify a particular image format, precede the filename with an image format name and a colon (i.e. ps:image) or specify the image type as the filename suffix (i.e. image.ps). Specify 'file' as '-' for standard input or output.

2013-02-27

cocos2d-x粒子编辑器源码

cocos2d-x粒子编辑器源码

2013-02-27

AnimatePacker 2.0

序列帧动画编辑器 AnimatePacker 2.0 支持mac & win32

2013-02-27

Win32 控制台中使用 MFC.zip

 在Virtual C++ 6.0创建的Win32 Application 和 Win32 Console Application 中使用 MFC 是可能的,主要的困难在于绕过MFC提供的WinMain函数。下面我提供一个方法以供参考:

2012-06-02

在控制台中使用MFC.zip

 在Virtual C++ 6.0创建的Win32 Application 和 Win32 Console Application 中使用 MFC 是可能的,主要的困难在于绕过MFC提供的WinMain函数。下面我提供一个方法以供参考:

2012-06-02

iphone加速器_demo_倾斜

I need to use the functionality of an accelerometer in my iphone game. I just have to move an image by tilting the device. However most videos on youtube just show the tilt feature that is somehow inverted and forget to include the calibration. I want the user to calibrate their device to whatever position they're in. Does anyone know how I should get started on this?

2012-04-11

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