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原创 std::ifstream 打开文件,获得文件流 并赋给std::string

<br />    // 打开文件,获得文件流<br />    std::ifstream inFile(fileName.c_str(), std::ios::in | std::ios::binary);<br />    std::ostringstream oss;<br />    oss << inFile.rdbuf();<br />    std::string buffer = oss.str();<br />    inFile.close();

2011-05-20 18:32:00 6447

转载 zlib 压缩文件

<br />/*zlib 的z_stream结构*/typedef struct z_stream_s { Bytef *next_in; uInt avail_in; uLong total_in; Bytef *next_out; uInt avail_out; uLong total_out; char *msg; struct internal_

2011-05-20 16:22:00 1181

转载 fstream如何打开中文路径 - [C/C++]

<br />版权声明:转载时请以超链接形式标明文章原始出处和作者信息及本声明<br />http://yzyanchao.blogbus.com/logs/35621328.html<br /><br />      VS2005开始(似乎),用ofstream打开中文路径名会出现乱码问题,解决方法为:<br />std::locale loc = std::locale::global(std::locale(""));<br />std::ofstream fout(FilePath);<br />//

2011-05-19 14:15:00 1810 1

转载 c++文件复制

<br />转帖,转帖位置忘了<br />使用C++标准程序库的输入输出流(I/O Stream)复制文件,存在许多的方法,<br /><br />方法一:逐个字符复制<br /><br />#include < fstream ><br /><br />std::ifstream input("in",ios::binary);<br />std::ofstream output("out",ios::binary);<br />char ch;<br /><br />while (i

2011-05-18 21:34:00 865

转载 使用zzip和minizip解压缩文件

#include #include #include #include #include #include #ifdef _DEBUG#pragma comment( lib, "zlib_d.lib")#pragma comment( lib, "zzip_d.lib")#pragma comment( lib, "minizip_d.lib")#else#pragma comment( lib, "zlib.lib" )#pragma comment( lib, "zzip.lib" )#pragma

2011-05-18 18:44:00 5432 2

转载 测试CPU品牌和当前工作频率

<br />这里有一段非常简单的代码,取自网络,我稍加修改,贴在这里。用来检查CPU的生产商和品牌,以及当前工作频率,如果是台式机CPU,频率应该恒定,但是移动版本的CPU,频率不停地在变。以下代码用Visual C++编译,因为内嵌一点汇编,造成移植性变差(例如:GCC汇编跟AT&T汇编语法类似,但是MS汇编跟Intel汇编语法类似),以下代码如果希望在MinGW(GCC)下编译,需要修改那点内嵌的汇编。<br />#include "stdafx.h"#ifndef CPUID_HPP_#def

2011-05-18 00:54:00 937

转载 使用CPU时间戳进行高精度计时

<br />这个贴子记不起来是在哪里看的了。向原作者表示一下敬意!<br />我在FreeBSD下试验成功过,CPU是P4 1.7G。<br />  <br />使用CPU时间戳进行高精度计时<br /><br />对关注性能的程序开发人员而言,一个好的计时部件既是益友,也是良师。计时器既可以作为程序组件帮助程序员精确的控制程序进程,又是一件有力的调试武器,在有经验的程序员手里可以尽快的确定程序的性能瓶颈,或者对不同的算法作出有说服力的性能比较。<br />在Windows平台下

2011-05-17 01:13:00 853

转载 在C++中使用CPU ID指令获得CPU信息

<br /> <br />1、什么是cpuid指令<br />    CPUID指令是intel IA32架构下获得CPU信息的汇编指令,可以得到CPU类型,型号,制造商信息,商标信息,序列号,缓存等一系列CPU相关的东西。<br />2、cpuid指令的使用<br />    cpuid使用eax作为输入参数,eax,ebx,ecx,edx作为输出参数,举个例子:<br /> __asm<br /> {<br />  mov eax, 1<br />  cpuid<br />  ...<br /> }<b

2011-05-16 12:01:00 1131

转载 boost.property_tree使用示例

下面是一个使用boost.property_tree来解析XML/INI文件的简单示例。使用boost.property_tree来作为配置文件的解析工具非常合适.#include #include #include #include #include #include #include #include #include #include #include #include int main( int argc , char *argv[] ){

2011-05-10 14:06:00 3955

Xcode OpenGL ES模板

在xcode上安装 OpenGL ES模板,此模板不是Apple提供的模板。你可以解压到下面目录来安装它: /Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Project Templates/Application/

2015-12-25

ImageMagick图片批量处理

Version: ImageMagick 6.7.6-7 2012-04-20 Q16 http://www.imagemagick.org Copyright: Copyright (C) 1999-2012 ImageMagick Studio LLC Features: OpenMP Usage: convert.exe [options ...] file [ [options ...] file ...] [options ...] file Image Settings: -adjoin join images into a single multi-image file -affine matrix affine transform matrix -alpha option activate, deactivate, reset, or set the alpha channel -antialias remove pixel-aliasing -authenticate password decipher image with this password -attenuate value lessen (or intensify) when adding noise to an image -background color background color -bias value add bias when convolving an image -black-point-compensation use black point compensation -blue-primary point chromaticity blue primary point -bordercolor color border color -caption string assign a caption to an image -channel type apply option to select image channels -colors value preferred number of colors in the image -colorspace type alternate image colorspace -comment string annotate image with comment -compose operator set image composite operator -compress type type of pixel compression when writing the image -define format:option define one or more image format options -delay value display the next image after pausing -density geometry horizontal and vertical density of the image -depth value image depth -direction type render text right-to-left or left-to-right -display server get image or font from this X server -dispose method layer disposal method -dither method apply error diffusion to image -encoding type text encoding type -endian type endianness (MSB or LSB) of the image -family name render text with this font family -fill color color to use when filling a graphic primitive -filter type use this filter when resizing an image -font name render text with this font -format "string" output formatted image characteristics -fuzz distance colors within this distance are considered equal -gravity type horizontal and vertical text placement -green-primary point chromaticity green primary point -intent type type of rendering intent when managing the image color -interlace type type of image interlacing scheme -interline-spacing value set the space between two text lines -interpolate method pixel color interpolation method -interword-spacing value set the space between two words -kerning value set the space between two letters -label string assign a label to an image -limit type value pixel cache resource limit -loop iterations add Netscape loop extension to your GIF animation -mask filename associate a mask with the image -mattecolor color frame color -monitor monitor progress -orient type image orientation -page geometry size and location of an image canvas (setting) -ping efficiently determine image attributes -pointsize value font point size -precision value maximum number of significant digits to print -preview type image preview type -quality value JPEG/MIFF/PNG compression level -quiet suppress all warning messages -red-primary point chromaticity red primary point -regard-warnings pay attention to warning messages -remap filename transform image colors to match this set of colors -respect-parentheses settings remain in effect until parenthesis boundary -sampling-factor geometry horizontal and vertical sampling factor -scene value image scene number -seed value seed a new sequence of pseudo-random numbers -size geometry width and height of image -stretch type render text with this font stretch -stroke color graphic primitive stroke color -strokewidth value graphic primitive stroke width -style type render text with this font style -synchronize synchronize image to storage device -taint declare the image as modified -texture filename name of texture to tile onto the image background -tile-offset geometry tile offset -treedepth value color tree depth -transparent-color color transparent color -undercolor color annotation bounding box color -units type the units of image resolution -verbose print detailed information about the image -view FlashPix viewing transforms -virtual-pixel method virtual pixel access method -weight type render text with this font weight -white-point point chromaticity white point Image Operators: -adaptive-blur geometry adaptively blur pixels; decrease effect near edges -adaptive-resize geometry adaptively resize image using 'mesh' interpolation -adaptive-sharpen geometry adaptively sharpen pixels; increase effect near edges -alpha option on, activate, off, deactivate, set, opaque, copy transparent, extract, background, or shape -annotate geometry text annotate the image with text -auto-gamma automagically adjust gamma level of image -auto-level automagically adjust color levels of image -auto-orient automagically orient (rotate) image -bench iterations measure performance -black-threshold value force all pixels below the threshold into black -blue-shift factor simulate a scene at nighttime in the moonlight -blur geometry reduce image noise and reduce detail levels -border geometry surround image with a border of color -bordercolor color border color -brightness-contrast geometry improve brightness / contrast of the image -cdl filename color correct with a color decision list -charcoal radius simulate a charcoal drawing -chop geometry remove pixels from the image interior -clamp restrict pixel range from 0 to the quantum depth -clip clip along the first path from the 8BIM profile -clip-mask filename associate a clip mask with the image -clip-path id clip along a named path from the 8BIM profile -colorize value colorize the image with the fill color -color-matrix matrix apply color correction to the image -contrast enhance or reduce the image contrast -contrast-stretch geometry improve contrast by `stretching' the intensity range -convolve coefficients apply a convolution kernel to the image -cycle amount cycle the image colormap -decipher filename convert cipher pixels to plain pixels -deskew threshold straighten an image -despeckle reduce the speckles within an image -distort method args distort images according to given method ad args -draw string annotate the image with a graphic primitive -edge radius apply a filter to detect edges in the image -encipher filename convert plain pixels to cipher pixels -emboss radius emboss an image -enhance apply a digital filter to enhance a noisy image -equalize perform histogram equalization to an image -evaluate operator value evaluate an arithmetic, relational, or logical expression -extent geometry set the image size -extract geometry extract area from image -fft implements the discrete Fourier transform (DFT) -flip flip image vertically -floodfill geometry color floodfill the image with color -flop flop image horizontally -frame geometry surround image with an ornamental border -function name parameters apply function over image values -gamma value level of gamma correction -gaussian-blur geometry reduce image noise and reduce detail levels -geometry geometry preferred size or location of the image -identify identify the format and characteristics of the image -ift implements the inverse discrete Fourier transform (DFT) -implode amount implode image pixels about the center -lat geometry local adaptive thresholding -layers method optimize, merge, or compare image layers -level value adjust the level of image contrast -level-colors color,color level image with the given colors -linear-stretch geometry improve contrast by `stretching with saturation' -liquid-rescale geometry rescale image with seam-carving -median geometry apply a median filter to the image -mode geometry make each pixel the 'predominant color' of the neighborhood -modulate value vary the brightness, saturation, and hue -monochrome transform image to black and white -morphology method kernel apply a morphology method to the image -motion-blur geometry simulate motion blur -negate replace every pixel with its complementary color -noise geometry add or reduce noise in an image -normalize transform image to span the full range of colors -opaque color change this color to the fill color -ordered-dither NxN add a noise pattern to the image with specific amplitudes -paint radius simulate an oil painting -polaroid angle simulate a Polaroid picture -posterize levels reduce the image to a limited number of color levels -profile filename add, delete, or apply an image profile -quantize colorspace reduce colors in this colorspace -radial-blur angle radial blur the image -raise value lighten/darken image edges to create a 3-D effect -random-threshold low,high random threshold the image -region geometry apply options to a portion of the image -render render vector graphics -repage geometry size and location of an image canvas -resample geometry change the resolution of an image -resize geometry resize the image -roll geometry roll an image vertically or horizontally -rotate degrees apply Paeth rotation to the image -sample geometry scale image with pixel sampling -scale geometry scale the image -segment values segment an image -selective-blur geometry selectively blur pixels within a contrast threshold -sepia-tone threshold simulate a sepia-toned photo -set property value set an image property -shade degrees shade the image using a distant light source -shadow geometry simulate an image shadow -sharpen geometry sharpen the image -shave geometry shave pixels from the image edges -shear geometry slide one edge of the image along the X or Y axis -sigmoidal-contrast geometry increase the contrast without saturating highlights or shadows -sketch geometry simulate a pencil sketch -solarize threshold negate all pixels above the threshold level -sparse-color method args fill in a image based on a few color points -splice geometry splice the background color into the image -spread radius displace image pixels by a random amount -statistic type geometry replace each pixel with corresponding statistic from the neighborhood -strip strip image of all profiles and comments -swirl degrees swirl image pixels about the center -threshold value threshold the image -thumbnail geometry create a thumbnail of the image -tile filename tile image when filling a graphic primitive -tint value tint the image with the fill color -transform affine transform image -transparent color make this color transparent within the image -transpose flip image vertically and rotate 90 degrees -transverse flop image horizontally and rotate 270 degrees -trim trim image edges -type type image type -unique-colors discard all but one of any pixel color -unsharp geometry sharpen the image -vignette geometry soften the edges of the image in vignette style -wave geometry alter an image along a sine wave -white-threshold value force all pixels above the threshold into white Image Sequence Operators: -append append an image sequence -clut apply a color lookup table to the image -coalesce merge a sequence of images -combine combine a sequence of images -composite composite image -crop geometry cut out a rectangular region of the image -deconstruct break down an image sequence into constituent parts -evaluate-sequence operator evaluate an arithmetic, relational, or logical expression -flatten flatten a sequence of images -fx expression apply mathematical expression to an image channel(s) -hald-clut apply a Hald color lookup table to the image -morph value morph an image sequence -mosaic create a mosaic from an image sequence -print string interpret string and print to console -process arguments process the image with a custom image filter -separate separate an image channel into a grayscale image -smush geometry smush an image sequence together -write filename write images to this file Image Stack Operators: -clone indexes clone an image -delete indexes delete the image from the image sequence -duplicate count,indexes duplicate an image one or more times -insert index insert last image into the image sequence -reverse reverse image sequence -swap indexes swap two images in the image sequence Miscellaneous Options: -debug events display copious debugging information -help print program options -list type print a list of supported option arguments -log format format of debugging information -version print version information By default, the image format of `file' is determined by its magic number. To specify a particular image format, precede the filename with an image format name and a colon (i.e. ps:image) or specify the image type as the filename suffix (i.e. image.ps). Specify 'file' as '-' for standard input or output.

2013-02-27

cocos2d-x粒子编辑器源码

cocos2d-x粒子编辑器源码

2013-02-27

AnimatePacker 2.0

序列帧动画编辑器 AnimatePacker 2.0 支持mac & win32

2013-02-27

Win32 控制台中使用 MFC.zip

 在Virtual C++ 6.0创建的Win32 Application 和 Win32 Console Application 中使用 MFC 是可能的,主要的困难在于绕过MFC提供的WinMain函数。下面我提供一个方法以供参考:

2012-06-02

在控制台中使用MFC.zip

 在Virtual C++ 6.0创建的Win32 Application 和 Win32 Console Application 中使用 MFC 是可能的,主要的困难在于绕过MFC提供的WinMain函数。下面我提供一个方法以供参考:

2012-06-02

iphone加速器_demo_倾斜

I need to use the functionality of an accelerometer in my iphone game. I just have to move an image by tilting the device. However most videos on youtube just show the tilt feature that is somehow inverted and forget to include the calibration. I want the user to calibrate their device to whatever position they're in. Does anyone know how I should get started on this?

2012-04-11

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