- Executor
package concurrent.executor;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.concurrent.Executor;
import java.util.concurrent.Executors;
/**
* Executors类,提供了一系列工厂方法用于创先线程池,返回的线程池都实现了ExecutorService接口。
* public static ExecutorService newFixedThreadPool(int nThreads)
* 创建固定数目线程的线程池。
* public static ExecutorService newCachedThreadPool()
* 创建一个可缓存的线程池,调用execute 将重用以前构造的线程(如果线程可用)。如果现有线程没有可用的,则创建一个新线程并添加到池中。终止并从缓存中移除那些已有 60 秒钟未被使用的线程。
* public static ExecutorService newSingleThreadExecutor()
* 创建一个单线程化的Executor。
* public static ScheduledExecutorService newScheduledThreadPool(int corePoolSize)
* @author xiaoyang
*
*/
public class TaskExecutorWebServer {
private static final Executor exec=Executors.newFixedThreadPool(100);
public static void main(String[] args) throws Exception {
ServerSocket ss=new ServerSocket(8888);
while(true){
final Socket connection= ss.accept();
Runnable task=new Runnable() {
@Override
public void run() {
//handleRequest(connection);
}
};
exec.execute(task);
}
}
}
<span style="font-size: 24px; font-family: Arial, Helvetica, sans-serif; background-color: rgb(255, 255, 255);">Executorservice</span>
package concurrent.executorservice;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
/**
* ExecutorService扩展了Executor并添加了一些生命周期管理的方法。一个Executor的生命周期有三种状态,运行 ,关闭 ,终止 。Executor创建时处于运行状态。当调用ExecutorService.shutdown()后,处于关闭状态,isShutdown()方法返回true。这时,不应该再想Executor中添加任务,所有已添加的任务执行完毕后,Executor处于终止状态,isTerminated()返回true。
*如果Executor处于关闭状态,往Executor提交任务会抛出unchecked exception RejectedExecutionException。
* @author xiaoyang
*
*/
public class LifecycleWebServer {
private final ExecutorService exec=Executors.newFixedThreadPool(100);
public void start() throws Exception {
ServerSocket ss=new ServerSocket(8888);
while(!exec.isShutdown()){
final Socket connection= ss.accept();
Runnable task=new Runnable() {
@Override
public void run() {
//handleRequest(connection);
}
};
exec.execute(task);
}
}
public void stop(){
exec.shutdown();
}
}
package concurrent.executorservice;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
/**
* Future<V>代表一个异步执行的操作,通过get()方法可以获得操作的结果,如果异步操作还没有完成,则,get()会使当前线程阻塞。FutureTask<V>实现了Future<V>和Runable<V>。Callable代表一个有返回值得操作。
* @author xiaoyang
*/
public class CallableLifecycleWebServer {
private final ExecutorService exec=Executors.newFixedThreadPool(100);
public void start() throws Exception {
ServerSocket ss=new ServerSocket(8888);
while(!exec.isShutdown()){
final Socket connection= ss.accept();
Callable<Object> task=new Callable<Object>() {
@Override
public Object call() {
//return handleRequest(connection);
return null;
}
};
Future<Object> f= exec.submit(task);
Object result= f.get();
}
}
public void stop(){
exec.shutdown();
}
}
ExecutorThreadPool
package concurrent.ExecutorThreadPool;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
/**
* ThreadPoolExecutor(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit, BlockingQueue<Runnable> workQueue, RejectedExecutionHandler handler)
*corePoolSize:池中所保存的线程数,包括空闲线程(非最大同时干活的线程数)。如果池中线程数多于 corePoolSize,则这些多出的线程在空闲时间超过 keepAliveTime 时将会终止。
*maximumPoolSize:线程池中最大线程数
*keepAliveTime:线程空闲回收的时间
*unit:keepAliveTime的单位
*workQueue:保存任务的队列,可以如下选择:
* • 无界队列: new LinkedBlockingQueue<Runnable>();
* • 有界队列: new ArrayBlockingQueue<Runnable>(8);你不想让客户端无限的请求吃光你的CPU和内存吧,那就用有界队列
*handler:当提交任务数大于队列size会抛出RejectedExecutionException,可选的值为:
* •ThreadPoolExecutor.CallerRunsPolicy 等待队列空闲
*•ThreadPool