关闭

Android事件分发机制

标签: android开发
844人阅读 评论(0) 收藏 举报
分类:

这篇文章的思路源于以为大牛的博客,自己按照自己的思路写在这里,或许自己的东西更容易看懂把。

一个Button如果都注册了onTouch 和 onClick事件 ,首先响应的是onTouch事件,然后是onClick事件。

当我们触碰了一个控件,就会首先去调用该控件布局的dispatchTouchEvent方法,然后再才调用该控件的dispatchTouchEvent方法、

    public boolean dispatchTouchEvent(MotionEvent event) {
        if (mOnTouchListener != null && ( mViewFlags & ENABLED_MASK) == ENABLED &&
                mOnTouchListener.onTouch(this, event)) {
            return true ;
        }
        return onTouchEvent(event);
    }     
该方法首先三个判断:
1.mOnTouchListener != null  
     mOnTouchListener 被赋值的地方在这里,实际上就是我们在注册事件监听时赋值:
   public void setOnTouchListener(OnTouchListener l) {
        mOnTouchListener = l;
    }
2.(mViewFlags & ENABLED_MASK ) == ENABLED   控件是否可以点击?

3.mOnTouchListener .onTouch(this, event) 其实这里是回调了onTouch()方法,如果onTouch方法返回true,
     则条件判断为true,不再继续往下执行,否则为false,会继续往下执行.

                                   ||
                                   ||
                                   ||
                                   ||

public boolean onTouchEvent (MotionEvent event) {
        final int viewFlags = mViewFlags;

        if ((viewFlags & ENABLED_MASK) == DISABLED) {
            // A disabled view that is clickable still consumes the touch
            // events, it just doesn't respond to them.
            return (((viewFlags & CLICKABLE) == CLICKABLE ||
                    (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE ));
        }

        if (mTouchDelegate != null) {
            if (mTouchDelegate .onTouchEvent(event)) {
                return true ;
            }
        }

------------------------------从这行开始可以看出,后面的就是该行为的动作判断了-----------------------
        if (((viewFlags & CLICKABLE) == CLICKABLE ||
                (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE )) {
            switch (event.getAction()) {
                case MotionEvent.ACTION_UP:
                    boolean prepressed = (mPrivateFlags & PREPRESSED) != 0;
                    if ((mPrivateFlags & PRESSED) != 0 || prepressed) {
                        // take focus if we don't have it already and we should in
                        // touch mode.
                        boolean focusTaken = false;
                        if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
                            focusTaken = requestFocus();
                        }

                        if (!mHasPerformedLongPress ) {
                            // This is a tap, so remove the longpress check
                            removeLongPressCallback();

                            // Only perform take click actions if we were in the pressed state
                            if (!focusTaken) {
                                // Use a Runnable and post this rather than calling
                                // performClick directly. This lets other visual state
                                // of the view update before click actions start.
                                if (mPerformClick == null) {
                                    mPerformClick = new PerformClick();
                                }
                                if (!post(mPerformClick )) {
                                    performClick();
                                }
                            }
                        }

                        if (mUnsetPressedState == null) {
                            mUnsetPressedState = new UnsetPressedState();
                        }

                        if (prepressed) {
                            mPrivateFlags |= PRESSED ;
                            refreshDrawableState();
                            postDelayed( mUnsetPressedState,
                                    ViewConfiguration.getPressedStateDuration());
                        } else if (!post(mUnsetPressedState)) {
                            // If the post failed, unpress right now
                            mUnsetPressedState.run();
                        }
                        removeTapCallback();
                    }
                    break;

                case MotionEvent.ACTION_DOWN:
                    if (mPendingCheckForTap == null) {
                        mPendingCheckForTap = new CheckForTap();
                    }
                    mPrivateFlags |= PREPRESSED ;
                    mHasPerformedLongPress = false ;
                    postDelayed( mPendingCheckForTap, ViewConfiguration.getTapTimeout());
                    break;

                case MotionEvent.ACTION_CANCEL:
                    mPrivateFlags &= ~PRESSED;
                    refreshDrawableState();
                    removeTapCallback();
                    break;

                case MotionEvent.ACTION_MOVE:
                    final int x = (int) event.getX();
                    final int y = (int) event.getY();

                    // Be lenient about moving outside of buttons
                    int slop = mTouchSlop ;
                    if ((x < 0 - slop) || (x >= getWidth() + slop) ||
                            (y < 0 - slop) || (y >= getHeight() + slop)) {
                        // Outside button
                        removeTapCallback();
                        if ((mPrivateFlags & PRESSED) != 0) {
                            // Remove any future long press/tap checks
                            removeLongPressCallback();

                            // Need to switch from pressed to not pressed
                            mPrivateFlags &= ~PRESSED;
                            refreshDrawableState();
                        }
                    }
                    break;
            }
            return true ;这一句无论什么情况下都会执行
        }

        return false ;
    }


--------------看重点:当我们手指抬起的时候,会执行到performClick();这个方法里面去。然后回去执行onClick事件

                                   ||
                                   ||
                                   ||
                                   ||

    public void setOnClickListener(OnClickListener l) {
        if (!isClickable()) {
            setClickable( true);
        }
        mOnClickListener = l;
    }

    public boolean performClick() {
        sendAccessibilityEvent(AccessibilityEvent. TYPE_VIEW_CLICKED);

        if (mOnClickListener != null) {
            playSoundEffect(SoundEffectConstants. CLICK);
            mOnClickListener.onClick( this);
            return true ;
        }

        return false ;
    }
                                   ||
                                   ||
                                   ||
                                   ||
分析一下:通常情况下,我们用到onTouch事件时,会将
if (event.getAction() == MotionEvent. ACTION_DOWN ){}
else if(else if (event.getAction() == MotionEvent. ACTION_UP){}
两个动作拿出来,当前者返回false,则后者就不会执行。









0
0

查看评论
* 以上用户言论只代表其个人观点,不代表CSDN网站的观点或立场
    个人资料
    • 访问:238313次
    • 积分:4164
    • 等级:
    • 排名:第7711名
    • 原创:123篇
    • 转载:31篇
    • 译文:1篇
    • 评论:53条
    最新评论