关闭

javascript实现层拖动(3)

375人阅读 评论(0) 收藏 举报
<html>
<head>
<title>from fenger.tk</title>
<meta http-equiv="Content-Type" content="text/html; charset=gb2312">
<STYLE type=text/css>
#root {BORDER-RIGHT: #333 1px solid; BORDER-TOP: #333 1px solid; FONT-SIZE: 12px; BORDER-LEFT: #333 1px solid; WIDTH: 150px; BORDER-BOTTOM: #333 1px solid; FONT-FAMILY: 宋体; POSITION: absolute; HEIGHT: 100px; BACKGROUND-COLOR: #f4f4f4}
#handle { PADDING-RIGHT: 2px; PADDING-LEFT: 2px; PADDING-BOTTOM: 1px; MARGIN: 2px; WIDTH: 149px; CURSOR: default; COLOR: white; PADDING-TOP: 2px; BACKGROUND-COLOR: navy}
#thumb { BORDER-RIGHT: #eee 1px outset; BORDER-TOP: #eee 1px outset; BORDER-LEFT: #eee 1px outset; WIDTH: 10px; BORDER-BOTTOM: #eee 1px outset; POSITION: absolute; HEIGHT: 25px; BACKGROUND-COLOR: #eee}
P {MARGIN-TOP: 1px; MARGIN-BOTTOM: 1em}</STYLE>
<SCRIPT language=javascript>
//滚动条函数开始
ypSimpleScroll.prototype.scrollNorth = function() { this.startScroll(90) }
ypSimpleScroll.prototype.scrollSouth = function() { this.startScroll(270) }
ypSimpleScroll.prototype.scrollWest = function() { this.startScroll(180) }
ypSimpleScroll.prototype.scrollEast = function() { this.startScroll(0) }
ypSimpleScroll.prototype.startScroll = function(deg, speed) {
if (this.loaded){
if (this.aniTimer) window.clearTimeout(this.aniTimer)
this.overrideScrollAngle(deg)
this.speed = speed ? speed : this.origSpeed
this.lastTime = (new Date()).getTime() - this.y.minRes
this.aniTimer = window.setTimeout(this.gRef + ".scroll()", this.y.minRes)}}
ypSimpleScroll.prototype.endScroll = function() {
if (this.loaded){
window.clearTimeout(this.aniTimer)
this.aniTimer = 0;
this.speed = this.origSpeed}}
ypSimpleScroll.prototype.overrideScrollAngle = function(deg) {
if (this.loaded){
deg = deg % 360
if (deg % 90 == 0) {
var cos = deg == 0 ? 1 : deg == 180 ? -1 : 0
var sin = deg == 90 ? -1 : deg == 270 ? 1 : 0} else {
var angle = deg * Math.PI / 180
var cos = Math.cos(angle)
var sin = Math.sin(angle)
sin = -sin}
this.fx = cos / (Math.abs(cos) + Math.abs(sin))
this.fy = sin / (Math.abs(cos) + Math.abs(sin))
this.stopH = deg == 90 || deg == 270 ? this.scrollLeft : deg < 90 || deg > 270 ? this.scrollW : 0
this.stopV = deg == 0 || deg == 180 ? this.scrollTop : deg < 180 ? 0 : this.scrollH}}
ypSimpleScroll.prototype.overrideScrollSpeed = function(speed) {
if (this.loaded) this.speed = speed}
ypSimpleScroll.prototype.scrollTo = function(stopH, stopV, aniLen) {
if (this.loaded){
if (stopH != this.scrollLeft || stopV != this.scrollTop) {
if (this.aniTimer) window.clearTimeout(this.aniTimer)
this.lastTime = (new Date()).getTime()
var dx = Math.abs(stopH - this.scrollLeft)
var dy = Math.abs(stopV - this.scrollTop)
var d = Math.sqrt(Math.pow(dx,2) + Math.pow(dy,2))
this.fx = (stopH - this.scrollLeft) / (dx + dy)
this.fy = (stopV - this.scrollTop) / (dx + dy)
this.stopH = stopH
this.stopV = stopV
this.speed = d / aniLen * 1000
window.setTimeout(this.gRef + ".scroll()", this.y.minRes)}}}
ypSimpleScroll.prototype.jumpTo = function(nx, ny) {
if (this.loaded){
nx = Math.min(Math.max(nx, 0), this.scrollW)
ny = Math.min(Math.max(ny, 0), this.scrollH)
this.scrollLeft = nx
this.scrollTop = ny
if (this.y.ns4)this.content.moveTo(-nx, -ny)
else {this.content.style.left = -nx + "px"
this.content.style.top = -ny + "px"}}}
ypSimpleScroll.minRes = 10
ypSimpleScroll.ie = document.all ? 1 : 0
ypSimpleScroll.ns4 = document.layers ? 1 : 0
ypSimpleScroll.dom = document.getElementById ? 1 : 0
ypSimpleScroll.mac = navigator.platform == "MacPPC"
ypSimpleScroll.mo5 = document.getElementById && !document.all ? 1 : 0
ypSimpleScroll.prototype.scroll = function() {
this.aniTimer = window.setTimeout(this.gRef + ".scroll()", this.y.minRes)
var nt = (new Date()).getTime()
var d = Math.round((nt - this.lastTime) / 1000 * this.speed)
if (d > 0){
var nx = d * this.fx + this.scrollLeft
var ny = d * this.fy + this.scrollTop
var xOut = (nx >= this.scrollLeft && nx >= this.stopH) || (nx <= this.scrollLeft && nx <= this.stopH)
var yOut = (ny >= this.scrollTop && ny >= this.stopV) || (ny <= this.scrollTop && ny <= this.stopV)
if (nt - this.lastTime != 0 &&
((this.fx == 0 && this.fy == 0) ||
(this.fy == 0 && xOut) ||
(this.fx == 0 && yOut) ||
(this.fx != 0 && this.fy != 0 && xOut && yOut))){
this.jumpTo(this.stopH, this.stopV)
this.endScroll()}else {
this.jumpTo(nx, ny)
this.lastTime = nt}}}
function ypSimpleScroll(id, left, top, width, height, speed, contentWidth, initLeft, initTop)
{var y = this.y = ypSimpleScroll
if (!initLeft) initLeft = 0
if (!initTop) initTop = 0
if (!contentWidth) contentWidth = width
if (document.layers && !y.ns4) history.go(0)
if (y.ie || y.ns4 || y.dom) {
this.loaded = false
this.id = id
this.origSpeed = speed
this.aniTimer = false
this.op = ""
this.lastTime = 0
this.clipH = height
this.clipW = width
this.scrollTop = initTop
this.scrollLeft = initLeft
this.gRef = "ypSimpleScroll_"+id
eval(this.gRef+"=this")
var d = document
d.write('<style type="text/css">')
d.write('#' + this.id + 'Container { left:' + left + 'px; top:' + top + 'px; width:' + width + 'px; height:' + height + 'px; clip:rect(0 ' + width + ' ' + height + ' 0); overflow:hidden; }')
d.write('#' + this.id + 'Container, #' + this.id + 'Content { position:absolute; }')
d.write('#' + this.id + 'Content { left:' + (-initLeft) + 'px; top:' + (-initTop) + 'px; width:' + contentWidth + 'px; }')
d.write('</style>')}}
ypSimpleScroll.prototype.load = function() {
var d, lyrId1, lyrId2
d = document
lyrId1 = this.id + "Container"
lyrId2 = this.id + "Content"
this.container = this.y.dom ? d.getElementById(lyrId1) : this.y.ie ? d.all[lyrId1] : d.layers[lyrId1]
this.content = obj2 = this.y.ns4 ? this.container.layers[lyrId2] : this.y.ie ? d.all[lyrId2] : d.getElementById(lyrId2)
this.docH = Math.max(this.y.ns4 ? this.content.document.height : this.content.offsetHeight, this.clipH)
this.docW = Math.max(this.y.ns4 ? this.content.document.width : this.content.offsetWidth, this.clipW)
this.scrollH = this.docH - this.clipH
this.scrollW = this.docW - this.clipW
this.loaded = true
this.scrollLeft = Math.max(Math.min(this.scrollLeft, this.scrollW),0)
this.scrollTop = Math.max(Math.min(this.scrollTop, this.scrollH),0)
this.jumpTo(this.scrollLeft, this.scrollTop)}
//层拖动函数开始
var Drag = {obj : null,
 init : function(o, oRoot, minX, maxX, minY, maxY, bSwapHorzRef, bSwapVertRef, fXMapper, fYMapper){
o.onmousedown= Drag.start;
o.hmode= bSwapHorzRef ? false : true ;
o.vmode= bSwapVertRef ? false : true ;
o.root = oRoot && oRoot != null ? oRoot : o ;
if (o.hmode  && isNaN(parseInt(o.root.style.left  ))) o.root.style.left   = "0px";
if (o.vmode  && isNaN(parseInt(o.root.style.top   ))) o.root.style.top    = "0px";
if (!o.hmode && isNaN(parseInt(o.root.style.right ))) o.root.style.right  = "0px";
if (!o.vmode && isNaN(parseInt(o.root.style.bottom))) o.root.style.bottom = "0px";
o.minX= typeof minX != 'undefined' ? minX : null;
o.minY= typeof minY != 'undefined' ? minY : null;
o.maxX= typeof maxX != 'undefined' ? maxX : null;
o.maxY= typeof maxY != 'undefined' ? maxY : null;
o.xMapper = fXMapper ? fXMapper : null;
o.yMapper = fYMapper ? fYMapper : null;
o.root.onDragStart= new Function();
o.root.onDragEnd= new Function();
o.root.onDrag= new Function();},
start : function(e)
{var o = Drag.obj = this;
e = Drag.fixE(e);
var y = parseInt(o.vmode ? o.root.style.top  : o.root.style.bottom);
var x = parseInt(o.hmode ? o.root.style.left : o.root.style.right );
o.root.onDragStart(x, y);
o.lastMouseX= e.clientX;
o.lastMouseY= e.clientY;
if (o.hmode) {
if (o.minX != null) o.minMouseX = e.clientX - x + o.minX;
if (o.maxX != null) o.maxMouseX = o.minMouseX + o.maxX - o.minX;
} else {
if (o.minX != null) o.maxMouseX = -o.minX + e.clientX + x;
if (o.maxX != null) o.minMouseX = -o.maxX + e.clientX + x;}
if (o.vmode) {
if (o.minY != null) o.minMouseY = e.clientY - y + o.minY;
if (o.maxY != null) o.maxMouseY = o.minMouseY + o.maxY - o.minY;
} else {
if (o.minY != null) o.maxMouseY = -o.minY + e.clientY + y;
if (o.maxY != null) o.minMouseY = -o.maxY + e.clientY + y;}
document.onmousemove= Drag.drag;
document.onmouseup = Drag.end;
return false;},
drag : function(e){
e = Drag.fixE(e);
var o = Drag.obj;
var ey = e.clientY;
var ex = e.clientX;
var y = parseInt(o.vmode ? o.root.style.top  : o.root.style.bottom);
var x = parseInt(o.hmode ? o.root.style.left : o.root.style.right );
var nx, ny;
if (o.minX != null) ex = o.hmode ? Math.max(ex, o.minMouseX) : Math.min(ex, o.maxMouseX);
if (o.maxX != null) ex = o.hmode ? Math.min(ex, o.maxMouseX) : Math.max(ex, o.minMouseX);
if (o.minY != null) ey = o.vmode ? Math.max(ey, o.minMouseY) : Math.min(ey, o.maxMouseY);
if (o.maxY != null) ey = o.vmode ? Math.min(ey, o.maxMouseY) : Math.max(ey, o.minMouseY);
nx = x + ((ex - o.lastMouseX) * (o.hmode ? 1 : -1));
ny = y + ((ey - o.lastMouseY) * (o.vmode ? 1 : -1));
if (o.xMapper)nx = o.xMapper(y)
else if (o.yMapper) ny = o.yMapper(x)
Drag.obj.root.style[o.hmode ? "left" : "right"] = nx + "px";
Drag.obj.root.style[o.vmode ? "top" : "bottom"] = ny + "px";
Drag.obj.lastMouseX = ex;
Drag.obj.lastMouseY = ey;
Drag.obj.root.onDrag(nx, ny);
return false;},
end : function()
{document.onmousemove = null;
document.onmouseup   = null;
Drag.obj.root.onDragEnd( parseInt(Drag.obj.root.style[Drag.obj.hmode ? "left" : "right"]),
parseInt(Drag.obj.root.style[Drag.obj.vmode ? "top" : "bottom"]));
Drag.obj = null;},
fixE : function(e)
{if (typeof e == 'undefined') e = window.event;
if (typeof e.layerX == 'undefined') e.layerX = e.offsetX;
if (typeof e.layerY == 'undefined') e.layerY = e.offsetY;
return e;}};
//程序相关函数开始
var theHandle, theRoot, theThumb, theScroll;
var thumbTravel, ratio;
theScroll = new ypSimpleScroll("scroll", 2, 19, 128, 75);
window.onload = function() {
theHandle = document.getElementById("handle");
theRoot   = document.getElementById("root");
theThumb  = document.getElementById("thumb");
theScroll.load();
Drag.init(theHandle, theRoot);
Drag.init(theThumb, null, 135, 135, 19, 71);
// the number of pixels the thumb can travel vertically (max - min)
thumbTravel = theThumb.maxY - theThumb.minY;
// the ratio between scroller movement and thumbMovement
ratio = theScroll.scrollH / thumbTravel;
theThumb.onDrag = function(x, y) {
theScroll.jumpTo(null, Math.round((y - theThumb.minY) * ratio));}}
</SCRIPT>
</head>
<body>
<DIV id=root style="LEFT: 20px; TOP: 20px">
<DIV id=handle>标题栏</DIV>
  <DIV id=thumb style="LEFT: 135px; TOP: 19px"></DIV>
<DIV id=scrollContainer>
<DIV id=scrollContent>
      <P>层内容</P>
    </DIV></DIV></DIV></BODY></HTML>
</body>
</html>
 
0
0

查看评论
* 以上用户言论只代表其个人观点,不代表CSDN网站的观点或立场
    个人资料
    • 访问:33458次
    • 积分:461
    • 等级:
    • 排名:千里之外
    • 原创:8篇
    • 转载:25篇
    • 译文:1篇
    • 评论:5条
    文章分类
    最新评论