#include <iostream>
using namespace std;
class A
{
public:
A()
{
cout << "A()" << endl;
}
A(const A &a)
{
cout << "A(const A&)" << endl;
}
private:
int val;
};
A funVal(A a)
{
cout << "funVal()" << endl;
A *tmp=new A;
return *tmp;
}
A &funRef(A &a)
{
cout << "funRef()" << endl;
A *tmp=new A;
return *tmp;
}
A *funPtr(A *a)
{
cout << "funPtr()" << endl;
A *tmp=new A;
return tmp;
}
int main(void)
{
A aa;
cout << "-----------" << endl;
funVal(aa);
cout << "-----------" << endl;
funRef(aa);
cout << "-----------" << endl;
funPtr(&aa);
return 0;
}