//***************************************
//作者:紫色溟渊
//完成时间:2010年1月1日
//功能实现:UDP打洞技术
//说明:仅供技术交流,欢迎转载,转载请注明出处!
//***************************************
以下给出源码,实现UDP打洞!
//client a.......source co
#include <Winsock2.h>
#include <stdio.h>
#include <stdlib.h>
#include "HostToIp.h"
void main()
{
WORD wVersionRequested;
WSADATA wsaData;
int err;
wVersionRequested = MAKEWORD( 2, 2 );
err = WSAStartup( wVersionRequested, &wsaData );
if ( err != 0 ) {
return;
}
if ( LOBYTE( wsaData.wVersion ) != 2 ||
HIBYTE( wsaData.wVersion ) != 2 ) {
WSACleanup( );
return;
}
char c_server_name[]="psni.3322.org";
char c_server_ip[16];
HostToIP(c_server_name,c_server_ip);
SOCKET sockClient=socket(AF_INET,SOCK_DGRAM,0);
sockaddr_in addrServer;
addrServer.sin_addr.S_un.S_addr=inet_addr(c_server_ip);
addrServer.sin_family=AF_INET;
addrServer.sin_port=htons(6000);
// bind(sockServer,(sockaddr*)&sockServer,sizeof(sockServer));
char cGetInfo[100],cSendInfo[100];
sockaddr_in addrClient;
int len=sizeof(sockaddr);
//.........A 或者 B
//如果client==A,那么接收到的就是B的信息
memset(cSendInfo,0,100);
printf("local client a......请输入数据!\n");
gets(cSendInfo);
sendto(sockClient,cSendInfo,strlen(cSendInfo)+1,0,(sockaddr*)&addrServer,len);
//得到B的信息
memset(cGetInfo,0,100);
recvfrom(sockClient,cGetInfo,100,0,(sockaddr *)&addrServer,&len);
char c_ip[16];
int port;
char *token ;
token=strtok(cGetInfo,"#");
strcpy(c_ip,token);
token=strtok(NULL,"#");
port=atoi(token);
//如果第一次失败
memset(cGetInfo,0,100);
recvfrom(sockClient,cGetInfo,100,0,(sockaddr *)&addrServer,&len);
//如果说一次尝试打洞成功
if(strcmp(cGetInfo,"hello")==0)
{
//等待server告诉 A ,B的port和ip
printf("B第一次打洞尝试打动成功\n!");
memset(cGetInfo,0,100);
recvfrom(sockClient,cGetInfo,100,0,(sockaddr *)&addrServer,&len);
}
else if(strcmp(cGetInfo,"ok,you can send to b")==0)
{
printf("wait ok,send to b now.....\n");
}
//向b发送消息
sockaddr_in addr_b;
addr_b.sin_addr.S_un.S_addr=inet_addr(c_ip);
addr_b.sin_family=AF_INET;
addr_b.sin_port=port;
sendto(sockClient,"hello....i'm a, let's talk....",strlen("hello....i'm a, let's talk....")+1,0,(sockaddr*)&addr_b,len);
//A自己说的话
printf("a:--hello....i'm a, let's talk....\n");
//等待B发送信息过来,然后A在发送信息过去
while(TRUE)
{
memset(cGetInfo,0,100);
recvfrom(sockClient,cGetInfo,100,0,(sockaddr *)&addr_b,&len);
printf("b:--%s\n",cGetInfo);
printf("请输入您要发送的信息 a:");
memset(cSendInfo,0,100);
gets(cSendInfo);
sendto(sockClient,cSendInfo,100,0,(sockaddr *)&addr_b,len);
}
printf("udp holing......ok\n");
closesocket(sockClient);
WSACleanup();
system("PAUSE");
}
//client b......source co
#include <Winsock2.h>
#include <stdio.h>
#include <stdlib.h>
#include "HostToIp.h"
void main()
{
WORD wVersionRequested;
WSADATA wsaData;
int err;
wVersionRequested = MAKEWORD( 2, 2 );
err = WSAStartup( wVersionRequested, &wsaData );
if ( err != 0 ) {
return;
}
if ( LOBYTE( wsaData.wVersion ) != 2 ||
HIBYTE( wsaData.wVersion ) != 2 ) {
WSACleanup( );
return;
}
char c_server_name[]="psni.3322.org";
char c_server_ip[16];
HostToIP(c_server_name,c_server_ip);
SOCKET sockClient=socket(AF_INET,SOCK_DGRAM,0);
sockaddr_in addrServer;
addrServer.sin_addr.S_un.S_addr=inet_addr(c_server_ip);
addrServer.sin_family=AF_INET;
addrServer.sin_port=htons(6001);
// bind(sockServer,(sockaddr*)&sockServer,sizeof(sockServer));
char cGetInfo[100],cSendInfo[100];
char choleinfo[]="hello";
char choleok[]="ok";
sockaddr_in addrClient;
int len=sizeof(sockaddr);
//.........A 或者 B
//如果client==B ,那么接受到的就是A的信息
memset(cSendInfo,0,100);
printf("local client b....请输入数据!\n");
gets(cSendInfo);
sendto(sockClient,cSendInfo,strlen(cSendInfo)+1,0,(sockaddr*)&addrServer,len);
memset(cGetInfo,0,100);
recvfrom(sockClient,cGetInfo,100,0,(sockaddr *)&addrServer,&len);
char c_ip[16];
int port;
char *token ;
token=strtok(cGetInfo,"#");
strcpy(c_ip,token);
token=strtok(NULL,"#");
port=atoi(token);
sockaddr_in addr_a;
addr_a.sin_addr.S_un.S_addr=inet_addr(c_ip);
addr_a.sin_family=AF_INET;
addr_a.sin_port=port ;
//向A打洞,
sendto(sockClient,choleinfo,strlen(choleinfo)+1,0,(sockaddr *)&addr_a,len);
//告诉server打洞完成
sendto(sockClient,choleok,3,0,(sockaddr *)&addrServer,len);
//等待A发送信息过来
memset(cGetInfo,0,100);
recvfrom(sockClient,cGetInfo,100,0,(sockaddr * )& addr_a,&len);
printf("a:--%s\n",cGetInfo);
//自己发送信息给A
sendto(sockClient,"hello, i get it....",strlen("hello, i get it....")+1,0,(sockaddr*)&addr_a,len);
printf("b:--hello, i get it....\n");
//udp hole ok,可以和A 无限发送信息
while(TRUE)
{
memset(cGetInfo,0,100);
recvfrom(sockClient,cGetInfo,100,0,(sockaddr*)&addr_a,&len);
printf("a:--%s\n",cGetInfo);
memset(cSendInfo,0,100);
printf("请输入您要发送的信息 b:");
gets(cSendInfo);
sendto(sockClient,cSendInfo,100,0,(sockaddr *)&addr_a,len);
}
printf("udp holing .....ok......\n");
closesocket(sockClient);
WSACleanup();
system("PAUSE");
}
//server...................source co
#include <Winsock2.h>
#include <stdio.h>
#include <string.h>
void main()
{
WORD wVersionRequested;
WSADATA wsaData;
int err;
wVersionRequested = MAKEWORD( 2, 2 );
err = WSAStartup( wVersionRequested, &wsaData );
if ( err != 0 ) {
return;
}
if ( LOBYTE( wsaData.wVersion ) != 2 ||
HIBYTE( wsaData.wVersion ) != 2 ) {
WSACleanup( );
return;
}
//------------------------sock_server_a
SOCKET sockServer=socket(AF_INET,SOCK_DGRAM,0);
sockaddr_in addrServer;
addrServer.sin_addr.S_un.S_addr=htonl(INADDR_ANY);
addrServer.sin_family=AF_INET;
addrServer.sin_port=htons(6000);
bind(sockServer,(sockaddr*)&addrServer,sizeof(sockaddr));
printf("sock_servser_a ...bind ....ok!\n");
//----------------------sock_server_b
SOCKET sockServer1=socket(AF_INET,SOCK_DGRAM,0);
sockaddr_in addrServer1;
addrServer1.sin_addr.S_un.S_addr=htonl(INADDR_ANY);
addrServer1.sin_family=AF_INET;
addrServer1.sin_port=htons(6001);
bind(sockServer1,(sockaddr*)&addrServer1,sizeof(sockaddr));
printf("sock_server_b....bind...ok!\n");
char cGetInfo[100],cSendInfo[100]="welcome";
char cWriteInfo[100] ;
sockaddr_in addrClienta;//保存A的地址信息
sockaddr_in addrClientb;//保存B的地址信息
int len=sizeof(sockaddr);
memset(cWriteInfo,0,100);
//等待A来连接
memset(cGetInfo,0,100);
if(recvfrom(sockServer,cGetInfo,100,0,(sockaddr *)&addrClienta,&len)==SOCKET_ERROR)
{
printf("recv...error\n");
return ;
}
//sendto(sockServer,cWriteInfo,strlen(cWriteInfo)+1,0,(sockaddr *)&addrClienta,len);
printf("clienta.......connected ...ok\n");
//等待B来连接
memset(cGetInfo,0,100);
if(recvfrom(sockServer1,cGetInfo,100,0,(sockaddr *)&addrClientb,&len)==SOCKET_ERROR)
{
printf("recv...error\n");
return ;
}
//sendto(sockServer,cWriteInfo,strlen(cWriteInfo)+1,0,(sockaddr *)&addrClientb,len);
printf("clientb.......connected ...ok\n");
//获得A的信息,然后发送给B
//char str_ip[16],str_info[30];
char *str_ip=new char[16];
char *str_info=new char[30];
char *c_port=new char[6];
memset(str_ip,0,16);
memset(str_info,0,30);
memset(c_port,0,6);
str_ip=inet_ntoa(addrClienta.sin_addr) ;
itoa(addrClienta.sin_port,c_port,10);
//str_info=str_ip+"#"+c_port ;
strcpy(str_info,str_ip);
strcat(str_info,"#");
strcat(str_info,c_port);
sendto(sockServer1,str_info,strlen(str_info)+1,0,(sockaddr *)&addrClientb,len);
memset(str_ip,0,16);
memset(str_info,0,30);
memset(c_port,0,6);
//获得B的信息,然后发送给A
str_ip=inet_ntoa(addrClientb.sin_addr) ;
itoa(addrClientb.sin_port,c_port,10);
strcpy(str_info,str_ip);
strcat(str_info,"#");
strcat(str_info,c_port);
sendto(sockServer,str_info,strlen(str_info)+1,0,(sockaddr *)&addrClienta,len);
//等待B的打洞ok消息
memset(cGetInfo,0,100);
recvfrom(sockServer1,cGetInfo,100,0,(sockaddr *)&addrClientb,&len);
//接受到B得打洞ok消息后,向A发送信息
sendto(sockServer,"ok,you can send to b",strlen("ok,you can send to b")+1,0,(sockaddr *)&addrClienta,len);
//服务端server的使命就完成了
closesocket(sockServer);
closesocket(sockServer1);
WSACleanup();
system("PAUSE");
}
//代码写的不好,但是大致的流程已经写出来了。大家可以将其修改,让其适合自己的实际需要!