<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>yanjun_1982的专栏</title><link>http://blog.csdn.net/yanjun_1982/</link><description /><dc:language>zh-CN</dc:language><lastUpdateTime>Fri, 11 May 2007 10:23:38 GMT</lastUpdateTime><ttl>60</ttl><item><dc:creator>yanjun_1982</dc:creator><title>经典字符串Hash函数介绍</title><link>http://blog.csdn.net/yanjun_1982/archive/2007/05/11/1604132.aspx</link><pubDate>Fri, 11 May 2007 10:24:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2007/05/11/1604132.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/1604132.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2007/05/11/1604132.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/1604132.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1604132</trackback:ping><description>几个hash函数&lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/1604132.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>yanjun_1982</dc:creator><title>关于LUA中的随机数问题</title><link>http://blog.csdn.net/yanjun_1982/archive/2006/10/11/1329804.aspx</link><pubDate>Wed, 11 Oct 2006 10:40:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2006/10/11/1329804.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/1329804.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2006/10/11/1329804.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/1329804.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=1329804</trackback:ping><description>简单介绍一下LUA随机数产生的原理&lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/1329804.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>yanjun_1982</dc:creator><title>我又回来啦，很久没写过文章了，呵呵</title><link>http://blog.csdn.net/yanjun_1982/archive/2006/03/22/632315.aspx</link><pubDate>Wed, 22 Mar 2006 13:55:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2006/03/22/632315.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/632315.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2006/03/22/632315.aspx#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/632315.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=632315</trackback:ping><description>我又回来啦&lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/632315.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>yanjun_1982</dc:creator><title>新手谈对象内存布局与内存对齐</title><link>http://blog.csdn.net/yanjun_1982/archive/2005/10/17/507871.aspx</link><pubDate>Mon, 17 Oct 2005 17:33:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2005/10/17/507871.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/507871.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2005/10/17/507871.aspx#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/507871.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=507871</trackback:ping><description>新手谈对象内存布局与内存对齐&lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/507871.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>yanjun_1982</dc:creator><title>C++学习笔记(6) </title><link>http://blog.csdn.net/yanjun_1982/archive/2005/10/16/504691.aspx</link><pubDate>Sun, 16 Oct 2005 02:41:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2005/10/16/504691.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/504691.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2005/10/16/504691.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/504691.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=504691</trackback:ping><description>C++学习笔记(6) &lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/504691.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>yanjun_1982</dc:creator><title>DirectX9.0 入门手册(6) </title><link>http://blog.csdn.net/yanjun_1982/archive/2005/09/27/490919.aspx</link><pubDate>Tue, 27 Sep 2005 23:49:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2005/09/27/490919.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/490919.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2005/09/27/490919.aspx#Feedback</comments><slash:comments>5</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/490919.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=490919</trackback:ping><description>DirectX9.0 入门手册(6) &lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/490919.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>yanjun_1982</dc:creator><title>DirectX9.0 入门手册(5) </title><link>http://blog.csdn.net/yanjun_1982/archive/2005/09/24/488334.aspx</link><pubDate>Sat, 24 Sep 2005 00:55:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2005/09/24/488334.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/488334.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2005/09/24/488334.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/488334.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=488334</trackback:ping><description>DirectX9.0 入门手册(5) &lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/488334.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>yanjun_1982</dc:creator><title>DirectX9.0 入门手册(4) </title><link>http://blog.csdn.net/yanjun_1982/archive/2005/09/21/486759.aspx</link><pubDate>Wed, 21 Sep 2005 23:40:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2005/09/21/486759.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/486759.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2005/09/21/486759.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/486759.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=486759</trackback:ping><description>DirectX9.0 入门手册(4) &lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/486759.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>yanjun_1982</dc:creator><title>DirectX9.0 入门手册(3) </title><link>http://blog.csdn.net/yanjun_1982/archive/2005/09/20/485319.aspx</link><pubDate>Tue, 20 Sep 2005 01:35:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2005/09/20/485319.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/485319.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2005/09/20/485319.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/485319.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=485319</trackback:ping><description>DirectX9.0 入门手册(3) &lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/485319.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>yanjun_1982</dc:creator><title>DirectX9.0 入门手册(2)</title><link>http://blog.csdn.net/yanjun_1982/archive/2005/09/18/484041.aspx</link><pubDate>Sun, 18 Sep 2005 19:04:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2005/09/18/484041.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/484041.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2005/09/18/484041.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/484041.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=484041</trackback:ping><description>DirectX9.0 入门手册(2)&lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/484041.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>yanjun_1982</dc:creator><title>决定要使自己忙碌起来</title><link>http://blog.csdn.net/yanjun_1982/archive/2005/09/17/482590.aspx</link><pubDate>Sat, 17 Sep 2005 03:11:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2005/09/17/482590.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/482590.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2005/09/17/482590.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/482590.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=482590</trackback:ping><description>决定要使自己忙碌起来&lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/482590.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>yanjun_1982</dc:creator><title>DirectX9.0 入门手册(1)</title><link>http://blog.csdn.net/yanjun_1982/archive/2005/09/17/482588.aspx</link><pubDate>Sat, 17 Sep 2005 03:03:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2005/09/17/482588.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/482588.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2005/09/17/482588.aspx#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/482588.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=482588</trackback:ping><description>DirectX9.0 入门手册(1)&lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/482588.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>yanjun_1982</dc:creator><title>看来游戏开发还是很受欢迎啊</title><link>http://blog.csdn.net/yanjun_1982/archive/2005/09/15/481817.aspx</link><pubDate>Thu, 15 Sep 2005 23:08:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2005/09/15/481817.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/481817.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2005/09/15/481817.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/481817.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=481817</trackback:ping><description>游戏开发很热门&lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/481817.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>yanjun_1982</dc:creator><title>读书笔记之《Visual C++游戏开发技术与实例》（一）</title><link>http://blog.csdn.net/yanjun_1982/archive/2005/09/13/478548.aspx</link><pubDate>Tue, 13 Sep 2005 01:18:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2005/09/13/478548.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/478548.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2005/09/13/478548.aspx#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/478548.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=478548</trackback:ping><description>读书笔记之《Visual C++游戏开发技术与实例》（一）&lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/478548.aspx" width = "1" height = "1" /&gt;</description></item><item><dc:creator>yanjun_1982</dc:creator><title>关于复制构造函数</title><link>http://blog.csdn.net/yanjun_1982/archive/2005/09/05/471270.aspx</link><pubDate>Mon, 05 Sep 2005 01:33:00 GMT</pubDate><guid>http://blog.csdn.net/yanjun_1982/archive/2005/09/05/471270.aspx</guid><wfw:comment>http://blog.csdn.net/yanjun_1982/comments/471270.aspx</wfw:comment><comments>http://blog.csdn.net/yanjun_1982/archive/2005/09/05/471270.aspx#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://blog.csdn.net/yanjun_1982/comments/commentRss/471270.aspx</wfw:commentRss><trackback:ping>http://tb.blog.csdn.net/TrackBack.aspx?PostId=471270</trackback:ping><description>简单介绍一下复制构造函数的作用.&lt;img src ="http://blog.csdn.net/yanjun_1982/aggbug/471270.aspx" width = "1" height = "1" /&gt;</description></item></channel></rss>