Bitmap Processing in C#

转载 2007年09月22日 13:30:00
Undertake something that is difficult; it will do you good. Unless you try to do something beyond what you have already mastered, you will never grow. – Ronald E. Osborn

Bitmap Processing in C#

Need to crack a bitmap and dittle around with its pixels? I know there is a managed get pixel property on the bitmap object but that is SLOW if you have to work with a lot of pixels. After some digging around I have compiled a few examples together to make my ImagerBitmap Class. The class uses unmanaged C# and pointers to iterate over the pixels in an image to do stuff. Since unmanaged code is inherently dangerous everything is made private and only some static functions that perform the image filters are exposed. Some of the functions included are: a color Laplace filter (Laplace filters are used for edge detection), a grayscale Laplace filter, a subtraction filter, a set of functions that allow you to extract only the red or blue or green pixels, a filter to allow you to convert the image to grayscale, a filter to allow you to convert the image to black and white, 3x3 and 5x5 versions of Box, Binomial and Median filters. In addition using ChartDirector (http://www.advsofteng.com/) the ability to generate charts of pixel data has been implemented. The charts include Grayscale & Color Histogram, Vertical and Horizontal scan line. Last but not least the ability to dump all the pixel information to a text file. Here is the code:

 

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using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
using ChartDirector;
using System.IO;
namespace Imager2
{
/// <summary>
/// This class provides methods to Resize and Apply Filters to bitmap images.
///
/// ideas from
/// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dncscol/html/csharp11152001.asp
/// http://www.msnewsgroups.net/group/microsoft.public.dotnet.languages.csharp/topic9351.aspx
/// </summary>
public unsafe class ImagerBitmap
{
/// <summary>
/// This struct is used to hold the RGB values when we find a pixel using the pointer
/// </summary>
private struct PixelData
{
public byte Blue;
public byte Green;
public byte Red;
}
/// <summary>
/// This object contains pointer addressable information about the bitmap
/// </summary>
private BitmapData _bitmapData = null;
/// <summary>
/// The pointer to the upper left corner of the bitmap
/// </summary>
private byte* pBase = null;
private Bitmap _bitmap = null;
/// <summary>
/// Get the Image we are working with
/// </summary>
public Bitmap Bitmap
{
get
{
return _bitmap;
}
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="b">Bitmap to use as the basis of the Imager</param>
private ImagerBitmap(Bitmap b)
{
if (b.PixelFormat != PixelFormat.Format24bppRgb)
{
//Convert the image into Format24bppRgb since our unmanaged code
//can walk that image type
Bitmap b2 = new Bitmap(b.Size.Width, b.Size.Height, PixelFormat.Format24bppRgb);
Graphics g = Graphics.FromImage(b2);
g.DrawImage(b, new Point(0, 0));
_bitmap = b2;
g.Dispose();
}
else
{
_bitmap = b;
}
LockBitmap();
}
/// <summary>
/// Load a pixel with color
/// </summary>
/// <param name="x">Column</param>
/// <param name="y">Row</param>
/// <param name="c">Color</param>
private void SetPixel(int x, int y, Color c)
{
PixelData* p = PixelAt(x, y);
p->Red = c.R;
p->Green = c.G;
p->Blue = c.B;
}
/// <summary>
/// Get a pixel
/// </summary>
/// <param name="x">Column</param>
/// <param name="y">Row</param>
/// <returns>Color</returns>
private Color GetPixel(int x, int y)
{
PixelData* p = PixelAt(x, y);
return Color.FromArgb((int)p->Red, (int)p->Green, (int)p->Blue);
}
/// <summary>
/// Get the Grey value for a give pixel
/// </summary>
/// <param name="column">Column</param>
/// <param name="row">Row</param>
/// <returns>Grey value for the pixel</returns>
private int GetGreyPixel(int column, int row)
{
return (int)((GetPixel(column, row).R * 0.3) + (GetPixel(column, row).G * 0.59)
+ (GetPixel(column, row).B * 0.11));
}
/// <summary>
/// Use the 2 most signifigant bits from each of the values in the RGB to get an in value
/// for the histogram
/// </summary>
/// <param name="column">Column</param>
/// <param name="row">Row</param>
/// <returns>Histogram Value</returns>
public int GetRGBHistogramValue(int column, int row)
{
Color c = GetPixel(column, row);
int val = 0;
int tmp = 0;
tmp = c.R;
if (tmp - 128 > 0)
{
tmp -= 128;
val += 32;
}
if (tmp - 64 > 0)
{
val += 16;
}
tmp = c.G;
if (tmp - 128 > 0)
{
tmp -= 128;
val += 8;
}
if (tmp - 64 > 0)
{
val += 4;
}
tmp = c.B;
if (tmp - 128 > 0)
{
tmp -= 128;
val += 2;
}
if (tmp - 64 > 0)
{
val += 1;
}
return val;
}
/// <summary>
/// Lock the bitmap so we can use the pointers to access it
/// </summary>
private void LockBitmap()
{
_bitmapData = _bitmap.LockBits(new Rectangle(0, 0, _bitmap.Width, _bitmap.Height),
ImageLockMode.ReadWrite, _bitmap.PixelFormat);
pBase = (Byte*)_bitmapData.Scan0.ToPointer();
}
/// <summary>
/// Get a pointer to a pixel
/// </summary>
/// <param name="x">Column</param>
/// <param name="y">Row</param>
/// <returns></returns>
private unsafe PixelData* PixelAt(int x, int y)
{
return (PixelData*)(pBase + y * _bitmapData.Stride + x * sizeof(PixelData));
}
/// <summary>
/// Unlock the bitmap to end the pointer access session
/// </summary>
private void UnlockBitmap()
{
_bitmap.UnlockBits(_bitmapData);
_bitmapData = null;
pBase = null;
}
/// <summary>
/// Get a 3x3 matrix of the pixles around the center
/// </summary>
/// <param name="row">Center Row</param>
/// <param name="column">Center Column</param>
/// <returns>3x3 matrix of the pixles around the center</returns>
private Color[,] Get3x3(int row, int column)
{
Color[,] c = new Color[3, 3];
c[0, 0] = this.GetPixel(column - 1, row - 1);
c[0, 1] = this.GetPixel(column - 1, row);
c[0, 2] = this.GetPixel(column - 1, row + 1);
c[1, 0] = this.GetPixel(column, row - 1);
c[1, 1] = this.GetPixel(column, row);
c[1, 2] = this.GetPixel(column, row + 1);
c[2, 0] = this.GetPixel(column + 1, row - 1);
c[2, 1] = this.GetPixel(column + 1, row);
c[2, 2] = this.GetPixel(column + 1, row + 1);
return c;
}
private int[,] GetGrey3x3(int row, int column)
{
int[,] c = new int[3, 3];
c[0, 0] = this.GetGreyPixel(column - 1, row - 1);
c[0, 1] = this.GetGreyPixel(column - 1, row);
c[0, 2] = this.GetGreyPixel(column - 1, row + 1);
c[1, 0] = this.GetGreyPixel(column, row - 1);
c[1, 1] = this.GetGreyPixel(column, row);
c[1, 2] = this.GetGreyPixel(column, row + 1);
c[2, 0] = this.GetGreyPixel(column + 1, row - 1);
c[2, 1] = this.GetGreyPixel(column + 1, row);
c[2, 2] = this.GetGreyPixel(column + 1, row + 1);
return c;
}
/// <summary>
/// Get at 5x5 matrix of the pixels around the center
/// </summary>
/// <param name="row">Center Row</param>
/// <param name="column">Center Column</param>
/// <returns>5x5 matrix of pixles around center</returns>
private Color[,] Get5x5(int row, int column)
{
Color[,] c = new Color[5, 5];
c[0, 0] = this.GetPixel(column - 2, row - 2);
c[0, 1] = this.GetPixel(column - 2, row - 1);
c[0, 2] = this.GetPixel(column - 2, row);
c[0, 3] = this.GetPixel(column - 2, row + 1);
c[0, 4] = this.GetPixel(column - 2, row + 2);
c[1, 0] = this.GetPixel(column - 1, row - 2);
c[1, 1] = this.GetPixel(column - 1, row - 1);
c[1, 2] = this.GetPixel(column - 1, row);
c[1, 3] = this.GetPixel(column - 1, row + 1);
c[1, 4] = this.GetPixel(column - 1, row + 2);
c[2, 0] = this.GetPixel(column, row - 2);
c[2, 1] = this.GetPixel(column, row - 1);
c[2, 2] = this.GetPixel(column, row);
c[2, 3] = this.GetPixel(column, row + 1);
c[2, 4] = this.GetPixel(column, row + 2);
c[3, 0] = this.GetPixel(column + 1, row - 2);
c[3, 1] = this.GetPixel(column + 1, row - 1);
c[3, 2] = this.GetPixel(column + 1, row);
c[3, 3] = this.GetPixel(column + 1, row + 1);
c[3, 4] = this.GetPixel(column + 1, row + 2);
c[4, 0] = this.GetPixel(column + 2, row - 2);
c[4, 1] = this.GetPixel(column + 2, row - 1);
c[4, 2] = this.GetPixel(column + 2, row);
c[4, 3] = this.GetPixel(column + 2, row + 1);
c[4, 4] = this.GetPixel(column + 2, row + 2);
return c;
}
/// <summary>
/// Perform laplace edge detection on the image
/// </summary>
/// <param name="b">Source Image</param>
/// <returns>Edges</returns>
public static Bitmap Laplace(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
ImagerBitmap i2 = new ImagerBitmap(b.Clone() as Bitmap);
for (int column = 1; column < i.Bitmap.Width - 1; column++)
{
for (int row = 1; row < i.Bitmap.Height - 1; row++)
{
Color[,] c = i.Get3x3(row, column);
int red = (((c[0, 0].R + c[0, 1].R + c[0, 2].R + c[1, 0].R + c[1, 2].R + c[2, 0].R
+ c[2, 1].R + c[2, 2].R) * -1) + (c[1, 1].R * 8))+128;
int green = (((c[0, 0].G + c[0, 1].G + c[0, 2].G + c[1, 0].G + c[1, 2].G
+ c[2, 0].G + c[2, 1].G + c[2, 2].G) * -1) + (c[1, 1].G * 8))+128;
int blue = (((c[0, 0].B + c[0, 1].B + c[0, 2].B + c[1, 0].B + c[1, 2].B + c[2, 0].B
+ c[2, 1].B + c[2, 2].B) * -1) + (c[1, 1].B * 8))+128;
if (red >= 128) red = 0; else red = 255;
if (green >= 128) green = 0; else green = 255;
if (blue >= 128) blue = 0; else blue = 255;
i2.SetPixel(column, row, Color.FromArgb(red, green, blue));
}
}
i.UnlockBitmap();
i2.UnlockBitmap();
return i2.Bitmap.Clone() as Bitmap;
}
public static Bitmap LaplaceGreyscale(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
ImagerBitmap i2 = new ImagerBitmap(b.Clone() as Bitmap);
for (int column = 1; column < i.Bitmap.Width - 1; column++)
{
for (int row = 1; row < i.Bitmap.Height - 1; row++)
{
int[,] c = i.GetGrey3x3(row, column);
int val = (((c[0, 0] + c[0, 1] + c[0, 2] + c[1, 0] + c[1, 2] + c[2, 0] + c[2, 1]
+ c[2, 2]) * -1) + (c[1, 1] * 8)) + 128;
if (val >= 128) val = 0; else val = 255;
i2.SetPixel(column, row, Color.FromArgb(val, val, val));
}
}
i.UnlockBitmap();
i2.UnlockBitmap();
return i2.Bitmap.Clone() as Bitmap;
}

/// <summary>
/// Subtract b2 from b1 and normalize the image
/// </summary>
/// <param name="b1">Image</param>
/// <param name="b2">Image</param>
/// <returns>Normalized Image</returns>
public static Bitmap Subtract(Bitmap b1, Bitmap b2)
{
if (b1.Width != b2.Width || b1.Height != b2.Height)
throw new Exception("Images not the same size cannot subtract");
ImagerBitmap i = new ImagerBitmap(b1.Clone() as Bitmap);
ImagerBitmap i2 = new ImagerBitmap(b2.Clone() as Bitmap);
int[,] red = new int[i.Bitmap.Width, i.Bitmap.Height];
int[,] blue = new int[i.Bitmap.Width, i.Bitmap.Height];
int[,] green = new int[i.Bitmap.Width, i.Bitmap.Height];
int redMax = 0;
int redMin = 0;
int redRange = 0;
int blueMax = 0;
int blueMin = 0;
int blueRange = 0;
int greenMax = 0;
int greenMin = 0;
int greenRange = 0;
//fill the arrays with the subtracted values
//Keep track of the min and max values for later
for (int column = 0; column < i.Bitmap.Width; column++)
{
for (int row = 0; row < i.Bitmap.Height; row++)
{
Color c1 = i.GetPixel(column, row);
Color c2 = i2.GetPixel(column, row);
red[column, row] = c2.R - c1.R;
blue[column, row] = c2.B - c1.B;
green[column, row] = c2.G - c1.G;
if (red[column, row] > redMax) redMax = red[column, row];
if (red[column, row] < redMin) redMin = red[column, row];
if (blue[column, row] > blueMax) blueMax = blue[column, row];
if (blue[column, row] < blueMin) blueMin = blue[column, row];
if (green[column, row] > greenMax) greenMax = green[column, row];
if (green[column, row] < greenMin) greenMin = green[column, row];
}
}
//find the range of the min an max
redRange = Math.Abs(redMax - redMin);
blueRange = Math.Abs(blueMax - blueMin);
greenRange = Math.Abs(greenRange - greenMin);
//Normalize the values in the arrays and load the result image
for (int column = 0; column < i.Bitmap.Width; column++)
{
for (int row = 0; row < i.Bitmap.Height; row++)
{
if (redRange != 0)
red[column, row] = 255 - (((redMax - red[column, row]) * 255) / redRange);
if (blueRange != 0)
blue[column, row] = 255 - (((blueMax - blue[column, row]) * 255) / blueRange);
if (greenRange != 0)
green[column, row] = 255 - (((greenMax - green[column, row]) * 255) / greenRange);
if (red[column, row] < 0)
red[column, row] = 0;
if (blue[column, row] < 0)
blue[column, row] = 0;
if (green[column, row] < 0)
green[column, row] = 0;
i2.SetPixel(column, row, Color.FromArgb(red[column, row], green[column, row],
blue[column, row]));
}
}
i.UnlockBitmap();
i2.UnlockBitmap();
return i2.Bitmap.Clone() as Bitmap;
}
/// <summary>
/// Get the red pixels from the bitmap
/// </summary>
/// <param name="b">Image to Process</param>
/// <returns>Filtered Image</returns>
public static Bitmap GetRedBitmap(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
for (int column = 0; column < i.Bitmap.Width; column++)
{
for (int row = 0; row < i.Bitmap.Height; row++)
{
i.SetPixel(column, row, Color.FromArgb(i.GetPixel(column, row).R, 0, 0));
}
}
i.UnlockBitmap();
return i.Bitmap.Clone() as Bitmap;
}
/// <summary>
/// Get the Blue Pixes from the bitmap
/// </summary>
/// <param name="b">Image to Process</param>
/// <returns>Filtered Image</returns>
public static Bitmap GetBlueBitmap(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
for (int column = 0; column < i.Bitmap.Width; column++)
{
for (int row = 0; row < i.Bitmap.Height; row++)
{
i.SetPixel(column, row, Color.FromArgb(0, 0, i.GetPixel(column, row).B));
}
}
i.UnlockBitmap();
return i.Bitmap.Clone() as Bitmap;
}
/// <summary>
/// Get the green pixels from the image
/// </summary>
/// <param name="b">Image to Process</param>
/// <returns>Filtered Image</returns>
public static Bitmap GetGreenBitmap(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
for (int column = 0; column < i.Bitmap.Width; column++)
{
for (int row = 0; row < i.Bitmap.Height; row++)
{
i.SetPixel(column, row, Color.FromArgb(0, i.GetPixel(column, row).G, 0));
}
}
i.UnlockBitmap();
return i.Bitmap.Clone() as Bitmap;
}
/// <summary>
/// Make the image Grey scale
/// </summary>
/// <param name="b">Image to Process</param>
/// <returns>Filtered Image</returns>
public static Bitmap GetGreyScaleBitmap(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
for (int column = 0; column < i.Bitmap.Width; column++)
{
for (int row = 0; row < i.Bitmap.Height; row++)
{
int val = i.GetGreyPixel(column, row);
i.SetPixel(column, row, Color.FromArgb(val, val, val));
}
}
i.UnlockBitmap();
return i.Bitmap.Clone() as Bitmap;
}
/// <summary>
/// Make the image black and white
/// </summary>
/// <param name="b">Image to Process</param>
/// <returns>Filtered Image</returns>
public static Bitmap GetBlackAndWhiteBitmap(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
double[] histogram = new double[256];
for (int column = 0; column < i.Bitmap.Width; column++)
{
for (int row = 0; row < i.Bitmap.Height; row++)
{
histogram[i.GetGreyPixel(column, row)]++;
}
}
//find the position of the max value on the left
int leftK = 0;
for (int k = 0; k < 128; k++)
{
if (histogram[k] > histogram[leftK]) leftK = k;
}
//find the position of the max value on the right
int rightK = 0;
for (int k = 128; k < 256; k++)
{
if (histogram[k] > histogram[rightK]) rightK = k;
}
//find the min value between the 2 local maxes
int localMin = rightK;
for (int k = leftK; k < rightK; k++)
{
if (histogram[k] < histogram[localMin]) localMin = k;
}
for (int column = 0; column < i.Bitmap.Width; column++)
{
for (int row = 0; row < i.Bitmap.Height; row++)
{
int val = (i.GetPixel(column, row).R + i.GetPixel(column, row).G
+ i.GetPixel(column, row).B) / 3;
if (val > localMin)
val = 255;
else
val = 0;
i.SetPixel(column, row, Color.FromArgb(val, val, val));
}
}
i.UnlockBitmap();
return i.Bitmap.Clone() as Bitmap;
}
public static Bitmap GetBlackAndWhiteBitmap2(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
double[] histogram = new double[256];
for (int column = 0; column < i.Bitmap.Width; column++)
{
for (int row = 0; row < i.Bitmap.Height; row++)
{
histogram[i.GetGreyPixel(column, row)]++;
}
}
double k = b.Width * b.Height;
double half = k / 2;
int middle = 0;
while (k > half)
{
k = k - histogram[middle];
middle++;
}
for (int column = 0; column < i.Bitmap.Width; column++)
{
for (int row = 0; row < i.Bitmap.Height; row++)
{
int val = (i.GetPixel(column, row).R + i.GetPixel(column, row).G
+ i.GetPixel(column, row).B) / 3;
if (val > middle)
val = 255;
else
val = 0;
i.SetPixel(column, row, Color.FromArgb(val, val, val));
}
}
i.UnlockBitmap();
return i.Bitmap.Clone() as Bitmap;
}
/// <summary>
/// Perform a Box filter using a 3x3 Mask
/// </summary>
/// <param name="b">Image to Process</param>
/// <returns>Filtered Image</returns>
public static Bitmap Box3x3(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
ImagerBitmap i2 = new ImagerBitmap(b.Clone() as Bitmap);
for (int column = 1; column < i.Bitmap.Width - 1; column++)
{
for (int row = 1; row < i.Bitmap.Height - 1; row++)
{
Color[,] c = i.Get3x3(row, column);
int red = (c[0, 0].R + c[0, 1].R + c[0, 2].R + c[1, 0].R + c[1, 2].R + c[2, 0].R
+ c[2, 1].R + c[2, 2].R + c[1, 1].R) / 9;
int green = (c[0, 0].G + c[0, 1].G + c[0, 2].G + c[1, 0].G + c[1, 2].G + c[2, 0].G
+ c[2, 1].G + c[2, 2].G + c[1, 1].G) / 9;
int blue = (c[0, 0].B + c[0, 1].B + c[0, 2].B + c[1, 0].B + c[1, 2].B + c[2, 0].B
+ c[2, 1].B + c[2, 2].B + c[1, 1].B) / 9;
i2.SetPixel(column, row, Color.FromArgb(red, green, blue));
}
}
i.UnlockBitmap();
i2.UnlockBitmap();
return i2.Bitmap.Clone() as Bitmap;
}
/// <summary>
/// Perform a Bionomial filter using a 3x3 Mask
/// </summary>
/// <param name="b">Image to Process</param>
/// <returns>Filtered Image</returns>
public static Bitmap Binomial3x3(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
ImagerBitmap i2 = new ImagerBitmap(b.Clone() as Bitmap);
for (int column = 1; column < i.Bitmap.Width - 1; column++)
{
for (int row = 1; row < i.Bitmap.Height - 1; row++)
{
Color[,] c = i.Get3x3(row, column);
int red = ((c[0, 0].R * 1) + (c[0, 1].R * 2) + (c[0, 2].R * 1) + (c[1, 0].R * 2)
+ (c[1, 1].R * 4) + (c[1, 2].R * 2) + (c[2, 0].R * 1) + (c[2, 1].R * 2)
+ (c[2, 2].R * 1)) / 16;
int green = ((c[0, 0].G * 1) + (c[0, 1].G * 2) + (c[0, 2].G * 1) + (c[1, 0].G * 2)
+ (c[1, 1].G * 4) + (c[1, 2].G * 2) + (c[2, 0].G * 1) + (c[2, 1].G * 2)
+ (c[2, 2].G * 1)) / 16;
int blue = ((c[0, 0].B * 1) + (c[0, 1].B * 2) + (c[0, 2].B * 1) + (c[1, 0].B * 2)
+ (c[1, 1].B * 4) + (c[1, 2].B * 2) + (c[2, 0].B * 1) + (c[2, 1].B * 2)
+ (c[2, 2].B * 1)) / 16;
i2.SetPixel(column, row, Color.FromArgb(red, green, blue));
}
}
i.UnlockBitmap();
i2.UnlockBitmap();
return i2.Bitmap.Clone() as Bitmap;
}
/// <summary>
/// Perform a Median filter using a 3x3 mask
/// </summary>
/// <param name="b">Image to Process</param>
/// <returns>Filtered Image</returns>
public static Bitmap Median3x3(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
ImagerBitmap i2 = new ImagerBitmap(b.Clone() as Bitmap);
for (int column = 1; column < i.Bitmap.Width - 1; column++)
{
for (int row = 1; row < i.Bitmap.Height - 1; row++)
{
Color[,] c = i.Get3x3(row, column);
int red = Median(c[0, 0].R, c[0, 1].R, c[0, 2].R, c[1, 0].R, c[1, 1].R, c[1, 2].R,
c[2, 0].R, c[2, 1].R, c[2, 2].R);
int green = Median(c[0, 0].G, c[0, 1].G, c[0, 2].G, c[1, 0].G, c[1, 1].G,
c[1, 2].G, c[2, 0].G, c[2, 1].G, c[2, 2].G);
int blue = Median(c[0, 0].B, c[0, 1].B, c[0, 2].B, c[1, 0].B, c[1, 1].B, c[1, 2].B,
c[2, 0].B, c[2, 1].B, c[2, 2].B);
i2.SetPixel(column, row, Color.FromArgb(red, green, blue));
}
}
i.UnlockBitmap();
i2.UnlockBitmap();
return i2.Bitmap.Clone() as Bitmap;
}
/// <summary>
/// Perform a Box filter using a 5x5 Mask
/// </summary>
/// <param name="b">Image to Process</param>
/// <returns>Filtered Image</returns>
public static Bitmap Box5x5(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
ImagerBitmap i2 = new ImagerBitmap(b.Clone() as Bitmap);
for (int column = 2; column < i.Bitmap.Width - 2; column++)
{
for (int row = 2; row < i.Bitmap.Height - 2; row++)
{
Color[,] c = i.Get5x5(row, column);
int red = (c[0, 0].R + c[0, 1].R + c[0, 2].R + c[0, 3].R + c[0, 4].R + c[1, 0].R
+ c[1, 1].R + c[1, 2].R + c[1, 3].R + c[1, 4].R + c[2, 0].R + c[2, 1].R
+ c[2, 2].R + c[2, 3].R + c[2, 4].R + c[3, 0].R + c[3, 1].R + c[3, 2].R
+ c[3, 3].R + c[3, 4].R + c[4, 0].R + c[4, 1].R + c[4, 2].R + c[4, 3].R
+ c[4, 4].R) / 25;
int green = (c[0, 0].G + c[0, 1].G + c[0, 2].G + c[0, 3].G + c[0, 4].G + c[1, 0].G
+ c[1, 1].G + c[1, 2].G + c[1, 3].G + c[1, 4].G + c[2, 0].G + c[2, 1].G
+ c[2, 2].G + c[2, 3].G + c[2, 4].G + c[3, 0].G + c[3, 1].G + c[3, 2].G
+ c[3, 3].G + c[3, 4].G + c[4, 0].G + c[4, 1].G + c[4, 2].G + c[4, 3].G
+ c[4, 4].G) / 25;
int blue = (c[0, 0].B + c[0, 1].B + c[0, 2].B + c[0, 3].B + c[0, 4].B + c[1, 0].B
+ c[1, 1].B + c[1, 2].B + c[1, 3].B + c[1, 4].B + c[2, 0].B + c[2, 1].B
+ c[2, 2].B + c[2, 3].B + c[2, 4].B + c[3, 0].B + c[3, 1].B + c[3, 2].B
+ c[3, 3].B + c[3, 4].B + c[4, 0].B + c[4, 1].B + c[4, 2].B + c[4, 3].B
+ c[4, 4].B) / 25;
i2.SetPixel(column, row, Color.FromArgb(red, green, blue));
}
}
i.UnlockBitmap();
i2.UnlockBitmap();
return i2.Bitmap.Clone() as Bitmap;
}
/// <summary>
/// Perform a Binomial filter using a 5x5 Mask
/// </summary>
/// <param name="b">Image to Process</param>
/// <returns>Filtered Image</returns>
public static Bitmap Binomial5x5(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
ImagerBitmap i2 = new ImagerBitmap(b.Clone() as Bitmap);
for (int column = 2; column < i.Bitmap.Width - 2; column++)
{
for (int row = 2; row < i.Bitmap.Height - 2; row++)
{
Color[,] c = i.Get5x5(row, column);
int red = ((c[0, 0].R * 1) + (c[0, 1].R * 4) + (c[0, 2].R * 6) + (c[0, 3].R * 4)
+ (c[0, 4].R * 1) + (c[1, 0].R * 4) + (c[1, 1].R * 16) + (c[1, 2].R * 24)
+ (c[1, 3].R * 16) + (c[1, 4].R * 4) + (c[2, 0].R * 6) + (c[2, 1].R * 24)
+ (c[2, 2].R * 36) + (c[2, 3].R * 24) + (c[2, 4].R * 6) + (c[3, 0].R * 4)
+ (c[3, 1].R * 16) + (c[3, 2].R * 24) + (c[3, 3].R * 16) + (c[3, 4].R * 4)
+ (c[4, 0].R * 1) + (c[4, 1].R * 4) + (c[4, 2].R * 6) + (c[4, 3].R * 4)
+ (c[4, 4].R * 1)) / 256;
int green = ((c[0, 0].G * 1) + (c[0, 1].G * 4) + (c[0, 2].G * 6) + (c[0, 3].G * 4)
+ (c[0, 4].G * 1) + (c[1, 0].G * 4) + (c[1, 1].G * 16) + (c[1, 2].G * 24)
+ (c[1, 3].G * 16) + (c[1, 4].G * 4) + (c[2, 0].G * 6) + (c[2, 1].G * 24)
+ (c[2, 2].G * 36) + (c[2, 3].G * 24) + (c[2, 4].G * 6) + (c[3, 0].G * 4)
+ (c[3, 1].G * 16) + (c[3, 2].G * 24) + (c[3, 3].G * 16) + (c[3, 4].G * 4)
+ (c[4, 0].G * 1) + (c[4, 1].G * 4) + (c[4, 2].G * 6) + (c[4, 3].G * 4)
+ (c[4, 4].G * 1)) / 256;
int blue = ((c[0, 0].B * 1) + (c[0, 1].B * 4) + (c[0, 2].B * 6) + (c[0, 3].B * 4)
+ (c[0, 4].B * 1) + (c[1, 0].B * 4) + (c[1, 1].B * 16) + (c[1, 2].B * 24)
+ (c[1, 3].B * 16) + (c[1, 4].B * 4) + (c[2, 0].B * 6) + (c[2, 1].B * 24)
+ (c[2, 2].B * 36) + (c[2, 3].B * 24) + (c[2, 4].B * 6) + (c[3, 0].B * 4)
+ (c[3, 1].B * 16) + (c[3, 2].B * 24) + (c[3, 3].B * 16) + (c[3, 4].B * 4)
+ (c[4, 0].B * 1) + (c[4, 1].B * 4) + (c[4, 2].B * 6) + (c[4, 3].B * 4)
+ (c[4, 4].B * 1)) / 256;
i2.SetPixel(column, row, Color.FromArgb(red, green, blue));
}
}
i.UnlockBitmap();
i2.UnlockBitmap();
return i2.Bitmap.Clone() as Bitmap;
}
/// <summary>
/// Perform a Median fiter using a 5x5 Mask
/// </summary>
/// <param name="b">Image to Process</param>
/// <returns>Filtered Image</returns>
public static Bitmap Median5x5(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
ImagerBitmap i2 = new ImagerBitmap(b.Clone() as Bitmap);
for (int column = 2; column < i.Bitmap.Width - 2; column++)
{
for (int row = 2; row < i.Bitmap.Height - 2; row++)
{
Color[,] c = i.Get5x5(row, column);
int red = Median(c[0, 0].R, c[0, 1].R, c[0, 2].R, c[0, 3].R, c[0, 4].R, c[1, 0].R,
c[1, 1].R, c[1, 2].R, c[1, 3].R, c[1, 4].R, c[2, 0].R, c[2, 1].R, c[2, 2].R,
c[2, 3].R, c[2, 4].R, c[3, 0].R, c[3, 1].R, c[3, 2].R, c[3, 3].R, c[3, 4].R,
c[4, 0].R, c[4, 1].R, c[4, 2].R, c[4, 3].R, c[4, 4].R);
int green = Median(c[0, 0].G, c[0, 1].G, c[0, 2].G, c[0, 3].G, c[0, 4].G, c[1, 0].G,
c[1, 1].G, c[1, 2].G, c[1, 3].G, c[1, 4].G, c[2, 0].G, c[2, 1].G, c[2, 2].G,
c[2, 3].G, c[2, 4].G, c[3, 0].G, c[3, 1].G, c[3, 2].G, c[3, 3].G, c[3, 4].G,
c[4, 0].G, c[4, 1].G, c[4, 2].G, c[4, 3].G, c[4, 4].G);
int blue = Median(c[0, 0].B, c[0, 1].B, c[0, 2].B, c[0, 3].B, c[0, 4].B, c[1, 0].B,
c[1, 1].B, c[1, 2].B, c[1, 3].B, c[1, 4].B, c[2, 0].B, c[2, 1].B, c[2, 2].B,
c[2, 3].B, c[2, 4].B, c[3, 0].B, c[3, 1].B, c[3, 2].B, c[3, 3].B, c[3, 4].B,
c[4, 0].B, c[4, 1].B, c[4, 2].B, c[4, 3].B, c[4, 4].B);
i2.SetPixel(column, row, Color.FromArgb(red, green, blue));
}
}
i.UnlockBitmap();
i2.UnlockBitmap();
return i2.Bitmap.Clone() as Bitmap;
}
/// <summary>
/// Find the Median value in an array of int's
/// </summary>
/// <param name="values">Array of values</param>
/// <returns>Median value</returns>
private static int Median(params int[] values)
{
Array.Sort(values);
return values[((values.Length - 1) / 2) + 1];
}
/// <summary>
/// Resize an image
/// </summary>
/// <param name="b">Image to resize</param>
/// <param name="width">Width in pixels</param>
/// <param name="height">Height in pixels</param>
/// <returns>New Image</returns>
public static Bitmap Resize(Bitmap b, int width, int height)
{
Bitmap b2 = new Bitmap(width, height, PixelFormat.Format24bppRgb);
Graphics g = Graphics.FromImage(b2);
g.DrawImage(b, new Rectangle(0, 0, width, height), 0, 0, b.Width, b.Height,
GraphicsUnit.Pixel);
g.Dispose();
return b2;
}
/// <summary>
/// Generate a greyscale histogram chart from the bitmap
/// </summary>
/// <param name="b">Image to use</param>
/// <returns>Histogram chart</returns>
public static Bitmap GenerateGreyscaleHistogram(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
double[] histogram = new double[256];
string[] lbls = new string[256];
for (int column = 0; column < i.Bitmap.Width; column++)
{
for (int row = 0; row < i.Bitmap.Height; row++)
{
histogram[i.GetGreyPixel(column, row)]++;
}
}
i.UnlockBitmap();
for (int j = 0; j < 256; j++)
{
if ((j % 30) == 0)
{
lbls[j] = j.ToString();
}
else
{
lbls[j] = string.Empty;
}
}
XYChart c = new XYChart(b.Width + 60, b.Height + 60);
c.setPlotArea(40, 40, b.Width - 20, b.Height - 20);
c.addTitle("Greyscale Historgram", "Arial Bold", 10).setBackground(
Chart.metalColor(0x9999ff), -1, 1);
c.addBarLayer(histogram);
c.xAxis().setLabels(lbls);
return c.makeImage() as Bitmap;
}
/// <summary>
/// Generate a histogram chart from the bitmap
/// </summary>
/// <param name="b">Image to use</param>
/// <returns>Histogram chart</returns>
public static Bitmap GenerateHistogram(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
double[] histogram = new double[64];
string[] lbls = new string[64];
for (int column = 0; column < i.Bitmap.Width; column++)
{
for (int row = 0; row < i.Bitmap.Height; row++)
{
histogram[i.GetRGBHistogramValue(column, row)]++;
}
}
i.UnlockBitmap();
for (int j = 0; j < 64; j++)
{
if ((j % 10) == 0)
{
lbls[j] = j.ToString();
}
else
{
lbls[j] = string.Empty;
}
}
XYChart c = new XYChart(b.Width + 60, b.Height + 60);
c.setPlotArea(40, 40, b.Width - 20, b.Height - 20);
c.addTitle("Color Historgram", "Arial Bold", 10).setBackground(
Chart.metalColor(0x9999ff), -1, 1);
c.addBarLayer(histogram);
c.xAxis().setLabels(lbls);
return c.makeImage() as Bitmap;
}
/// <summary>
/// Generate a Chart of a Scan line
/// </summary>
/// <param name="b">Image to use</param>
/// <param name="row">Row to use</param>
/// <returns>Scan Line Chart</returns>
public static Bitmap GenerateScanLineChart(Bitmap b, int row)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
double[] luminance = new double[b.Width];
string[] lbls = new string[b.Width];
double max = double.MinValue;
double min = double.MaxValue;
for (int column = 0; column < i.Bitmap.Width; column++)
{
luminance[column] = i.GetGreyPixel(column, row);
if (luminance[column] > max) max = luminance[column];
if (luminance[column] < min) min = luminance[column];
if ((column % 40) == 0)
{
lbls[column] = column.ToString();
}
else
{
lbls[column] = string.Empty;
}
}
i.UnlockBitmap();
XYChart c = new XYChart(b.Width + 60, b.Height + 60);
c.setPlotArea(40, 40, b.Width - 20, b.Height - 20);
c.addTitle(string.Format("Pixel Luminance for Scan Line {0}, STF {1:0.00}",
row.ToString(),
(max - min) / (max + min)), "Arial Bold", 10).setBackground(
Chart.metalColor(0x9999ff), -1, 1);
c.addLineLayer(luminance);
c.xAxis().setLabels(lbls);
return c.makeImage() as Bitmap;
}
/// <summary>
/// Generate a Chart of a Vertical Scan line
/// </summary>
/// <param name="b">Image to use</param>
/// <param name="column">Column to use</param>
/// <returns>Scan Line Chart</returns>
public static Bitmap GenerateVerticalScanLineChart(Bitmap b, int col)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
double[] luminance = new double[b.Height];
string[] lbls = new string[b.Height];
for (int row = 0; row < i.Bitmap.Height; row++)
{
luminance[row] = i.GetGreyPixel(col, row);
if ((row % 40) == 0)
{
lbls[row] = row.ToString();
}
else
{
lbls[row] = string.Empty;
}
}
i.UnlockBitmap();
XYChart c = new XYChart(b.Width + 60, b.Height + 60);
c.setPlotArea(40, 40, b.Width - 20, b.Height - 20);
c.addTitle("Pixel Luminance for Vertical Scan Line " + col.ToString(),
"Arial Bold", 10).setBackground(
Chart.metalColor(0x9999ff), -1, 1);
c.addLineLayer(luminance);
c.xAxis().setLabels(lbls);
return c.makeImage() as Bitmap;
}
public static void GenerateExcelFile(Bitmap b)
{
ImagerBitmap i = new ImagerBitmap(b.Clone() as Bitmap);
string fileName = "output.txt";
int f = 0;
using (StreamWriter sw = new StreamWriter(fileName, false))
{
sw.WriteLine("{0}/t{1}/t{2}/t{3}/t{4}/t{5}/t{6}", "Index", "Row", "Column", "Red",
"Green", "Blue", "Gray");
for (int column = 0; column < i.Bitmap.Width; column++)
{
for (int row = 0; row < i.Bitmap.Height; row++)
{
f++;
Color c = i.GetPixel(column, row);
int g = i.GetGreyPixel(column, row);
sw.WriteLine("{0}/t{1}/t{2}/t{3}/t{4}/t{5}/t{6}", f,
row, column, c.R, c.G, c.B, g);
}
}
}
i.UnlockBitmap();
System.Diagnostics.Process.Start(fileName);
}
}
}
 

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Processing Form Data in Shell CGI Scripts Important: Versions before 11/06/1997 have a security bug...
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图像处理中的全局优化技术(Global optimization techniques in image processing and computer vision) (一)

图像处理和计算机视觉算法介绍:Discrete Optimization, Graph Cuts, Belief Propagation
  • MulinB
  • MulinB
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Spark SQL Relational Data Processing in Spark (学习笔记)

介绍 用户一方面需要关系型操作,另一方面需要过程式的操作,shark只能进行关系型操作。Spark SQL可以将两者结合起来。 Spark SQL由两个重要组成部分 DataFrame API 将...
  • dazheng
  • dazheng
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