#import <Foundation/Foundation.h>
#import <sys/utsname.h>
#include <sys/sysctl.h>
+ (NSString *)platform{
size_t size;
sysctlbyname("hw.machine", NULL, &size, NULL, 0);
char *machine = malloc(size);
sysctlbyname("hw.machine", machine, &size, NULL, 0);
NSString *platform = [NSString stringWithUTF8String:machine];
free(machine);
return platform;
}