如何修改AOSP以加入自己的设备,应用,工具等

觉得这个网文写得不错,英文的。虽然作者实验的版本有点低,但应该还是很有参考价值的。 http://my.safaribooksonline.com/book/programming/android/9781449327958/4dot-the-build-system/i_sect14_id404209_html

 

将原文拷贝如下。

Basic AOSP Hacks

You most likely bought this book with one thing in mind: to hack the AOSP to fit your needs. Over the next few pages, we’ll start looking into some of the most obvious hacks you’ll likely want to try. Of course we’re only setting the stage here with the parts that pertain to the build system, which is where you’ll likely want to start anyway.

NOTE

While the following explanations are based on 2.3/Gingerbread, they’ll work just the same on 4.2/Jelly Bean, and likely many versions after that one, too. The fact is, these mechanisms have been constant for quite some time. Still, where relevant, changes in 4.2/Jelly Bean are highlighted.

Adding a Device

Adding a custom device is most likely one of the topmost items (if not the topmost) on your list of reasons for reading this book. I’m about to show you how to do just that, so you’ll likely want to bookmark this section. Of course I’m actually only showing you the build aspects of the work. There are a lot more steps involved in porting Android to new hardware. Still, adding the new device to the build system will definitely be one of the first things you do. Fortunately, doing that is relatively straightforward.

For the purposes of the current exercise, assume you work for a company called ACME and that you’re tasked with delivering its latest gizmo: the CoyotePad, intended to be the best platform for playing all bird games. Let’s get started by creating an entry for our new device in device/:

$ cd ~/android/aosp-2.3.x
$ . build/envsetup.sh
$ mkdir -p device/acme/coyotepad
$ cd device/acme/coyotepad

The first thing we’ll need in here is an AndroidProducts.mk file to describe the various AOSP products that could be built for the CoyotePad:

PRODUCT_MAKEFILES := \
    $(LOCAL_DIR)/full_coyotepad.mk

While we could describe several products (see build/target/product/AndroidProducts.mk for an example), the typical case is to specify just one, as in this case, and it’s described in full_coyotepad.mk:

$(call inherit-product, $(SRC_TARGET_DIR)/product/languages_full.mk)
# If you're using 4.2/Jelly Bean, use full_base.mk instead of full.mk
$(call inherit-product, $(SRC_TARGET_DIR)/product/full.mk)

DEVICE_PACKAGE_OVERLAYS :=

PRODUCT_PACKAGES +=
PRODUCT_COPY_FILES +=

PRODUCT_NAME := full_coyotepad
PRODUCT_DEVICE := coyotepad
PRODUCT_MODEL := Full Android on CoyotePad, meep-meep

It’s worth taking a closer look at this makefile. First, we’re using the inherit-product function to tell the build system to pull in other product descriptions as the basis of ours. This allows us to build on other people’s work and not have to specify from scratch every bit and piece of the AOSP that we’d like to include.languages_full.mk will pull in a vast number of locales, and full.mk will make sure we get the same set of modules as if we had built using the full-eng combo.

With regard to the other variables:

DEVICE_PACKAGE_OVERLAYS

Allows us to specify a directory that will form the basis of an overlay that will be applied onto the AOSP’s sources, thereby allowing us to substitute default package resources with device-specific resources. You’ll find this useful if you’d like to set custom layouts or colors for Launcher2 or other apps, for instance. We’ll look at how to use this in the next section.

PRODUCT_PACKAGES

Allows us to specify packages we’d like to have this product include in addition to those specified in the products we’re already inheriting from. If you have custom apps, binaries, or libraries located within device/acme/coyotepad/, for instance, you’ll want to add them here so that they are included in the final images generated. Notice the use of the += sign. It allows us to append to the existing values in the variable instead of substituting its content.

PRODUCT_COPY_FILES

Allows us to list specific files we’d like to see copied to the target’s filesystem and the location where they need to be copied. Each source/destination pair is colon-separated, and pairs are space-separated among themselves. This is useful for configuration files and prebuilt binaries such as firmware images or kernel modules.

PRODUCT_NAME

The TARGET_PRODUCT, which you can set either by selecting a lunch combo or passing it as part of the combo parameter to lunch, as in:

$ lunch full_coyotepad-eng
PRODUCT_DEVICE

The name of the actual finished product shipped to the customer. TARGET_DEVICE derives from this variable. PRODUCT_DEVICE has to match an entry in device/acme/, since that’s where the build looks for the corresponding BoardConfig.mk. In this case, the variable is the same as the name of the directory we’re already in.

PRODUCT_MODEL

The name of this product as provided in the “Model number” in the “About the phone” section of the settings. This variable actually gets stored as the ro.product.model global property accessible on the device.

Version 4.2/Jelly Bean also includes a PRODUCT_BRAND that is typically set to Android. The value of this variable is then available as the ro.product.brand global property. The latter is used by some parts of the stack that take action based on the device’s vendor.

Now that we’ve described the product, we must also provide some information regarding the board the device is using through a BoardConfig.mk file:

TARGET_NO_KERNEL := true
TARGET_NO_BOOTLOADER := true
TARGET_CPU_ABI := armeabi
BOARD_USES_GENERIC_AUDIO := true

USE_CAMERA_STUB := true

This is a very skinny BoardConfig.mk and ensures that we actually build successfully. For a real-life version of that file, have a look at device/samsung/crespo/BoardConfigCommon.mk in 2.3/Gingerbread, and also at device/asus/grouper/BoardConfigCommon.mk in 4.2/Jelly Bean.

You’ll also need to provide a conventional Android.mk in order to build all the modules that you might have included in this device’s directory:

LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)

ifneq ($(filter coyotepad,$(TARGET_DEVICE)),)
include $(call all-makefiles-under,$(LOCAL_PATH))
endif

It’s in fact the preferred modus operandi to put all device-specific apps, binaries, and libraries within the device’s directory instead of globally within the rest of the AOSP. If you do add modules here, don’t forget to also add them to PRODUCT_PACKAGES as I explained earlier. If you just put them here and provide them validAndroid.mk files, they’ll build, but they won’t be in the final images.

If you have several products sharing the same set of packages, you may want to create a device/acme/common/ directory containing the shared packages. You can see an example of this in 4.2/Jelly Bean’s device/generic/ directory. In that same version, you can also check how device/samsung/maguro/device.mk inherits fromdevice/samsung/tuna/device.mk for an example of how one device can be based on another device.

Lastly, let’s close the loop by making the device we just added visible to envsetup.sh and lunch. To do so, you’ll need to add a vendorsetup.sh in your device’s directory:

add_lunch_combo full_coyotepad-eng

You also need to make sure that it’s executable if it’s to be operational:

$ chmod 755 vendorsetup.sh

We can now go back to the AOSP’s root and take our brand-new ACME CoyotePad for a runchase:

$ croot
$ . build/envsetup.sh
$ lunch

You're building on Linux

Lunch menu... pick a combo:
     1. generic-eng
     2. simulator
     3. full_coyotepad-eng
     4. full_passion-userdebug
     5. full_crespo4g-userdebug
     6. full_crespo-userdebug

Which would you like? [generic-eng] 3

============================================
PLATFORM_VERSION_CODENAME=REL
PLATFORM_VERSION=2.3.4
TARGET_PRODUCT=full_coyotepad
TARGET_BUILD_VARIANT=eng
TARGET_SIMULATOR=false
TARGET_BUILD_TYPE=release
TARGET_BUILD_APPS=
TARGET_ARCH=arm
HOST_ARCH=x86
HOST_OS=linux
HOST_BUILD_TYPE=release
BUILD_ID=GINGERBREAD
============================================

$ make -j16

As you can see, the AOSP now recognizes our new device and prints the information correspondingly. When the build is done, we’ll also have the same type of output provided in any other AOSP build, except that it will be a product-specific directory:

$ ls -al out/target/product/coyotepad/
total 89356
drwxr-xr-x  7 karim karim     4096 2011-09-21 19:20 .
drwxr-xr-x  4 karim karim     4096 2011-09-21 19:08 ..
-rw-r--r--  1 karim karim        7 2011-09-21 19:10 android-info.txt
-rw-r--r--  1 karim karim     4021 2011-09-21 19:41 clean_steps.mk
drwxr-xr-x  3 karim karim     4096 2011-09-21 19:11 data
-rw-r--r--  1 karim karim    20366 2011-09-21 19:20 installed-files.txt
drwxr-xr-x 14 karim karim     4096 2011-09-21 19:20 obj
-rw-r--r--  1 karim karim      327 2011-09-21 19:41 previous_build_config.mk
-rw-r--r--  1 karim karim  2649750 2011-09-21 19:43 ramdisk.img
drwxr-xr-x 11 karim karim     4096 2011-09-21 19:43 root
drwxr-xr-x  5 karim karim     4096 2011-09-21 19:19 symbols
drwxr-xr-x 12 karim karim     4096 2011-09-21 19:19 system
-rw-------  1 karim karim 87280512 2011-09-21 19:20 system.img
-rw-------  1 karim karim  1505856 2011-09-21 19:14 userdata.img

Also, have a look at the build.prop file in system/. It contains various global properties that will be available at runtime on the target and that relate to our configuration and build:

# begin build properties
# autogenerated by buildinfo.sh
ro.build.id=GINGERBREAD
ro.build.display.id=full_coyotepad-eng 2.3.4 GINGERBREAD eng.karim.20110921.1908
49 test-keys
ro.build.version.incremental=eng.karim.20110921.190849
ro.build.version.sdk=10
ro.build.version.codename=REL
ro.build.version.release=2.3.4
ro.build.date=Wed Sep 21 19:10:04 EDT 2011
ro.build.date.utc=1316646604
ro.build.type=eng
ro.build.user=karim
ro.build.host=w520
ro.build.tags=test-keys
ro.product.model=Full Android on CoyotePad, meep-meep
ro.product.brand=generic
ro.product.name=full_coyotepad
ro.product.device=coyotepad
ro.product.board=
ro.product.cpu.abi=armeabi
ro.product.manufacturer=unknown
ro.product.locale.language=en
ro.product.locale.region=US
ro.wifi.channels=
ro.board.platform=
# ro.build.product is obsolete; use ro.product.device
ro.build.product=coyotepad
# Do not try to parse ro.build.description or .fingerprint
ro.build.description=full_coyotepad-eng 2.3.4 GINGERBREAD eng.karim.20110921.190
849 test-keys
ro.build.fingerprint=generic/full_coyotepad/coyotepad:2.3.4/GINGERBREAD/eng.kari
m.20110921.190849:eng/test-keys
# end build properties
...

WARNING

You may want to carefully vet the default properties before using the build on a real device. Some developers have encountered some severe issues due to default values. In both 2.3/Gingerbread and 4.2/Jelly Bean, for instance, ro.com.android.dataroaming is set to true in some builds. Hence, if you’re doing development on a device connected to a live cell network, changing the value to false might save you some money.

As you can imagine, there’s a lot more to be done here to make sure the AOSP runs on our hardware. But the preceding steps give us the starting point. However, by isolating the board-specific changes in a single directory, this configuration will simplify adding support for the CoyotePad to the next version of the AOSP that gets released. Indeed, it’ll just be a matter of copying the corresponding directory to the new AOSP’s device/ directory and adjusting the code therein to use the new APIs.

Adding an App

Adding an app to your board is relatively straightforward. As a starter, try creating a HelloWorld! app with Eclipse and the default SDK; all new Android projects in Eclipse are a HelloWorld! by default. Then copy that app from the Eclipse workspace to its destination:

$ cp -a ~/workspace/HelloWorld ~/android/aosp-2.3.x/device/acme/coyotepad/

You’ll then have to create an Android.mk file in aosp-root/device/acme/coyotepad/HelloWorld/ to build that app:

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)

LOCAL_MODULE_TAGS := optional
LOCAL_SRC_FILES := $(call all-java-files-under, src)
LOCAL_PACKAGE_NAME := HelloWorld

include $(BUILD_PACKAGE)

Given that we’re tagging this module as optional, it won’t be included by default in the AOSP build. To include it, you’ll need to add it to the PRODUCT_PACKAGES listed in the CoyotePad’s full_coyotepad.mk.

If, instead of adding your app for your board only, you would like to add a default app globally to all products generated by the AOSP alongside the existing stock apps, you’ll need to put it in packages/apps/ instead of your board’s directory. You’ll also need to modify one of the built-in .mk files, such as aosp-root/build/target/product/core.mk, to have your app built by default. This is not recommended, though, as it’s not very portable since it will require you to make this modification to every new AOSP release. As I stated earlier, it’s best to keep your custom modifications in device/acme/coyotepad/ in as much as possible.

Adding an App Overlay

Sometimes you don’t actually want to add an app but would rather modify existing ones included by default in the AOSP. That’s what app overlays are for. Overlays are a mechanism included in the AOSP to allow device manufacturers to change the resources provided (such as for apps), without actually modifying the original resources included in the AOSP. To use this capability, you must create an overlay tree and tell the build system about it. The easiest location for an overlay is within a device-specific directory such as the one we created in the previous section:

$ cd device/acme/coyotepad/
$ mkdir overlay

To tell the build system to take this overlay into account, we need to modify our full_coyotepad.mk such that:

DEVICE_PACKAGE_OVERLAYS := device/acme/coyotepad/overlay

At this point, though, our overlay isn’t doing much. Let’s say we want to modify some of Launcher2’s default strings. We could then do something like this:

$ mkdir -p overlay/packages/apps/Launcher2/res/values
$ cp aosp-root/packages/apps/Launcher2/res/values/strings.xml \
> overlay/packages/apps/Launcher2/res/values/

You can then trim your local strings.xml to override only those strings that you need. Most importantly, your device will have a Launcher2 that has your custom strings, but the default Launcher2 will still have its original strings. So if someone relies on the same AOSP sources you’re using to build for another product, they’ll still get the original strings. You can, of course, replace most resources like this, including images and XML files. So long as you put the files in the same hierarchy as they are found in the AOSP but within device/acme/coyotepad/overlay/, they’ll be taken into account by the build system.

WARNING

Overlays can be used only for resources. You can’t overlay source code. If you want to customize parts of Android’s internals, for instance, you’ll still have to make those modifications in situ. There’s no way, currently at least, to isolate those changes to your board.

Adding a Native Tool or Daemon

Like the example above of adding an app for your board, you can add your custom native tools and daemons as subdirectories of device/acme/coyotepad/. Obviously, you’ll need to provide an Android.mk in the directory containing the code to build that module:

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)

LOCAL_MODULE := hello-world
LOCAL_MODULE_TAGS := optional
LOCAL_SRC_FILES := hello-world.cpp
LOCAL_SHARED_LIBRARIES := liblog

include $(BUILD_EXECUTABLE)

As in the app’s case, you’ll also need to make sure hello-world is part of the CoyotePad’s PRODUCT_PACKAGES.

If you intend to add your binary globally for all product builds instead of just locally to your board, you need to know that there are a number of locations in the tree where native tools and daemons are located. Here are the most important ones:

system/core/ and system/

Custom Android binaries that are meant to be used outside the Android Framework or are standalone pieces.

frameworks/base/cmds/

Binaries that are tightly coupled to the Android Framework. This is where the Service Manager and installd are found, for example.

external/

Binaries that are generated by an external project that is imported into the AOSP. strace, for instance, is here.

Having identified from the list above where the code generating your binary should go, you’ll also need to add it as part of one of the global .mk files such as aosp-root/build/target/product/core.mk. As I said above, however, such global additions are not recommended since they can’t be transferred as easily to newer AOSP versions.

Adding a Native Library

Like apps and binaries, you can also add native libraries for your board. Assuming, as above, that the sources to build the library are in a subdirectory of device/acme/coyotepad/, you’ll need an Android.mk to build your library:

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)

LOCAL_MODULE := libmylib
LOCAL_MODULE_TAGS := optional
LOCAL_PRELINK_MODULE := false
LOCAL_SRC_FILES := $(call all-c-files-under,.)

include $(BUILD_SHARED_LIBRARY)

NOTE

Note that LOCAL_PRELINK_MODULE has been removed and is no longer necessary as of 4.0/Ice-Cream Sandwich.

To use this library, you must add it to the libraries listed by the Android.mk file of whichever binaries depend on it:

LOCAL_SHARED_LIBRARIES := libmylib

You’ll also likely need to add relevant headers to an include/ directory located in about the same location as you put your library, so that the code that needs to link against your library can find those headers, such as device/acme/coyotepad/include/.

Should you want to make your library apply globally to all AOSP builds, not just your device, you’ll need a little bit more information regarding the various locations where libraries are typically found in the tree. First, you should know that, unlike binaries, a lot of libraries are used within a single module but nowhere else. Hence, these libraries will typically be placed within that module’s code and not in the usual locations where libraries used systemwide are found. The latter are typically in the following locations:

system/core/

Libraries used by many parts of the system, including some outside the Android Framework. This is where liblog is, for instance.

frameworks/base/libs/

Libraries intimately tied to the framework. This is where libbinder is.

frameworks/native/libs/

In 4.2/Jelly Bean, many libraries that were in frameworks/base/libs/ in 2.3/Gingerbread have been moved out and into frameworks/native/libs/.

external/

Libraries generated by external projects imported into the AOSP. OpenSSL’s libssl is here.

Similarly, instead of using a CoyotePad-specific include directory, you’d use a global directory such as system/core/include/ or frameworks/base/include/ or, in 4.2/Jelly Bean, frameworks/base/include/. Again, as stated earlier, you should carefully review whether such global additions are truly required, as they’ll represent additional work when you try to port for your device to the next version of Android.

LIBRARY PRELINKING

If you look closely at the example Android.mk we provide for the library, you’ll notice a LOCAL_PRELINK_MODULE variable. To reduce the time it takes to load libraries, Android versions up to 2.3/Gingerbread used to prelink most of their libraries. Prelinking is done by specifying ahead of time the address location where the library will be loaded instead of letting it be figured out at runtime. The file where the addresses are specified in 2.3/Gingerbread is build/core/prelink-linux-arm.map, and the tool that does the mapping is called apriori. It contains entries such as these:

# core system libraries
libdl.so                0xAFF00000 # [<64K]
libc.so                 0xAFD00000 # [~2M]
libstdc++.so            0xAFC00000 # [<64K]
libm.so                 0xAFB00000 # [~1M]
liblog.so               0xAFA00000 # [<64K]
libcutils.so            0xAF900000 # [~1M]
libthread_db.so         0xAF800000 # [<64K]
libz.so                 0xAF700000 # [~1M]
libevent.so             0xAF600000 # [???]
libssl.so               0xAF400000 # [~2M]
...
# assorted system libraries
libsqlite.so            0xA8B00000 # [~2M]
libexpat.so             0xA8A00000 # [~1M]
libwebcore.so           0xA8300000 # [~7M]
libbinder.so            0xA8200000 # [~1M]
libutils.so             0xA8100000 # [~1M]
libcameraservice.so     0xA8000000 # [~1M]
libhardware.so          0xA7F00000 # [<64K]
libhardware_legacy.so   0xA7E00000 # [~1M]
...

If you want to add a custom native library to 2.3/Gingerbread, you need to either add it to the list of libraries in prelink-linux-arm.map or set the LOCAL_PRELINK_MODULE to false. The build will fail if you forget to do one of these.

Library prelinking was dropped starting in 4.0/Ice-Cream Sandwich.



[18If you do not provide a value, defaults will be used. For instance, all apps are set to optional by default. Also, some modules are part of GRANDFATHERED_USER_MODULES in user_tags.mk. No LOCAL_MODULE_TAGS need be specified for those; they’re always included.

[19This file contains a set list of variables starting with the string LOCAL_. If a variable isn’t specifically listed in this file, it won’t be taken into account by CLEAR_VARS.

[20This version is cleaned up a little (removed commented code, for instance) and slightly reformatted.

[21Also slightly modified to remove white space and comments.

[22This assumes you had already run envsetup.sh and lunch.

[23This makefile is inspired by a blog post by Row Boat developer Amit Pundir and is based on the example makefile provided in Chapter 4 of Building Embedded Linux Systems, 2nd ed. (O’Reilly).

 

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Table of Contents 1 Why Machine Learning Strategy 2 How to use this book to help your team 3 Prerequisites and Notation 4 Scale drives machine learning progress 5 Your development and test sets 6 Your dev and test sets should come from the same distribution 7 How large do the dev/test sets need to be? 8 Establish a single-number evaluation metric for your team to optimize 9 Optimizing and satisficing metrics 10 Having a dev set and metric speeds up iterations 11 When to change dev/test sets and metrics 12 Takeaways: Setting up development and test sets 13 Build your first system quickly, then iterate 14 Error analysis: Look at dev set examples to evaluate ideas 15 Evaluating multiple ideas in parallel during error analysis 16 Cleaning up mislabeled dev and test set examples 17 If you have a large dev set, split it into two subsets, only one of which you look at 18 How big should the Eyeball and Blackbox dev sets be? 19 Takeaways: Basic error analysis 20 Bias and Variance: The two big sources of error 21 Examples of Bias and Variance 22 Comparing to the optimal error rate 23 Addressing Bias and Variance 24 Bias vs. Variance tradeoff 25 Techniques for reducing avoidable bias Page 3 Machine Learning Yearning-Draft Andrew Ng26 Error analysis on the training set 27 Techniques for reducing variance 28 Diagnosing bias and variance: Learning curves 29 Plotting training error 30 Interpreting learning curves: High bias 31 Interpreting learning curves: Other cases 32 Plotting learning curves 33 Why we compare to human-level performance 34 How to define human-level performance 35 Surpassing human-level performance 36 When you should train and test on different distributions 37 How to decide whether to use all your data 38 How to decide whether to include inconsistent data 39 Weighting data 40 Generalizing from the training set to the dev set 41 Addressing Bias and Variance 42 Addressing data mismatch 43 Artificial data synthesis 44 The Optimization Verification test 45 General form of Optimization Verification test 46 Reinforcement learning example 47 The rise of end-to-end learning 48 More end-to-end learning examples 49 Pros and cons of end-to-end learning 50 Learned sub-components 51 Directly learning rich outputs Page 4 Machine Learning Yearning-Draft Andrew Ng52 Error Analysis by Parts 53 Beyond supervised learning: What’s next? 54 Building a superhero team - Get your teammates to read this 55 Big picture 56 Credits
Over the past few years, all kind of companies, ranging from start-ups to giant enterprises, have started their move to public cloud providers in order to save their costs and reduce the operational effort needed to keep their shops open. While this movement was applied with just a lift and shift strategy, keeping their software architecture the same and only changing where they are hosting it, some companies opted for a mindset change, modifying their software to take advantage of native cloud services other than virtual machines, changing their team structures, and adopting DevOps practices. This opened the door to many changes in the software industry, and it is definitely possible to say that the world after the introduction of cloud computing is not the same as before. Starting with AWS Lambda's launch in 2014, a new approach to software development came on the scene. Lambda designed to run code pieces responding to external or internal cloud events, without needing to set up any infrastructure upfront, and it brought a real, managed, and pay-per-go infrastructure model. In a short time, the "serverless computing" term was coined, and the same model was adopted by Microsoft, Google, and even IBM in an open source fashion. With the Lambda functions, it is now even possible to craft a complex software system consisting of many independent micro-functions that will run only when they are needed, without needing to maintain individual servers. The Lambda functions can now support a large number of native cloud services, which removes the need of building custom solutions for common needs, and it not only reduces the infrastructure's running and maintenance costs, but also software development costs. The focus of this book is to design serverless architectures, and weigh the advantages and disadvantages of this approach, along with a few decision factors to consider. You will learn how to design a serverless application, get to know the key points of services that s
A project model for the FreeBSD Project Niklas Saers Copyright © 2002-2005 Niklas Saers [ Split HTML / Single HTML ] Table of Contents Foreword 1 Overview 2 Definitions 2.1. Activity 2.2. Process 2.3. Hat 2.4. Outcome 2.5. FreeBSD 3 Organisational structure 4 Methodology model 4.1. Development model 4.2. Release branches 4.3. Model summary 5 Hats 5.1. General Hats 5.1.1. Contributor 5.1.2. Committer 5.1.3. Core Team 5.1.4. Maintainership 5.2. Official Hats 5.2.1. Documentation project manager 5.2.2. CVSup Mirror Site Coordinator 5.2.3. Internationalisation 5.2.4. Postmaster 5.2.5. Quality Assurance 5.2.6. Release Coordination 5.2.7. Public Relations & Corporate Liaison 5.2.8. Security Officer 5.2.9. Source Repository Manager 5.2.10. Election Manager 5.2.11. Web site Management 5.2.12. Ports Manager 5.2.13. Standards 5.2.14. Core Secretary 5.2.15. GNATS Administrator 5.2.16. Bugmeister 5.2.17. Donations Liaison Officer 5.2.18. Admin 5.3. Process dependent hats 5.3.1. Report originator 5.3.2. Bugbuster 5.3.3. Mentor 5.3.4. Vendor 5.3.5. Reviewers 5.3.6. CVSup Mirror Site Admin 6 Processes 6.1. Adding new and removing old committers 6.2. Adding/Removing an official CVSup Mirror 6.3. Committing code 6.4. Core election 6.5. Development of new features 6.6. Maintenance 6.7. Problem reporting 6.8. Reacting to misbehaviour 6.9. Release engineering 7 Tools 7.1. Concurrent Versions System (CVS) 7.2. CVSup 7.3. GNATS 7.4. Mailman 7.5. Perforce 7.6. Pretty Good Privacy 7.7. Secure Shell 8 Sub-projects 8.1. The Ports Subproject 8.2. The FreeBSD Documentation Project References List of Figures 3-1. The FreeBSD Project's structure 3-2. The FreeBSD Project's structure with committers in categories 4-1. Jørgenssen's model for change integration 4-2. The FreeBSD release tree 4-3. The overall development model 5-1. Overview of official hats 6-1. Process summary: adding a new committer 6-2. Process summary: removing a committer 6-3. Process summary: adding a CVSup mirror 6-4. Process summary: A committer commits code 6-5. Process summary: A contributor commits code 6-6. Process summary: Core elections 6-7. Jørgenssen's model for change integration 6-8. Process summary: problem reporting 6-9. Process summary: release engineering 8-1. Number of ports added between 1996 and 2005 Foreword Up until now, the FreeBSD project has released a number of described techniques to do different parts of work. However, a project model summarising how the project is structured is needed because of the increasing amount of project members. [1] This paper will provide such a project model and is donated to the FreeBSD Documentation project where it can evolve together with the project so that it can at any point in time reflect the way the project works. It is based on [Saers, 2003]. I would like to thank the following people for taking the time to explain things that were unclear to me and for proofreading the document. Andrey A. Chernov <[email protected]> Bruce A. Mah <[email protected]> Dag-Erling Smørgrav <[email protected]> Giorgos Keramidas<[email protected]> Ingvil Hovig <[email protected]> Jesper Holck<[email protected]> John Baldwin <[email protected]> John Polstra <[email protected]> Kirk McKusick <[email protected]> Mark Linimon <[email protected]> Marleen Devos Niels Jørgenssen<[email protected]> Nik Clayton <[email protected]> Poul-Henning Kamp <[email protected]> Simon L. Nielsen <[email protected]> Chapter 1 Overview A project model is a means to reduce the communications overhead in a project. As shown by [Brooks, 1995], increasing the number of project participants increases the communication in the project exponentionally. FreeBSD has during the past few year increased both its mass of active users and committers, and the communication in the project has risen accordingly. This project model will serve to reduce this overhead by providing an up-to-date description of the project. During the Core elections in 2002, Mark Murray stated “I am opposed to a long rule-book, as that satisfies lawyer-tendencies, and is counter to the technocentricity that the project so badly needs.” [FreeBSD, 2002B]. This project model is not meant to be a tool to justify creating impositions for developers, but as a tool to facilitate coordination. It is meant as a description of the project, with an overview of how the different processes are executed. It is an introduction to how the FreeBSD project works. The FreeBSD project model will be described as of July 1st, 2004. It is based on the Niels Jørgensen's paper [Jørgensen, 2001], FreeBSD's official documents, discussions on FreeBSD mailing lists and interviews with developers. After providing definitions of terms used, this document will outline the organisational structure (including role descriptions and communication lines), discuss the methodology model and after presenting the tools used for process control, it will present the defined processes. Finally it will outline major sub-projects of the FreeBSD project. [FreeBSD, 2002A, Section 1.2 and 1.3] give the vision and the architectural guidelines for the project. The vision is “To produce the best UNIX-like operating system package possible, with due respect to the original software tools ideology as well as usability, performance and stability.” The architectural guidelines help determine whether a problem that someone wants to be solved is within the scope of the project Chapter 2 Definitions 2.1. Activity An “activity” is an element of work performed during the course of a project [PMI, 2000]. It has an output and leads towards an outcome. Such an output can either be an input to another activity or a part of the process' delivery. 2.2. Process A “process” is a series of activities that lead towards a particular outcome. A process can consist of one or more sub-processes. An example of a process is software design. 2.3. Hat A “hat” is synonymous with role. A hat has certain responsibilities in a process and for the process outcome. The hat executes activities. It is well defined what issues the hat should be contacted about by the project members and people outside the project. 2.4. Outcome An “outcome” is the final output of the process. This is synonymous with deliverable, that is defined as “any measurable, tangible, verifiable outcome, result or item that must be produced to complete a project or part of a project. Often used more narrowly in reference to an external deliverable, which is a deliverable that is subject to approval by the project sponsor or customer” by [PMI, 2000]. Examples of outcomes are a piece of software, a decision made or a report written. 2.5. FreeBSD When saying “FreeBSD” we will mean the BSD derivative UNIX-like operating system FreeBSD, whereas when saying “the FreeBSD Project” we will mean the project organisation. Chapter 3 Organisational structure While no-one takes ownership of FreeBSD, the FreeBSD organisation is divided into core, committers and contributors and is part of the FreeBSD community that lives around it. Figure 3-1. The FreeBSD Project's structure Number of committers has been determined by going through CVS logs from January 1st, 2004 to December 31st, 2004 and contributors by going through the list of contributions and problem reports. The main resource in the FreeBSD community is its developers: the committers and contributors. It is with their contributions that the project can move forward. Regular developers are referred to as contributors. As by January 1st, 2003, there are an estimated 5500 contributors on the project. Committers are developers with the privilege of being able to commit changes. These are usually the most active developers who are willing to spend their time not only integrating their own code but integrating code submitted by the developers who do not have this privilege. They are also the developers who elect the core team, and they have access to closed discussions. The project can be grouped into four distinct separate parts, and most developers will focus their involvement in one part of FreeBSD. The four parts are kernel development, userland development, ports and documentation. When referring to the base system, both kernel and userland is meant. This split changes our triangle to look like this: Figure 3-2. The FreeBSD Project's structure with committers in categories Number of committers per area has been determined by going through CVS logs from January 1st, 2004 to December 31st, 2004. Note that many committers work in multiple areas, making the total number higher than the real number of committers. The total number of committers at that time was 269. Committers fall into three groups: committers who are only concerned with one area of the project (for instance file systems), committers who are involved only with one sub-project and committers who commit to different parts of the code, including sub-projects. Because some committers work on different parts, the total number in the committers section of the triangle is higher than in the above triangle. The kernel is the main building block of FreeBSD. While the userland applications are protected against faults in other userland applications, the entire system is vulnerable to errors in the kernel. This, combined with the vast amount of dependencies in the kernel and that it is not easy to see all the consequences of a kernel change, demands developers with a relative full understanding of the kernel. Multiple development efforts in the kernel also requires a closer coordination than userland applications do. The core utilities, known as userland, provide the interface that identifies FreeBSD, both user interface, shared libraries and external interfaces to connecting clients. Currently, 162 people are involved in userland development and maintenance, many being maintainers for their own part of the code. Maintainership will be discussed in the Maintainership section. Documentation is handled by The FreeBSD Documentation Project and includes all documents surrounding the FreeBSD project, including the web pages. There were during 2004 101 people making commits to the FreeBSD Documentation Project. Ports is the collection of meta-data that is needed to make software packages build correctly on FreeBSD. An example of a port is the port for the web-browser Mozilla. It contains information about where to fetch the source, what patches to apply and how, and how the package should be installed on the system. This allows automated tools to fetch, build and install the package. As of this writing, there are more than 12600 ports available. [2] , ranging from web servers to games, programming languages and most of the application types that are in use on modern computers. Ports will be discussed further in the section The Ports Subproject. Chapter 4 Methodology model 4.1. Development model There is no defined model for how people write code in FreeBSD. However, Niels Jørgenssen has suggested a model of how written code is integrated into the project. Figure 4-1. Jørgenssen's model for change integration The “development release” is the FreeBSD-CURRENT ("-CURRENT") branch and the “production release” is the FreeBSD-STABLE branch ("-STABLE") [Jørgensen, 2001]. This is a model for one change, and shows that after coding, developers seek community review and try integrating it with their own systems. After integrating the change into the development release, called FreeBSD-CURRENT, it is tested by many users and developers in the FreeBSD community. After it has gone through enough testing, it is merged into the production release, called FreeBSD-STABLE. Unless each stage is finished successfully, the developer needs to go back and make modifications in the code and restart the process. To integrate a change with either -CURRENT or -STABLE is called making a commit. Jørgensen found that most FreeBSD developers work individually, meaning that this model is used in parallel by many developers on the different ongoing development efforts. A developer can also be working on multiple changes, so that while he is waiting for review or people to test one or more of his changes, he may be writing another change. As each commit represents an increment, this is a massively incremental model. The commits are in fact so frequent that during one year [3] , 85427 commits were made, making a daily average of 233 commits. Within the “code” bracket in Jørgensen's figure, each programmer has his own working style and follows his own development models. The bracket could very well have been called “development” as it includes requirements gathering and analysis, system and detailed design, implementation and verification. However, the only output from these stages is the source code or system documentation. From a stepwise model's perspective (such as the waterfall model), the other brackets can be seen as further verification and system integration. This system integration is also important to see if a change is accepted by the community. Up until the code is committed, the developer is free to choose how much to communicate about it to the rest of the project. In order for -CURRENT to work as a buffer (so that bright ideas that had some undiscovered drawbacks can be backed out) the minimum time a commit should be in -CURRENT before merging it to -STABLE is 3 days. Such a merge is referred to as an MFC (Merge From Current). It is important to notice the word “change”. Most commits do not contain radical new features, but are maintenance updates. The only exceptions from this model are security fixes and changes to features that are deprecated in the -CURRENT branch. In these cases, changes can be committed directly to the -STABLE branch. In addition to many people working on the project, there are many related projects to the FreeBSD Project. These are either projects developing brand new features, sub-projects or projects whose outcome is incorporated into FreeBSD [4]. These projects fit into the FreeBSD Project just like regular development efforts: they produce code that is integrated with the FreeBSD Project. However, some of them (like Ports and Documentation) have the privilege of being applicable to both branches or commit directly to both -CURRENT and -STABLE. There is no standards to how design should be done, nor is design collected in a centralised repository. The main design is that of 4.4BSD. [5] As design is a part of the “Code” bracket in Jørgenssen's model, it is up to every developer or sub-project how this should be done. Even if the design should be stored in a central repository, the output from the design stages would be of limited use as the differences of methodologies would make them poorly if at all interoperable. For the overall design of the project, the project relies on the sub-projects to negotiate fit interfaces between each other rather than to dictate interfacing. 4.2. Release branches The releases of FreeBSD is best illustrated by a tree with many branches where each major branch represents a major version. Minor versions are represented by branches of the major branches. In the following release tree, arrows that follow one-another in a particular direction represent a branch. Boxes with full lines and diamonds represent official releases. Boxes with dotted lines represent the development branch at that time. Security branches are represented by ovals. Diamonds differ from boxes in that they represent a fork, meaning a place where a branch splits into two branches where one of the branches becomes a sub-branch. For example, at 4.0-RELEASE the 4.0-CURRENT branch split into 4-STABLE and 5.0-CURRENT. At 4.5-RELEASE, the branch forked off a security branch called RELENG_4_5. Figure 4-2. The FreeBSD release tree The latest -CURRENT version is always referred to as -CURRENT, while the latest -STABLE release is always referred to as -STABLE. In this figure, -STABLE refers to 4-STABLE while -CURRENT refers to 5.0-CURRENT following 5.0-RELEASE. [FreeBSD, 2002E] A “major release” is always made from the -CURRENT branch. However, the -CURRENT branch does not need to fork at that point in time, but can focus on stabilising. An example of this is that following 3.0-RELEASE, 3.1-RELEASE was also a continuation of the -CURRENT-branch, and -CURRENT did not become a true development branch until this version was released and the 3-STABLE branch was forked. When -CURRENT returns to becoming a development branch, it can only be followed by a major release. 5-STABLE is predicted to be forked off 5.0-CURRENT at around 5.3-RELEASE. It is not until 5-STABLE is forked that the development branch will be branded 6.0-CURRENT. A “minor release” is made from the -CURRENT branch following a major release, or from the -STABLE branch. Following and including, 4.3-RELEASE[6], when a minor release has been made, it becomes a “security branch”. This is meant for organisations that do not want to follow the -STABLE branch and the potential new/changed features it offers, but instead require an absolutely stable environment, only updating to implement security updates. [7] Each update to a security branch is called a “patchlevel”. For every security enhancement that is done, the patchlevel number is increased, making it easy for people tracking the branch to see what security enhancements they have implemented. In cases where there have been especially serious security flaws, an entire new release can be made from a security branch. An example of this is 4.6.2-RELEASE. 4.3. Model summary To summarise, the development model of FreeBSD can be seen as the following tree: Figure 4-3. The overall development model The tree of the FreeBSD development with ongoing development efforts and continuous integration. The tree symbolises the release versions with major versions spawning new main branches and minor versions being versions of the main branch. The top branch is the -CURRENT branch where all new development is integrated, and the -STABLE branch is the branch directly below it. Clouds of development efforts hang over the project where developers use the development models they see fit. The product of their work is then integrated into -CURRENT where it undergoes parallel debugging and is finally merged from -CURRENT into -STABLE. Security fixes are merged from -STABLE to the security branches. Chapter 5 Hats Many committers have a special area of responsibility. These roles are called hats [Losh, 2002]. These hats can be either project roles, such as public relations officer, or maintainer for a certain area of the code. Because this is a project where people give voluntarily of their spare time, people with assigned hats are not always available. They must therefore appoint a deputy that can perform the hat's role in his or her absence. The other option is to have the role held by a group. Many of these hats are not formalised. Formalised hats have a charter stating the exact purpose of the hat along with its privileges and responsibilities. The writing of such charters is a new part of the project, and has thus yet to be completed for all hats. These hat descriptions are not such a formalisation, rather a summary of the role with links to the charter where available and contact addresses, 5.1. General Hats 5.1.1. Contributor A Contributor contributes to the FreeBSD project either as a developer, as an author, by sending problem reports, or in other ways contributing to the progress of the project. A contributor has no special privileges in the FreeBSD project. [FreeBSD, 2002F] 5.1.2. Committer A person who has the required privileges to add his code or documentation to the repository. A committer has made a commit within the past 12 months. [FreeBSD, 2000A] An active committer is a committer who has made an average of one commit per month during that time. It is worth noting that there are no technical barriers to prevent someone, once having gained commit privileges to the main- or a sub-project, to make commits in parts of that project's source the committer did not specifically get permission to modify. However, when wanting to make modifications to parts a committer has not been involved in before, he/she should read the logs to see what has happened in this area before, and also read the MAINTAINER file to see if the maintainer of this part has any special requests on how changes in the code should be made 5.1.3. Core Team The core team is elected by the committers from the pool of committers and serves as the board of directors of the FreeBSD project. It promotes active contributors to committers, assigns people to well-defined hats, and is the final arbiter of decisions involving which way the project should be heading. As by July 1st, 2004, core consisted of 9 members. Elections are held every two years. 5.1.4. Maintainership Maintainership means that that person is responsible for what is allowed to go into that area of the code and has the final say should disagreements over the code occur. This involves involves proactive work aimed at stimulating contributions and reactive work in reviewing commits. With the FreeBSD source comes the MAINTAINERS file that contains a one-line summary of how each maintainer would like contributions to be made. Having this notice and contact information enables developers to focus on the development effort rather than being stuck in a slow correspondence should the maintainer be unavailable for some time. If the maintainer is unavailable for an unreasonably long period of time, and other people do a significant amount of work, maintainership may be switched without the maintainer's approval. This is based on the stance that maintainership should be demonstrated, not declared. Maintainership of a particular piece of code is a hat that is not held as a group. 5.2. Official Hats The official hats in the FreeBSD Project are hats that are more or less formalised and mainly administrative roles. They have the authority and responsibility for their area. The following illustration shows the responsibility lines. After this follows a description of each hat, including who it is held by. Figure 5-1. Overview of official hats All boxes consist of groups of committers, except for the dotted boxes where the holders are not necessarily committers. The flattened circles are sub-projects and consist of both committers and non-committers of the main project. 5.2.1. Documentation project manager The FreeBSD Documentation Project architect is responsible for defining and following up documentation goals for the committers in the Documentation project. Hat held by: The DocEng team <[email protected]>. The DocEng Charter. 5.2.2. CVSup Mirror Site Coordinator The CVSup Mirror Site Coordinator coordinates all the CVSup Mirror Site Admins to ensure that they are distributing current versions of the software, that they have the capacity to update themselves when major updates are in progress, and making it easy for the general public to find their closest CVSup mirror. Hat currently held by: John Polstra <[email protected]>. 5.2.3. Internationalisation The Internationalisation hat is responsible for coordinating the localisation efforts of the FreeBSD kernel and userland utilities. The translation effort are coordinated by The FreeBSD Documentation Project. The Internationalisation hat should suggest and promote standards and guidelines for writing and maintaining the software in a fashion that makes it easier to translate. Hat currently available. 5.2.4. Postmaster The Postmaster is responsible for mail being correctly delivered to the committers' email address. He is also responsible for ensuring that the mailing lists work and should take measures against possible disruptions of mail such as having troll-, spam- and virus-filters. Hat currently held by: David Wolfskill <[email protected]>. 5.2.5. Quality Assurance The responsibilities of this role are to manage the quality assurance measures. Hat currently held by: Robert Watson <[email protected]>. 5.2.6. Release Coordination The responsibilities of the Release Engineering Team are Setting, publishing and following a release schedule for official releases Documenting and formalising release engineering procedures Creation and maintenance of code branches Coordinating with the Ports and Documentation teams to have an updated set of packages and documentation released with the new releases Coordinating with the Security team so that pending releases are not affected by recently disclosed vulnerabilities. Further information about the development process is available in the release engineering section. Hat held by: the Release Engineering team <[email protected]>, currently headed by Murray Stokely <[email protected]>. The Release Engineering Charter. 5.2.7. Public Relations & Corporate Liaison The Public Relations & Corporate Liaison's responsibilities are: Making press statements when happenings that are important to the FreeBSD Project happen. Being the official contact person for corporations that are working close with the FreeBSD Project. Take steps to promote FreeBSD within both the Open Source community and the corporate world. Handle the “freebsd-advocacy” mailing list. This hat is currently not occupied. 5.2.8. Security Officer The Security Officer's main responsibility is to coordinate information exchange with others in the security community and in the FreeBSD project. The Security Officer is also responsible for taking action when security problems are reported and promoting proactive development behaviour when it comes to security. Because of the fear that information about vulnerabilities may leak out to people with malicious intent before a patch is available, only the Security Officer, consisting of an officer, a deputy and two Core team members, receive sensitive information about security issues. However, to create or implement a patch, the Security Officer has the Security Officer Team <[email protected]> to help do the work. Hat held by: the Security Officer <[email protected]>, currently headed by Colin Percival <[email protected]>. The Security Officer and The Security Officer Team's charter. 5.2.9. Source Repository Manager The Source Repository Manager is the only one who is allowed to directly modify the repository without using the CVS tool. It is his/her responsibility to ensure that technical problems that arise in the repository are resolved quickly. The source repository manager has the authority to back out commits if this is necessary to resolve a CVS technical problem. Hat held by: the Source Repository Manager <[email protected]>, currently headed by Peter Wemm <[email protected]>. 5.2.10. Election Manager The Election Manager is responsible for the Core election process. The manager is responsible for running and maintaining the election system, and is the final authority should minor unforseen events happen in the election process. Major unforseen events have to be discussed with the Core team Hat held only during elections. 5.2.11. Web site Management The Web site Management hat is responsible for coordinating the rollout of updated web pages on mirrors around the world, for the overall structure of the primary web site and the system it is running upon. The management needs to coordinate the content with The FreeBSD Documentation Project and acts as maintainer for the “www” tree. Hat held by: the FreeBSD Webmasters <[email protected]>. 5.2.12. Ports Manager The Ports Manager acts as a liaison between The Ports Subproject and the core project, and all requests from the project should go to the ports manager. Hat held by: the Ports Management Team <[email protected]>, 5.2.13. Standards The Standards hat is responsible for ensuring that FreeBSD complies with the standards it is committed to , keeping up to date on the development of these standards and notifying FreeBSD developers of important changes that allows them to take a proactive role and decrease the time between a standards update and FreeBSD's compliancy. Hat currently held by: Garrett Wollman <[email protected]>. 5.2.14. Core Secretary The Core Secretary's main responsibility is to write drafts to and publish the final Core Reports. The secretary also keeps the core agenda, thus ensuring that no balls are dropped unresolved. Hat currently held by: Joel Dahl <[email protected]>. 5.2.15. GNATS Administrator The GNATS Administrator is responsible for ensuring that the maintenance database is in working order, that the entries are correctly categorised and that there are no invalid entries. Hat currently held by: Ceri Davies <[email protected]> and Mark Linimon <[email protected]>. 5.2.16. Bugmeister The Bugmeister is the person in charge of the problem report group. Hat currently held by: Ceri Davies <[email protected]> and Mark Linimon <[email protected]>. 5.2.17. Donations Liaison Officer The task of the donations liason officer is to match the developers with needs with people or organisations willing to make a donation. The Donations Liason Charter is available here Hat held by: the Donations Liaison Office <[email protected]>, currently headed by Michael W. Lucas <[email protected]>. 5.2.18. Admin (Also called “FreeBSD Cluster Admin”) The admin team consists of the people responsible for administrating the computers that the project relies on for its distributed work and communication to be synchronised. It consists mainly of those people who have physical access to the servers. Hat held by: the Admin team <[email protected]>, currently headed by Mark Murray <[email protected]> 5.3. Process dependent hats 5.3.1. Report originator The person originally responsible for filing a Problem Report. 5.3.2. Bugbuster A person who will either find the right person to solve the problem, or close the PR if it is a duplicate or otherwise not an interesting one. 5.3.3. Mentor A mentor is a committer who takes it upon him/her to introduce a new committer to the project, both in terms of ensuring the new committers setup is valid, that the new committer knows the available tools required in his/her work and that the new committer knows what is expected of him/her in terms of behaviour. 5.3.4. Vendor The person(s) or organisation whom external code comes from and whom patches are sent to. 5.3.5. Reviewers People on the mailing list where the request for review is posted. 5.3.6. CVSup Mirror Site Admin A CVSup Mirror Site Admin has accesses to a server that he/she uses to mirror the CVS repository. The admin works with the CVSup Mirror Site Coordinator to ensure the site remains up-to-date and is following the general policy of official mirror sites. Chapter 6 Processes The following section will describe the defined project processes. Issues that are not handled by these processes happen on an ad-hoc basis based on what has been customary to do in similar cases. 6.1. Adding new and removing old committers The Core team has the responsibility of giving and removing commit privileges to contributors. This can only be done through a vote on the core mailing list. The ports and documentation sub-projects can give commit privileges to people working on these projects, but have to date not removed such privileges. Normally a contributor is recommended to core by a committer. For contributors or outsiders to contact core asking to be a committer is not well thought of and is usually rejected. If the area of particular interest for the developer potentially overlaps with other committers' area of maintainership, the opinion of those maintainers is sought. However, it is frequently this committer that recommends the developer. When a contributor is given committer status, he is assigned a mentor. The committer who recommended the new committer will, in the general case, take it upon himself to be the new committers mentor. When a contributor is given his commit bit, a PGP-signed email is sent from either Core Secretary, Ports Manager or [email protected] to both [email protected], the assigned mentor, the new committer and core confirming the approval of a new account. The mentor then gathers a password line, SSH 2 public key and PGP key from the new committer and sends them to Admin. When the new account is created, the mentor activates the commit bit and guides the new committer through the rest of the initial process. Figure 6-1. Process summary: adding a new committer When a contributor sends a piece of code, the receiving committer may choose to recommend that the contributor is given commit privileges. If he recommends this to core, they will vote on this recommendation. If they vote in favour, a mentor is assigned the new committer and the new committer has to email his details to the administrators for an account to be created. After this, the new committer is all set to make his first commit. By tradition, this is by adding his name to the committers list. Recall that a committer is considered to be someone who has committed code during the past 12 months. However, it is not until after 18 months of inactivity have passed that commit privileges are eligible to be revoked. [FreeBSD, 2002H] There are, however, no automatic procedures for doing this. For reactions concerning commit privileges not triggered by time, see section 1.5.8. Figure 6-2. Process summary: removing a committer When Core decides to clean up the committers list, they check who has not made a commit for the past 18 months. Committers who have not done so have their commit bits revoked. It is also possible for committers to request that their commit bit be retired if for some reason they are no longer going to be actively committing to the project. In this case, it can also be restored at a later time by core, should the committer ask. Roles in this process: Core team Contributor Committer Maintainership Mentor [FreeBSD, 2000A] [FreeBSD, 2002H] [FreeBSD, 2002I] 6.2. Adding/Removing an official CVSup Mirror A CVSup mirror is a replica of the official CVSup master that contains all the up-to-date source code for all the branches in the FreeBSD project, ports and documentation. Adding an official CVSup mirror starts with the potential CVSup Mirror Site Admin installing the “cvsup-mirror” package. Having done this and updated the source code with a mirror site, he now runs a fairly recent unofficial CVSup mirror. Deciding he has a stable environment, the processing power, the network capacity and the storage capacity to run an official mirror, he mails the CVSup Mirror Site Coordinator who decides whether the mirror should become an official mirror or not. In making this decision, the CVSup Mirror Site Coordinator has to determine whether that geographical area needs another mirror site, if the mirror administrator has the skills to run it reliably, if the network bandwidth is adequate and if the master server has the capacity to server another mirror. If CVSup Mirror Site Coordinator decides that the mirror should become an official mirror, he obtains an authentication key from the mirror admin that he installs so the mirror admin can update the mirror from the master server. Figure 6-3. Process summary: adding a CVSup mirror When a CVSup mirror administrator of an unofficial mirror offers to become an official mirror site, the CVSup coordinator decides if another mirror is needed and if there is sufficient capacity to accommodate it. If so, an authorisation key is requested and the mirror is given access to the main distribution site and added to the list of official mirrors. Tools used in this process: CVSup SSH 2 Hats involved in this process: CVSup Mirror Site Coordinator CVSup Mirror Site Admin 6.3. Committing code The committing of new or modified code is one of the most frequent processes in the FreeBSD project and will usually happen many times a day. Committing of code can only be done by a “committer”. Committers commit either code written by themselves, code submitted to them or code submitted through a problem report. When code is written by the developer that is non-trivial, he should seek a code review from the community. This is done by sending mail to the relevant list asking for review. Before submitting the code for review, he should ensure it compiles correctly with the entire tree and that all relevant tests run. This is called “pre-commit test”. When contributed code is received, it should be reviewed by the committer and tested the same way. When a change is committed to a part of the source that has been contributed from an outside Vendor, the maintainer should ensure that the patch is contributed back to the vendor. This is in line with the open source philosophy and makes it easier to stay in sync with outside projects as the patches do not have to be reapplied every time a new release is made. After the code has been available for review and no further changes are necessary, the code is committed into the development branch, -CURRENT. If the change applies for the -STABLE branch or the other branches as well, a “Merge From Current” ("MFC") countdown is set by the committer. After the number of days the committer chose when setting the MFC have passed, an email will automatically be sent to the committer reminding him to commit it to the -STABLE branch (and possibly security branches as well). Only security critical changes should be merged to security branches. Delaying the commit to -STABLE and other branches allows for “parallel debugging” where the committed code is tested on a wide range of configurations. This makes changes to -STABLE to contain fewer faults and thus giving the branch its name. Figure 6-4. Process summary: A committer commits code When a committer has written a piece of code and wants to commit it, he first needs to determine if it is trivial enough to go in without prior review or if it should first be reviewed by the developer community. If the code is trivial or has been reviewed and the committer is not the maintainer, he should consult the maintainer before proceeding. If the code is contributed by an outside vendor, the maintainer should create a patch that is sent back to the vendor. The code is then committed and the deployed by the users. Should they find problems with the code, this will be reported and the committer can go back to writing a patch. If a vendor is affected, he can choose to implement or ignore the patch. Figure 6-5. Process summary: A contributor commits code The difference when a contributor makes a code contribution is that he submits the code through the send-pr program. This report is picked up by the maintainer who reviews the code and commits it. Hats included in this process are: Committer Contributor Vendor Reviewer [FreeBSD, 2001] [Jørgensen, 2001] 6.4. Core election Core elections are held at least every two years. [8] Nine core members are elected. New elections are held if the number of core members drops below seven. New elections can also be held should at least 1/3 of the active committers demand this. When an election is to take place, core announces this at least 6 weeks in advance, and appoints an election manager to run the elections. Only committers can be elected into core. The candidates need to submit their candidacy at least one week before the election starts, but can refine their statements until the voting starts. They are presented in the candidates list. When writing their election statements, the candidates must answer a few standard questions submitted by the election manager. During elections, the rule that a committer must have committed during the 12 past months is followed strictly. Only these committers are eligible to vote. When voting, the committer may vote once in support of up to nine nominees. The voting is done over a period of four weeks with reminders being posted on “developers” mailing list that is available to all committers. The election results are released one week after the election ends, and the new core team takes office one week after the results have been posted. Should there be a voting tie, this will be resolved by the new, unambiguously elected core members. Votes and candidate statements are archived, but the archives are not publicly available. Figure 6-6. Process summary: Core elections Core announces the election and selects an election manager. He prepares the elections, and when ready, candidates can announce their candidacies through submitting their statements. The committers then vote. After the vote is over, the election results are announced and the new core team takes office. Hats in core elections are: Core team Committer Election Manager [FreeBSD, 2000A] [FreeBSD, 2002B] [FreeBSD, 2002G] 6.5. Development of new features Within the project there are sub-projects that are working on new features. These projects are generally done by one person [Jørgensen, 2001]. Every project is free to organise development as it sees fit. However, when the project is merged to the -CURRENT branch it must follow the project guidelines. When the code has been well tested in the -CURRENT branch and deemed stable enough and relevant to the -STABLE branch, it is merged to the -STABLE branch. The requirements of the project are given by developer wishes, requests from the community in terms of direct requests by mail, Problem Reports, commercial funding for the development of features, or contributions by the scientific community. The wishes that come within the responsibility of a developer are given to that developer who prioritises his time between the request and his wishes. A common way to do this is maintain a TODO-list maintained by the project. Items that do not come within someone's responsibility are collected on TODO-lists unless someone volunteers to take the responsibility. All requests, their distribution and follow-up are handled by the GNATS tool. Requirements analysis happens in two ways. The requests that come in are discussed on mailing lists, both within the main project and in the sub-project that the request belongs to or is spawned by the request. Furthermore, individual developers on the sub-project will evaluate the feasibility of the requests and determine the prioritisation between them. Other than archives of the discussions that have taken place, no outcome is created by this phase that is merged into the main project. As the requests are prioritised by the individual developers on the basis of doing what they find interesting, necessary or are funded to do, there is no overall strategy or priorisation of what requests to regard as requirements and following up their correct implementation. However, most developers have some shared vision of what issues are more important, and they can ask for guidelines from the release engineering team. The verification phase of the project is two-fold. Before committing code to the current-branch, developers request their code to be reviewed by their peers. This review is for the most part done by functional testing, but also code review is important. When the code is committed to the branch, a broader functional testing will happen, that may trigger further code review and debugging should the code not behave as expected. This second verification form may be regarded as structural verification. Although the sub-projects themselves may write formal tests such as unit tests, these are usually not collected by the main project and are usually removed before the code is committed to the current branch. [9] 6.6. Maintenance It is an advantage to the project to for each area of the source have at least one person that knows this area well. Some parts of the code have designated maintainers. Others have de-facto maintainers, and some parts of the system do not have maintainers. The maintainer is usually a person from the sub-project that wrote and integrated the code, or someone who has ported it from the platform it was written for. [10] The maintainer's job is to make sure the code is in sync with the project the code comes from if it is contributed code, and apply patches submitted by the community or write fixes to issues that are discovered. The main bulk of work that is put into the FreeBSD project is maintenance. [Jørgensen, 2001] has made a figure showing the life cycle of changes. Figure 6-7. Jørgenssen's model for change integration Here “development release” refers to the -CURRENT branch while “production release” refers to the -STABLE branch. The “pre-commit test” is the functional testing by peer developers when asked to do so or trying out the code to determine the status of the sub-project. “Parallel debugging” is the functional testing that can trigger more review, and debugging when the code is included in the -CURRENT branch. As of this writing, there were 269 committers in the project. When they commit a change to a branch, that constitutes a new release. It is very common for users in the community to track a particular branch. The immediate existence of a new release makes the changes widely available right away and allows for rapid feedback from the community. This also gives the community the response time they expect on issues that are of importance to them. This makes the community more engaged, and thus allows for more and better feedback that again spurs more maintenance and ultimately should create a better product. Before making changes to code in parts of the tree that has a history unknown to the committer, the committer is required to read the commit logs to see why certain features are implemented the way they are in order not to make mistakes that have previously either been thought through or resolved. 6.7. Problem reporting FreeBSD comes with a problem reporting tool called “send-pr” that is a part of the GNATS package. All users and developers are encouraged to use this tool for reporting problems in software they do not maintain. Problems include bug reports, feature requests, features that should be enhanced and notices of new versions of external software that is included in the project. Problem reports are sent to an email address where it is inserted into the GNATS maintenance database. A Bugbuster classifies the problem and sends it to the correct group or maintainer within the project. After someone has taken responsibility for the report, the report is being analysed. This analysis includes verifying the problem and thinking out a solution for the problem. Often feedback is required from the report originator or even from the FreeBSD community. Once a patch for the problem is made, the originator may be asked to try it out. Finally, the working patch is integrated into the project, and documented if applicable. It there goes through the regular maintenance cycle as described in section maintenance. These are the states a problem report can be in: open, analyzed, feedback, patched, suspended and closed. The suspended state is for when further progress is not possible due to the lack of information or for when the task would require so much work that nobody is working on it at the moment. Figure 6-8. Process summary: problem reporting A problem is reported by the report originator. It is then classified by a bugbuster and handed to the correct maintainer. He verifies the problem and discusses the problem with the originator until he has enough information to create a working patch. This patch is then committed and the problem report is closed. The roles included in this process are: Report originator Maintainership Bugbuster [FreeBSD, 2002C]. [FreeBSD, 2002D] 6.8. Reacting to misbehaviour [FreeBSD, 2001] has a number of rules that committers should follow. However, it happens that these rules are broken. The following rules exist in order to be able to react to misbehaviour. They specify what actions will result in how long a suspension the committer's commit privileges. Committing during code freezes without the approval of the Release Engineering team - 2 days Committing to a security branch without approval - 2 days Commit wars - 5 days to all participating parties Impolite or inappropriate behaviour - 5 days [Lehey, 2002] For the suspensions to be efficient, any single core member can implement a suspension before discussing it on the “core” mailing list. Repeat offenders can, with a 2/3 vote by core, receive harsher penalties, including permanent removal of commit privileges. (However, the latter is always viewed as a last resort, due to its inherent tendency to create controversy). All suspensions are posted to the “developers” mailing list, a list available to committers only. It is important that you cannot be suspended for making technical errors. All penalties come from breaking social etiquette. Hats involved in this process: Core team Committer 6.9. Release engineering The FreeBSD project has a Release Engineering team with a principal release engineer that is responsible for creating releases of FreeBSD that can be brought out to the user community via the net or sold in retail outlets. Since FreeBSD is available on multiple platforms and releases for the different architectures are made available at the same time, the team has one person in charge of each architecture. Also, there are roles in the team responsible for coordinating quality assurance efforts, building a package set and for having an updated set of documents. When referring to the release engineer, a representative for the release engineering team is meant. When a release is coming, the FreeBSD project changes shape somewhat. A release schedule is made containing feature- and code-freezes, release of interim releases and the final release. A feature-freeze means no new features are allowed to be committed to the branch without the release engineers' explicit consent. Code-freeze means no changes to the code (like bugs-fixes) are allowed to be committed without the release engineers explicit consent. This feature- and code-freeze is known as stabilising. During the release process, the release engineer has the full authority to revert to older versions of code and thus "back out" changes should he find that the changes are not suitable to be included in the release. There are three different kinds of releases: .0 releases are the first release of a major version. These are branched of the -CURRENT branch and have a significantly longer release engineering cycle due to the unstable nature of the -CURRENT branch .X releases are releases of the -STABLE branch. They are scheduled to come out every 4 months. .X.Y releases are security releases that follow the .X branch. These come out only when sufficient security fixes have been merged since the last release on that branch. New features are rarely included, and the security team is far more involved in these than in regular releases. For releases of the -STABLE-branch, the release process starts 45 days before the anticipated release date. During the first phase, the first 15 days, the developers merge what changes they have had in -CURRENT that they want to have in the release to the release branch. When this period is over, the code enters a 15 day code freeze in which only bug fixes, documentation updates, security-related fixes and minor device driver changes are allowed. These changes must be approved by the release engineer in advance. At the beginning of the last 15 day period a release candidate is created for widespread testing. Updates are less likely to be allowed during this period, except for important bug fixes and security updates. In this final period, all releases are considered release candidates. At the end of the release process, a release is created with the new version number, including binary distributions on web sites and the creation of a CD-ROM images. However, the release is not considered "really released" until a PGP-signed message stating exactly that, is sent to the mailing list freebsd-announce; anything labelled as a "release" before that may well be in-process and subject to change before the PGP-signed message is sent. [11]. The releases of the -CURRENT-branch (that is, all releases that end with “.0”) are very similar, but with twice as long timeframe. It starts 8 weeks prior to the release with announcement of the release time line. Two weeks into the release process, the feature freeze is initiated and performance tweaks should be kept to a minimum. Four weeks prior to the release, an official beta version is made available. Two weeks prior to release, the code is officially branched into a new version. This version is given release candidate status, and as with the release engineering of -STABLE, the code freeze of the release candidate is hardened. However, development on the main development branch can continue. Other than these differences, the release engineering processes are alike. .0 releases go into their own branch and are aimed mainly at early adopters. The branch then goes through a period of stabilisation, and it is not until the Release Engineering Team> decides the demands to stability have been satisfied that the branch becomes -STABLE and -CURRENT targets the next major version. While this for the majority has been with .1 versions, this is not a demand. Most releases are made when a given date that has been deemed a long enough time since the previous release comes. A target is set for having major releases every 18 months and minor releases every 4 months. The user community has made it very clear that security and stability cannot be sacrificed by self-imposed deadlines and target release dates. For slips of time not to become too long with regards to security and stability issues, extra discipline is required when committing changes to -STABLE. Figure 6-9. Process summary: release engineering These are the stages in the release engineering process. Multiple release candidates may be created until the release is deemed stable enough to be released. [FreeBSD, 2002E] Chapter 7 Tools The major support tools for supporting the development process are CVS, CVSup, Perforce, GNATS, Mailman and OpenSSH. Except for CVSup, these are externally developed tools. These tools are commonly used in the open source world. 7.1. Concurrent Versions System (CVS) Concurrent Versions System or simply “CVS” is a system to handle multiple versions of text files and tracking who committed what changes and why. A project lives within a “repository” and different versions are considered different “branches”. 7.2. CVSup CVSup is a software package for distributing and updating collections of files across a network. It consists of a client program, cvsup, and a server program, cvsupd. The package is tailored specifically for distributing CVS repositories, and by taking advantage of CVS' properties, it performs updates much faster than traditional systems. 7.3. GNATS GNATS is a maintenance database consisting of a set of tools to track bugs at a central site. It supports the bug tracking process for sending and handling bugs as well as querying and updating the database and editing bug reports. The project uses one of its many client interfaces, “send-pr”, to send “Problem Reports” by email to the projects central GNATS server. The committers have also web and command-line clients available. 7.4. Mailman Mailman is a program that automates the management of mailing lists. The FreeBSD Project uses it to run 16 general lists, 60 technical lists, 4 limited lists and 5 lists with CVS commit logs. It is also used for many mailing lists set up and used by other people and projects in the FreeBSD community. General lists are lists for the general public, technical lists are mainly for the development of specific areas of interest, and closed lists are for internal communication not intended for the general public. The majority of all the communication in the project goes through these 85 lists [FreeBSD, 2003A, Appendix C]. 7.5. Perforce Perforce is a commercial software configuration management system developed by Perforce Systems that is available on over 50 operating systems. It is a collection of clients built around the Perforce server that contains the central file repository and tracks the operations done upon it. The clients are both clients for accessing the repository and administration of its configuration. 7.6. Pretty Good Privacy Pretty Good Privacy, better known as PGP, is a cryptosystem using a public key architecture to allow people to digitally sign and/or encrypt information in order to ensure secure communication between two parties. A signature is used when sending information out many recipients, enabling them to verify that the information has not been tampered with before they received it. In the FreeBSD Project this is the primary means of ensuring that information has been written by the person who claims to have written it, and not altered in transit. 7.7. Secure Shell Secure Shell is a standard for securely logging into a remote system and for executing commands on the remote system. It allows other connections, called tunnels, to be established and protected between the two involved systems. This standard exists in two primary versions, and only version two is used for the FreeBSD Project. The most common implementation of the standard is OpenSSH that is a part of the project's main distribution. Since its source is updated more often than FreeBSD releases, the latest version is also available in the ports tree. Chapter 8 Sub-projects Sub-projects are formed to reduce the amount of communication needed to coordinate the group of developers. When a problem area is sufficiently isolated, most communication would be within the group focusing on the problem, requiring less communication with the groups they communicate with than were the group not isolated. 8.1. The Ports Subproject A “port” is a set of meta-data and patches that are needed to fetch, compile and install correctly an external piece of software on a FreeBSD system. The amount of ports have grown at a tremendous rate, as shown by the following figure. Figure 8-1. Number of ports added between 1996 and 2005 Figure 8-1 is taken from the FreeBSD web site. It shows the number of ports available to FreeBSD in the period 1995 to 2005. It looks like the curve has first grown exponentionally, and then since the middle of 2001 grown linerly. As the external software described by the port often is under continued development, the amount of work required to maintain the ports is already large, and increasing. This has led to the ports part of the FreeBSD project gaining a more empowered structure, and is more and more becoming a sub-project of the FreeBSD project. Ports has its own core team with the Ports Manager as its leader, and this team can appoint committers without FreeBSD Core's approval. Unlike in the FreeBSD Project, where a lot of maintenance frequently is rewarded with a commit bit, the ports sub-project contains many active maintainers that are not committers. Unlike the main project, the ports tree is not branched. Every release of FreeBSD follows the current ports collection and has thus available updated information on where to find programs and how to build them. This, however, means that a port that makes dependencies on the system may need to have variations depending on what version of FreeBSD it runs on. With an unbranched ports repository it is not possible to guarantee that any port will run on anything other than -CURRENT and -STABLE, in particular older, minor releases. There is neither the infrastructure nor volunteer time needed to guarantee this. For efficiency of communication, teams depending on Ports, such as the release engineering team, have their own ports liaisons. 8.2. The FreeBSD Documentation Project The FreeBSD Documentation project was started January 1995. From the initial group of a project leader, four team leaders and 16 members, they are now a total of 44 committers. The documentation mailing list has just under 300 members, indicating that there is quite a large community around it. The goal of the Documentation project is to provide good and useful documentation of the FreeBSD project, thus making it easier for new users to get familiar with the system and detailing advanced features for the users. The main tasks in the Documentation project are to work on current projects in the “FreeBSD Documentation Set”, and translate the documentation to other languages. Like the FreeBSD Project, documentation is split in the same branches. This is done so that there is always an updated version of the documentation for each version. Only documentation errors are corrected in the security branches. Like the ports sub-project, the Documentation project can appoint documentation committers without FreeBSD Core's approval. [FreeBSD, 2003B]. The Documentation project has a primer. This is used both to introduce new project members to the standard tools and syntaxes and acts as a reference when working on the project. References [Brooks, 1995] Frederick P. Brooks, 1975, 1995, 0201835959, Addison-Wesley Pub Co, The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition (2nd Edition). [Saers, 2003] Niklas Saers, 2003, A project model for the FreeBSD Project: Candidatus Scientiarum thesis. [Jørgensen, 2001] Niels Jørgensen, 2001, Putting it All in the Trunk: Incremental Software Development in the FreeBSD Open Source Project. [PMI, 2000] Project Management Institute, 1996, 2000, 1-880410-23-0, Project Management Institute, Pennsylvania, PMBOK Guide: A Guide to the Project Management Body of Knowledge, 2000 Edition. [FreeBSD, 2000A] 2002, Core Bylaws. [FreeBSD, 2002A] 2002, FreeBSD Developer's Handbook. [FreeBSD, 2002B] 2002, Core team election 2002. [Losh, 2002] Warner Losh, 2002, Working with Hats. [FreeBSD, 2002C] Dag-Erling Smørgrav and Hiten Pandya, 2002, The FreeBSD Documentation Project, Problem Report Handling Guidelines. [FreeBSD, 2002D] Dag-Erling Smørgrav, 2002, The FreeBSD Documentation Project, Writing FreeBSD Problem Reports. [FreeBSD, 2001] 2001, The FreeBSD Documentation Project, Committers Guide. [FreeBSD, 2002E] Murray Stokely, 2002, The FreeBSD Documentation Project, FreeBSD Release Engineering. [FreeBSD, 2003A] The FreeBSD Documentation Project, FreeBSD Handbook. [FreeBSD, 2002F] 2002, The FreeBSD Documentation Project, Contributors to FreeBSD. [FreeBSD, 2002G] 2002, The FreeBSD Project, Core team elections 2002. [FreeBSD, 2002H] 2002, The FreeBSD Project, Commit Bit Expiration Policy: 2002/04/06 15:35:30. [FreeBSD, 2002I] 2002, The FreeBSD Project, New Account Creation Procedure: 2002/08/19 17:11:27. [FreeBSD, 2003B] 2002, The FreeBSD Documentation Project, FreeBSD DocEng Team Charter: 2003/03/16 12:17. [Lehey, 2002] Greg Lehey, 2002, Greg Lehey, Two years in the trenches: The evolution of a software project. Notes [1] This goes hand-in-hand with Brooks' law that “adding another person to a late project will make it later” since it will increase the communication needs Brooks, 1995. A project model is a tool to reduce the communication needs. [2] Statistics are generated by counting the number of entries in the file fetched by portsdb by April 1st, 2005. portsdb is a part of the port sysutils/portupgrade. [3] The period from January 1st, 2004 to December 31st, 2004 was examined to find this number. [4] For instance, the development of the Bluetooth stack started as a sub-project until it was deemed stable enough to be merged into the -CURRENT branch. Now it is a part of the core FreeBSD system. [5] According to Kirk McKusick, after 20 years of developing UNIX operating systems, the interfaces are for the most part figured out. There is therefore no need for much design. However, new applications of the system and new hardware leads to some implementations being more beneficial than those that used to be preferred. One example is the introduction of web browsing that made the normal TCP/IP connection a short burst of data rather than a steady stream over a longer period of time. [6] The first release this actually happened for was 4.5-RELEASE, but security branches were at the same time created for 4.3-RELEASE and 4.4-RELEASE. [7] There is a terminology overlap with respect to the word "stable", which leads to some confusion. The -STABLE branch is still a development branch, whose goal is to be useful for most people. If it is never acceptable for a system to get changes that are not announced at the time it is deployed, that system should run a security branch. [8] The first Core election was held September 2000 [9] More and more tests are however performed when building the system &
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