.Net/C# 实现 中国移动 CMPP v3.0 ISMG SP 收发短信的 SP 客户端 (第2版)(CMPP SP Client)

/*
.Net/C# 实现 中国移动 CMPP v3.0 ISMG <-> SP 收发短信的 SP 客户端 (第2版)(CMPP SP Client)

增加了 CMPP Client 类

本程序严格按
《中国移动通信企业标准》之《中国移动通信互联网短信网关接口协议(China Mobile Point to Point)》(版本号: 3.0.0)
即: CMPP v3.0.0
http://www.spzone.net/protocol/CMPPV3.0.rar
文档,实现了下面消息的定义及其相关协议级交互:

8.4 业务提供商 (SP) 与互联网短信网关 (ISMG) 间的消息定义 8
8.4.1 SP 请求连接到 ISMG(CMPP_CONNECT) 操作 8
8.4.1.1 CMPP_CONNECT 消息定义 (SP -> ISMG) 8
8.4.1.2 CMPP_CONNECT_RESP消息定义 (ISMG -> SP) 9
8.4.2 SP 或 ISMG 请求拆除连接 (CMPP_TERMINATE)操作 9
8.4.2.1 CMPP_TERMINATE 消息定义 (SP -> ISMG 或 ISMG -> SP) 9
8.4.2.2 CMPP_TERMINATE_RESP 消息定义 (SP -> ISMG 或 ISMG -> SP) 10
8.4.3 SP 向 ISMG提交短信 (CMPP_SUBMIT) 操作 10
8.4.3.1 CMPP_SUBMIT 消息定义 (SP -> ISMG) 10
8.4.3.2 CMPP_SUBMIT_RESP 消息定义 (ISMG -> SP) 11
8.4.5 ISMG 向 SP 送交短信 (CMPP_DELIVER) 操作 13
8.4.5.1 CMPP_DELIVER 消息定义 (ISMG -> SP) 13
8.4.5.2 CMPP_DELIVER_RESP 消息定义 (SP -> ISMG) 16
8.4.7 链路检测 (CMPP_ACTIVE_TEST) 操作 17
8.4.7.1 CMPP_ACTIVE_TEST定义 (SP -> ISMG 或 ISMG <- SP) 17
8.4.7.2 CMPP_ACTIVE_TEST_RESP定义 (SP -> ISMG 或 ISMG <- SP) 17

可采用《中国移动通信 CMPP v3.0 短消息网关模拟器 v1.10》进行测试:
下载于: 《北京风起水流软件工作室》
http://www.zealware.com/download/cmpp3pro.rar

本程序以熟悉理解 CMPP 3.0 协议为主要目的,只将 "消息定义" 对象化,其相关协议级交互并未作更深层次的 OO!
也暂无任何错误处理程序!
消息定义的所有字段名称及其数据类型均与上述之 CMPP v3.0.0 文档完全一致!

其间参阅过 shanhe@CSDN or yexiong@cnBlogs 大作(在此谢):
http://blog.csdn.net/shanhe/archive/2004/07/19/45383.aspx
http://cnblogs.com/yexiong/articles/115330.aspx
但其中有些消息定义字节错位,因此不能正常交互?!且对象化层次较高,不利于理解协议本身!
遂自己动手,丰衣足食,实现部分主要协议(SP 收发短信):

playyuer㊣Microshaoft.com Invent.
*/

namespace Microshaoft
{
 using System;
 using System.Net.Sockets;

 public class Util
 {
  private static object _SyncLockObject = new object();

  public static string Get_MMDDHHMMSS_String(DateTime dt)
  {
   string s = dt.Month.ToString().PadLeft(2, '0');
   s += dt.Day.ToString().PadLeft(2, '0');
   s += dt.Hour.ToString().PadLeft(2, '0');
   s += dt.Minute.ToString().PadLeft(2, '0');
   s += dt.Second.ToString().PadLeft(2, '0');
   return s;
  }

  public static string Get_YYYYMMDD_String(DateTime dt)
  {
   string s = dt.Year.ToString().PadLeft(4, '0');
   s += dt.Month.ToString().PadLeft(2, '0');
   s += dt.Day.ToString().PadLeft(2, '0');
   return s;
  }

  internal static void WriteToStream(byte[] bytes, NetworkStream Stream)
  {
   if (Stream.CanWrite)
   {
    lock (_SyncLockObject)
    {
     Stream.Write(bytes, 0, bytes.Length);
    }
   }
  }

  internal static byte[] ReadFromStream(int Length, NetworkStream Stream)
  {
   byte[] bytes = null;
   if (Stream.CanRead)
   {
    if (Stream.DataAvailable)
    {
     bytes = new byte[Length];
     int r = 0;
     int l = 0;
     lock (_SyncLockObject)
     {
      while (l < Length)
      {
       r = Stream.Read(bytes, l, Length - l);
       l += r;
      }
     }
    }
   }
   return bytes;
  }
 }
}

//CMPP 消息定义
namespace Microshaoft.CMPP.Messages
{
 using System;
 using System.Text;
 using System.Security.Cryptography;

 public enum CMPP_Command_Id : uint
 {
  CMPP_CONNECT = 0x00000001 //请求连接
  ,CMPP_CONNECT_RESP = 0x80000001 //请求连接应答
  ,CMPP_TERMINATE = 0x00000002 //终止连接
  ,CMPP_TERMINATE_RESP = 0x80000002 //终止连接应答
  ,CMPP_SUBMIT = 0x00000004 //提交短信
  ,CMPP_SUBMIT_RESP = 0x80000004 //提交短信应答
  ,CMPP_DELIVER = 0x00000005 //短信下发
  ,CMPP_DELIVER_RESP = 0x80000005 //下发短信应答
  ,CMPP_QUERY = 0x00000006 //发送短信状态查询
  ,CMPP_QUERY_RESP = 0x80000006 //发送短信状态查询应答
  ,CMPP_CANCEL = 0x00000007 //删除短信
  ,CMPP_CANCEL_RESP = 0x80000007 //删除短信应答
  ,CMPP_ACTIVE_TEST = 0x00000008 //激活测试
  ,CMPP_ACTIVE_TEST_RESP = 0x80000008 //激活测试应答
  ,CMPP_FWD = 0x00000009 //消息前转
  ,CMPP_FWD_RESP = 0x80000009 //消息前转应答
  ,CMPP_MT_ROUTE = 0x00000010 //MT路由请求
  ,CMPP_MT_ROUTE_RESP = 0x80000010 //MT路由请求应答
  ,CMPP_MO_ROUTE = 0x00000011 //MO路由请求
  ,CMPP_MO_ROUTE_RESP = 0x80000011 //MO路由请求应答
  ,CMPP_GET_MT_ROUTE = 0x00000012 //获取MT路由请求
  ,CMPP_GET_MT_ROUTE_RESP = 0x80000012 //获取MT路由请求应答
  ,CMPP_MT_ROUTE_UPDATE = 0x00000013 //MT路由更新
  ,CMPP_MT_ROUTE_UPDATE_RESP = 0x80000013 //MT路由更新应答
  ,CMPP_MO_ROUTE_UPDATE = 0x00000014 //MO路由更新
  ,CMPP_MO_ROUTE_UPDATE_RESP = 0x80000014 //MO路由更新应答
  ,CMPP_PUSH_MT_ROUTE_UPDATE = 0x00000015 //MT路由更新
  ,CMPP_PUSH_MT_ROUTE_UPDATE_RESP = 0x80000015 //MT路由更新应答
  ,CMPP_PUSH_MO_ROUTE_UPDATE = 0x00000016 //MO路由更新
  ,CMPP_PUSH_MO_ROUTE_UPDATE_RESP = 0x80000016 //MO路由更新应答
  ,CMPP_GET_MO_ROUTE = 0x00000017 //获取MO路由请求
  ,CMPP_GET_MO_ROUTE_RESP = 0x80000017 //获取MO路由请求应答
 }

 public class MessageHeader //消息头
 {
  public const int Length = 4 + 4 + 4;
  //private byte[] _bytes = new byte[MessageHeader.Length];
  public CMPP_Command_Id Command_Id
  {
   get
   {
    return this._Command_Id;
   }
  }

  public uint Sequence_Id
  {
   get
   {
    return this._Sequence_Id;
   }
  }

  public uint Total_Length
  {
   get
   {
    return this._Total_Length;
   }
  }

  private uint _Total_Length; // 4 Unsigned Integer 消息总长度(含消息头及消息体)
  private CMPP_Command_Id _Command_Id; // 4 Unsigned Integer 命令或响应类型
  private uint _Sequence_Id; // 4 Unsigned Integer 消息流水号,顺序累加,步长为1,循环使用(一对请求和应答消息的流水号必须相同)

  public MessageHeader(uint Total_Length, CMPP_Command_Id Command_Id, uint Sequence_Id) //发送前
  {
   this._Total_Length = Total_Length;
   this._Command_Id = Command_Id;
   this._Sequence_Id = Sequence_Id;
  }

  public MessageHeader(byte[] bytes)
  {
   byte[] buffer = new byte[4];
   Buffer.BlockCopy(bytes, 0, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._Total_Length = BitConverter.ToUInt32(buffer, 0);

   Buffer.BlockCopy(bytes, 4, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._Command_Id = (CMPP_Command_Id) BitConverter.ToUInt32(buffer, 0);

   Buffer.BlockCopy(bytes, 8, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._Sequence_Id = BitConverter.ToUInt32(buffer, 0);
  }


  public byte[] ToBytes()
  {
   byte[] bytes = new byte[MessageHeader.Length];

   byte[] buffer = BitConverter.GetBytes(this._Total_Length);
   Array.Reverse(buffer);
   Buffer.BlockCopy(buffer, 0, bytes, 0, 4);

   buffer = BitConverter.GetBytes((uint) this._Command_Id);
   Array.Reverse(buffer);
   Buffer.BlockCopy(buffer, 0, bytes, 4, 4);

   buffer = BitConverter.GetBytes(this._Sequence_Id);
   Array.Reverse(buffer);
   Buffer.BlockCopy(buffer, 0, bytes, 8, 4);

   return bytes;
  }
 }

 public class CMPP_CONNECT //: CMPP_Request
 {
  public const int BodyLength = 6 + 16 + 1 + 4;

  private string _Source_Addr; // 6 Octet String 源地址,此处为SP_Id,即SP的企业代码。
  private string _Password;
  private byte[] _AuthenticatorSource; // 16 Octet String 用于鉴别源地址。其值通过单向MD5 hash计算得出,表示如下:
  //   AuthenticatorSource =
  //   MD5(Source_Addr+9 字节的0 +shared secret+timestamp)
  //   Shared secret 由中国移动与源地址实体事先商定,timestamp格式为:MMDDHHMMSS,即月日时分秒,10位。
  private uint _Version; // 1 Unsigned Integer 双方协商的版本号(高位4bit表示主版本号,低位4bit表示次版本号),对于3.0的版本,高4bit为3,低4位为0
  private uint _Timestamp; // 4 Unsigned Integer 时间戳的明文,由客户端产生,格式为MMDDHHMMSS,即月日时分秒,10位数字的整型,右对齐 。

  private MessageHeader _Header;

  public MessageHeader Header
  {
   get
   {
    return this._Header;
   }
  }

  public byte[] AuthenticatorSource
  {
   get
   {
    return this._AuthenticatorSource;
   }
  }

  public CMPP_CONNECT(string Source_Addr, string Password, DateTime Timestamp, uint Version, uint Sequence_Id)
  {
   this._Header = new MessageHeader(MessageHeader.Length + BodyLength, CMPP_Command_Id.CMPP_CONNECT, Sequence_Id);

   this._Source_Addr = Source_Addr;
   this._Password = Password;

   string s = Util.Get_MMDDHHMMSS_String(Timestamp);
   this._Timestamp = UInt32.Parse(s);

   byte[] buffer = new byte[6 + 9 + this._Password.Length + 10];
   Encoding.ASCII.GetBytes(this._Source_Addr).CopyTo(buffer, 0);
   Encoding.ASCII.GetBytes(this._Password).CopyTo(buffer, 6 + 9);
   Encoding.ASCII.GetBytes(s).CopyTo(buffer, 6 + 9 + this._Password.Length);
   this._AuthenticatorSource = new MD5CryptoServiceProvider().ComputeHash(buffer, 0, buffer.Length);

   this._Version = Version;
  }

  public byte[] ToBytes()
  {
   byte[] bytes = new byte[MessageHeader.Length + BodyLength];
   int i = 0;

   //header 12
   byte[] buffer = this._Header.ToBytes();
   Buffer.BlockCopy(buffer, 0, bytes, 0, buffer.Length);

   //Source_Addr 6
   i += MessageHeader.Length;
   buffer = Encoding.ASCII.GetBytes(this._Source_Addr);
   Buffer.BlockCopy(buffer, 0, bytes, i, 6);

   //AuthenticatorSource 16
   i += 6;
   buffer = this._AuthenticatorSource;
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //16

   //version 1
   i += 16;
   bytes[i++] = (byte) this._Version; //版本

   //Timestamp
   buffer = BitConverter.GetBytes(this._Timestamp);
   Array.Reverse(buffer);
   buffer.CopyTo(bytes, i);
   return (bytes);
  }
 }

 public class CMPP_CONNECT_RESP //: CMPP_Response
 {
  private MessageHeader _Header;
  public const int BodyLength = 4 + 16 + 1;

  private uint _Status; // 4 Unsigned Integer 状态
  //   0:正确
  //   1:消息结构错
  //   2:非法源地址
  //   3:认证错
  //   4:版本太高
  //   5~:其他错误
  private byte[] _AuthenticatorISMG; // 16 Octet String ISMG认证码,用于鉴别ISMG。
  //   其值通过单向MD5 hash计算得出,表示如下:
  //   AuthenticatorISMG =MD5(Status+AuthenticatorSource+shared secret),Shared secret 由中国移动与源地址实体事先商定,AuthenticatorSource为源地址实体发送给ISMG的对应消息CMPP_Connect中的值。
  //    认证出错时,此项为空。
  private uint _Version; // 1 Unsigned Integer 服务器支持的最高版本号,对于3.0的版本,高4bit为3,低4位为0

  public byte[] AuthenticatorISMG
  {
   get
   {
    return this._AuthenticatorISMG;
   }
  }

  public uint Status
  {
   get
   {
    return this._Status;
   }
  }

  public uint Version
  {
   get
   {
    return this._Version;
   }
  }

  public MessageHeader Header
  {
   get
   {
    return this._Header;
   }
  }

  public CMPP_CONNECT_RESP(byte[] bytes)
  {
   //header 12
   int i = 0;
   byte[] buffer = new byte[MessageHeader.Length];
   Buffer.BlockCopy(bytes, 0, buffer, 0, buffer.Length);
   this._Header = new MessageHeader(buffer);

   //status 4
   i += MessageHeader.Length;
   buffer = new byte[4];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._Status = BitConverter.ToUInt32(buffer, 0);

   //AuthenticatorISMG 16
   i += 4;
   this._AuthenticatorISMG = new byte[16];
   Buffer.BlockCopy(bytes, MessageHeader.Length + 4, this._AuthenticatorISMG, 0, this._AuthenticatorISMG.Length);

   //version
   i += 16;
   this._Version = bytes[i];
  }
 }

 public class CMPP_SUBMIT //: CMPP_Request
 {
  private int _BodyLength;
  //without _Dest_terminal_Id Msg_Content
  public const int FixedBodyLength = 8
   + 1
   + 1
   + 1
   + 1
   + 10
   + 1
   + 32
   + 1
   + 1
   + 1
   + 1
   + 6
   + 2
   + 6
   + 17
   + 17
   + 21
   + 1
   //+ 32*DestUsr_tl
   + 1
   + 1
   //+ Msg_length
   + 20;

  private ulong _Msg_Id; // 8 Unsigned Integer 信息标识。
  private uint _Pk_total; // 1 Unsigned Integer 相同Msg_Id的信息总条数,从1开始。
  private uint _Pk_number; // 1 Unsigned Integer 相同Msg_Id的信息序号,从1开始。
  private uint _Registered_Delivery; // 1 Unsigned Integer 是否要求返回状态确认报告:
  //   0:不需要;
  //   1:需要。
  private uint _Msg_level; // 1 Unsigned Integer 信息级别。
  private string _Service_Id; // 10 Octet String 业务标识,是数字、字母和符号的组合。
  private uint _Fee_UserType; // 1 Unsigned Integer 计费用户类型字段:
  //   0:对目的终端MSISDN计费;
  //   1:对源终端MSISDN计费;
  //   2:对SP计费;
  //   3:表示本字段无效,对谁计费参见Fee_terminal_Id字段。
  private string _Fee_terminal_Id; // 32 Octet String 被计费用户的号码,当Fee_UserType为3时该值有效,当Fee_UserType为0、1、2时该值无意义。
  private uint _Fee_terminal_type; // 1 Unsigned Integer 被计费用户的号码类型,0:真实号码;1:伪码。
  private uint _TP_pId; // 1 Unsigned Integer GSM协议类型。详细是解释请参考GSM03.40中的9.2.3.9。
  private uint _TP_udhi; // 1 Unsigned Integer GSM协议类型。详细是解释请参考GSM03.40中的9.2.3.23,仅使用1位,右对齐。
  private uint _Msg_Fmt; // 1 Unsigned Integer 信息格式:
  //   0:ASCII串;
  //   3:短信写卡操作;
  //   4:二进制信息;
  //   8:UCS2编码;
  //   15:含GB汉字。。。。。。
  private string _Msg_src; // 6 Octet String 信息内容来源(SP_Id)。
  private string _FeeType; // 2 Octet String 资费类别:
  //   01:对"计费用户号码"免费;
  //   02:对"计费用户号码"按条计信息费;
  //   03:对"计费用户号码"按包月收取信息费。
  private string _FeeCode; // 6 Octet String 资费代码(以分为单位)。
  private string _ValId_Time; // 17 Octet String 存活有效期,格式遵循SMPP3.3协议。
  private string _At_Time; // 17 Octet String 定时发送时间,格式遵循SMPP3.3协议。
  private string _Src_Id; // 21 Octet String 源号码。SP的服务代码或前缀为服务代码的长号码, 网关将该号码完整的填到SMPP协议Submit_SM消息相应的source_addr字段,该号码最终在用户手机上显示为短消息的主叫号码。
  private uint _DestUsr_tl; // 1 Unsigned Integer 接收信息的用户数量(小于100个用户)。
  private string[] _Dest_terminal_Id; // 32*DestUsr_tl Octet String 接收短信的MSISDN号码。

  private uint _Dest_terminal_type; // 1 Unsigned Integer 接收短信的用户的号码类型,0:真实号码;1:伪码。
  private uint _Msg_Length; // 1 Unsigned Integer 信息长度(Msg_Fmt值为0时:<160个字节;其它<=140个字节),取值大于或等于0。
  private string _Msg_Content; // Msg_length Octet String 信息内容。
  private string _LinkID; // 20 Octet String 点播业务使用的LinkID,非点播类业务的MT流程不使用该字段。

  private MessageHeader _Header;

  private uint _Sequence_Id;

  public CMPP_SUBMIT(uint Sequence_Id)
  {
   this._Sequence_Id = Sequence_Id;
  }

  public byte[] ToBytes()
  {
   //Msg_Length Msg_Content
   byte[] buf;
   switch (this._Msg_Fmt)
   {
    case 8:
     buf = Encoding.BigEndianUnicode.GetBytes(this._Msg_Content);
     break;
    case 15: //gb2312
     buf = Encoding.GetEncoding("gb2312").GetBytes(this._Msg_Content);
     break;
    case 0: //ascii
    case 3: //短信写卡操作
    case 4: //二进制信息
    default:
     buf = Encoding.ASCII.GetBytes(this._Msg_Content);
     break;
   }

   this._Msg_Length = (uint) buf.Length;
   this._BodyLength = (int) (FixedBodyLength + 32 * this._Dest_terminal_Id.Length + this._Msg_Length);
   byte[] bytes = new byte[MessageHeader.Length + this._BodyLength];

   int i = 0;

   byte[] buffer = new byte[MessageHeader.Length];
   //header
   this._Header = new MessageHeader((uint) (MessageHeader.Length + this._BodyLength), CMPP_Command_Id.CMPP_SUBMIT, this._Sequence_Id);
   buffer = this._Header.ToBytes();
   Buffer.BlockCopy(buffer, 0, bytes, 0, buffer.Length);
   i += MessageHeader.Length;

   //Msg_Id //8 [12,19]
   buffer = new byte[8];
   buffer = BitConverter.GetBytes(this._Msg_Id);
   Array.Reverse(buffer);
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //10 //[24,33]

   //_Pk_total
   i += 8;
   bytes[i++] = (byte) this._Pk_total; //[20,20]
   bytes[i++] = (byte) this._Pk_number; //[21,21]
   bytes[i++] = (byte) this._Registered_Delivery; //[22,22]
   bytes[i++] = (byte) this._Msg_level; //[23,23]

   //Service_Id
   buffer = Encoding.ASCII.GetBytes(this._Service_Id);
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //10 //[24,33]

   //Fee_UserType
   i += 10;
   bytes[i++] = (byte) this._Fee_UserType; //[34,34]

   //Fee_terminal_Id
   buffer = Encoding.ASCII.GetBytes(this._Fee_terminal_Id);
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //32 //[35,66]

   //Fee_terminal_type
   i += 32;
   bytes[i++] = (byte) this._Fee_terminal_type; //[67,67]
   bytes[i++] = (byte) this._TP_pId; //[68,68]
   bytes[i++] = (byte) this._TP_udhi; //[69,69]
   bytes[i++] = (byte) this._Msg_Fmt; //[70,70]

   //Msg_src
   buffer = Encoding.ASCII.GetBytes(this._Msg_src);
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //6 //[71,76]

   //FeeType
   i += 6;
   buffer = Encoding.ASCII.GetBytes(this._FeeType);
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //2 //[77,78]

   //FeeCode
   i += 2;
   buffer = Encoding.ASCII.GetBytes(this._FeeCode);
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //6 //[79,84]

   //ValId_Time
   i += 6;
   //buffer = Encoding.ASCII.GetBytes(this._ValId_Time);
   //Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //17 //[85,101]

   //At_Time
   i += 17;
   //buffer = Encoding.ASCII.GetBytes(this._At_Time);
   //Buffer.BlockCopy(buffer , 0, bytes, i, buffer.Length); //17 //[102,118]

   //Src_Id
   i += 17;
   buffer = Encoding.ASCII.GetBytes(this._Src_Id);
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //21 //[119,139]

   //DestUsr_tl
   i += 21;
   this._DestUsr_tl = (uint) this._Dest_terminal_Id.Length;
   bytes[i++] = (byte) this._DestUsr_tl; //[140,140]

   //Dest_terminal_Id
   foreach (string s in this._Dest_terminal_Id)
   {
    buffer = Encoding.ASCII.GetBytes(s);
    Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length);
    i += 32;
   }

   //Dest_terminal_type
   bytes[i++] = (byte) this._Dest_terminal_type;
   //Msg_Length
   bytes[i++] = (byte) this._Msg_Length;

   //Msg_Content
   //buffer = Encoding.
   Buffer.BlockCopy(buf, 0, bytes, i, buf.Length);

   //LinkID
   i += (int) this._Msg_Length;
   buffer = Encoding.ASCII.GetBytes(this._LinkID);
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length); //20
   return bytes;
  }

  public ulong Msg_Id
  {
   get
   {
    return this._Msg_Id;
   }
   set
   {
    this._Msg_Id = value;
   }
  }

  public uint Pk_total
  {
   get
   {
    return this._Pk_total;
   }
   set
   {
    this._Pk_total = value;
   }
  }

  public uint Pk_number
  {
   get
   {
    return this._Pk_number;
   }
   set
   {
    this._Pk_number = value;
   }
  }

  public uint Registered_Delivery
  {
   get
   {
    return this._Registered_Delivery;
   }
   set
   {
    this._Registered_Delivery = value;
   }
  }

  public uint Msg_level
  {
   get
   {
    return this._Msg_level;
   }
   set
   {
    this._Msg_level = value;
   }
  }

  public string Service_Id
  {
   get
   {
    return this._Service_Id;
   }
   set
   {
    this._Service_Id = value;
   }
  }

  public uint Fee_UserType
  {
   get
   {
    return this._Fee_UserType;
   }
   set
   {
    this._Fee_UserType = value;
   }
  }

  public string Fee_terminal_Id
  {
   get
   {
    return this._Fee_terminal_Id;
   }
   set
   {
    this._Fee_terminal_Id = value;
   }
  }

  public uint Fee_terminal_type
  {
   get
   {
    return this._Fee_terminal_type;
   }
   set
   {
    this._Fee_terminal_type = value;
   }
  }

  public uint TP_pId
  {
   get
   {
    return this._TP_pId;
   }
   set
   {
    this._TP_pId = value;
   }
  }

  public uint TP_udhi
  {
   get
   {
    return this._TP_udhi;
   }
   set
   {
    this._TP_udhi = value;
   }
  }

  public uint Msg_Fmt
  {
   get
   {
    return this._Msg_Fmt;
   }
   set
   {
    this._Msg_Fmt = value;
   }
  }

  public string Msg_src
  {
   get
   {
    return this._Msg_src;
   }
   set
   {
    _Msg_src = value;
   }
  }

  public string FeeType
  {
   get
   {
    return this._FeeType;
   }
   set
   {
    this._FeeType = value;
   }
  }

  public string FeeCode
  {
   get
   {
    return this._FeeCode;
   }
   set
   {
    this._FeeCode = value;
   }
  }

  public string ValId_Time
  {
   get
   {
    return this._ValId_Time;
   }
   set
   {
    this._ValId_Time = value;
   }
  }

  public string At_Time
  {
   get
   {
    return this._At_Time;
   }
   set
   {
    this._At_Time = value;
   }
  }

  public string Src_Id
  {
   get
   {
    return this._Src_Id;
   }
   set
   {
    this._Src_Id = value;
   }
  }

  public uint DestUsr_tl
  {
   get
   {
    return this._DestUsr_tl;
   }
   set
   {
    this._DestUsr_tl = value;
   }
  }

  public string[] Dest_terminal_Id
  {
   get
   {
    return this._Dest_terminal_Id;
   }
   set
   {
    this._Dest_terminal_Id = value;
   }
  }

  public uint Dest_terminal_type
  {
   get
   {
    return this._Dest_terminal_type;
   }
   set
   {
    this._Dest_terminal_type = value;
   }
  }

  public uint Msg_Length
  {
   get
   {
    return this._Msg_Length;
   }
   set
   {
    this._Msg_Length = value;
   }
  }

  public string Msg_Content
  {
   get
   {
    return this._Msg_Content;
   }
   set
   {
    this._Msg_Content = value;
   }
  }

  public string LinkId
  {
   get
   {
    return this._LinkID;
   }
   set
   {
    this._LinkID = value;
   }
  }

 }

 public class CMPP_SUBMIT_RESP //: CMPP_Response
 {
  private MessageHeader _Header;
  private uint _Msg_Id;
  private uint _Result;

  public const int BodyLength = 8 + 4;

  public uint Msg_Id
  {
   get
   {
    return this._Msg_Id;
   }
  }

  public uint Result
  {
   get
   {
    return this._Result;
   }
  }

  public MessageHeader Header
  {
   get
   {
    return this._Header;
   }
  }

  public CMPP_SUBMIT_RESP(byte[] bytes)
  {
   int i = 0;
   byte[] buffer = new byte[MessageHeader.Length];
   Buffer.BlockCopy(bytes, 0, buffer, 0, buffer.Length);
   this._Header = new MessageHeader(buffer);

   //Msg_Id
   i += MessageHeader.Length;
   buffer = new byte[8];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._Msg_Id = BitConverter.ToUInt32(buffer, 0);

   //Result
   i += 8;
   buffer = new byte[4];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._Result = BitConverter.ToUInt32(buffer, 0);
  }
 }

 public class CMPP_DELIVER //: CMPP_Request
 {
  public ulong Msg_Id
  {
   get
   {
    return _Msg_Id;
   }
  }

  public string Dest_Id
  {
   get
   {
    return _Dest_Id;
   }
  }

  public string Service_Id
  {
   get
   {
    return _Service_Id;
   }
  }

  public uint TP_pid
  {
   get
   {
    return _TP_pid;
   }
  }

  public uint TP_udhi
  {
   get
   {
    return _TP_udhi;
   }
  }

  public uint Msg_Fmt
  {
   get
   {
    return _Msg_Fmt;
   }
  }

  public string Src_terminal_Id
  {
   get
   {
    return _Src_terminal_Id;
   }
  }

  public uint Src_terminal_type
  {
   get
   {
    return _Src_terminal_type;
   }
  }

  public uint Registered_Delivery
  {
   get
   {
    return _Registered_Delivery;
   }
  }

  public uint Msg_Length
  {
   get
   {
    return _Msg_Length;
   }
  }

  public string Msg_Content
  {
   get
   {
    return _Msg_Content;
   }
  }

  public string LinkId
  {
   get
   {
    return _LinkID;
   }
  }

  private ulong _Msg_Id; // 8 Unsigned Integer 信息标识。
  //   生成算法如下:
  //   采用64位(8字节)的整数:
  //   (1)????????? 时间(格式为MMDDHHMMSS,即月日时分秒):bit64~bit39,其中
  //   bit64~bit61:月份的二进制表示;
  //   bit60~bit56:日的二进制表示;
  //   bit55~bit51:小时的二进制表示;
  //   bit50~bit45:分的二进制表示;
  //   bit44~bit39:秒的二进制表示;
  //   (2)????????? 短信网关代码:bit38~bit17,把短信网关的代码转换为整数填写到该字段中;
  //   (3)????????? 序列号:bit16~bit1,顺序增加,步长为1,循环使用。
  //   各部分如不能填满,左补零,右对齐。
  private string _Dest_Id; // 21 Octet String 目的号码。
  //   SP的服务代码,一般4--6位,或者是前缀为服务代码的长号码;该号码是手机用户短消息的被叫号码。
  private string _Service_Id; // 10 Octet String 业务标识,是数字、字母和符号的组合。
  private uint _TP_pid; // 1 Unsigned Integer GSM协议类型。详细解释请参考GSM03.40中的9.2.3.9。
  private uint _TP_udhi; // 1 Unsigned Integer GSM协议类型。详细解释请参考GSM03.40中的9.2.3.23,仅使用1位,右对齐。
  private uint _Msg_Fmt; // 1 Unsigned Integer 信息格式:
  //   0:ASCII串;
  //   3:短信写卡操作;
  //   4:二进制信息;
  //   8:UCS2编码;
  //   15:含GB汉字。
  private string _Src_terminal_Id; // 32 Octet String 源终端MSISDN号码(状态报告时填为CMPP_SUBMIT消息的目的终端号码)。
  private uint _Src_terminal_type; // 1 Unsigned Integer 源终端号码类型,0:真实号码;1:伪码。
  private uint _Registered_Delivery; // 1 Unsigned Integer 是否为状态报告:
  //   0:非状态报告;
  //   1:状态报告。
  private uint _Msg_Length; // 1 Unsigned Integer 消息长度,取值大于或等于0。
  private string _Msg_Content; // Msg_length Octet String 消息内容。
  private string _LinkID; // 20 Octet String 点播业务使用的LinkID,非点播类业务的MT流程不使用该字段。

  private MessageHeader _Header;

  public MessageHeader Header
  {
   get
   {
    return this._Header;
   }
  }

  public const int FixedBodyLength = 8 // Msg_Id Unsigned Integer 信息标识。
   //   生成算法如下:
   //   采用64位(8字节)的整数:
   //   (1)????????? 时间(格式为MMDDHHMMSS,即月日时分秒):bit64~bit39,其中
   //   bit64~bit61:月份的二进制表示;
   //   bit60~bit56:日的二进制表示;
   //   bit55~bit51:小时的二进制表示;
   //   bit50~bit45:分的二进制表示;
   //   bit44~bit39:秒的二进制表示;
   //   (2)????????? 短信网关代码:bit38~bit17,把短信网关的代码转换为整数填写到该字段中;
   //   (3)????????? 序列号:bit16~bit1,顺序增加,步长为1,循环使用。
   //   各部分如不能填满,左补零,右对齐。
   + 21 // Dest_Id Octet String 目的号码。
   //   SP的服务代码,一般4--6位,或者是前缀为服务代码的长号码;该号码是手机用户短消息的被叫号码。
   + 10 // Service_Id Octet String 业务标识,是数字、字母和符号的组合。
   + 1 // TP_pid Unsigned Integer GSM协议类型。详细解释请参考GSM03.40中的9.2.3.9。
   + 1 // TP_udhi Unsigned Integer GSM协议类型。详细解释请参考GSM03.40中的9.2.3.23,仅使用1位,右对齐。
   + 1 // Msg_Fmt Unsigned Integer 信息格式:
   //   0:ASCII串;
   //   3:短信写卡操作;
   //   4:二进制信息;
   //   8:UCS2编码;
   //   15:含GB汉字。
   + 32 // Src_terminal_Id Octet String 源终端MSISDN号码(状态报告时填为CMPP_SUBMIT消息的目的终端号码)。
   + 1 // Src_terminal_type Unsigned Integer 源终端号码类型,0:真实号码;1:伪码。
   + 1 // Registered_Delivery Unsigned Integer 是否为状态报告:
   //   0:非状态报告;
   //   1:状态报告。
   + 1 // Msg_Length Unsigned Integer 消息长度,取值大于或等于0。
   //Msg_length // Msg_Content Octet String 消息内容。
   + 20; // LinkID Octet String 点播业务使用的LinkID,非点播类业务的MT流程不使用该字段。
  private int _BodyLength;

  public int BodyLength
  {
   get
   {
    return this._BodyLength;
   }
  }

  public CMPP_DELIVER(byte[] bytes)
  {
   int i = 0;
   byte[] buffer = new byte[MessageHeader.Length];
   Buffer.BlockCopy(bytes, 0, buffer, 0, MessageHeader.Length);
   this._Header = new MessageHeader(buffer);

   //Msg_Id 8
   i += MessageHeader.Length;
   buffer = new byte[8];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._Msg_Id = BitConverter.ToUInt64(buffer, 0);

   //Dest_Id 21
   i += 8;
   buffer = new byte[21];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   this._Dest_Id = Encoding.ASCII.GetString(buffer).Trim();

   //Service_Id 20
   i += 21;
   buffer = new byte[10];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   this._Service_Id = Encoding.ASCII.GetString(buffer).Trim();

   //TP_pid 1
   i += 10;
   this._TP_pid = (uint) bytes[i++];
   this._TP_udhi = (uint) bytes[i++];
   this._Msg_Fmt = (uint) bytes[i++];

   //Src_terminal_Id 32
   buffer = new byte[32];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   this._Src_terminal_Id = Encoding.ASCII.GetString(buffer).Trim();

   //Src_terminal_type 1
   i += 32;
   this._Src_terminal_type = (uint) bytes[i++];
   this._Registered_Delivery = (uint) bytes[i++];
   this._Msg_Length = (uint) bytes[i++];

   //Msg_Content
   buffer = new byte[this._Msg_Length];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   switch (this._Msg_Fmt)
   {
    case 8:
     this._Msg_Content = Encoding.BigEndianUnicode.GetString(buffer).Trim();
     break;
    case 15: //gb2312
     this._Msg_Content = Encoding.GetEncoding("gb2312").GetString(buffer).Trim();
     break;
    case 0: //ascii
    case 3: //短信写卡操作
    case 4: //二进制信息
    default:
     this._Msg_Content = Encoding.ASCII.GetString(buffer).ToString();
     break;
   }

   //Linkid 20
   i += (int) this._Msg_Length;
   buffer = new byte[20];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   this._LinkID = Encoding.ASCII.GetString(buffer).Trim();

  }

  public byte[] ToBytes()
  { //Msg_Length Msg_Content
   byte[] buf;
   switch (this._Msg_Fmt)
   {
    case 8:
     buf = Encoding.BigEndianUnicode.GetBytes(this._Msg_Content);
     break;
    case 15: //gb2312
     buf = Encoding.GetEncoding("gb2312").GetBytes(this._Msg_Content);
     break;
    case 0: //ascii
    case 3: //短信写卡操作
    case 4: //二进制信息
    default:
     buf = Encoding.ASCII.GetBytes(this._Msg_Content);
     break;
   }

   this._Msg_Length = (uint) buf.Length;
   this._BodyLength = FixedBodyLength + (int) this._Msg_Length;

   byte[] bytes = new byte[MessageHeader.Length + this._BodyLength];

   int i = 0;

   byte[] buffer = null;
   //header 12
   this._Header = new MessageHeader((uint) (MessageHeader.Length + this._BodyLength), CMPP_Command_Id.CMPP_DELIVER, 0);

   //Msg_Id 8
   i += MessageHeader.Length;
   buffer = new Byte[8];
   buffer = BitConverter.GetBytes(this._Msg_Id);
   Array.Reverse(buffer);
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length);

   //Dest_Id 21
   i += 8;
   buffer = new byte[21];
   buffer = Encoding.ASCII.GetBytes(this._Dest_Id);
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length);

   //Service_Id 10
   i += 21;
   buffer = new byte[10];
   buffer = Encoding.ASCII.GetBytes(this._Service_Id);
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length);

   //TP_pid 1
   i += 10;
   bytes[i++] = (byte) this._TP_pid;
   bytes[i++] = (byte) this._TP_udhi;
   bytes[i++] = (byte) this._Msg_Fmt;

   //Src_terminal_Id 32
   buffer = new byte[32];
   buffer = Encoding.ASCII.GetBytes(this._Src_terminal_Id);
   Buffer.BlockCopy(buffer, 0, bytes, i, buffer.Length);

   //Src_terminal_type 1
   i += 32;
   bytes[i++] = (byte) this._Src_terminal_type;
   bytes[i++] = (byte) this._Registered_Delivery;
   bytes[i++] = (byte) this._Msg_Length;

   //Msg_Content
   Buffer.BlockCopy(buf, 0, bytes, i, buf.Length);

   //LinkID
   i += (int) this._Msg_Length;

   return bytes;
  }
 }

 public class CMPP_DELIVER_RESP //: CMPP_Response
 {
  private MessageHeader _Header;
  private ulong _Msg_Id;
  private uint _Result;
  public const int Bodylength = 8 + 4;

  public CMPP_DELIVER_RESP(ulong Msg_Id, uint Result)
  {
   this._Msg_Id = Msg_Id;
   this._Result = Result;
  }

  public byte[] ToBytes()
  {
   int i = 0;
   byte[] bytes = new byte[MessageHeader.Length + Bodylength];

   byte[] buffer = new byte[MessageHeader.Length];
   //header
   this._Header = new MessageHeader(MessageHeader.Length + Bodylength, CMPP_Command_Id.CMPP_DELIVER_RESP, 0);
   buffer = this._Header.ToBytes();
   Buffer.BlockCopy(buffer, 0, bytes, 0, buffer.Length);
   i += MessageHeader.Length;

   //msg_id 8
   buffer = BitConverter.GetBytes(this._Msg_Id);
   Array.Reverse(buffer);
   buffer.CopyTo(bytes, i);

   //result 4
   i += 8;
   buffer = BitConverter.GetBytes(this._Result);
   Array.Reverse(buffer);
   buffer.CopyTo(bytes, i);
   return bytes;

  }
 }

 public class CMPP_Msg_Content //状态报告
 {
  public const int BodyLength = 8 + 7 + 10 + 10 + 32 + 4;
  private uint _Msg_Id; // 8 Unsigned Integer 信息标识。SP提交短信(CMPP_SUBMIT)操作时,与SP相连的ISMG产生的Msg_Id。
  private string _Stat; // 7 Octet String 发送短信的应答结果,含义详见表一。SP根据该字段确定CMPP_SUBMIT消息的处理状态。
  private string _Submit_time; // 10 Octet String YYMMDDHHMM(YY为年的后两位00-99,MM:01-12,DD:01-31,HH:00-23,MM:00-59)。
  private string _Done_time; // 10 Octet String YYMMDDHHMM。
  public CMPP_Msg_Content(byte[] bytes)
  {
   if (bytes.Length == BodyLength)
   {
    int i = 0;
    //_Msg_Id 8
    byte[] buffer = new byte[8];
    Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
    Array.Reverse(buffer);
    this._Msg_Id = BitConverter.ToUInt32(buffer, 0);

    //_Stat 7
    i += 8;
    buffer = new byte[7];
    Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
    this._Stat = Encoding.ASCII.GetString(buffer);

    //_Submit_time 10
    i += 7;
    buffer = new byte[10];
    Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
    this._Submit_time = Encoding.ASCII.GetString(buffer);

    //_Done_time 10
    i += 10;
    buffer = new byte[10];
    Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
    this._Submit_time = Encoding.ASCII.GetString(buffer);

    //Dest_terminal_Id 32
    i += 10;
    buffer = new byte[32];
    Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
    this._Dest_terminal_Id = Encoding.ASCII.GetString(buffer);

    //SMSC_sequence 4
    i += 32;
    buffer = new byte[4];
    Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
    Array.Reverse(buffer);
    this._SMSC_sequence = BitConverter.ToUInt32(buffer, 0);
   }
  }

  public uint Msg_Id
  {
   get
   {
    return this._Msg_Id;
   }
   set
   {
    this._Msg_Id = value;
   }
  }

  public string Stat
  {
   get
   {
    return this._Stat;
   }
   set
   {
    this._Stat = value;
   }
  }

  public string Submit_time
  {
   get
   {
    return this._Submit_time;
   }
   set
   {
    this._Submit_time = value;
   }
  }

  public string Done_time
  {
   get
   {
    return this._Done_time;
   }
   set
   {
    this._Done_time = value;
   }
  }

  public string Dest_terminal_Id
  {
   get
   {
    return this._Dest_terminal_Id;
   }
   set
   {
    this._Dest_terminal_Id = value;
   }
  }

  public uint SMSC_sequence
  {
   get
   {
    return this._SMSC_sequence;
   }
   set
   {
    this._SMSC_sequence = value;
   }
  }

  private string _Dest_terminal_Id; // 32 Octet String 目的终端MSISDN号码(SP发送CMPP_SUBMIT消息的目标终端)。
  private uint _SMSC_sequence; // 4 Unsigned Integer 取自SMSC发送状态报告的消息体中的消息标识。
 }

 public class CMPP_QUERY //: CMPP_Request
 {
  private MessageHeader _Header;

  private string _Time; // 8 Octet String 时间YYYYMMDD(精确至日)。
  private uint _Query_Type; // 1 Unsigned Integer 查询类别:
  //   0:总数查询;
  //   1:按业务类型查询。
  private string _Query_Code; // 10 Octet String 查询码。
  //   当Query_Type为0时,此项无效;当Query_Type为1时,此项填写业务类型Service_Id.。
  private string _Reserve; // 8 Octet String 保留。

  public MessageHeader Header
  {
   get
   {
    return this._Header;
   }
  }

  public string Time
  {
   get
   {
    return this._Time;
   }
  }

  public uint Query_Type
  {
   get
   {
    return this._Query_Type;
   }
  }

  public string Query_Code
  {
   get
   {
    return this._Query_Code;
   }
  }

  public string Reserve
  {
   get
   {
    return this._Reserve;
   }
  }

  public const int BodyLength = 8 + 1 + 10 + 8;

  public CMPP_QUERY(System.DateTime Time, uint Query_Type, string Query_Code, string Reserve, uint Sequence_Id)
  {
   this._Time = Util.Get_YYYYMMDD_String(Time);
   this._Query_Type = Query_Type;
   this._Query_Code = Query_Code;
   this._Reserve = Reserve;
   this._Header = new MessageHeader((uint) (MessageHeader.Length + BodyLength), CMPP_Command_Id.CMPP_QUERY, Sequence_Id);
  }

  public byte[] ToBytes()
  {
   int i = 0;
   byte[] bytes = new byte[MessageHeader.Length + BodyLength];
   //header

   byte[] buffer = new byte[MessageHeader.Length];
   buffer = this._Header.ToBytes();
   buffer.CopyTo(bytes, 0);

   //Time 8
   i += MessageHeader.Length;
   buffer = new byte[10];
   buffer = Encoding.ASCII.GetBytes(this._Time);
   buffer.CopyTo(bytes, i);

   //Query_Type 1
   i += 8;
   bytes[i++] = (byte) this._Query_Type;

   //Query_Code 10
   buffer = new byte[10];
   buffer = Encoding.ASCII.GetBytes(this._Query_Code);
   buffer.CopyTo(bytes, i);

   //Reserve 8
   i += 10;
   buffer = new byte[8];
   buffer = Encoding.ASCII.GetBytes(this._Reserve);
   buffer.CopyTo(bytes, i);

   return bytes;
  }
 }

 public class CMPP_QUERY_RESP
 {
  public MessageHeader Header
  {
   get
   {
    return this._Header;
   }
  }

  public string Time
  {
   get
   {
    return this._Time;
   }
  }

  public uint Query_Type
  {
   get
   {
    return this._Query_Type;
   }
  }

  public string Query_Code
  {
   get
   {
    return this._Query_Code;
   }
  }

  public uint Mt_TlMsg
  {
   get
   {
    return this._MT_TLMsg;
   }
  }

  public uint Mt_Tlusr
  {
   get
   {
    return this._MT_Tlusr;
   }
  }

  public uint Mt_Scs
  {
   get
   {
    return this._MT_Scs;
   }
  }

  public uint MT_WT
  {
   get
   {
    return this._MT_WT;
   }
  }

  public uint MT_FL
  {
   get
   {
    return this._MT_FL;
   }
  }

  public uint MO_Scs
  {
   get
   {
    return this._MO_Scs;
   }
  }

  public uint MO_WT
  {
   get
   {
    return this._MO_WT;
   }
  }

  public uint MO_FL
  {
   get
   {
    return this._MO_FL;
   }
  }

  private MessageHeader _Header;
  private string _Time; // 8 Octet String 时间(精确至日)。
  private uint _Query_Type; // 1 Unsigned Integer 查询类别:
  //   0:总数查询;
  //   1:按业务类型查询。
  private string _Query_Code; // 10 Octet String 查询码。
  private uint _MT_TLMsg; // 4 Unsigned Integer 从SP接收信息总数。
  private uint _MT_Tlusr; // 4 Unsigned Integer 从SP接收用户总数。
  private uint _MT_Scs; // 4 Unsigned Integer 成功转发数量。
  private uint _MT_WT; // 4 Unsigned Integer 待转发数量。
  private uint _MT_FL; // 4 Unsigned Integer 转发失败数量。
  private uint _MO_Scs; // 4 Unsigned Integer 向SP成功送达数量。
  private uint _MO_WT; // 4 Unsigned Integer 向SP待送达数量。
  private uint _MO_FL; // 4 Unsigned Integer 向SP送达失败数量。

  public const int BodyLength = 8 // Octet String 时间(精确至日)。
   + 1 // Unsigned Integer 查询类别:
   //  0:总数查询;
   //  1:按业务类型查询。
   + 10 // Octet String 查询码。
   + 4 // Unsigned Integer 从SP接收信息总数。
   + 4 // Unsigned Integer 从SP接收用户总数。
   + 4 // Unsigned Integer 成功转发数量。
   + 4 // Unsigned Integer 待转发数量。
   + 4 // Unsigned Integer 转发失败数量。
   + 4 // Unsigned Integer 向SP成功送达数量。
   + 4 // Unsigned Integer 向SP待送达数量。
   + 4; // Unsigned Integer 向SP送达失败数量。

  public CMPP_QUERY_RESP(byte[] bytes)
  {
   int i = 0;
   //header 12
   byte[] buffer = new byte[MessageHeader.Length];
   Buffer.BlockCopy(bytes, 0, buffer, 0, buffer.Length);
   this._Header = new MessageHeader(buffer);

   //Time 8
   i += MessageHeader.Length;
   buffer = new byte[8];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   this._Time = Encoding.ASCII.GetString(buffer);

   //Query_Type 1
   i += 8;
   this._Query_Type = (uint) bytes[i++];

   //Query_Code 10
   buffer = new byte[10];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   this._Query_Code = Encoding.ASCII.GetString(buffer);

   //MT_TLMsg 4
   i += 10;
   buffer = new byte[4];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._MT_TLMsg = BitConverter.ToUInt32(buffer, 0);

   //MT_Tlusr 4
   i += 4;
   buffer = new byte[4];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._MT_Tlusr = BitConverter.ToUInt32(buffer, 0);

   //MT_Scs 4
   i += 4;
   buffer = new byte[4];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._MT_Scs = BitConverter.ToUInt32(buffer, 0);

   //MT_WT 4
   i += 4;
   buffer = new byte[4];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._MT_WT = BitConverter.ToUInt32(buffer, 0);

   //MT_FL 4
   i += 4;
   buffer = new byte[4];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._MT_FL = BitConverter.ToUInt32(buffer, 0);

   //MO_Scs 4
   i += 4;
   buffer = new byte[4];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._MO_Scs = BitConverter.ToUInt32(buffer, 0);

   //MO_WT 4
   i += 4;
   buffer = new byte[4];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._MO_WT = BitConverter.ToUInt32(buffer, 0);

   //MO_FL 4
   i += 4;
   buffer = new byte[4];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   Array.Reverse(buffer);
   this._MO_FL = BitConverter.ToUInt32(buffer, 0);
  }
 }

 public class CMPP_ACTIVE_TEST
 {
  private MessageHeader _Header;

  public MessageHeader Header
  {
   get
   {
    return this._Header;
   }
  }

  public CMPP_ACTIVE_TEST(uint Sequence_Id)
  {
   this._Header = new MessageHeader(MessageHeader.Length, CMPP_Command_Id.CMPP_ACTIVE_TEST, Sequence_Id);
  }

  public byte[] ToBytes()
  {
   return this._Header.ToBytes();
  }
 }

 public class CMPP_ACTIVE_TEST_RESP
 {
  private MessageHeader _Header;
  private byte _Reserved;

  public byte Reserved
  {
   get
   {
    return this._Reserved;
   }
  }

  public MessageHeader Header
  {
   get
   {
    return this._Header;
   }
  }

  public CMPP_ACTIVE_TEST_RESP(byte[] bytes)
  {
   int i = 0;
   //header
   byte[] buffer = new byte[MessageHeader.Length];
   Buffer.BlockCopy(bytes, i, buffer, 0, buffer.Length);
   this._Header = new MessageHeader(buffer);

   //Reserved 1
   i += MessageHeader.Length;
   this._Reserved = bytes[i];
  }

  public byte[] ToBytes()
  {
   return this._Header.ToBytes();
  }
 }

}

//CMPP Client
namespace Microshaoft.CMPP
{
 using System;
 using System.Net.Sockets;
 using System.Threading;
 using Microshaoft.CMPP.Messages;

 public class ResponseEventArgs : System.EventArgs
 {
  private byte[] _ResponseHeaderData;
  private MessageHeader _ResponseHeader;
  public byte[] _ResponseBodyData;

  public byte[] ResponseBodyData
  {
   get
   {
    return this._ResponseBodyData;
   }
  }

  public MessageHeader ResponseHeader
  {
   get
   {
    return this._ResponseHeader;
   }
  }

  public byte[] ResponseHeaderData
  {
   get
   {
    return this._ResponseHeaderData;
   }
  }

  public ResponseEventArgs(byte[] bytes)
  {
   this._ResponseHeaderData = new byte[MessageHeader.Length];
   Buffer.BlockCopy(bytes, 0, this._ResponseHeaderData, 0, MessageHeader.Length);
   this._ResponseHeader = new MessageHeader(this._ResponseHeaderData);
   this._ResponseBodyData = new byte[this._ResponseHeader.Total_Length - MessageHeader.Length];
   Buffer.BlockCopy(bytes, MessageHeader.Length, this._ResponseBodyData, 0, this._ResponseBodyData.Length);
  }

 }

 public class Client
 {
  private string _Host;
  private int _Port;
  private string _Source_Addr;
  private string _Password;

  private TcpClient tc;

  private bool _IsConnected;

  public bool IsConnected
  {
   get
   {
    return this._IsConnected;
   }
  }

  private NetworkStream _NetworkStream;

  //private static object _SyncLockObject = new object();

  public delegate void ResponseEventHandler(Client Sender, ResponseEventArgs e);

  public event ResponseEventHandler ResponseReceive;

  private Thread _ReadResponseThread;

  public void Terminate(uint SequenceId)
  {
   Util.WriteToStream(new MessageHeader(MessageHeader.Length, CMPP_Command_Id.CMPP_TERMINATE, SequenceId).ToBytes(), this._NetworkStream);
   this.StartRun();
  }

  public void ActiveTest(uint SequenceId)
  {
   Util.WriteToStream(new MessageHeader(MessageHeader.Length, CMPP_Command_Id.CMPP_ACTIVE_TEST, SequenceId).ToBytes(), this._NetworkStream);
   this.StartRun();
  }

  public bool Connect(string Host, int Port, string UserID, string Password, uint SequenceId)
  {
   this._Host = Host;
   this._Port = Port;
   this._Source_Addr = UserID;
   this._Password = Password;

   DateTime ts = DateTime.Now;
   CMPP_CONNECT connect = new CMPP_CONNECT(this._Source_Addr, this._Password, ts, 1, SequenceId);

   tc = new TcpClient();
   tc.Connect(this._Host, this._Port);
   this._NetworkStream = tc.GetStream();

   Util.WriteToStream(connect.ToBytes(), this._NetworkStream);

   this.Run(ref this._IsConnected);
   return this._IsConnected;

  }

  public void Query(DateTime Time, uint QueryType, string QueryCode, string Reserve, uint SequenceId)
  {
   Util.WriteToStream(new CMPP_QUERY(Time, QueryType, QueryCode, Reserve, SequenceId).ToBytes(), this._NetworkStream);
   this.StartRun();
  }

  public void Submit(ulong MsgId, string FeeTerminalId, string[] DestTerminalId, string MsgContent, uint SequenceId)
  {
   CMPP_SUBMIT submit = new CMPP_SUBMIT(SequenceId);
   submit.Msg_Id = MsgId; //      uint _Msg_Id;      // 8 Unsigned Integer 信息标识。
   submit.Pk_total = 1; //      uint _Pk_total;      // 1 Unsigned Integer 相同Msg_Id的信息总条数,从1开始。
   submit.Pk_number = 0; //      uint _Pk_number;     // 1 Unsigned Integer 相同Msg_Id的信息序号,从1开始。
   submit.Registered_Delivery = 1; //      uint _Registered_Delivery;   // 1 Unsigned Integer 是否要求返回状态确认报告:
   //      //   0:不需要;
   //      //   1:需要。
   submit.Msg_level = 1; //      uint _Msg_level;     // 1 Unsigned Integer 信息级别。
   submit.Service_Id = "abcdefghij"; //      string _Service_Id;     // 10 Octet String 业务标识,是数字、字母和符号的组合。
   submit.Fee_UserType = 3; //      uint _Fee_UserType;     // 1 Unsigned Integer 计费用户类型字段:
   //      //   0:对目的终端MSISDN计费;
   //      //   1:对源终端MSISDN计费;
   //      //   2:对SP计费;
   //      //   3:表示本字段无效,对谁计费参见Fee_terminal_Id字段。
   submit.Fee_terminal_Id = FeeTerminalId; //      string _Fee_terminal_Id;   // 32 Octet String 被计费用户的号码,当Fee_UserType为3时该值有效,当Fee_UserType为0、1、2时该值无意义。
   submit.Fee_terminal_type = 0; //      uint _Fee_terminal_type;   // 1 Unsigned Integer 被计费用户的号码类型,0:真实号码;1:伪码。

   submit.TP_pId = 0; //      uint _TP_pId;      // 1 Unsigned Integer GSM协议类型。详细是解释请参考GSM03.40中的9.2.3.9。
   submit.TP_udhi = 0; //      uint _TP_udhi;      // 1 Unsigned Integer GSM协议类型。详细是解释请参考GSM03.40中的9.2.3.23,仅使用1位,右对齐。
   submit.Msg_Fmt = 15; //      uint _Msg_Fmt;      // 1 Unsigned Integer 信息格式:
   //      //   0:ASCII串;
   //      //   3:短信写卡操作;
   //      //   4:二进制信息;
   //      //   8:UCS2编码;
   //      //   15:含GB汉字。。。。。。
   submit.Msg_src = this._Source_Addr; //      string _Msg_src;     // 6 Octet String 信息内容来源(SP_Id)。
   submit.FeeType = "02"; //      string _FeeType;     // 2 Octet String 资费类别:
   //      //   01:对"计费用户号码"免费;
   //      //   02:对"计费用户号码"按条计信息费;
   //      //   03:对"计费用户号码"按包月收取信息费。
   submit.FeeCode = "100"; //      string _FeeCode;     // 6 Octet String 资费代码(以分为单位)。
   //Why not 17?
   submit.ValId_Time = Util.Get_MMDDHHMMSS_String(DateTime.Now.AddHours(2)) + "032+"; //      string _ValId_Time;     // 17 Octet String 存活有效期,格式遵循SMPP3.3协议。
   submit.At_Time = Util.Get_MMDDHHMMSS_String(DateTime.Now) + "032+"; //      string _At_Time;     // 17 Octet String 定时发送时间,格式遵循SMPP3.3协议。
   //spnum
   submit.Src_Id = ""; //      string _Src_Id;      // 21 Octet String 源号码。SP的服务代码或前缀为服务代码的长号码, 网关将该号码完整的填到SMPP协议Submit_SM消息相应的source_addr字段,该号码最终在用户手机上显示为短消息的主叫号码。

   submit.Dest_terminal_Id = DestTerminalId; //new string[] {"1391xxx1138", "1391xxx1137"}; //      string[] _Dest_terminal_Id;   // 32*DestUsr_tl Octet String 接收短信的MSISDN号码。
   submit.DestUsr_tl = (uint) submit.Dest_terminal_Id.Length; //      uint _DestUsr_tl;     // 1 Unsigned Integer 接收信息的用户数量(小于100个用户)。

   submit.Dest_terminal_type = 0; //      uint _Dest_terminal_type;   // 1 Unsigned Integer 接收短信的用户的号码类型,0:真实号码;1:伪码。
   submit.Msg_Fmt = 15; //      uint _Msg_Length;     // 1 Unsigned Integer 信息长度(Msg_Fmt值为0时:<160个字节;其它<=140个字节),取值大于或等于0。
   submit.Msg_Content = MsgContent; //"大家好!这是一个短信群发测试!"; //      string _Msg_Content;    // Msg_length Octet String 信息内容。
   submit.LinkId = ""; //      string _LinkID;      // 20 Octet String 点播业务使用的LinkID,非点播类业务的MT流程不使用该字段。
   Util.WriteToStream(submit.ToBytes(), this._NetworkStream);
   this.StartRun();
  }

  bool _b = false;
  private bool _IsStarted = false;

  public void StartRun()
  {
   if (!this._IsStarted)
   {
    this._IsStarted = true;
    if (this._ReadResponseThread == null)
    {
     this._ReadResponseThread = new Thread(new ThreadStart(this.Run));
    }
    if (this._ReadResponseThread.ThreadState == ThreadState.Unstarted)
    {
     this._ReadResponseThread.Start();
    }
   }
  }

  private void Run()
  {
   this.Run(ref this._b);
  }

  private void Run(ref bool BreakFlag)
  {
   while (!BreakFlag)
   {
    if (this._NetworkStream.CanRead)
    {
     if (this._NetworkStream.DataAvailable)
     {
      byte[] buffer = new byte[MessageHeader.Length]; //Header
      buffer = Util.ReadFromStream(MessageHeader.Length, this._NetworkStream);
      MessageHeader header = new MessageHeader(buffer);
      byte[] bytes = new byte[header.Total_Length];
      Buffer.BlockCopy(buffer, 0, bytes, 0, buffer.Length);

      int l = (int) header.Total_Length - MessageHeader.Length;
      if (l > 0)
      {
       buffer = Util.ReadFromStream(l, this._NetworkStream);
       Buffer.BlockCopy(buffer, 0, bytes, MessageHeader.Length, buffer.Length);
      }
      if (header.Command_Id == CMPP_Command_Id.CMPP_CONNECT_RESP)
      {
       CMPP_CONNECT_RESP connect_resp = new CMPP_CONNECT_RESP(bytes);
       this._IsConnected = connect_resp.Status == 0;
      }
      else if (header.Command_Id == CMPP_Command_Id.CMPP_TERMINATE_RESP)
      {
       this._b = true;
      }
      if (ResponseReceive != null)
      {
       ResponseReceive(this, new ResponseEventArgs(bytes));
      }
     }
    }
   }
   if (this._b)
   {
    this._NetworkStream.Close();
    this._NetworkStream = null;
   }
  }
 }
}

//测试程序
namespace Test
{
 using System;
 using System.Text;
 using Microshaoft.CMPP.Messages;
 using Microshaoft.CMPP;

 class ConsoleApplication
 {
  static void Main()
  {
   ConsoleApplication a = new ConsoleApplication();
   Client c = new Client();
   c.ResponseReceive += new Microshaoft.CMPP.Client.ResponseEventHandler(a.c_ResponseReceive);
   Console.WriteLine("press 'q' to exit this programe!");
   uint i = 0; //Sequence_Id header
   ulong l = 0; //Msg_Id body
   if (c.Connect("localhost", 7890, "901234", "1234", ++i))
   {
    c.Submit(++l, "1391xxx1138", new string[] {"13911234567"}, "卧鼠藏虫 身披七彩祥云 脚踏金甲圣衣", ++i);
    Console.WriteLine("Request: Sequence_Id: {0},Msg_Id: {1}", i, l);
    c.Query(DateTime.Parse("2005-1-1"), 1, "001", "", ++i);
    Console.WriteLine("Request: Sequence_Id: {0},Msg_Id: {1}", i, l);
    c.Query(DateTime.Parse("2005-1-1"), 1, "001", "", ++i);
    Console.WriteLine("Request: Sequence_Id: {0},Msg_Id: {1}", i, l);
    c.ActiveTest(++i);
    Console.WriteLine("Request: Sequence_Id: {0},Msg_Id: {1}", i, l);
    c.Submit(++l, "1391xxx1138", new string[] {"13911234567"}, "欲穷千里目 粒粒皆辛苦", ++i);
    Console.WriteLine("Request: Sequence_Id: {0},Msg_Id: {1}", i, l);
    //c.StartRun();
   }

   string s;
   while ((s = Console.ReadLine()) != "q")
   {
    if (c.IsConnected)
    {
     if (s.Length > 0)
     {
      c.Submit(++l, "1391xxx1138", new string[] {"13911234567"}, s, ++i);
      Console.WriteLine("Request: Sequence_Id: {0},Msg_Id: {1}, Content: /"{2}/"", i, l, s);
     }
     else
     {
      Console.WriteLine("you can submit your SMS at here,or press 'q' to exit this programe!");
     }
    }
    
   }
   if (c.IsConnected)
   {
    c.Terminate(++i);
   }

   Console.ReadLine();
  }

  private void c_ResponseReceive(Client Sender, ResponseEventArgs e)
  {
   MessageHeader header = e.ResponseHeader;
   this.PrintHeader(header);
   byte[] bytes = new byte[header.Total_Length];
   e.ResponseHeaderData.CopyTo(bytes, 0);
   e.ResponseBodyData.CopyTo(bytes, MessageHeader.Length);
   string s = "";
   if (header.Command_Id == CMPP_Command_Id.CMPP_ACTIVE_TEST_RESP)
   {
    CMPP_ACTIVE_TEST_RESP response = new CMPP_ACTIVE_TEST_RESP(bytes);
    Console.WriteLine(response.Reserved);
   }
   else if (header.Command_Id == CMPP_Command_Id.CMPP_CONNECT_RESP)
   {
    CMPP_CONNECT_RESP response = new CMPP_CONNECT_RESP(bytes);
    s = String.Format("CMPP_CONNECT_RESP Status: {0}", response.Status);
   }
   else if (header.Command_Id == CMPP_Command_Id.CMPP_DELIVER)
   {
    CMPP_DELIVER response = new CMPP_DELIVER(bytes);
    //s = String.Format("CMPP_DELIVER : {0},{1}",response.Src_terminal_Id,response.Msg_Content);
    if (response.Registered_Delivery == 0) //普通短信
    {
     s = String.Format("收到普通短信: /n{0}/n{1}", response.Src_terminal_Id, response.Msg_Content);
    }
    else
    //该模拟器不能自动生成状态报告再下发!请自行键入下面短信内容后,发送
    //状态报告短信: 00000001DELIVRD031213505003121350501391xxx11381391xxx11381391xx11380001
    {
     CMPP_Msg_Content x = new CMPP_Msg_Content(Encoding.ASCII.GetBytes(response.Msg_Content));
     s = String.Format("收到状态报告: /n{0}/n{1}", x.Stat, x.Dest_terminal_Id);
    }
   }
   else if (header.Command_Id == CMPP_Command_Id.CMPP_QUERY_RESP)
   {
    CMPP_QUERY_RESP response = new CMPP_QUERY_RESP(bytes);
    s = String.Format("CMPP_QUERY_RESP: {0},{1}", response.Time, response.Query_Code);
   }
   else if (header.Command_Id == CMPP_Command_Id.CMPP_SUBMIT_RESP)
   {
    CMPP_SUBMIT_RESP response = new CMPP_SUBMIT_RESP(bytes);
    s = String.Format("CMPP_SUBMIT_RESP Msg_Id: {0}, Result: {1}", response.Msg_Id, response.Result);
   }
   else if (header.Command_Id == CMPP_Command_Id.CMPP_TERMINATE_RESP)
   {
    s = String.Format("good bye");
   }

   Console.WriteLine(s + "/n");

  }

  public void PrintHeader(MessageHeader Header)
  {
   Console.WriteLine("Response: Sequence_Id: {0}!", Header.Sequence_Id);
   Console.WriteLine("Total_Length: {0}!", Header.Total_Length);
   Console.WriteLine("Command_Id: {0}!", Header.Command_Id);
  }
 }
}



本文引用通告地址: http://blog.csdn.net/playyuer/services/trackbacks/325105.aspx
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