上篇文章介绍了Silverlight for Windows Phone中的高级触控编程接口,本文将讲解Silverlight for Windows Phone Toolkit中的GestureListener对象。有了上篇文章的铺垫,再来看GestureListener的相关操作就很容易了。
一.Silverlight for Windows Phone Toolkit
Silverlight for Windows Phone Toolkit为Windows Phone提供了很多方便易用的控件,我们可以通过上面的地址下载后进行安装,下面是安装过程的截图:
装好后,需要在项目中添加程序集的引用,如下图:
然后在Code-Behind文件中添加相应的名称空间:
<!--
Code highlighting produced by Actipro CodeHighlighter (freeware)
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http://www.CodeHighlighter.com/
-->usingMicrosoft.Phone.Controls;
在XAML代码中添加xmlns:
<!--
Code highlighting produced by Actipro CodeHighlighter (freeware)
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http://www.CodeHighlighter.com/
-->xmlns:toolkit="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone.Controls.Toolkit"
二.使用GestureListener
注意GestureListener是在XAML元素上应用的,所以要使用GestureListener,首先要在那个元素中添加<GestureService.GestureListener>对象,然后再为我们要监听的手势添加事件处理程序。由于是在XAML元素中应用,所以手势只有在被应用到的那个元素中才能被识别。GestureListener支持以下手势:
- Tap
- DoubleTap
- Hold
- Flick
- Pinch
- Drag and Drop
我使用了上篇文章中那个程序的UI,来看一下程序的Logic Tree和效果图:
我对这个矩形添加了以下手势的监听:
<!--
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http://www.CodeHighlighter.com/
--><Rectanglex:Name="rectangle"Width="200"Height="200"
Fill="Blue"Stroke="Red"StrokeThickness="5">
<toolkit:GestureService.GestureListener>
<toolkit:GestureListenerTap="GestureListener_Tap"
DoubleTap="GestureListener_DoubleTap"
Flick="GestureListener_Flick"
Hold="GestureListener_Hold"
GestureBegin="GestureListener_GestureBegin"
GestureCompleted="GestureListener_GestureCompleted"
DragStarted="GestureListener_DragStarted"
DragDelta="GestureListener_DragDelta"
DragCompleted="GestureListener_DragCompleted"/>
</toolkit:GestureService.GestureListener>
<Rectangle.RenderTransform>
<TranslateTransformx:Name="translation"/>
</Rectangle.RenderTransform>
</Rectangle>
Fill="Blue"Stroke="Red"StrokeThickness="5">
<toolkit:GestureService.GestureListener>
<toolkit:GestureListenerTap="GestureListener_Tap"
DoubleTap="GestureListener_DoubleTap"
Flick="GestureListener_Flick"
Hold="GestureListener_Hold"
GestureBegin="GestureListener_GestureBegin"
GestureCompleted="GestureListener_GestureCompleted"
DragStarted="GestureListener_DragStarted"
DragDelta="GestureListener_DragDelta"
DragCompleted="GestureListener_DragCompleted"/>
</toolkit:GestureService.GestureListener>
<Rectangle.RenderTransform>
<TranslateTransformx:Name="translation"/>
</Rectangle.RenderTransform>
</Rectangle>
在Code-Behind文件中的事件处理程序如下:
<!--
Code highlighting produced by Actipro CodeHighlighter (freeware)
http://www.CodeHighlighter.com/
http://www.CodeHighlighter.com/
-->usingSystem;
usingSystem.Diagnostics;
usingSystem.Windows;
usingSystem.Windows.Media;
usingMicrosoft.Phone.Controls;
usingSystem.Diagnostics;
usingSystem.Windows;
usingSystem.Windows.Media;
usingMicrosoft.Phone.Controls;
namespaceWindowsPhoneGestureListenerDemo
{
publicpartialclassMainPage:PhoneApplicationPage
{
Randomrand=newRandom();
//Constructor
publicMainPage()
{
InitializeComponent();
}
privatevoidGestureListener_Tap(objectsender,GestureEventArgse)
{
if(e.OriginalSource==rectangle)
{
rectangle.Fill=newSolidColorBrush(
Color.FromArgb(255,(byte)rand.Next(256),
(byte)rand.Next(256),
(byte)rand.Next(256)));
}
varposition=e.GetPosition(rectangle);
Debug.WriteLine("Tap\\n");
}
privatevoidGestureListener_DoubleTap(objectsender,GestureEventArgse)
{
translation.X=translation.Y=0;
Debug.WriteLine("DoubleTap\\n");
}
privatevoidGestureListener_Flick(objectsender,FlickGestureEventArgse)
{
Debug.WriteLine("Flick");
Debug.WriteLine("Angle:"+e.Angle);
Debug.WriteLine("Direction:"+e.Direction.ToString());
Debug.WriteLine("HorizontalVelocity(X):"+e.HorizontalVelocity.ToString()+"VerticalVelocity(Y):"+e.VerticalVelocity.ToString()+"\\n");
}
privatevoidGestureListener_Hold(objectsender,GestureEventArgse)
{
Debug.WriteLine("Hold\\n");
MessageBox.Show("Youareholdingtherectangle!","Hold",MessageBoxButton.OK);
}
privatevoidGestureListener_GestureBegin(objectsender,GestureEventArgse)
{
varposition=e.GetPosition(rectangle);
Debug.WriteLine("GestureBegin");
Debug.WriteLine("GestureBeginPoint:X:"+position.X+"Y:"+position.Y+"\\n");
}
privatevoidGestureListener_GestureCompleted(objectsender,GestureEventArgse)
{
varposition=e.GetPosition(rectangle);
Debug.WriteLine("GestureCompleted");
Debug.WriteLine("GestureCompletedPoint:X:"+position.X+"Y:"+position.Y+"\\n");
}
privatevoidGestureListener_DragStarted(objectsender,DragStartedGestureEventArgse)
{
Debug.WriteLine("DragStarted");
Debug.WriteLine("Direction:"+e.Direction.ToString()+"\\n");
}
privatevoidGestureListener_DragDelta(objectsender,DragDeltaGestureEventArgse)
{
this.translation.X+=e.HorizontalChange;
this.translation.Y+=e.VerticalChange;
Debug.WriteLine("DragDelta");
Debug.WriteLine("Direction:"+e.Direction.ToString());
Debug.WriteLine("Change:"+"X:"+e.HorizontalChange.ToString()+"Y:"+e.VerticalChange+"\\n");
}
privatevoidGestureListener_DragCompleted(objectsender,DragCompletedGestureEventArgse)
{
Debug.WriteLine("DragCompleted");
Debug.WriteLine("Direction:"+e.Direction.ToString());
Debug.WriteLine("HorizontalChange(X):"+e.HorizontalChange.ToString()+"VerticalChange(Y):"+e.VerticalChange);
Debug.WriteLine("HorizontalVelocity(X):"+e.HorizontalVelocity.ToString()+"VerticalVelocity(Y):"+e.VerticalVelocity.ToString()+"\\n");
}
}
}
这些事件使用起来非常方便。GestureBegin和GestureCompleted类似于上一篇文章中的ManipulationStarted和ManipulationCompleted,与Manipulation事件最为相似的尤属Drag事件了。
在单击(Tap)时,矩形的颜色会随机变化,输出如下:
在双击(Double Tap)时,矩形会回到原始位置,同时颜色发生变化,因为在双击中包含了单击操作,输出如下:
在按下并保持(Hold)时,会弹出一个对话框,输出如下:
Flick操作中包含着Drag操作,输出如下:
Drag操作的输出如下:
通过Silverlight for Windows Phone Toolkit中的GestureListener对象和其相关的事件,我们可以轻松的对手势进行识别。在下一篇文章中我会介绍XNA类库中与手势相关的触控操作。