C#遍历设置计算机分辨率

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using System.Threading;


namespace CPResolution
{
    public enum DMDO
  {
        DEFAULT = 0,
        D90 = 1,
        D180 = 2,
        D270 = 3
    }
  
    [StructLayout(LayoutKind.Sequential, CharSet=CharSet.Auto)]
  struct DEVMODE
    {
        public const int DM_DISPLAYFREQUENCY = 0x400000;
        public const int DM_PELSWIDTH = 0x80000;
        public const int DM_PELSHEIGHT = 0x100000;
        private const int CCHDEVICENAME = 32;
        private const int CCHFORMNAME = 32;
        [MarshalAs(UnmanagedType.ByValTStr, SizeConst=CCHDEVICENAME)]
        public string dmDeviceName;
        public short dmSpecVersion;
        public short dmDriverVersion;
        public short dmSize;
        public short dmDriverExtra;
        public int dmFields;
        public int dmPositionX;
        public int dmPositionY;
        public DMDO dmDisplayOrientation;
        public int dmDisplayFixedOutput;
        public short dmColor;
        public short dmDuplex;
        public short dmYResolution;
        public short dmTTOption;
        public short dmCollate;
        [MarshalAs(UnmanagedType.ByValTStr, SizeConst=CCHFORMNAME)]
        public string dmFormName;
        public short dmLogPixels;
        public int dmBitsPerPel;
        public int dmPelsWidth;
        public int dmPelsHeight;
        public int dmDisplayFlags;
        public int dmDisplayFrequency;
        public int dmICMMethod;
        public int dmICMIntent;
        public int dmMediaType;
        public int dmDitherType;
        public int dmReserved1;
        public int dmReserved2;
        public int dmPanningWidth;
        public int dmPanningHeight;
    }

   

    class Program
    {
        [DllImport("user32.dll", CharSet=CharSet.Auto)]
        static extern int ChangeDisplaySettings( [In] ref DEVMODE lpDevMode, int dwFlags);

        [DllImport("user32.dll", CharSet = CharSet.Auto)]
        static extern bool EnumDisplaySettings(string lpszDeviceName, int iModeNum, ref DEVMODE lpDevMode);

        static List<DEVMODE> ResolutionMode = new List<DEVMODE>();

        static void ChangeScreenResolution(int PelsWidth, int PelsHeight, int Frequency)
        {
            //Form1 t = new Form1();
            long RetVal = 0;
            DEVMODE dm = new DEVMODE();
            dm.dmSize = (short)Marshal.SizeOf(typeof(DEVMODE));
            dm.dmPelsWidth = PelsWidth;
            dm.dmPelsHeight = PelsHeight;
            dm.dmDisplayFrequency = Frequency;
            dm.dmFields = DEVMODE.DM_PELSWIDTH | DEVMODE.DM_PELSHEIGHT | DEVMODE.DM_DISPLAYFREQUENCY;

            RetVal = ChangeDisplaySettings(ref dm, 0);
            if (RetVal == 0)
            {
                Console.WriteLine("width:" + PelsWidth + ",Height:" + PelsHeight + ",Frequency:" + Frequency);
            }
           
           
        }

        private static List<DEVMODE> GetFullDisplaySetting()
        {
            DEVMODE lpDevMode = new DEVMODE();
            lpDevMode.dmDriverExtra = 0;
            lpDevMode.dmSize = (short)Marshal.SizeOf(typeof(DEVMODE));
            lpDevMode.dmDriverExtra = 0;
            try
            {
                int index = 0;
                while (EnumDisplaySettings(null, index, ref lpDevMode))
                {
                    if (lpDevMode.dmPelsHeight >= 600 && lpDevMode.dmPelsWidth >= 800)
                    {
                        ResolutionMode.Add(lpDevMode);
                    }
                    index++;
                   
                }
                return ResolutionMode;
            }
            catch
            {
                return null;
            }
        }

        static void Main(string[] args)
        {
            List<DEVMODE> mode = GetFullDisplaySetting();
           
            foreach(DEVMODE Reso in mode)
            {
                ChangeScreenResolution(Reso.dmPelsWidth,Reso.dmPelsHeight,Reso.dmDisplayFrequency);
                Thread.Sleep(5000);
            }
             
        }
    }
}



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