完整代码见:
http://download.csdn.net/detail/zhuyingqingfen/8457091
#ifndef FUNCTOR_H_
#define FUNCTOR_H_
#include "typelists.h"
#include "typetraits.h"
template<typename R,class TList>class FunctorImpl;
template<typename R>
class FunctorImpl<R,NullType>
{
public:
virtual R operator()() = 0;
//Clone 目的是为了产生FunctorImpl对象的一份多态(通过基类指针调用实际的对象的Clone方法)拷贝
//这个也用到了“协变式返回类型"特性,即你可以在子类中改写返回值类型,指向子类(pointer to derived class)
virtual FunctorImpl * Clone()const = 0;
virtual ~FunctorImpl(){}//虚构造函数的作用是当删除FunctorImpl的指针时,能够调用FunctorImpl的
//派生类的指针。
};
template<typename R,typename P1>
class FunctorImpl<R,TYPELIST_1(P1)>
{
public:
virtual R operator()(P1) = 0;
virtual FunctorImpl * Clone()const = 0;
virtual ~FunctorImpl(){}
};
template<typename R,typename P1,typename P2>
class FunctorImpl<R,TYPELIST_2(P1,P2)>
{
public:
virtual R operator()(P1,P2) = 0;
virtual FunctorImpl * Clone()const = 0;
virtual ~FunctorImpl(){}
};
template<class ParentFunctor,typename Fun>
class FunctorHandler://普通函数实现
public FunctorImpl<typename ParentFunctor::ResultType,typename ParentFunctor::ParmList>
{
public:
typedef typename ParentFunctor::ResultType ResultType;
FunctorHandler(const Fun & fun):_fun(fun){}
FunctorHandler*Clone()const{return new FunctorHandler(*this);}
ResultType operator()(){return _fun;}
ResultType operator()(typename ParentFunctor::Parm1 p1){return _fun(p1);}
ResultType operator()(typename ParentFunctor::Parm1 p1,typename ParentFunctor::Parm2 p2)
{
return _fun(p1,p2);
}
private:
Fun _fun;
};
template<class ParentFunctor,typename PointerToObj,typename PointerToMemFn>
class MemFunHandler :
public FunctorImpl<typename ParentFunctor::ResultType,typename ParentFunctor::ParmList>
{
public:
typedef typename ParentFunctor::ResultType ResultType;
MemFunHandler(const PointerToObj & pOjb,PointerToMemFn pMemFn)
:_pObj(pOjb),_pMemFn(pMemFn){}
MemFunHandler * Clone()const {return new MemFunHandler(*this);}
ResultType operator()(){return ((*_pObj).*_pMemFn)();}
ResultType operator()(typename ParentFunctor::Parm1 p1)
{return ((*_pObj).*_pMemFn)(p1);}
ResultType operator()(typename ParentFunctor::Parm1,typename ParentFunctor::Parm2)
{return ((*_pObj).*_pMemFn)(p1,p2);}
private:
PointerToObj _pObj;
PointerToMemFn _pMemFn;
};
template<typename R,class TList>
class Functor
{
public:
typedef R ResultType;
typedef TList ParmList;
typedef typename TypeAtNonStrict<TList,0,EmptyType>::Result Parm1;
typedef typename TypeAtNonStrict<TList,1,EmptyType>::Result Parm2;
//用来处理仿函数和普通函数
template<typename Fun>
explicit Functor(const Fun & fun)
:spImpl(new FunctorHandler<Functor,Fun>(fun))
{
}
//用来处理普通类成员函数
template <class P, typename MF>
explicit Functor(P const& pobj, MF memfun)
:spImpl(new MemFunHandler<Functor,P,MF>(pobj,memfun))
{
}
Functor():spImpl(0)
{
}
Functor(const Functor & src)
{
spImpl = src.spImpl?src.spImpl->Clone():NULL;
}
Functor& operator = (const Functor &)
{
if (this != &src) {
if (spImpl) delete spImpl;
spImpl = src.spImpl? src.spImpl->Clone():NULL;
}
return *this;
}
R operator()(){return (*spImpl)();}
R operator()(Parm1 p1){return (*spImpl)(p1);}
R operator()(Parm1 p1,Parm2 p2){return (*spImpl)(p1,p2);}
private:
typedef FunctorImpl<R,TList> Impl;
std::auto_ptr<Impl>spImpl;
};
#endif
测试:
struct TestFunctor{
void operator()(int i,double d)
{
std::cout<<"test functor:"<<i<<" "<<d<<std::endl;
}
};
void MysimpleFunction(int i,double d)
{
std::cout<<"test functor:"<<i<<" "<<d<<std::endl;
}
class MyClass
{
public:
void test(int i){std::cout<<i<<std::endl;}
void print(){std::cout<<"Myclass:print()"<<std::endl;}
};
void functor_test()
{
std::cout<<"Functor Test:-----------"<<std::endl;
TestFunctor f;
Functor<void, TYPELIST_2(int,double)>cmd(f);
typedef void (*PFun)(int,double);
PFun pf = MysimpleFunction;
/*(摘自网络)
按照&运算符本来的意义,它要求其操作数是一个对象,但函数名不是对象(函数是一个对象),本来&test是非法的,但很久以前有些编译器已经允许这样做,
c/c++标准的制定者出于对象的概念已经有所发展的缘故,也承认了&test的合法性。
因此,对于test和&test你应该这样理解,test是函数的首地址,它的类型是void (),&test表示一个指向函数test这个对象的地址,
它的类型是void (*)(),因此test和&test所代表的地址值是一样的,但类型不一样。test是一个函数,&test表达式的值是一个指针!
跟此问题类似的还有对一个数组名取地址。
int a[100];
printf("%p\n", a);
printf("%p\n", &a[0]);
打印值一样。
但是数组名a,指向的是具有100个int类型的组数;
&a[0]指向的是元素a[0]。
即他们的值相同,但指向的类型不同
*/
std::cout<<" 函数"<<MysimpleFunction<<" "<<&MysimpleFunction<<std::endl;
Functor<void, TYPELIST_2(int,double)>cmd2(pf);
//Functor<void, TYPELIST_2(int,double)>cmd2(&MysimpleFunction);
Functor<void, TYPELIST_2(int,double)>cmd3(static_cast<PFun>(MysimpleFunction));
cmd(2,3.4);
cmd2(11,3.4455);
cmd3(3,4.55);
MyClass c;
Functor<void,TYPELIST_0()> ff(&c,&MyClass::print);
ff();
std::cout<<"End Functor Test.........."<<std::endl;
}