game.h
#ifndef __GAME__H__
#define __GAME__H__
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#define ROWS 3
#define COLS 3
void init_board(char board[ROWS][COLS], int rows, int cols);
void display_board(char board[ROWS][COLS], int rows, int cols);
void computer_move(char board[ROWS][COLS], int rows, int cols);
void player_move(char board[ROWS][COLS], int rows, int cols);
char check_win(char board[ROWS][COLS], int rows, int cols);
#endif //__GAME__H__
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void init_board(char board[ROWS][COLS], int rows, int cols)//初始化棋盘
{
memset(board,' ', rows*cols*sizeof(char));
}
void display_board(char board[ROWS][COLS], int rows, int cols)//打印棋盘
{
int i = 0;
for (i = 0; i < rows; i++)
{
printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
if (i != rows)
printf("---|---|---\n");
}
}
void player_move(char board[ROWS][COLS], int rows, int cols)
{
int x = 0;
int y = 0;
while (1)
{
printf("请输入坐标>:");
scanf("%d%d", &x, &y);
x--;
y--;
if (((x >= 0) && (x < rows)) && ((y >= 0) && (y <= cols)))
{
if (board[x][y] == ' ')
{
board[x][y] = 'X';
break;
}
else
{
printf("输入有误,请重输\n");
}
}
else
{
printf("输入有误,请重输\n");
}
}
}
void computer_move(char board[ROWS][COLS], int rows, int cols)//电脑下棋
{
int x = 0;
int y = 0;
x = rand() % 3;//产生0-3的随机数
y = rand() % 3;
while (1)
{
x = rand() % 3;
y = rand() % 3;
if (board[x][y] == ' ')
{
board[x][y] = '0';
break;
}
}
}
static int check_full(char board[ROWS][COLS], int rows, int cols)
{
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char check_win(char board[ROWS][COLS], int rows, int cols)
{
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
if ((board[i][0] == board[i][1]) && (board[i][1] == board[i][2]) && (board[i][0] != ' '))
{
return board[i][0];
}
}
for (i = 0; i < cols; i++)
{
if ((board[0][i] == board[1][i]) && (board[1][i] == board[2][i]) && (board[0][i] != ' '))
{
return board[0][i];
}
}
if ((board[0][0] == board[1][1]) && (board[1][1] == board[2][2]) && (board[0][0] != ' '))
{
return board[0][0];
}
if ((board[2][0] == board[1][1]) && (board[1][1] == board[0][2]) && (board[0][2] != ' '))
{
return board[0][0];
}
if (check_full(board, rows, cols))
{
return 'p';
}
return ' ';
}
test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void game()
{
char board[ROWS][COLS];
double ret = 0.0;
init_board(board, ROWS, COLS);
display_board(board, ROWS, COLS);
srand((unsigned int)time(NULL));
while (1)
{
player_move(board, ROWS, COLS);
if ((ret = check_win(board, ROWS, COLS))!=' ')
break;
display_board(board, ROWS, COLS);
printf("\n");
computer_move(board, ROWS, COLS);
if ((ret = check_win(board, ROWS, COLS)) != ' ')
break;
display_board(board, ROWS, COLS);
printf("\n");
}
if (ret == 'X')
printf("恭喜您,赢得了此次比赛!\n");
if (ret == '0')
printf("电脑险胜,您要在接再励哦!\n");
else if (ret == 'p')
printf("平局!\n");
display_board(board, ROWS, COLS);
}
void menu()
{
printf("**********************\n");
printf("****1.play 0.exit****\n");
printf("**********************\n");
}
int main()
{
int input = 0;
do
{
menu();
printf("请选择>:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
break;
default:
printf("输入错误,请重新选择:\n");
}
} while (input);
return 0;
}