Linux之wayland+OpenGL+EGL绘制(十九)

#include <EGL/egl.h>

#include <GL/gl.h>

#include <string.h>

#define WIDTH 256

#define HEIGHT 256

static struct wl_display *display;

static struct wl_compositor *compositor = NULL;

static struct wl_shell *shell = NULL;

static EGLDisplay egl_display;

static char running = 1;

struct window {

EGLContext egl_context;

struct wl_surface *surface;

struct wl_shell_surface *shell_surface;

struct wl_egl_window *egl_window;

EGLSurface egl_surface;

};

// listeners

static void registry_add_object (void *data, struct wl_registry *registry, uint32_t name, const char *interface, uint32_t version) {

if (!strcmp(interface,“wl_compositor”)) {

compositor = wl_registry_bind (registry, name, &wl_compositor_interface, 1);

}

else if (!strcmp(interface,“wl_shell”)) {

shell = wl_registry_bind (registry, name, &wl_shell_interface, 1);

}

}

static void registry_remove_object (void *data, struct wl_registry *registry, uint32_t name) {

}

static struct wl_registry_listener registry_listener = {&registry_add_object, &registry_remove_object};

static void shell_surface_ping (void *data, struct wl_shell_surface *shell_surface, uint32_t serial) {

wl_shell_surface_pong (shell_surface, serial);

}

static void shell_surface_configure (void *data, struct wl_shell_surface *shell_surface, uint32_t edges, int32_t width, int32_t height) {

struct window *window = data;

wl_egl_window_resize (window->egl_window, width, height, 0, 0);

}

static void shell_surface_popup_done (void *data, struct wl_shell_surface *shell_surface) {

}

static struct wl_shell_surface_listener shell_surface_listener = {&shell_surface_ping, &shell_surface_configure, &shell_surface_popup_done};

static void create_window (struct window *window, int32_t width, int32_t height) {

eglBindAPI (EGL_OPENGL_API);

EGLint attributes[] = {

EGL_RED_SIZE, 8,

EGL_GREEN_SIZE, 8,

EGL_BLUE_SIZE, 8,

EGL_NONE};

EGLConfig config;

EGLint num_config;

eglChooseConfig (egl_display, attributes, &config, 1, &num_config);

window->egl_context = eglCreateContext (egl_display, config, EGL_NO_CONTEXT, NULL);

window->surface = wl_compositor_create_surface (compositor);

window->shell_surface = wl_shell_get_shell_surface (shell, window->surface);

wl_shell_surface_add_listener (window->shell_surface, &shell_surface_listener, window);

wl_shell_surface_set_toplevel (window->shell_surface);

window->egl_window = wl_egl_window_create (window->surface, width, height);

window->egl_surface = eglCreateWindowSurface (egl_display, config, window->egl_window, NULL);

eglMakeCurrent (egl_display, window->egl_surface, window->egl_surface, window->egl_context);

}

static void delete_window (struct window *window) {

eglDestroySurface (egl_display, window->egl_surface);

wl_egl_window_destroy (window->egl_window);

wl_shell_surface_destroy (window->shell_surface);

wl_surface_destroy (window->surface);

eglDestroyContext (egl_display, window->egl_context);

}

static void draw_window (struct window *window) {

glClearColor (0.0, 1.0, 0.0, 1.0);

glClear (GL_COLOR_BUFFER_BIT);

eglSwapBuffers (egl_display, window->egl_surface);

}

int main () {

display = wl_display_connect (NULL);

struct wl_registry *registry = wl_display_get_registry (display);

wl_registry_add_listener (registry, &registry_listener, NULL);

wl_display_roundtrip (display);

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