Android Application Development, 1st Edition[chm]

 

oaad

Android Application Development, 1st Edition
By Rick Rogers, John Lombardo
...............................................
Publisher: O'Reilly Media, Inc.
Pub Date: May 26, 2009
Print ISBN-13: 978-0-596-52147-9
Pages: 336
Slots: 1.0


下载地址,download link

 Copyright
     Preface
     Part 1:  Development Kit Walk-Through
          Chapter 1.  Getting to Know Android
        Section 1.1.  Why Android?
        Section 1.2.  The Open Handset Alliance
        Section 1.3.  The Android Execution Environment
        Section 1.4.  Components of an Android Application
        Section 1.5.  Android Activity Lifecycle
        Section 1.6.  Android Service Lifecycle
        Section 1.7.  How This Book Fits Together
          Chapter 2.  Setting Up Your Android Development Environment
        Section 2.1.  Setting Up Your Development Environment
        Section 2.2.  Hello, Android
          Chapter 3.  Using the Android Development Environment for Real Applications
        Section 3.1.  MicroJobs: This Book's Main Sample Application
        Section 3.2.  Android and Social Networking
        Section 3.3.  Downloading the MJAndroid Code
        Section 3.4.  A Brief Tour of the MJAndroid Code
        Section 3.5.  First Steps: Building and Running the MicroJobs Application
        Section 3.6.  Summary
          Chapter 4.  Under the Covers: Startup Code and Resources in the MJAndroid Application
        Section 4.1.  Initialization Parameters in AndroidManifest.xml
        Section 4.2.  Initialization in MicroJobs.java
        Section 4.3.  Summary
          Chapter 5.  Debugging Android Applications
        Section 5.1.  The Tools
        Section 5.2.  Eclipse Java Editor
        Section 5.3.  Summary
          Chapter 6.  The ApiDemos Application
        Section 6.1.  Application Setup in the Manifest File
        Section 6.2.  Finding the Source to an Interesting Example
        Section 6.3.  Adding Your Own Examples to ApiDemos
          Chapter 7.  Signing and Publishing Your Application
        Section 7.1.  Test Your Application
        Section 7.2.  Attach an End User License Agreement If Desired
        Section 7.3.  Create and Attach an Icon and Label
        Section 7.4.  Clean Up for Release
        Section 7.5.  Version Your Application
        Section 7.6.  Obtaining a Signing Certificate and API Key
        Section 7.7.  Signing Your Application
        Section 7.8.  Retesting Your Application
        Section 7.9.  Publishing on Android Market
     Part 2:  Programming Topics
          Chapter 8.  Persistent Data Storage: SQLite Databases and Content Providers
        Section 8.1.  Databases
        Section 8.2.  Content Providers
          Chapter 9.  Location and Mapping
        Section 9.1.  Location-Based Services
        Section 9.2.  Mapping
        Section 9.3.  The Google Maps Activity
        Section 9.4.  The MapView and MapActivity
        Section 9.5.  Working with MapViews
        Section 9.6.  Location Without Maps
          Chapter 10.  Building a View
        Section 10.1.  Android GUI Architecture
        Section 10.2.  Assembling a Graphical Interface
        Section 10.3.  Wiring Up the Controller
        Section 10.4.  The Menu
          Chapter 11.  A Widget Bestiary
        Section 11.1.  Android Views
        Section 11.2.  ViewGroups
        Section 11.3.  Layouts
          Chapter 12.  Drawing 2D and 3D Graphics
        Section 12.1.  Rolling Your Own Widgets
        Section 12.2.  Bling
          Chapter 13.  Inter-Process Communication
        Section 13.1.  Intents: Simple, Low-Overhead IPC
        Section 13.2.  Remote Methods and AIDL
          Chapter 14.  Simple Phone Calls
        Section 14.1.  Quick and Easy Phone Calls
        Section 14.2.  Exploring the Phone Code Through the Debugger
        Section 14.3.  Exception Handling
        Section 14.4.  Android Application-Level Modularity and Telephony
          Chapter 15.  Telephony State Information and Android Telephony Classes
        Section 15.1.  Operations Offered by the android.telephony Package
        Section 15.2.  Android Telephony Internals
        Section 15.3.  Android and VoIP
       Appendix A.  Wireless Protocols
        Section A.1.  Prehistory
        Section A.2.  The Dawn of Second Generation (2G) Digital Cellular
        Section A.3.  Improved Digital Cellular (2.5G)
        Section A.4.  The Rise of 3G
        Section A.5.  The Future: 4G
     Colophon
     Index
Professional Android 4 Application Development – Wrox Developers, build mobile Android apps using Android 4 The fast-growing popularity of Android smartphones and tablets creates a huge opportunities for developers. If you’re an experienced developer, you can start creating robust mobile Android apps right away with this professional guide to Android 4 applicationdevelopment. Written by one of Google’s lead Android developer advocates, this practical book walks you through a series of hands-on projects that illustrate the features of the Android SDK. That includes all the new APIs introduced in Android 3 and 4, including building for tablets, using the Action Bar, Wi-Fi Direct, NFC Beam, and more. Shows experienced developers how to create mobile applications for Android smartphones and tablets Revised and expanded to cover all the Android SDK releases including Android 4.0 (Ice Cream Sandwich), including all updated APIs, and the latest changes to the Android platform. Explains new and enhanced features such as drag and drop, fragments, the action bar, enhanced multitouch support, new environmental sensor support, major improvements to the animation framework, and a range of new communications techniques including NFC and Wi-Fi direct. Provides practical guidance on publishing and marketing your applications, best practices for user experience, and more This book helps you learn to master the design, lifecycle, and UI of an Android app through practical exercises, which you can then use as a basis for developing your own Android apps. From the Back Cover Build unique smartphone and tablet applications with Android 4 Written by an Android authority, this up-to-date resource is an ideal guide to building mobile apps using the Android 4 SDK. It provides in-depth coverage, showing experienced Android developers how to take full advantage of new features, while covering the fundamentals that novice developers need to get started. Serving as a hands-on guide to building mobile apps using Android, the book walks you through a series of increasingly sophisticated projects, each introducing a new Android platform feature and highlighting the techniques and best practices that will help you write compelling Android apps. Professional Android 4 Application Development: Provides an in-depth look at the Android application components and their lifecycles Explores Android UI metaphors, design philosophies, and UI APIs to create compelling user interfaces for phones, tablets, and TVs Introduces techniques for creating map-based applications and using location-based services Looks at how to create background services, Notifications, and Cloud To Device Messaging Demonstrates how to create dynamic and interactive home screen Widgets and Live Wallpaper Explores hardware and communication APIs, including Bluetooth, telephony, WiFi Direct, and NFC Beam Examines the use of the camera and hardware sensors Details the new animation framework and other user experience enhancements, including drag and drop, the Action Bar, and Fragments Includes a new chapter on publishing your apps Introduces the License Verification and In App Billing Services Table of Contents Chapter 1. Hello, Android Chapter 2. Getting Started Chapter 3. Creating Applications and Activities Chapter 4. Building User Interfaces Chapter 5. Intents and Broadcast Receivers Chapter 6. Using Internet Resources Chapter 7. Files, Saving State, and Preferences Chapter 8. Databases and Content Providers Chapter 9. Working in the Background Chapter 10. Expanding the User Experience Chapter 11. Advanced User Experience Chapter 12. Hardware Sensors Chapter 13. Maps, Geocoding, and Location-Based Services Chapter 14. Invading the Home Screen Chapter 15. Audio, Video, and Using the Camera Chapter 16. Bluetooth, NFC, Networks, and Wi-Fi Chapter 17. Telephony and SMS Chapter 18. Advanced Android Development Chapter 19. Monetizing, Promoting, and Distributing Applications Book Details Professional Android 4 Application Development Paperback: 864 pages Publisher: Wrox; 3rd Edition (May 2012) Language: English ISBN-10: 1118102274 ISBN-13: 978-1118102275 File Format: PDF
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值