ConcurrentHashMap


ConcurrentHashMap线程安全的原理:

  • 采用分段锁的方式,来实现不同段的并发访问。
  • ConcurrentHashMap维护了一个Segment数组,Segment就是段的实现,每个Segment又维护了一个HashEntry数组,且Segment本身就是一把锁(继承了ReentrantLock)
  • ConcurrentHashMap的扩容是通过Segment的扩容来实现的,Segment的数量(并发的级别)在创建ConcurrentHashMap的时候就确定了,之后不可以改变,默认为16。

ConcurrentHashMap在jdk8中的优化:

数据结构:

  •  jdk7:数组 + Segment + 链表
  •  jdk8:数组 + Node(链表 + 红黑树)

线程安全:

  • jdk7:采用分段锁的方式,来实现不同段的并发访问。
    • put方法:通过锁来保证线程安全(Segment继承了ReentrantLock)
    • get方法:没有使用锁,根据key找到HashEntry后遍历链表来查询。注意:HashEntry的value和next是用volatile修饰的。
  • jdk8:采用synchronized(Node) + cas操作 来保证线程安全,锁的粒度是Node(链表或红黑树),比jdk7中锁的粒度更小,具有更好的并发性。
    • put方法:使用synchronized代码块来保证线程安全。
    • get方法:没有使用锁,根据key找到Node后遍历链表或红黑树来查询。注意:Node的val和next是用volatile修饰的。

size()方法:

  •  jdk7:首先以不加锁的方式获取3次(注:jdk6中是2次),如果其中任意连续两次的modCounts相等,则直接返回,否则以加锁的方式重新获取并返回。
  • jdk8:使用一个volatile变量(baseCount)来记录元素的个数,通过特定的方法(addCount())来更新这个变量的值。

源码:

JDK8源码:

ConcurrentHashMap(Java 8)_A__17的博客-CSDN博客

JDK7源码:

package java.util.concurrent;
/**
 * JDK7
 */
public class ConcurrentHashMap<K, V> extends AbstractMap<K, V> implements ConcurrentMap<K, V>, Serializable {
	
    private static final long serialVersionUID = 7249069246763182397L;

    /**
     * 默认的初始容量是16
     */
    static final int DEFAULT_INITIAL_CAPACITY = 16;

    /**
	 * 默认的加载因子是0.75
     */
    static final float DEFAULT_LOAD_FACTOR = 0.75f;

    /**
     * 默认的并发级别是16
     */
    static final int DEFAULT_CONCURRENCY_LEVEL = 16;

    /**
     * The maximum capacity, used if a higher value is implicitly specified by either of the constructors with arguments.
     * MUST be a power of two <= 1<<30 to ensure that entries are indexable using ints.
     */
    static final int MAXIMUM_CAPACITY = 1 << 30;

    /**
     * The minimum capacity for per-segment tables.
     * Must be a power of two, at least two to avoid immediate resizing on next use after lazy construction.
     */
    static final int MIN_SEGMENT_TABLE_CAPACITY = 2;

    /**
     * The maximum number of segments to allow; used to bound constructor arguments.
     * Must be power of two less than 1 << 24.
     */
    static final int MAX_SEGMENTS = 1 << 16; // slightly conservative

    /**
     * Number of unsynchronized retries in size and containsValue methods before resorting to locking. 
     * This is used to avoid unbounded retries if tables undergo continuous modification which would make it impossible to obtain an accurate result.
     */
    static final int RETRIES_BEFORE_LOCK = 2;
	
    /**
     * 在计算数组的下标时会用到该值:hashValue & segmentMask
     * 
     * segmentMask = segments.length - 1
     */
    final int segmentMask;

    /**
     * Shift value for indexing within segments.
     */
    final int segmentShift;

    /**
     * Segment数组,Segment的功能类似于HashTable。
     * 
     */
    final Segment<K,V>[] segments;
	
    /**
     * ConcurrentHashMap的构造函数
     * 参数:
     * 	initialCapacity:	ConcurrentHashMap的初始容量
     * 	loadFactor:		Segment的加载因子(Segment数组是不可以扩容的,ConcurrentHashMap的扩容是通过Segment的扩容实现的)
     * 	concurrencyLevel:	并发级别,默认为16,根据该参数计算出Segment数组的长度,Segment数组的长度必须是2的整数次幂,并且一旦设定,不可改变。
     * 		eg:指定concurrencyLevel为17,则Segment数组的长度为32。
     *
     */
    @SuppressWarnings("unchecked")
    public ConcurrentHashMap(int initialCapacity, float loadFactor, int concurrencyLevel) {
		
        if (!(loadFactor > 0) || initialCapacity < 0 || concurrencyLevel <= 0) throw new IllegalArgumentException();
		
        if (concurrencyLevel > MAX_SEGMENTS) concurrencyLevel = MAX_SEGMENTS;
		
		// 根据concurrencyLevel参数计算出一个2的整数次幂的数,作为Segment数组的长度。
        // Find power-of-two sizes best matching arguments
        int sshift = 0;		// 2的指数
        int ssize = 1;		// Segment数组的长度:ssize=2^sshift
        while (ssize < concurrencyLevel) {
            ++sshift;
            ssize <<= 1;
        }
		
        this.segmentShift = 32 - sshift;
        this.segmentMask = ssize - 1;
		
		// 确定Segment数组中第一个Segment(s0)的HashEntry数组的长度。
        if (initialCapacity > MAXIMUM_CAPACITY) initialCapacity = MAXIMUM_CAPACITY;
        int c = initialCapacity / ssize;
        if (c * ssize < initialCapacity) ++c;
        int cap = MIN_SEGMENT_TABLE_CAPACITY;	// HashEntry数组的长度,最小为2(最小值设为2,是为了避免插入一个元素后,就开始扩容)
        while (cap < c)
            cap <<= 1;
		
        // new一个Segment对象
        Segment<K,V> s0 = new Segment<K,V>(loadFactor, (int)(cap * loadFactor), (HashEntry<K,V>[])new HashEntry[cap]);
		
		// new一个的Segment数组,大小为ssize
        Segment<K,V>[] ss = (Segment<K,V>[])new Segment[ssize];
		
		// 将S0放到Segment数组的第一个位置。Segment数组中其它位置的Segment在调用put()方法时会被初始化。
        UNSAFE.putOrderedObject(ss, SBASE, s0); // ordered write of segments[0]
        this.segments = ss;
    }
	

    /**
     * key和value都不能为null,否则报空指针异常。
     *
     */
    @SuppressWarnings("unchecked")
    public V put(K key, V value) {
        Segment<K,V> s;
        if (value == null) throw new NullPointerException();
		
		// 根据key计算出Segment数组的下标j,计算方法与HashMap获取数组下标的方法类似,都是使用 hashVale & (2^n-1)。
        int hash = hash(key);
        int j = (hash >>> segmentShift) & segmentMask;	// segmentMask = Segment数组的长度-1,此处类似于HashMap中的:h & (length-1);
		
		// 对segments[j]进行初始化
        if ((s = (Segment<K,V>)UNSAFE.getObject(segments, (j << SSHIFT) + SBASE)) == null) // nonvolatile; recheck; in ensureSegment
            s = ensureSegment(j);
		
		// 将key-value放到segments[j]的HashEntry数组的特定位置上。
        return s.put(key, hash, value, false);
    }
	
	

    /**
     * Returns the segment for the given index, creating it and
     * recording in segment table (via CAS) if not already present.
     *
     * @param k the index
     * @return the segment
     */
    @SuppressWarnings("unchecked")
    private Segment<K,V> ensureSegment(int k) {
        final Segment<K,V>[] ss = this.segments;
        long u = (k << SSHIFT) + SBASE; // raw offset
        Segment<K,V> seg;
        if ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u)) == null) {
			
            Segment<K,V> proto = ss[0]; // Segment数组中的第一个Segment,即segments[0]
            int cap = proto.table.length;
            float lf = proto.loadFactor;
            int threshold = (int)(cap * lf);
            HashEntry<K,V>[] tab = (HashEntry<K,V>[])new HashEntry[cap];
			
            if ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u)) == null) { // recheck
			
				// 新建一个Segment对象
				// 该对象的加载因子等于segments[0]的加载因子,该对象的HashEntry数组(table)的初始容量等于segments[0]的HashEntry数组(table)当前的容量。
				// 注:此时,segments[0]可能已经扩容多次了。
                Segment<K,V> s = new Segment<K,V>(lf, threshold, tab);
				
				// 将新建的Segment对象添加到Segment数组(segments)指定的位置,通过循环和CAS来保证多线程环境下数据的安全
                while ((seg = (Segment<K,V>)UNSAFE.getObjectVolatile(ss, u)) == null) {
                    if (UNSAFE.compareAndSwapObject(ss, u, null, seg = s))
                        break;
                }
            }
        }
        return seg;
    }
	
    /**
     * 
     * Returns the value to which the specified key is mapped, or null if this map contains no mapping for the key.
     */
    public V get(Object key) {
        Segment<K,V> s; // manually integrate access methods to reduce overhead
        HashEntry<K,V>[] tab;
        int h = hash(key);
        long u = (((h >>> segmentShift) & segmentMask) << SSHIFT) + SBASE;
        if ((s = (Segment<K,V>)UNSAFE.getObjectVolatile(segments, u)) != null && (tab = s.table) != null) {
            for (HashEntry<K,V> e = (HashEntry<K,V>) UNSAFE.getObjectVolatile(tab, ((long)(((tab.length - 1) & h)) << TSHIFT) + TBASE); e != null; e = e.next) {
                K k;
                if ((k = e.key) == key || (e.hash == h && key.equals(k)))
                    return e.value;
            }
        }
        return null;
    }
	
	
	// ************************************************ 补充:jdk1.6中ConcurrentHashMap的get方法 ************************************************
		
		/**
		 * 	jdk1.6中ConcurrentHashMap的get方法:
		 * 	    1)首先根据key获取对应的HashEntry,若找不到对应的HashEntry,则直接返回null。
		 * 	    2)若找到了对应的HashEntry,则以不加锁的方式获取value(即HashEntry.value),若value!=null,则直接返回。
		 * 	        注:HashEntry的value属性是volatile的,故value!=null时可直接返回value。
		 * 	    3)若value==null,则以加锁的方式来获取value并返回。
		 *          注:HashEntry!=null,但是HashEntry.value==null的情况是由于发生了指令重排序造成的。
		 */
		public V get(Object key) {
			int hash = hash(key.hashCode());
			return segmentFor(hash).get(key, hash);
		}

		/**
		 * ConcurrentHashMap.Segment的get方法:采用乐观锁的方式来保证数据的同步。
		 * 
		 * Note:这里需要考虑到并发的情景:
		 * 	put方法中新建一个HashEntry的语句:tab[index] = new HashEntry<K,V>(key, hash, first, value); 
		 * 		1)这行代码可以分解为如下的3个步骤:
		 * 			①类的加载、连接(验证->准备->解析)。  
		 * 			②初始化对象。							注:初始化后,类的加载就完成了。  
		 * 			③将tab[index]指向刚分配的内存地址。	注:这一步和类的加载过程没有任何关系
		 * 		2)其中的②和③可能会被重排序:
		 * 			a compiler happens to reorder a HashEntry initialization with its table assignment
		 *			分配对象的内存空间 --> 将tab[index]指向刚分配的内存地址(即给tab[index]赋值) --> 初始化对象(给HashEntry的key、hash、next、value赋值)。
		 *		3)如果另一个线程执行put方法时,tab[index]已经被赋值,HashEntry的key、hash也已经被赋值,但是value还没来的及赋值,此时当前正在执行get方法的线程很可能会遇到:
		 *		  e(即tab[index]) != null 且 e.hash == hash && key.equals(e.key) 且 e.value = null 的情况,
		 *		  故获取到e.value后需要判断一下e.value是否为空,如果e.value为空,则需要加锁重新读取。
		 */
		V get(Object key, int hash) {
			if (count != 0) { 		// read-volatile	(transient volatile int count;)
				HashEntry<K,V> e = getFirst(hash);
				while (e != null) {
					if (e.hash == hash && key.equals(e.key)) { // 若key.equals(e.key),说明此时找到了该key对应的HashEntry
						V v = e.value;	
						if (v != null)  // 判断是否为空。
							return v;
						return readValueUnderLock(e); // recheck 加锁重读
					}
					e = e.next;
				}
			}
			return null;
		}

		/**
		 * ConcurrentHashMap.Segment的readValueUnderLock方法
		 * 
		 * 【Reads value field of an entry under lock. Called if value field ever appears to be null. 
		 * This is possible only if a compiler happens to reorder a HashEntry initialization with its table assignment, which is legal under memory model but is not known to ever occur.】
		 */
		V readValueUnderLock(HashEntry<K,V> e) {
			lock();
			try {
				return e.value;
			} finally {
				unlock();
			}
		}
		
		/**
		 * segmentFor的get方法
		 */
		final Segment<K,V> segmentFor(int hash) {
			return segments[(hash >>> segmentShift) & segmentMask];
		}
		
		/**
		 * ConcurrentHashMap list entry. Note that this is never exported out as a user-visible Map.Entry.
		 *
		 * Because the value field is volatile, not final, it is legal wrt the Java Memory Model for an unsynchronized reader to see null instead of initial value when read via a data race.  
		 * Although a reordering leading to this is not likely to ever actually occur, 
		 * the Segment.readValueUnderLock method is used as a backup in case a null (pre-initialized) value is ever seen in an unsynchronized access method.
		 */
		static final class HashEntry<K,V> {
			final K key;
			final int hash;
			volatile V value;			// value被volatile修饰:如果该HashEntry的value被其它线程修改了,volatile可以保证其它线程的get()方法获取到的value是最新的。
			final HashEntry<K,V> next; 

			HashEntry(K key, int hash, HashEntry<K,V> next, V value) {
				this.key = key;
				this.hash = hash;
				this.next = next;
				this.value = value;
			}

			@SuppressWarnings("unchecked")
			static final <K,V> HashEntry<K,V>[] newArray(int i) {
				return new HashEntry[i];
			}
		}
		
	// ************************************************ jdk1.6中ConcurrentHashMap的get方法 ************************************************


    /**
     * Segment类似一个HashTable
     * 
     * Segments are specialized versions of hash tables.  
     * This subclasses from ReentrantLock opportunistically, just to simplify some locking and avoid separate construction.
     */
    static final class Segment<K,V> extends ReentrantLock implements Serializable {

        private static final long serialVersionUID = 2249069246763182397L;

        /**
         * The maximum number of times to tryLock in a prescan before possibly blocking on acquire in preparation for a locked segment operation. 
         * On multiprocessors, using a bounded number of retries maintains cache acquired while locating nodes.
         */
        static final int MAX_SCAN_RETRIES =
            Runtime.getRuntime().availableProcessors() > 1 ? 64 : 1;

        /**
         * entry数组,用来储存数据的
         * The per-segment table. Elements are accessed via entryAt/setEntryAt providing volatile semantics.
         */
        transient volatile HashEntry<K,V>[] table;

        /**
         * Segment中元素的数量
         * 
         * The number of elements. 
         * Accessed only either within locks or among other volatile reads that maintain visibility.
         */
        transient int count;

        /**
         * 对table的大小造成影响的操作(eg:put、remove)次数
         * 
         * The total number of mutative operations in this segment.
         * Even though this may overflows 32 bits, it provides sufficient accuracy for stability checks in CHM isEmpty() and size() methods.  
         * Accessed only either within locks or among other volatile reads that maintain visibility.
         */
        transient int modCount;

        /**
         * Segment的阀值,threshold = capacity * loadFactor
         */
        transient int threshold;

        /**
         * Segment的负载因子
         */
        final float loadFactor;

        Segment(float lf, int threshold, HashEntry<K,V>[] tab) {
            this.loadFactor = lf;
            this.threshold = threshold;
            this.table = tab;
        }

        final V put(K key, int hash, V value, boolean onlyIfAbsent) {
			
			// 获取Segment的独占锁,如果该key对应的node(HashEntry)存在,则node的值为null;如果node不存在,则new一个HashEntry并赋值给node。
            HashEntry<K,V> node = tryLock() ? null : scanAndLockForPut(key, hash, value);
            V oldValue;
            try {
                HashEntry<K,V>[] tab = table;
                int index = (tab.length - 1) & hash;
                HashEntry<K,V> first = entryAt(tab, index);
                for (HashEntry<K,V> e = first;;) {
                    if (e != null) {
                        K k;
                        if ((k = e.key) == key ||
                            (e.hash == hash && key.equals(k))) {
                            oldValue = e.value;
                            if (!onlyIfAbsent) {
                                e.value = value;
                                ++modCount;
                            }
                            break;
                        }
                        e = e.next;
                    } else {
                        if (node != null)			// node!=null说明该key对应的HashEntry之前不存在,此时node为scanAndLockForPut()方法中new的那个HashEntry
                            node.setNext(first);
                        else						// node=null 说明该key对应的HashEntry之前就存在,故这里new一个HashEntry并赋值给node。
                            node = new HashEntry<K,V>(hash, key, value, first); 
							
                        int c = count + 1;
                        if (c > threshold && tab.length < MAXIMUM_CAPACITY)	// 若Segment的容量达到阀值,则扩容。
                            rehash(node);
                        else
                            setEntryAt(tab, index, node);					// 若Segment的容量未达到阀值,则将node添加到链表的头部。
                        ++modCount;
                        count = c;
                        oldValue = null;
                        break;
                    }
                }
            } finally {
				// 释放Segment的独占锁
                unlock();
            }
            return oldValue;
        }

        /**
         * 寻找该key对应的HashEntry,如果找到则返回null;如果没有找到,则new一个HashEntry并返回。
         * 在该方法返回前,当前线程必定已经持有该Segment的锁了。
         * 
         * Scans for a node containing given key while trying to acquire lock, creating and returning one if not found. 
         * Upon return, guarantees that lock is held. 
         *
         * @return a new node if key not found, else null
         */
        private HashEntry<K,V> scanAndLockForPut(K key, int hash, V value) {
            HashEntry<K,V> first = entryForHash(this, hash); // 这里的this指当前的Segment
            HashEntry<K,V> e = first;
            HashEntry<K,V> node = null;
            int retries = -1; // negative while locating node
			
            while (!tryLock()) {	// 循环tryLock()来确保获取到Segment的锁。
                HashEntry<K,V> f; // to recheck first below
                if (retries < 0) {
                    if (e == null) {
                        if (node == null) // speculatively create node
                            node = new HashEntry<K,V>(hash, key, value, null);
                        retries = 0;
                    }
                    else if (key.equals(e.key))
                        retries = 0;
                    else
                        e = e.next;
                }
				// 如果遍历的次数(retries)超过了MAX_SCAN_RETRIES(单核时值为1,多核时值为64),则使用lock()方法阻塞式的获取锁。
                else if (++retries > MAX_SCAN_RETRIES) {
                    lock();
                    break;
                }
				// 如果有新的元素被添加到该链表(HashEntry)的头部,则重新遍历
                else if ((retries & 1) == 0 && (f = entryForHash(this, hash)) != first) { 
                    e = first = f; // re-traverse if entry changed
                    retries = -1;
                }
            }
            return node;
        }
		

        /**
         * 扩容为之前的2倍。
         * Doubles size of table and repacks entries, also adding the given node to new table
         */
        @SuppressWarnings("unchecked")
        private void rehash(HashEntry<K,V> node) {
            /*
             * Reclassify nodes in each list to new table.  Because we
             * Because we are using power-of-two expansion, the elements from each bin must either stay at same index, or move with a power of two offset. 
			 * We eliminate unnecessary node
             * creation by catching cases where old nodes can be
             * reused because their next fields won't change.
             * Statistically, at the default threshold, only about
             * one-sixth of them need cloning when a table
             * doubles. The nodes they replace will be garbage
             * collectable as soon as they are no longer referenced by
             * any reader thread that may be in the midst of
             * concurrently traversing table. Entry accesses use plain
             * array indexing because they are followed by volatile
             * table write.
             */
            HashEntry<K,V>[] oldTable = table;
            int oldCapacity = oldTable.length;
            int newCapacity = oldCapacity << 1;		// 扩容为之前的2倍
            threshold = (int)(newCapacity * loadFactor);
            HashEntry<K,V>[] newTable = (HashEntry<K,V>[]) new HashEntry[newCapacity];
            int sizeMask = newCapacity - 1;
            for (int i = 0; i < oldCapacity ; i++) {
                HashEntry<K,V> e = oldTable[i];
                if (e != null) {
                    HashEntry<K,V> next = e.next;
                    int idx = e.hash & sizeMask;
                    if (next == null)   //  如果该链表上只有一个元素
                        newTable[idx] = e;
                    else { // Reuse consecutive sequence at same slot
                        HashEntry<K,V> lastRun = e;
                        int lastIdx = idx;
                        for (HashEntry<K,V> last = next; last != null; last = last.next) {
                            int k = last.hash & sizeMask;
                            if (k != lastIdx) {
                                lastIdx = k;
                                lastRun = last;
                            }
                        }
                        newTable[lastIdx] = lastRun;
                        // Clone remaining nodes
                        for (HashEntry<K,V> p = e; p != lastRun; p = p.next) {
                            V v = p.value;
                            int h = p.hash;
                            int k = h & sizeMask;
                            HashEntry<K,V> n = newTable[k];
                            newTable[k] = new HashEntry<K,V>(h, p.key, v, n);
                        }
                    }
                }
            }
            int nodeIndex = node.hash & sizeMask; // add the new node
            node.setNext(newTable[nodeIndex]);
            newTable[nodeIndex] = node;
            table = newTable;
        }


        /**
         * Scans for a node containing the given key while trying to acquire lock for a remove or replace operation. 
		 * Upon return, guarantees that lock is held.  
		 * Note that we must lock even if the key is not found, to ensure sequential consistency of updates.
         */
        private void scanAndLock(Object key, int hash) {
            // similar to but simpler than scanAndLockForPut
            HashEntry<K,V> first = entryForHash(this, hash);
            HashEntry<K,V> e = first;
            int retries = -1;
            while (!tryLock()) {
                HashEntry<K,V> f;
                if (retries < 0) {
                    if (e == null || key.equals(e.key))
                        retries = 0;
                    else
                        e = e.next;
                }
                else if (++retries > MAX_SCAN_RETRIES) {
                    lock();
                    break;
                }
                else if ((retries & 1) == 0 &&
                         (f = entryForHash(this, hash)) != first) {
                    e = first = f;
                    retries = -1;
                }
            }
        }
    }

    /**
     * 
     * value被volatile修饰:如果该HashEntry的value被其它线程修改了,volatile可以保证其它线程的get()方法获取到的value是最新的。
     * 
     * ConcurrentHashMap list entry.
     */
    static final class HashEntry<K,V> {
        final int hash;
        final K key;
        volatile V value;
        volatile HashEntry<K,V> next;

        HashEntry(int hash, K key, V value, HashEntry<K,V> next) {
            this.hash = hash;
            this.key = key;
            this.value = value;
            this.next = next;
        }

        /**
         * Sets next field with volatile write semantics.  (See above
         * about use of putOrderedObject.)
         */
        final void setNext(HashEntry<K,V> n) {
            UNSAFE.putOrderedObject(this, nextOffset, n);
        }

        // Unsafe mechanics
        static final sun.misc.Unsafe UNSAFE;
        static final long nextOffset;
        static {
            try {
                UNSAFE = sun.misc.Unsafe.getUnsafe();
                Class k = HashEntry.class;
                nextOffset = UNSAFE.objectFieldOffset
                    (k.getDeclaredField("next"));
            } catch (Exception e) {
                throw new Error(e);
            }
        }
    }
	

    /**
     * 
     * 首先以不加锁的方式获取3次(注:jdk6中是2次),如果其中任意连续两次的modCounts相等,则直接返回,否则以加锁的方式重新获取并返回。
     * 
     * Returns the number of key-value mappings in this map.  
     * If the map contains more than <tt>Integer.MAX_VALUE</tt> elements, returns Integer.MAX_VALUE.
     */
    public int size() {
        // Try a few times to get accurate count. On failure due to continuous async changes in table, resort to locking.
        final Segment<K,V>[] segments = this.segments;
        int size;
        boolean overflow; // true if size overflows 32 bits
        long sum;         // sum of modCounts
        long last = 0L;   // 记录上一次的sum
        int retries = -1; // 记录获取的次数(0表示第一次,1表示第二次,2表示第三次)。
        try {
            for (;;) {
				
				// 如果获取的次数超过3次,则给segments数组中的所有Segment加锁。
                if (retries++ == RETRIES_BEFORE_LOCK) {  // RETRIES_BEFORE_LOCK=2
                    for (int j = 0; j < segments.length; ++j)
                        ensureSegment(j).lock(); 
                }
				
                sum = 0L;
                size = 0;
                overflow = false;
				
                for (int j = 0; j < segments.length; ++j) {
                    Segment<K,V> seg = segmentAt(segments, j);
                    if (seg != null) {
                        sum += seg.modCount;			// map的modCount等于所有Segment的modCount相加
                        int c = seg.count;
                        if (c < 0 || (size += c) < 0)	// map的size等于所有Segment的count相加 即:size += c 
                            overflow = true;
                    }
                }
				
				// 判断本次获取的modCounts和上一次获取的modCounts是否相等,如果相等,则跳出循环。
                if (sum == last)  break;
                last = sum;
            }
        } finally {
			// 如果获取的次数超过3次,给segments数组中的所有Segment解锁。
            if (retries > RETRIES_BEFORE_LOCK) {	
                for (int j = 0; j < segments.length; ++j)
                    segmentAt(segments, j).unlock();
            }
        }
        return overflow ? Integer.MAX_VALUE : size;
    }
	
	// ...
}

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