1. 使用synchronized声明的方法在某些情况下是有弊端的,比如A线程调用同步的方法执行一个很长时间的任务,那么B线程就必须等待比较长的时间才能执行,这样的情况下可以使用synchronized代码块去优化代码执行时间,也就是通常所说的减小锁的粒度。
示例:【com.bjsxt.base.sync006】Optimize
public class Optimize {
public void doLongTimeTask(){
try {
System.out.println("当前线程开始:" + Thread.currentThread().getName() +
", 正在执行一个较长时间的业务操作,其内容不需要同步");
Thread.sleep(2000);
synchronized(this){
System.out.println("当前线程:" + Thread.currentThread().getName() +
", 执行同步代码块,对其同步变量进行操作");
Thread.sleep(1000);
}
System.out.println("当前线程结束:" + Thread.currentThread().getName() +
", 执行完毕");
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
final Optimize otz = new Optimize();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
otz.doLongTimeTask();
}
},"t1");
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
otz.doLongTimeTask();
}
},"t2");
t1.start();
t2.start();
}
}
执行结果
2. synchronized可以使用任意的Object进行加锁,用法比较灵活。
示例:【com.bjsxt.base.sync006】ObjectLock
public class ObjectLock {
public void method1(){
synchronized (this){//对象锁
try {
System.out.println("do method1……");
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
public void method2(){
synchronized (ObjectLock.class){//类锁
try {
System.out.println("do method2……");
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
private Object lock = new Object();
public void method3(){
try {
System.out.println("do method3……");
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public static void main(String[] args){
ObjectLock objectLock = new ObjectLock();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
objectLock.method1();
}
});
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
objectLock.method2();
}
});
Thread t3 = new Thread(new Runnable() {
@Override
public void run() {
objectLock.method3();
}
});
t1.start();
t2.start();
t3.start();
}
}
执行结果
三条结果同时打印输出,2秒后程序结束
3. 另外特别注意一个问题,就是不要使用String的常量加锁,会出现死循环问题。
示例:【com.bjsxt.base.sync006】StringLock
public class StringLock {
public void method() {
//new String("字符串常量")
synchronized ("字符串常量") {
try {
while(true){
System.out.println("当前线程 : " + Thread.currentThread().getName() + "开始");
Thread.sleep(1000);
System.out.println("当前线程 : " + Thread.currentThread().getName() + "结束");
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
public static void main(String[] args) {
final StringLock stringLock = new StringLock();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
stringLock.method();
}
},"t1");
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
stringLock.method();
}
},"t2");
t1.start();
t2.start();
}
}
4. 锁对象的改变问题,当使用一个对象进行加锁的时候,要注意对象本身发生改变的时候,那么持有的锁就不同。如果对象本身不发生改变,那么依然是同步的,即使是对象的属性发生了改变。
示例:【com.bjsxt.base.sync006】ChangeLock ModifyLock
public class ChangeLock {
private String lock = "lock";
private void method(){
synchronized (lock) {
try {
System.out.println("当前线程 : " + Thread.currentThread().getName() + "开始");
lock = "change lock";
Thread.sleep(2000);
System.out.println("当前线程 : " + Thread.currentThread().getName() + "结束");
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
public static void main(String[] args) {
final ChangeLock changeLock = new ChangeLock();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
changeLock.method();
}
},"t1");
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
changeLock.method();
}
},"t2");
t1.start();
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
t2.start();
}
}
执行结果
t1, t2同时打印,2秒后t1, t2同时结束
public class ModifyLock {
private String name ;
private int age ;
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getAge() {
return age;
}
public void setAge(int age) {
this.age = age;
}
public synchronized void changeAttributte(String name, int age) {
try {
System.out.println("当前线程 : " + Thread.currentThread().getName() + " 开始");
this.setName(name);
this.setAge(age);
System.out.println("当前线程 : " + Thread.currentThread().getName() + " 修改对象内容为: "
+ this.getName() + ", " + this.getAge());
Thread.sleep(2000);
System.out.println("当前线程 : " + Thread.currentThread().getName() + " 结束");
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
final ModifyLock modifyLock = new ModifyLock();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
modifyLock.changeAttributte("张三", 20);
}
},"t1");
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
modifyLock.changeAttributte("李四", 21);
}
},"t2");
t1.start();
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
t2.start();
}
执行结果
5. 死锁问题
示例:【com.bjsxt.base.sync006】DeadLock
public class DeadLock implements Runnable{
private String tag;
private static Object lock1 = new Object();
private static Object lock2 = new Object();
public void setTag(String tag){
this.tag = tag;
}
@Override
public void run() {
if(tag.equals("a")){
synchronized (lock1) {
try {
System.out.println("当前线程 : " + Thread.currentThread().getName() + " 进入lock1执行");
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
synchronized (lock2) {
System.out.println("当前线程 : " + Thread.currentThread().getName() + " 进入lock2执行");
}
}
}
if(tag.equals("b")){
synchronized (lock2) {
try {
System.out.println("当前线程 : " + Thread.currentThread().getName() + " 进入lock2执行");
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
synchronized (lock1) {
System.out.println("当前线程 : " + Thread.currentThread().getName() + " 进入lock1执行");
}
}
}
}
public static void main(String[] args) {
DeadLock d1 = new DeadLock();
d1.setTag("a");
DeadLock d2 = new DeadLock();
d2.setTag("b");
Thread t1 = new Thread(d1, "t1");
Thread t2 = new Thread(d2, "t2");
t1.start();
try {
Thread.sleep(500);
} catch (InterruptedException e) {
e.printStackTrace();
}
t2.start();
}
}
执行结果