猜拳(0:拳头 1:剪刀 2:布)

package P251work;
import java.util.Random;
import java.util.Scanner;
public class CaiQuan {

	public static void main(String[] args) {
		// TODO Auto-generated method stub
		Tom t = new Tom();
		int gameCount = 0;
//		接收比赛清单
		int[][] arr1 = new int[3][3];
//		接收输赢结果
		String[] arr2 = new String[3];
		
		Scanner sc = new Scanner(System.in);
		for(int i = 0; i < 3; i++){
			System.out.println("玩家请出拳");
			int tPut = sc.nextInt();
//			获取玩家出拳
			t.tPut(tPut);
			arr1[i][1] = t.tGuessPut;
//			获取电脑出拳
			t.comPut();
			arr1[i][2] = t.comGuessPut;
//			开始PK
//			t.vsCom();
			String isWin = t.vsCom();
			arr2[i] = isWin; 
			arr1[i][0] = ++gameCount;
			System.out.println("局数\t玩家出拳\t电脑出拳\t输赢情况");
			System.out.println("=============================================================");
			System.out.println(gameCount+"\t"+t.tGuessPut+"\t"+t.comGuessPut+"\t"+arr2[i]);
			System.out.println("=============================================================");
		}
		sc.close();
		// 对游戏最终结果进行输出
				System.out.println("局数\t\t玩家出拳\t\t电脑出拳\t\t输赢情况");
				for (int a = 0; a < arr1.length; a++) {
					for (int b = 0; b < arr1[a].length; b++) {
						System.out.print(arr1[a][b] + "\t\t");
					}
					System.out.print(arr2[a]);
					System.out.println();
				}
				System.out.println("你赢了" + t.winCount + "次");
	}

}
class Tom{
	int tGuessPut;
	int comGuessPut;
	int winCount = 0;
	int loseCount = 0;
	
//	Tom出拳
	public void tPut(int tPut){
		this.tGuessPut = tPut;
	}
	
//	电脑出拳
	public int  comPut(){
//		电脑出拳方法一,不可取,因为只能生成1,2
//			comGuessPut = (int)(Math.random()*2+1);
//			return comGuessPut;
			
//		电脑出拳方法二
			Random r = new Random();
			comGuessPut = r.nextInt(3);
			return comGuessPut;
		}

	
	
	public String vsCom(){
//		 拳头:0  剪刀:1 布:2
		if(tGuessPut == comGuessPut ){
			return "平局";
		}else if(tGuessPut == 0 && comGuessPut == 1){
			winCount++;
			return "你赢了";
		}else if(tGuessPut == 1 && comGuessPut == 2){
			winCount++;
			return "你赢了";
		}else if(tGuessPut == 2 && comGuessPut == 0){
			winCount++;
			return "你赢了";
		}else{
			loseCount++;
			return "你输了";
		}
	
	}
}
 

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