二 .线程启动方式二 (QT5)
#ifndef MYTHREAD_H
#define MYTHREAD_H
#include <QObject>
class MyThread : public QObject
{
Q_OBJECT
public:
explicit MyThread(QObject *parent = nullptr);
//线程处理函数
void myTimerout();
void setFlag(bool flag = true);
signals:
void mySignal();
public slots:
private:
bool isStop;
};
#endif // MYTHREAD_H
#include "mythread.h"
#include <QThread>
#include <QDebug>
#include <QMessageBox>
MyThread::MyThread(QObject *parent) : QObject(parent)
{
isStop = false;
}
void MyThread::myTimerout(){
while(false == isStop){
QThread::sleep(1);
emit mySignal();
//线程只能用于数据处理,不能操作图形界面
//QMessageBox::aboutQt(NULL);
qDebug() <<"子线程号:" <<QThread::currentThread();
if(true == isStop){
break;
}
}
}
void MyThread::setFlag(bool flag){
isStop = flag;
}
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include "mythread.h"
#include <QThread>
namespace Ui {
class Widget;
}
class Widget : public QWidget
{
Q_OBJECT
public:
explicit Widget(QWidget *parent = 0);
~Widget();
void dealSignal();
void dealClose();
signals:
void startThreadSig(); //启动子线程的信号
private slots:
void on_start_clicked();
void on_stop_clicked();
private:
Ui::Widget *ui;
MyThread *myT;
QThread *thread;
};
#endif // WIDGET_H
#include "widget.h"
#include "ui_widget.h"
#include <QDebug>
Widget::Widget(QWidget *parent) :
QWidget(parent),
ui(new Ui::Widget)
{
ui->setupUi(this);
//动态分配空间,不能指定父对象
myT = new MyThread;
//创建子线程
thread = new QThread(this);
//把自定义的线程加入到子线程中
myT->moveToThread(thread);
connect(myT,&MyThread::mySignal,this,&Widget::dealSignal);
qDebug() <<"主线程号:" <<QThread::currentThread();
connect(this,&Widget::startThreadSig,myT,&MyThread::myTimerout,Qt::QueuedConnection);
connect(this,&Widget::destroyed,this,&Widget::dealClose);
//connect()第五个参数的作用,连接方式:默认,队列,直接
//参数默认的话,多线程默认使用队列,单线程默认使用直接方式
//队列:槽函数所在线程和接受者一样
//直接:槽函数所在线程和发送者一样
}
Widget::~Widget()
{
delete ui;
}
void Widget::dealClose(){
//直接调用槽函数
//on_stop_clicked();
myT->setFlag(true);
thread->quit();
thread->wait();
delete myT;
}
void Widget::dealSignal(){
static int i=0;
i++;
ui->lcdNumber->display(i);
}
void Widget::on_start_clicked()
{
if(thread->isRunning() == true){
return;
}
//启动线程,但是没有启动线程处理函数
thread->start();
myT->setFlag(false);
//不能直接调用线程处理函数,否则会导致线程处理函数和主线程在同一个线程
//myT->myTimerout();
//只能通过信号和槽的方式调用
emit startThreadSig();
}
void Widget::on_stop_clicked()
{
if(thread->isRunning() == false){
return;
}
myT->setFlag(true);
thread->quit();
thread->wait();
}