How to use SpriteAnimation.cs in editor

1.Import RNSprite package.
2.Click Menu->GameObject->Create Empty to create a GameObject.
3.Add script SpriteAnimation.cs to this GameObject in editor.
4.Select a material.
5.Select a sprite mesh.[Figure 1]

6.According to your image set the [x frames count] and the [y frames count].
  And set the [play on awake][auto destroy][face 2 camera][random angles].[Figure 2]

7.Click the button [add anamation]. And set your animation info.[Figure 3]


8.You can click the button [step] to check sprite.
9.Click Menu->Edit->Play to run the scene. and you can see the sprite animator.






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