//CorMax 数据最大值
//CorMin 数据最小值
//CorNumber 刻度个数
public void Standard(ref double CorMax, ref double CorMin, int CorNumber)
{
double tmpMax, tmpMin;
double CorStep, tmpStep;
int tmpNumber;
double temp;
int extraNumber;
if (CorMax > CorMin)
{
//计算原始步长
CorStep = (CorMax - CorMin) / CorNumber;
//计算步长的数量级
if (Math.Pow(10, (int)(Math.Log(CorStep) / Math.Log(10))) == CorStep)
{
temp = Math.Pow(10, (int)(Math.Log(CorStep) / Math.Log(10)));
}
else
{
temp = Math.Pow(10, (int)(Math.Log(CorStep) / Math.Log(10)) + 1);
}
//将步长修正到(O,1)问
tmpStep = CorStep / temp;
//选取规范步长
if (tmpStep >= 0 && tmpStep <= 0.1)
{
tmpStep = 0.1;
}
else if (tmpStep >= 0.100001 && tmpStep <= 0.2)
{
tmpStep = 0.2;
}
else if (tmpStep >= 0.200001 && tmpStep <= 0.25)
{
tmpStep = 0.25;
}
else if (tmpStep >= 0.25001 && tmpStep <= 0.5)
{
tmpStep = 0.5;
}
else
{
tmpStep = 1;
}
//规范步长按数量级还原
tmpStep = tmpStep * temp;
//修正起点值
if ((int)(CorMin / tmpStep) != (CorMin / tmpStep))
{
CorMin = (int)(CorMin / tmpStep) * tmpStep;
}
if ((int)(CorMax / tmpStep) != (CorMax / tmpStep))
{
CorMax = (int)(CorMax / tmpStep + 1) * tmpStep;
}
//看最后修正是否必要,包括:刻度数、起点值、终点值
tmpNumber = Convert.ToInt32((CorMax - CorMin) / tmpStep);
if (tmpNumber < CorNumber)
{
extraNumber = CorNumber - tmpNumber;
if (extraNumber % 2 == 0)
{
CorMax = CorMax + tmpStep * (int)(extraNumber / 2);
}
else
{
CorMax = CorMax + tmpStep * (int)(extraNumber / 2 + 1);
}
CorMin = CorMin - tmpStep * (int)(extraNumber / 2);
if (CorMin < 0)
{
CorMax = CorMax - CorMin;
CorMin = 0;
}
}
CorNumber = tmpNumber;
}
}
//CorMin 数据最小值
//CorNumber 刻度个数
public void Standard(ref double CorMax, ref double CorMin, int CorNumber)
{
double tmpMax, tmpMin;
double CorStep, tmpStep;
int tmpNumber;
double temp;
int extraNumber;
if (CorMax > CorMin)
{
//计算原始步长
CorStep = (CorMax - CorMin) / CorNumber;
//计算步长的数量级
if (Math.Pow(10, (int)(Math.Log(CorStep) / Math.Log(10))) == CorStep)
{
temp = Math.Pow(10, (int)(Math.Log(CorStep) / Math.Log(10)));
}
else
{
temp = Math.Pow(10, (int)(Math.Log(CorStep) / Math.Log(10)) + 1);
}
//将步长修正到(O,1)问
tmpStep = CorStep / temp;
//选取规范步长
if (tmpStep >= 0 && tmpStep <= 0.1)
{
tmpStep = 0.1;
}
else if (tmpStep >= 0.100001 && tmpStep <= 0.2)
{
tmpStep = 0.2;
}
else if (tmpStep >= 0.200001 && tmpStep <= 0.25)
{
tmpStep = 0.25;
}
else if (tmpStep >= 0.25001 && tmpStep <= 0.5)
{
tmpStep = 0.5;
}
else
{
tmpStep = 1;
}
//规范步长按数量级还原
tmpStep = tmpStep * temp;
//修正起点值
if ((int)(CorMin / tmpStep) != (CorMin / tmpStep))
{
CorMin = (int)(CorMin / tmpStep) * tmpStep;
}
if ((int)(CorMax / tmpStep) != (CorMax / tmpStep))
{
CorMax = (int)(CorMax / tmpStep + 1) * tmpStep;
}
//看最后修正是否必要,包括:刻度数、起点值、终点值
tmpNumber = Convert.ToInt32((CorMax - CorMin) / tmpStep);
if (tmpNumber < CorNumber)
{
extraNumber = CorNumber - tmpNumber;
if (extraNumber % 2 == 0)
{
CorMax = CorMax + tmpStep * (int)(extraNumber / 2);
}
else
{
CorMax = CorMax + tmpStep * (int)(extraNumber / 2 + 1);
}
CorMin = CorMin - tmpStep * (int)(extraNumber / 2);
if (CorMin < 0)
{
CorMax = CorMax - CorMin;
CorMin = 0;
}
}
CorNumber = tmpNumber;
}
}