适配器模式(Adapter)

1.    定义

        将一个类的接口转换成客户希望的另外一个接口。Adapter模式使得原本由于接口不兼容而不能一起工作的那些类可以一起工作。

2.      UML 类图

 

3.      结构代码

// Adapter pattern -- Structural example

using System;

 

namespace DoFactory.GangOfFour.Adapter.Structural

{

  /// <summary>

  /// MainApp startup class for Structural

  /// Adapter Design Pattern.

  /// </summary>

  class MainApp

  {

    /// <summary>

    /// Entry point into console application.

    /// </summary>

    static void Main()

    {

      // Create adapter and place a request

      Target target = new Adapter();

      target.Request();

 

      // Wait for user

      Console.ReadKey();

    }

  }

 

  /// <summary>

  /// The 'Target' class

  /// </summary>

  class Target

  {

    public virtual void Request()

    {

      Console.WriteLine("Called Target Request()");

    }

  }

 

  /// <summary>

  /// The 'Adapter' class

  /// </summary>

  class Adapter : Target

  {

    private Adaptee _adaptee = new Adaptee();

 

    public override void Request()

    {

      // Possibly do some other work

      //  and then call SpecificRequest

      _adaptee.SpecificRequest();

    }

  }

 

  /// <summary>

  /// The 'Adaptee' class

  /// </summary>

  class Adaptee

  {

    public void SpecificRequest()

    {

      Console.WriteLine("Called SpecificRequest()");

    }

  }

}


Output
Called SpecificRequest()

4.      实例代码

// Adapter pattern -- Real World example

using System;

 

namespace DoFactory.GangOfFour.Adapter.RealWorld

{

  /// <summary>

  /// MainApp startup class for Real-World

  /// Adapter Design Pattern.

  /// </summary>

  class MainApp

  {

    /// <summary>

    /// Entry point into console application.

    /// </summary>

    static void Main()

    {

      // Non-adapted chemical compound

      Compound unknown = new Compound("Unknown");

      unknown.Display();

 

      // Adapted chemical compounds

      Compound water = new RichCompound("Water");

      water.Display();

 

      Compound benzene = new RichCompound("Benzene");

      benzene.Display();

 

      Compound ethanol = new RichCompound("Ethanol");

      ethanol.Display();

 

      // Wait for user

      Console.ReadKey();

    }

  }

 

  /// <summary>

  /// The 'Target' class

  /// </summary>

  class Compound

  {

    protected string _chemical;

    protected float _boilingPoint;

    protected float _meltingPoint;

    protected double _molecularWeight;

    protected string _molecularFormula;

 

    // Constructor

    public Compound(string chemical)

    {

      this._chemical = chemical;

    }

 

    public virtual void Display()

    {

      Console.WriteLine("\nCompound: {0} ------ ", _chemical);

    }

  }

 

  /// <summary>

  /// The 'Adapter' class

  /// </summary>

  class RichCompound : Compound

  {

    private ChemicalDatabank _bank;

 

    // Constructor

    public RichCompound(string name)

      : base(name)

    {

    }

 

    public override void Display()

    {

      // The Adaptee

      _bank = new ChemicalDatabank();

 

      _boilingPoint = _bank.GetCriticalPoint(_chemical, "B");

      _meltingPoint = _bank.GetCriticalPoint(_chemical, "M");

      _molecularWeight = _bank.GetMolecularWeight(_chemical);

      _molecularFormula = _bank.GetMolecularStructure(_chemical);

 

      base.Display();

      Console.WriteLine(" Formula: {0}", _molecularFormula);

      Console.WriteLine(" Weight : {0}", _molecularWeight);

      Console.WriteLine(" Melting Pt: {0}", _meltingPoint);

      Console.WriteLine(" Boiling Pt: {0}", _boilingPoint);

    }

  }

 

  /// <summary>

  /// The 'Adaptee' class

  /// </summary>

  class ChemicalDatabank

  {

    // The databank 'legacy API'

    public float GetCriticalPoint(string compound, string point)

    {

      // Melting Point

      if (point == "M")

      {

        switch (compound.ToLower())

        {

          case "water": return 0.0f;

          case "benzene": return 5.5f;

          case "ethanol": return -114.1f;

          default: return 0f;

        }

      }

      // Boiling Point

      else

      {

        switch (compound.ToLower())

        {

          case "water": return 100.0f;

          case "benzene": return 80.1f;

          case "ethanol": return 78.3f;

          default: return 0f;

        }

      }

    }

 

    public string GetMolecularStructure(string compound)

    {

      switch (compound.ToLower())

      {

        case "water": return "H20";

        case "benzene": return "C6H6";

        case "ethanol": return "C2H5OH";

        default: return "";

      }

    }

 

    public double GetMolecularWeight(string compound)

    {

      switch (compound.ToLower())

      {

        case "water": return 18.015;

        case "benzene": return 78.1134;

        case "ethanol": return 46.0688;

        default: return 0d;

      }

    }

  }

}


Output
Compound: Unknown ------

Compound: Water ------
 Formula: H20
 Weight : 18.015
 Melting Pt: 0
 Boiling Pt: 100

Compound: Benzene ------
 Formula: C6H6
 Weight : 78.1134
 Melting Pt: 5.5
 Boiling Pt: 80.1

Compound: Alcohol ------
 Formula: C2H6O2
 Weight : 46.0688
 Melting Pt: -114.1
 Boiling Pt: 78.3

该文章来自:http://www.dofactory.com/Patterns/PatternAdapter.aspx

 

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