Lua小游戏别撞车——添加广告及上线

本篇博客是在上一篇博客的基础上完成,接入广告和接入微信SDK一样,涉及到的知识是相同的,只是广告平台有多家,各位可以选择合适自己的广告平台,我接入的广告选择的是万普,各广告平台都有提供自己的接入接口,所以,只要我们学会了方法,不一样的地方就是java层的调用接口不同,而c++层,Lua层的调用是不用改变的。接下来就把这三个步骤的主要代码列出来,过程不再细说,请参考上篇博客,关于万普广告平台的使用请参考用3.0实现飞机大战——接入万普广告

1、Android层的代码如下,记住添加万普的jar包和文件。

package org.cocos2dx.lua;

import java.net.InetAddress;
import java.net.NetworkInterface;
import java.net.SocketException;
import java.util.Enumeration;
import java.util.ArrayList;

import org.cocos2dx.lib.Cocos2dxActivity;

import cn.waps.AdInfo;
import cn.waps.AppConnect;
import cn.waps.UpdatePointsNotifier;
import cn.waps.extend.AppDetail;
import cn.waps.extend.QuitPopAd;

import com.tencent.mm.sdk.modelmsg.SendMessageToWX;
import com.tencent.mm.sdk.modelmsg.WXMediaMessage;
import com.tencent.mm.sdk.modelmsg.WXTextObject;
import com.tencent.mm.sdk.modelmsg.WXWebpageObject;
import com.tencent.mm.sdk.openapi.IWXAPI;
import com.tencent.mm.sdk.openapi.WXAPIFactory;
import com.zaojiahua.DontCrash.R;

import android.app.AlertDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.pm.ApplicationInfo;
import android.content.pm.ActivityInfo;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.net.ConnectivityManager;
import android.net.NetworkInfo;
import android.net.wifi.WifiInfo;
import android.net.wifi.WifiManager;
import android.os.Bundle;
import android.os.Environment;
import android.os.Handler;
import android.os.Message;
import android.provider.Settings;
import android.text.format.Formatter;
import android.util.Log;
import android.view.Gravity;
import android.view.WindowManager;
import android.widget.FrameLayout;
import android.widget.LinearLayout;
import android.widget.Toast;

// The name of .so is specified in AndroidMenifest.xml. NativityActivity will load it automatically for you.
// You can use "System.loadLibrary()" to load other .so files.

public class AppActivity extends Cocos2dxActivity implements UpdatePointsNotifier{

	//微信SDK
	private static final String APP_ID = "wx42ca6be8e52eebfb";
	private static IWXAPI api;
	private static AppActivity instance;

	//万普广告成员变量
	private static Handler handler;
	private static Context mContext;
	private String app_id = "be1732d3a68f06c7631a59489728559f";

	static String hostIPAdress="0.0.0.0";
	@Override
	protected void onCreate(Bundle savedInstanceState) {
		// TODO Auto-generated method stub
		super.onCreate(savedInstanceState);

		//注册到微信
		regToWX();

		//初始化广告
		mContext = this;
		handler = new AdHandler();
		initAds();

		if(nativeIsLandScape()) {
			setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
		} else {
			setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT);
		}

		//2.Set the format of window

		// Check the wifi is opened when the native is debug.
		if(nativeIsDebug())
		{
			getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON, WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
			if(!isNetworkConnected())
			{
				AlertDialog.Builder builder=new AlertDialog.Builder(this);
				builder.setTitle("Warning");
				builder.setMessage("Open Wifi for debuging...");
				builder.setPositiveButton("OK",new DialogInterface.OnClickListener() {

					@Override
					public void onClick(DialogInterface dialog, int which) {
						startActivity(new Intent(Settings.ACTION_WIFI_SETTINGS));
						finish();
						System.exit(0);
					}
				});
				builder.setCancelable(false);
				builder.show();
			}
		}
		hostIPAdress = getHostIpAddress();
	}

	//初始化广告
	public void initAds(){
		//初始化广告
		AppConnect.getInstance(app_id,"QQ",this);
		// 预加载插屏广告内容(仅在使用到插屏广告的情况,才需要添加)
		AppConnect.getInstance(this).initPopAd(this);
		// 预加载自定义广告内容(仅在使用了自定义广告、抽屉广告或迷你广告的情况,才需要添加)
		AppConnect.getInstance(this).initAdInfo();
	}
	//关闭广告
	protected void onStop(){
		//关闭广告
		AppConnect.getInstance(this).close();
	}

	// 向handler发送要展示Banner的消息
	public static void showAdStatic(int adTag) {
		Message msg = handler.obtainMessage();
		// 私有静态的整型变量,开发者请自行定义值
		msg.what = adTag;
		handler.sendMessage(msg);
	}

	class AdHandler extends Handler{
		public void handleMessage(Message msg) {
			switch (msg.what){
			case 0:
				// 显示推荐列表(综合)
				AppConnect.getInstance(mContext).showOffers(mContext);
				break;
			case 1:
				// 显示插屏广告
				// 判断插屏广告是否已初始化完成,用于确定是否能成功调用插屏广告
				boolean hasPopAd = AppConnect.getInstance(mContext).hasPopAd(mContext);
				if (hasPopAd) {
					AppConnect.getInstance(mContext).showPopAd(mContext);
				}
				break;
			case 2:
				// 显示推荐列表(软件)
				AppConnect.getInstance(mContext).showAppOffers(mContext);
				break;
			case 3:
				// 显示推荐列表(游戏)
				AppConnect.getInstance(mContext).showGameOffers(mContext);
				break;
			case 4:
				// 获取全部自定义广告数据
				break;
			case 5:
				// 获取一条自定义广告数据
				AdInfo adInfo = AppConnect.getInstance(mContext).getAdInfo();
				AppDetail.getInstanct().showAdDetail(mContext, adInfo);
				break;
			case 6:
				// 消费虚拟货币.
				AppConnect.getInstance(mContext).spendPoints(10,AppActivity.this);
				break;
			case 7:
				// 奖励虚拟货币
				AppConnect.getInstance(mContext).awardPoints(10,AppActivity.this);
				break;
			case 8:
				// 显示自家应用列表
				AppConnect.getInstance(mContext).showMore(mContext);
				break;
			case 9:
				// 根据指定的应用app_id展示其详情
				AppConnect.getInstance(mContext).showMore(mContext,app_id);
				break;
			case 10:
				// 调用功能广告接口(使用浏览器接口)
				String uriStr = "http://www.baidu.com"; AppConnect.getInstance(mContext).showBrowser(mContext,uriStr);
				break;
			case 11:
				// 用户反馈
				AppConnect.getInstance(mContext).showFeedback(mContext);
				break;
			case 12:
				// 退屏广告
				QuitPopAd.getInstance().show(mContext);
				break;
			case 13:
				// banner
				AppConnect.getInstance(mContext).showBannerAd(mContext,getBannerAd());
				break;
			case 14:
				// 迷你广告
				AppConnect.getInstance(mContext).showMiniAd(mContext,getMiniAd(), 10);
				break;
			}
		}

		//添加互动广告
		private LinearLayout getBannerAd(){
			// 互动广告
			LinearLayout adBannerLayout = new LinearLayout(mContext);
			adBannerLayout.setOrientation(LinearLayout.VERTICAL);
			FrameLayout.LayoutParams lp_banner = new FrameLayout.LayoutParams(
			FrameLayout.LayoutParams.WRAP_CONTENT,
			FrameLayout.LayoutParams.WRAP_CONTENT);
			// 设置adBannerLayout的悬浮位置,具体的位置开发者根据需要设置
			lp_banner.gravity = Gravity.BOTTOM | Gravity.CENTER_HORIZONTAL;
			AppActivity.this.addContentView(adBannerLayout, lp_banner);

			LinearLayout bannerLayout = new LinearLayout(mContext);
			adBannerLayout.addView(bannerLayout);

			return bannerLayout;
		}

		//添加迷你广告
		private LinearLayout getMiniAd(){
			LinearLayout adMiniLayout = new LinearLayout(mContext);
			adMiniLayout.setOrientation(LinearLayout.VERTICAL);
			FrameLayout.LayoutParams lp_mini = new FrameLayout.LayoutParams(
			FrameLayout.LayoutParams.WRAP_CONTENT,
			FrameLayout.LayoutParams.WRAP_CONTENT);
			// 设置adMiniLayout的悬浮位置,具体的位置开发者根据需要设置
			lp_mini.gravity = Gravity.BOTTOM | Gravity.CENTER_HORIZONTAL;
			AppActivity.this.addContentView(adMiniLayout, lp_mini);
			LinearLayout miniLayout = new LinearLayout(mContext);
			adMiniLayout.addView(miniLayout);

			return miniLayout;
		}
	}

	//初始化微信
	private void regToWX(){
	    api = WXAPIFactory.createWXAPI(this, APP_ID, true);
	    api.registerApp(APP_ID);
	}

	//留下给c++层调用的接口
	public static void sendMsgToFriend(){
	    if(api.openWXApp())
	    {
	    		//初始化一个对象WebpageObject
	        WXTextObject textObject = new WXTextObject();
	        textObject.text = "小塔博客用lua写的小游戏别撞车,博客地址http://www.zaojiahua.com/tag/3-0%E9%A3%9E%E6%9C%BA%E5%A4%A7%E6%88%98!";

	        //媒体对象中
	        WXMediaMessage msg = new WXMediaMessage(textObject);
	        msg.title = "别撞车";
	        msg.description = "分享给你的好友,让更多的人来玩!";

	        //建立请求对象
	        SendMessageToWX.Req req = new SendMessageToWX.Req();
	        //transaction是用来表示一个请求的唯一标示符
	        req.transaction = buildTransaction("textObject");
	        req.message = msg;
	        req.scene = SendMessageToWX.Req.WXSceneSession;

	        //使用通信类发送
	        api.sendReq(req);
	    }
	    else
	    {
	         Toast.makeText(instance, "启动微信失败!", Toast.LENGTH_SHORT).show();
	    }
	}

	public static void sendMsgToTimeLine(){
	    if(api.openWXApp())
	    {
	        if(api.getWXAppSupportAPI() >= 0x21020001)
	        {
	            WXWebpageObject webpage = new WXWebpageObject();
	            webpage.webpageUrl = "http://m.baidu.com/app?action==content&docid=6561264&f=s1001";

	            WXMediaMessage msg = new WXMediaMessage(webpage);
	            msg.title = "奔跑吧新娘";
	            msg.description = "分享到我的朋友圈,让更多的人来玩!";

	            Bitmap thumb = BitmapFactory.decodeResource(instance.getResources(),R.drawable.icon);
	            msg.thumbData = Util.bmpToByteArray(thumb, true);

	            SendMessageToWX.Req req = new SendMessageToWX.Req();
	            req.transaction = buildTransaction("webpage");
	            req.message = msg;
	            req.scene = SendMessageToWX.Req.WXSceneTimeline;
	            api.sendReq(req);
	        }
	        else{
	            Toast.makeText(instance, "微信版本过低", Toast.LENGTH_SHORT).show();
	        }
	    }
	    else
	    {
	         Toast.makeText(instance, "启动微信失败", Toast.LENGTH_SHORT).show();
	    }
	}
	private static String buildTransaction(final String type) {
	    return (type == null) ? String.valueOf(System.currentTimeMillis()) : type + System.currentTimeMillis();
	}

	private boolean isNetworkConnected() {
	        ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
	        if (cm != null) {
	            NetworkInfo networkInfo = cm.getActiveNetworkInfo();
			ArrayList networkTypes = new ArrayList();
			networkTypes.add(ConnectivityManager.TYPE_WIFI);
			try {
				networkTypes.add(ConnectivityManager.class.getDeclaredField("TYPE_ETHERNET").getInt(null));
			} catch (NoSuchFieldException nsfe) {
			}
			catch (IllegalAccessException iae) {
				throw new RuntimeException(iae);
			}
			if (networkInfo != null && networkTypes.contains(networkInfo.getType())) {
	                return true;
	            }
	        }
	        return false;
	    } 

	public String getHostIpAddress() {
		WifiManager wifiMgr = (WifiManager) getSystemService(WIFI_SERVICE);
		WifiInfo wifiInfo = wifiMgr.getConnectionInfo();
		int ip = wifiInfo.getIpAddress();
		return ((ip & 0xFF) + "." + ((ip >>>= 8) & 0xFF) + "." + ((ip >>>= 8) & 0xFF) + "." + ((ip >>>= 8) & 0xFF));
	}

	public static String getLocalIpAddress() {
		return hostIPAdress;
	}

	public static String getSDCardPath() {
		if (Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
			String strSDCardPathString = Environment.getExternalStorageDirectory().getPath();
           return  strSDCardPathString;
		}
		return null;
	}

	private static native boolean nativeIsLandScape();
	private static native boolean nativeIsDebug();

	@Override
	public void getUpdatePoints(String arg0, int arg1) {
		// TODO Auto-generated method stub

	}

	@Override
	public void getUpdatePointsFailed(String arg0) {
		// TODO Auto-generated method stub

	}

}

 2、接下来添加c++层的代码,在上篇博客的基础上,将新建的文件WapsAd放到custom目录下,在Xcode中导入文件,并且编译成功。

#ifndef __DontCrash__WapsAd__
#define __DontCrash__WapsAd__

#include <cocos2d.h>
using namespace cocos2d;

#if(CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)

#include "platform/android/jni/JniHelper.h"
#include <jni.h>

#endif

class WapsAd
{
public:
    WapsAd();
    virtual ~WapsAd();
    //通过JNI调用JAVA静态函数,实现展示AD
    static void showAd(int adTag);
};

#endif /* defined(__DontCrash__WapsAd__) */
#include "WapsAd.h"

WapsAd::WapsAd(){}

WapsAd::~WapsAd(){}

void WapsAd::showAd(int adTag)
{

    //判断当前是否为Android平台 JniMethodInfo showAd;
#if(CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
    JniMethodInfo minfo;
    bool isHave = JniHelper::getStaticMethodInfo(minfo,"org/cocos2dx/lua/AppActivity","showAdStatic", "(I)V");
    if(!isHave)
    {
        CCLog("jni:showAdStatic is null");
    }
    else
    {
        //调用此函数
        minfo.env->CallStaticVoidMethod(minfo.classID, minfo.methodID,adTag);
    }
#endif
}

3、将WapsAd的接口函数导出给lua使用。先在cocos2dx_custom.ini配置文件中添加新的类WapsAd,然后运行genbinding.py脚本,最后在桥接函数中修改如下的一个地方。记得要重新编译runtime,看看程序是否正常执行。

Lua小游戏别撞车——添加广告及上线Lua小游戏别撞车——添加广告及上线

4、在Lua中调用接口函数,参考代码如下。

--加入广告
    if cc.Application:getInstance():getTargetPlatform() == cc.PLATFORM_OS_ANDROID then
        cc.WapsAd:showAd(14)
    end

5、最后打包移植Android平台,测试广告显示是否正常,记得修改.mk文件。

Lua小游戏别撞车——添加广告及上线Lua小游戏别撞车——添加广告及上线

最后就是小游戏的上线了,这个游戏也算是盗版和山寨,要是真想上线也不容易,恐怕还要做不少的工作,即使你添加了新的内容看起来不是山寨货,有些平台对广告审核也是挺严的,所以上的了上不了线看各位自己的本事吧!本系列博客到这里就结束了,通过这个小游戏我们用lua练了一下手,本人感觉如果会Cocos2d-x学习lua并不难,lua的语法也比较简单,做游戏难的还是游戏的逻辑,最后欢迎大家留言讨论吧!

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