Android录音--AudioRecord、MediaRecorder (音频文件格式处理)

 

Android提供了两个API用于实现录音功能:android.media.AudioRecord、android.media.MediaRecorder。

    网上有很多谈论这两个类的资料。现在大致总结下:

1、AudioRecord

主要是实现边录边播(AudioRecord+AudioTrack)以及对音频的实时处理(如会说话的汤姆猫、语音)

优点:语音的实时处理,可以用代码实现各种音频的封装

缺点:输出是PCM语音数据,如果保存成音频文件,是不能够被播放器播放的,所以必须先写代码实现数据编码以及压缩

示例:

使用AudioRecord类录音,并实现WAV格式封装。录音20s,输出的音频文件大概为3.5M左右(已写测试代码)

2、MediaRecorder

已经集成了录音、编码、压缩等,支持少量的录音音频格式,大概有.aac(API = 16) .amr .3gp

优点:大部分以及集成,直接调用相关接口即可,代码量小

缺点:无法实时处理音频;输出的音频格式不是很多,例如没有输出mp3格式文件

示例:

使用MediaRecorder类录音,输出amr格式文件。录音20s,输出的音频文件大概为33K(已写测试代码)

3、音频格式比较

WAV格式:录音质量高,但是压缩率小,文件大

AAC格式:相对于mp3,AAC格式的音质更佳,文件更小;有损压缩;一般苹果或者Android SDK4.1.2(API 16)及以上版本支持播放

AMR格式:压缩比比较大,但相对其他的压缩格式质量比较差,多用于人声,通话录音

至于常用的mp3格式,使用MediaRecorder没有该视频格式输出。一些人的做法是使用AudioRecord录音,然后编码成wav格式,再转换成mp3格式

 

    再贴上一些测试工程。

功能描述:

1、点击“录音WAV文件”,开始录音。录音完成后,生成文件/sdcard/FinalAudio.wav

2、点击“录音AMR文件”,开始录音。录音完成后,生成文件/sdcard/FinalAudio.amr

3、点击“停止录音”,停止录音,并显示录音输出文件以及该文件大小。

 

大致代码如下:

1、AudioRecord录音,封装成WAV格式.

package com.example.audiorecordtest; 
  
import java.io.File; 
import java.io.FileInputStream; 
import java.io.FileNotFoundException; 
import java.io.FileOutputStream; 
import java.io.IOException; 
  
import android.media.AudioFormat; 
import android.media.AudioRecord; 
  
public class AudioRecordFunc {  
    // 缓冲区字节大小   
    private int bufferSizeInBytes = 0; 
      
    //AudioName裸音频数据文件 ,麦克风 
    private String AudioName = "";   
      
    //NewAudioName可播放的音频文件   
    private String NewAudioName = ""; 
      
    private AudioRecord audioRecord;   
    private boolean isRecord = false;// 设置正在录制的状态   
      
      
    private static AudioRecordFunc mInstance;  
           
    private AudioRecordFunc(){ 
          
    }    
      
    public synchronized static AudioRecordFunc getInstance() 
    { 
        if(mInstance == null)  
            mInstance = new AudioRecordFunc();  
        return mInstance;  
    } 
      
    public int startRecordAndFile() { 
        //判断是否有外部存储设备sdcard 
        if(AudioFileFunc.isSdcardExit()) 
        { 
            if(isRecord) 
            { 
                return ErrorCode.E_STATE_RECODING; 
            } 
            else
            { 
                if(audioRecord == null) 
                    creatAudioRecord(); 
                  
                audioRecord.startRecording();   
                // 让录制状态为true   
                isRecord = true;   
                // 开启音频文件写入线程   
                new Thread(new AudioRecordThread()).start();   
                  
                return ErrorCode.SUCCESS; 
            } 
              
        }        
        else
        { 
            return ErrorCode.E_NOSDCARD;             
        }        
  
    }   
    
    public void stopRecordAndFile() {   
        close();   
    } 
      
      
    public long getRecordFileSize(){ 
        return AudioFileFunc.getFileSize(NewAudioName); 
    } 
      
    
    private void close() {   
        if (audioRecord != null) {   
            System.out.println("stopRecord");   
            isRecord = false;//停止文件写入   
            audioRecord.stop();   
            audioRecord.release();//释放资源   
            audioRecord = null;   
        }   
    } 
      
      
    private void creatAudioRecord() {   
        // 获取音频文件路径 
        AudioName = AudioFileFunc.getRawFilePath(); 
        NewAudioName = AudioFileFunc.getWavFilePath();  
          
        // 获得缓冲区字节大小   
        bufferSizeInBytes = AudioRecord.getMinBufferSize(AudioFileFunc.AUDIO_SAMPLE_RATE,   
                AudioFormat.CHANNEL_IN_STEREO, AudioFormat.ENCODING_PCM_16BIT);   
          
        // 创建AudioRecord对象   
        audioRecord = new AudioRecord(AudioFileFunc.AUDIO_INPUT, AudioFileFunc.AUDIO_SAMPLE_RATE,   
                AudioFormat.CHANNEL_IN_STEREO, AudioFormat.ENCODING_PCM_16BIT, bufferSizeInBytes);   
    } 
      
      
    class AudioRecordThread implements Runnable {   
        @Override  
        public void run() {   
            writeDateTOFile();//往文件中写入裸数据   
            copyWaveFile(AudioName, NewAudioName);//给裸数据加上头文件   
        }   
    }   
    
    /**  
     * 这里将数据写入文件,但是并不能播放,因为AudioRecord获得的音频是原始的裸音频,  
     * 如果需要播放就必须加入一些格式或者编码的头信息。但是这样的好处就是你可以对音频的 裸数据进行处理,比如你要做一个爱说话的TOM  
     * 猫在这里就进行音频的处理,然后重新封装 所以说这样得到的音频比较容易做一些音频的处理。  
     */  
    private void writeDateTOFile() {   
        // new一个byte数组用来存一些字节数据,大小为缓冲区大小   
        byte[] audiodata = new byte[bufferSizeInBytes];   
        FileOutputStream fos = null;   
        int readsize = 0;   
        try {   
            File file = new File(AudioName);   
            if (file.exists()) {   
                file.delete();   
            }   
            fos = new FileOutputStream(file);// 建立一个可存取字节的文件   
        } catch (Exception e) {   
            e.printStackTrace();   
        }   
        while (isRecord == true) {   
            readsize = audioRecord.read(audiodata, 0, bufferSizeInBytes);   
            if (AudioRecord.ERROR_INVALID_OPERATION != readsize && fos!=null) {   
                try {   
                    fos.write(audiodata);   
                } catch (IOException e) {   
                    e.printStackTrace();   
                }   
            }   
        }   
        try { 
            if(fos != null) 
                fos.close();// 关闭写入流   
        } catch (IOException e) {   
            e.printStackTrace();   
        }   
    }   
    
    // 这里得到可播放的音频文件   
    private void copyWaveFile(String inFilename, String outFilename) {   
        FileInputStream in = null;   
        FileOutputStream out = null;   
        long totalAudioLen = 0;   
        long totalDataLen = totalAudioLen + 36;   
        long longSampleRate = AudioFileFunc.AUDIO_SAMPLE_RATE;   
        int channels = 2;   
        long byteRate = 16 * AudioFileFunc.AUDIO_SAMPLE_RATE * channels / 8;   
        byte[] data = new byte[bufferSizeInBytes];   
        try {   
            in = new FileInputStream(inFilename);   
            out = new FileOutputStream(outFilename);   
            totalAudioLen = in.getChannel().size();   
            totalDataLen = totalAudioLen + 36;   
            WriteWaveFileHeader(out, totalAudioLen, totalDataLen,   
                    longSampleRate, channels, byteRate);   
            while (in.read(data) != -1) {   
                out.write(data);   
            }   
            in.close();   
            out.close();   
        } catch (FileNotFoundException e) {   
            e.printStackTrace();   
        } catch (IOException e) {   
            e.printStackTrace();   
        }   
    }   
    
    /**  
     * 这里提供一个头信息。插入这些信息就可以得到可以播放的文件。  
     * 为我为啥插入这44个字节,这个还真没深入研究,不过你随便打开一个wav  
     * 音频的文件,可以发现前面的头文件可以说基本一样哦。每种格式的文件都有  
     * 自己特有的头文件。  
     */  
    private void WriteWaveFileHeader(FileOutputStream out, long totalAudioLen,   
            long totalDataLen, long longSampleRate, int channels, long byteRate)   
            throws IOException {   
        byte[] header = new byte[44];   
        header[0] = 'R'; // RIFF/WAVE header   
        header[1] = 'I';   
        header[2] = 'F';   
        header[3] = 'F';   
        header[4] = (byte) (totalDataLen & 0xff);   
        header[5] = (byte) ((totalDataLen >> 8) & 0xff);   
        header[6] = (byte) ((totalDataLen >> 16) & 0xff);   
        header[7] = (byte) ((totalDataLen >> 24) & 0xff);   
        header[8] = 'W';   
        header[9] = 'A';   
        header[10] = 'V';   
        header[11] = 'E';   
        header[12] = 'f'; // 'fmt ' chunk   
        header[13] = 'm';   
        header[14] = 't';   
        header[15] = ' ';   
        header[16] = 16; // 4 bytes: size of 'fmt ' chunk   
        header[17] = 0;   
        header[18] = 0;   
        header[19] = 0;   
        header[20] = 1; // format = 1   
        header[21] = 0;   
        header[22] = (byte) channels;   
        header[23] = 0;   
        header[24] = (byte) (longSampleRate & 0xff);   
        header[25] = (byte) ((longSampleRate >> 8) & 0xff);   
        header[26] = (byte) ((longSampleRate >> 16) & 0xff);   
        header[27] = (byte) ((longSampleRate >> 24) & 0xff);   
        header[28] = (byte) (byteRate & 0xff);   
        header[29] = (byte) ((byteRate >> 8) & 0xff);   
        header[30] = (byte) ((byteRate >> 16) & 0xff);   
        header[31] = (byte) ((byteRate >> 24) & 0xff);   
        header[32] = (byte) (2 * 16 / 8); // block align   
        header[33] = 0;   
        header[34] = 16; // bits per sample   
        header[35] = 0;   
        header[36] = 'd';   
        header[37] = 'a';   
        header[38] = 't';   
        header[39] = 'a';   
        header[40] = (byte) (totalAudioLen & 0xff);   
        header[41] = (byte) ((totalAudioLen >> 8) & 0xff);   
        header[42] = (byte) ((totalAudioLen >> 16) & 0xff);   
        header[43] = (byte) ((totalAudioLen >> 24) & 0xff);   
        out.write(header, 0, 44);   
    }   
} 

2、MediaRecorder录音,输出amr格式音频

package com.example.audiorecordtest; 
  
import java.io.File; 
import java.io.IOException; 
  
import android.media.MediaRecorder; 
  
public class MediaRecordFunc {   
    private boolean isRecord = false; 
      
    private MediaRecorder mMediaRecorder; 
    private MediaRecordFunc(){ 
    } 
      
    private static MediaRecordFunc mInstance; 
    public synchronized static MediaRecordFunc getInstance(){ 
        if(mInstance == null) 
            mInstance = new MediaRecordFunc(); 
        return mInstance; 
    } 
      
    public int startRecordAndFile(){ 
        //判断是否有外部存储设备sdcard 
        if(AudioFileFunc.isSdcardExit()) 
        { 
            if(isRecord) 
            { 
                return ErrorCode.E_STATE_RECODING; 
            } 
            else
            { 
                if(mMediaRecorder == null) 
                    createMediaRecord(); 
                  
                try{ 
                    mMediaRecorder.prepare(); 
                    mMediaRecorder.start(); 
                    // 让录制状态为true   
                    isRecord = true; 
                    return ErrorCode.SUCCESS; 
                }catch(IOException ex){ 
                    ex.printStackTrace(); 
                    return ErrorCode.E_UNKOWN; 
                } 
            } 
              
        }        
        else
        { 
            return ErrorCode.E_NOSDCARD;             
        }        
    } 
      
      
    public void stopRecordAndFile(){ 
         close(); 
    } 
      
    public long getRecordFileSize(){ 
        return AudioFileFunc.getFileSize(AudioFileFunc.getAMRFilePath()); 
    } 
      
      
    private void createMediaRecord(){ 
         /* ①Initial:实例化MediaRecorder对象 */
        mMediaRecorder = new MediaRecorder(); 
          
        /* setAudioSource/setVedioSource*/
        mMediaRecorder.setAudioSource(AudioFileFunc.AUDIO_INPUT);//设置麦克风 
          
        /* 设置输出文件的格式:THREE_GPP/MPEG-4/RAW_AMR/Default 
         * THREE_GPP(3gp格式,H263视频/ARM音频编码)、MPEG-4、RAW_AMR(只支持音频且音频编码要求为AMR_NB) 
         */
         mMediaRecorder.setOutputFormat(MediaRecorder.OutputFormat.DEFAULT); 
           
         /* 设置音频文件的编码:AAC/AMR_NB/AMR_MB/Default */
         mMediaRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.DEFAULT); 
           
         /* 设置输出文件的路径 */
         File file = new File(AudioFileFunc.getAMRFilePath()); 
         if (file.exists()) {   
             file.delete();   
         }  
         mMediaRecorder.setOutputFile(AudioFileFunc.getAMRFilePath()); 
    } 
      
      
    private void close(){ 
        if (mMediaRecorder != null) {   
            System.out.println("stopRecord");   
            isRecord = false; 
            mMediaRecorder.stop();   
            mMediaRecorder.release();   
            mMediaRecorder = null; 
        }   
    } 
}

3、其他文件

AudioFileFunc.java

package com.example.audiorecordtest; 
  
import java.io.File; 
  
import android.media.MediaRecorder; 
import android.os.Environment; 
  
public class AudioFileFunc { 
    //音频输入-麦克风 
    public final static int AUDIO_INPUT = MediaRecorder.AudioSource.MIC; 
      
    //采用频率 
    //44100是目前的标准,但是某些设备仍然支持22050,16000,11025 
    public final static int AUDIO_SAMPLE_RATE = 44100;  //44.1KHz,普遍使用的频率    
    //录音输出文件 
    private final static String AUDIO_RAW_FILENAME = "RawAudio.raw"; 
    private final static String AUDIO_WAV_FILENAME = "FinalAudio.wav"; 
    public final static String AUDIO_AMR_FILENAME = "FinalAudio.amr"; 
      
    /** 
     * 判断是否有外部存储设备sdcard 
     * @return true | false 
     */
    public static boolean isSdcardExit(){        
        if (Environment.getExternalStorageState().equals(android.os.Environment.MEDIA_MOUNTED)) 
            return true; 
        else
            return false; 
    } 
          
    /** 
     * 获取麦克风输入的原始音频流文件路径 
     * @return 
     */
    public static String getRawFilePath(){ 
        String mAudioRawPath = ""; 
        if(isSdcardExit()){ 
            String fileBasePath = Environment.getExternalStorageDirectory().getAbsolutePath(); 
            mAudioRawPath = fileBasePath+"/"+AUDIO_RAW_FILENAME; 
        }    
          
        return mAudioRawPath; 
    } 
      
    /** 
     * 获取编码后的WAV格式音频文件路径 
     * @return 
     */
    public static String getWavFilePath(){ 
        String mAudioWavPath = ""; 
        if(isSdcardExit()){ 
            String fileBasePath = Environment.getExternalStorageDirectory().getAbsolutePath(); 
            mAudioWavPath = fileBasePath+"/"+AUDIO_WAV_FILENAME; 
        } 
        return mAudioWavPath; 
    } 
      
      
    /** 
     * 获取编码后的AMR格式音频文件路径 
     * @return 
     */
    public static String getAMRFilePath(){ 
        String mAudioAMRPath = ""; 
        if(isSdcardExit()){ 
            String fileBasePath = Environment.getExternalStorageDirectory().getAbsolutePath(); 
            mAudioAMRPath = fileBasePath+"/"+AUDIO_AMR_FILENAME; 
        } 
        return mAudioAMRPath; 
    }    
      
      
    /** 
     * 获取文件大小 
     * @param path,文件的绝对路径 
     * @return 
     */
    public static long getFileSize(String path){ 
        File mFile = new File(path); 
        if(!mFile.exists()) 
            return -1; 
        return mFile.length(); 
    } 
  
} 

4、其他文件

ErrorCode.java

package com.example.audiorecordtest; 
  
import android.content.Context; 
import android.content.res.Resources.NotFoundException; 
  
public class ErrorCode { 
    public final static int SUCCESS = 1000; 
    public final static int E_NOSDCARD = 1001; 
    public final static int E_STATE_RECODING = 1002; 
    public final static int E_UNKOWN = 1003; 
      
      
    public static String getErrorInfo(Context vContext, int vType) throws NotFoundException 
    { 
        switch(vType) 
        { 
        case SUCCESS: 
            return "success"; 
        case E_NOSDCARD: 
            return vContext.getResources().getString(R.string.error_no_sdcard); 
        case E_STATE_RECODING: 
            return vContext.getResources().getString(R.string.error_state_record);   
        case E_UNKOWN: 
        default: 
            return vContext.getResources().getString(R.string.error_unknown);            
              
        } 
    } 
  
} 
5、string.xml

<?xml version="1.0" encoding="utf-8"?>
<resources>

    <string name="app_name">AudioRecordTest</string>
    <string name="hello_world">测试AudioRecord,实现录音功能</string>
    <string name="menu_settings">Settings</string>
    <string name="view_record_wav">录音WAV文件</string>
    <string name="view_record_amr">录音AMR文件</string>
    <string name="view_stop">停止录音</string>
    
    <string name="error_no_sdcard">没有SD卡,无法存储录音数据</string>
    <string name="error_state_record">正在录音中,请先停止录音</string>
    <string name="error_unknown">无法识别的错误</string>

</resources> 

6、主程序MainActivity 

package com.example.audiorecordtest; 

import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.util.Log;
import android.view.Menu;
import android.view.View;
import android.widget.Button;
import android.widget.TextView; 

public class MainActivity extends Activity {
    private final static int FLAG_WAV = 0;
    private final static int FLAG_AMR = 1;
    private int mState = -1;    //-1:没再录制,0:录制wav,1:录制amr
    private Button btn_record_wav;
    private Button btn_record_amr;
    private Button btn_stop;
    private TextView txt;
    private UIHandler uiHandler;
    private UIThread uiThread; 

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        findViewByIds();
        setListeners();
        init();
    } 

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        // Inflate the menu; this adds items to the action bar if it is present.
        getMenuInflater().inflate(R.menu.activity_main, menu);
        return true;
    }
    private void findViewByIds(){
        btn_record_wav = (Button)this.findViewById(R.id.btn_record_wav);
        btn_record_amr = (Button)this.findViewById(R.id.btn_record_amr);
        btn_stop = (Button)this.findViewById(R.id.btn_stop);
        txt = (TextView)this.findViewById(R.id.text);
    }
    private void setListeners(){
        btn_record_wav.setOnClickListener(btn_record_wav_clickListener);
        btn_record_amr.setOnClickListener(btn_record_amr_clickListener);
        btn_stop.setOnClickListener(btn_stop_clickListener);
    }
    private void init(){
        uiHandler = new UIHandler();        
    }
    private Button.OnClickListener btn_record_wav_clickListener = new Button.OnClickListener(){
        public void onClick(View v){
            record(FLAG_WAV);
        }
    };
    private Button.OnClickListener btn_record_amr_clickListener = new Button.OnClickListener(){
        public void onClick(View v){
            record(FLAG_AMR);
        }
    };
    private Button.OnClickListener btn_stop_clickListener = new Button.OnClickListener(){
        public void onClick(View v){
            stop();     
        }
    };
    /**
     * 开始录音
     * @param mFlag,0:录制wav格式,1:录音amr格式
     */
    private void record(int mFlag){
        if(mState != -1){
            Message msg = new Message();
            Bundle b = new Bundle();// 存放数据
            b.putInt("cmd",CMD_RECORDFAIL);
            b.putInt("msg", ErrorCode.E_STATE_RECODING);
            msg.setData(b); 

            uiHandler.sendMessage(msg); // 向Handler发送消息,更新UI
            return;
        } 
        int mResult = -1;
        switch(mFlag){        
        case FLAG_WAV:
            AudioRecordFunc mRecord_1 = AudioRecordFunc.getInstance();
            mResult = mRecord_1.startRecordAndFile();            
            break;
        case FLAG_AMR:
            MediaRecordFunc mRecord_2 = MediaRecordFunc.getInstance();
            mResult = mRecord_2.startRecordAndFile();
            break;
        }
        if(mResult == ErrorCode.SUCCESS){
            uiThread = new UIThread();
            new Thread(uiThread).start();
            mState = mFlag;
        }else{
            Message msg = new Message();
            Bundle b = new Bundle();// 存放数据
            b.putInt("cmd",CMD_RECORDFAIL);
            b.putInt("msg", mResult);
            msg.setData(b); 

            uiHandler.sendMessage(msg); // 向Handler发送消息,更新UI
        }
    }
    /**
     * 停止录音
     */
    private void stop(){
        if(mState != -1){
            switch(mState){
            case FLAG_WAV:
                AudioRecordFunc mRecord_1 = AudioRecordFunc.getInstance();
                mRecord_1.stopRecordAndFile();
                break;
            case FLAG_AMR:
                MediaRecordFunc mRecord_2 = MediaRecordFunc.getInstance();
                mRecord_2.stopRecordAndFile();
                break;
            }            
            if(uiThread != null){
                uiThread.stopThread();
            }
            if(uiHandler != null)
                uiHandler.removeCallbacks(uiThread); 
            Message msg = new Message();
            Bundle b = new Bundle();// 存放数据
            b.putInt("cmd",CMD_STOP);
            b.putInt("msg", mState);
            msg.setData(b);
            uiHandler.sendMessageDelayed(msg,1000); // 向Handler发送消息,更新UI 
            mState = -1;
        }
    }    
    private final static int CMD_RECORDING_TIME = 2000;
    private final static int CMD_RECORDFAIL = 2001;
    private final static int CMD_STOP = 2002;
    class UIHandler extends Handler{
        public UIHandler() {
        }
        @Override
        public void handleMessage(Message msg) {
            // TODO Auto-generated method stub
            Log.d("MyHandler", "handleMessage......");
            super.handleMessage(msg);
            Bundle b = msg.getData();
            int vCmd = b.getInt("cmd");
            switch(vCmd)
            {
            case CMD_RECORDING_TIME:
                int vTime = b.getInt("msg");
                MainActivity.this.txt.setText("正在录音中,已录制:"+vTime+" s");
                break;
            case CMD_RECORDFAIL:
                int vErrorCode = b.getInt("msg");
                String vMsg = ErrorCode.getErrorInfo(MainActivity.this, vErrorCode);
                MainActivity.this.txt.setText("录音失败:"+vMsg);
                break;
            case CMD_STOP:                
                int vFileType = b.getInt("msg");
                switch(vFileType){
                case FLAG_WAV:
                    AudioRecordFunc mRecord_1 = AudioRecordFunc.getInstance(); 
                    long mSize = mRecord_1.getRecordFileSize();
                    MainActivity.this.txt.setText("录音已停止.录音文件:"+AudioFileFunc.getWavFilePath()+"\n文件大小:"+mSize);
                    break;
                case FLAG_AMR:                    
                    MediaRecordFunc mRecord_2 = MediaRecordFunc.getInstance();
                    mSize = mRecord_2.getRecordFileSize();
                    MainActivity.this.txt.setText("录音已停止.录音文件:"+AudioFileFunc.getAMRFilePath()+"\n文件大小:"+mSize);
                    break;
                }
                break;
            default:
                break;
            }
        }
    };
    class UIThread implements Runnable {        
        int mTimeMill = 0;
        boolean vRun = true;
        public void stopThread(){
            vRun = false;
        }
        public void run() {
            while(vRun){
                try {
                    Thread.sleep(1000);
                } catch (InterruptedException e) {
                    // TODO Auto-generated catch block
                    e.printStackTrace();
                }
                mTimeMill ++;
                Log.d("thread", "mThread........"+mTimeMill);
                Message msg = new Message();
                Bundle b = new Bundle();// 存放数据
                b.putInt("cmd",CMD_RECORDING_TIME);
                b.putInt("msg", mTimeMill);
                msg.setData(b); 

                MainActivity.this.uiHandler.sendMessage(msg); // 向Handler发送消息,更新UI
            } 

        }
    } 

}

 

 

http://www.cnblogs.com/Amandaliu/archive/2013/02/04/2891604.html

 

 

 

转载于:https://www.cnblogs.com/MMLoveMeMM/articles/3444718.html

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参考链接http://www.cnblogs.com/Amandaliu/archive/2013/02/04/2891604.html 在链接内容基础上修改了amr编码格式为aac编码格式 Android提供了两个API用于实现录音功能:android.media.AudioRecordandroid.media.MediaRecorder。 网上有很多谈论这两个类的资料。现在大致总结下: 1、AudioRecord 主要是实现边录边播(AudioRecord+AudioTrack)以及对音频的实时处理(如会说话的汤姆猫、语音) 优点:语音的实时处理,可以用代码实现各种音频的封装 缺点:输出是PCM语音数据,如果保存成音频文件,是不能够被播放器播放的,所以必须先写代码实现数据编码以及压缩 示例: 使用AudioRecord录音,并实现WAV格式封装。录音20s,输出的音频文件大概为3.5M左右(已写测试代码) 2、MediaRecorder 已经集成了录音、编码、压缩等,支持少量的录音音频格式,大概有.aac(API = 16) .amr .3gp 优点:大部分以及集成,直接调用相关接口即可,代码量小 缺点:无法实时处理音频;输出的音频格式不是很多,例如没有输出mp3格式文件 示例: 使用MediaRecorder录音,输出amr格式文件。录音20s,输出的音频文件大概为33K(已写测试代码) 3、音频格式比较 WAV格式:录音质量高,但是压缩率小,文件大 AAC格式:相对于mp3,AAC格式的音质更佳,文件更小;有损压缩;一般苹果或者Android SDK4.1.2(API 16)及以上版本支持播放 AMR格式:压缩比比较大,但相对其他的压缩格式质量比较差,多用于人声,通话录音 至于常用的mp3格式,使用MediaRecorder没有该视频格式输出。一些人的做法是使用AudioRecord录音,然后编码成wav格式,再转换成mp3格式 再贴上一些测试工程。 功能描述: 1、点击“录音WAV文件”,开始录音录音完成后,生成文件/sdcard/FinalAudio.wav 2、点击“录音AMR文件”,开始录音录音完成后,生成文件/sdcard/FinalAudio.amr 3、点击“停止录音”,停止录音,并显示录音输出文件以及该文件大小。
使用AudioRecord录制音频并转换成wav格式,需要进行以下步骤: 1. 设置录音参数:采样率、音频通道、编码格式等 2. 创建一个AudioRecord对象 3. 开始录制音频,将音频数据写入到一个缓存区 4. 录制完成后,停止录音并释放AudioRecord对象 5. 将缓存区中的音频数据写入到一个wav文件中 下面是一个简单的示例代码,演示如何使用AudioRecord录制音频并将其转换成wav格式: ``` // 设置录音参数 int sampleRateInHz = 44100; int channelConfig = AudioFormat.CHANNEL_IN_MONO; int audioFormat = AudioFormat.ENCODING_PCM_16BIT; int bufferSizeInBytes = AudioRecord.getMinBufferSize(sampleRateInHz, channelConfig, audioFormat); // 创建AudioRecord对象 AudioRecord audioRecord = new AudioRecord(MediaRecorder.AudioSource.MIC, sampleRateInHz, channelConfig, audioFormat, bufferSizeInBytes); // 开始录音 audioRecord.startRecording(); // 定义缓存区 byte[] buffer = new byte[bufferSizeInBytes]; // 定义输出文件 String outputFileName = "output.wav"; File outputFile = new File(Environment.getExternalStorageDirectory(), outputFileName); // 定义输出流 FileOutputStream outputStream = new FileOutputStream(outputFile); // 写入wav文件头 WaveHeader waveHeader = new WaveHeader(sampleRateInHz, channelConfig, audioFormat, bufferSizeInBytes); waveHeader.write(outputStream); // 写入音频数据 int readSize; while ((readSize = audioRecord.read(buffer, 0, bufferSizeInBytes)) != AudioRecord.ERROR_INVALID_OPERATION) { outputStream.write(buffer, 0, readSize); } // 停止录音并释放资源 audioRecord.stop(); audioRecord.release(); // 关闭输出流 outputStream.close(); ``` 在上述代码中,我们使用了一个自定义的WaveHeader类,用于生成wav文件头信息。该类的实现可以参考下面的示例代码: ``` public class WaveHeader { private int sampleRate; private int channelCount; private int audioFormat; private int audioDataLength; public WaveHeader(int sampleRate, int channelCount, int audioFormat, int audioDataLength) { this.sampleRate = sampleRate; this.channelCount = channelCount; this.audioFormat = audioFormat; this.audioDataLength = audioDataLength; } public void write(OutputStream outputStream) throws IOException { outputStream.write("RIFF".getBytes()); outputStream.write(intToByteArray(36 + audioDataLength), 0, 4); outputStream.write("WAVE".getBytes()); outputStream.write("fmt ".getBytes()); outputStream.write(intToByteArray(16), 0, 4); outputStream.write(shortToByteArray((short) 1), 0, 2); outputStream.write(shortToByteArray((short) channelCount), 0, 2); outputStream.write(intToByteArray(sampleRate), 0, 4); outputStream.write(intToByteArray(sampleRate * channelCount * audioFormat / 8), 0, 4); outputStream.write(shortToByteArray((short) (channelCount * audioFormat / 8)), 0, 2); outputStream.write(shortToByteArray((short) audioFormat), 0, 2); outputStream.write("data".getBytes()); outputStream.write(intToByteArray(audioDataLength), 0, 4); } private byte[] intToByteArray(int value) { byte[] byteArray = new byte[4]; byteArray[0] = (byte) (value & 0xff); byteArray[1] = (byte) ((value >> 8) & 0xff); byteArray[2] = (byte) ((value >> 16) & 0xff); byteArray[3] = (byte) ((value >> 24) & 0xff); return byteArray; } private byte[] shortToByteArray(short value) { byte[] byteArray = new byte[2]; byteArray[0] = (byte) (value & 0xff); byteArray[1] = (byte) ((value >> 8) & 0xff); return byteArray; } } ``` 通过以上代码,我们可以实现将AudioRecord录制的音频转换成wav格式并保存到文件中。需要注意的是,由于Android 6.0及以上版本需要动态获取录音权限,因此在使用前需要先请求录音权限。

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